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<p>[QUOTE="System001, post: 19564413, member: 70437"]</p><p><strong>Re: Scaze's Voclanic Vault V. End</strong></p><p></p><p style="text-align: center"><span style="font-family: 'Book Antiqua'">[BORDER="Sound Release</span></p> <p style="text-align: center"><span style="font-family: 'Book Antiqua'"></span></p> <p style="text-align: center"><span style="font-family: 'Book Antiqua'">"]<span style="font-size: 12px"><strong>Custom Jutsu Created By Me:</strong></span>[hr][/hr]</span></p> <p style="text-align: center"><span style="font-family: 'Book Antiqua'"></span></p> <p style="text-align: center"><span style="font-family: 'Book Antiqua'"></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[hr][/hr]<span style="font-size: 12px"><p style="text-align: center"><strong>Custom Jutsu Learned After The New Rules:</strong></p></p> <p style="text-align: left"></span>[hr][/hr]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo">Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon: Jentoruekō) - Sound Release: Gentle Echo</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Defensive/Supplementary </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: S</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Long</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: A sound jutsu versed in it's defensive abilities, Gentle Echo allows the user protection from specific techniques. The user must first focus on the vibrational frequency of the opposing jutsu, having done that then releases Sound either through a clap, or via the mouth, creating a sound of equal frequency, mimicking the incoming form(s) of energy/chakra. By altering it's vibrational frequency and mimicking that of the opponents jutsu, the sound is able to displace the incoming form of energy, allowing the two to clash and nullify each other, leaving nothing behind but dispersed energy. This jutsu is able to defend against Wind/Fire/Lightning, and other elements of that nature, and anything which is Energy-based, as long as it is created using chakra (so can't use this against SM) of equal rank. But it would not be able to handle the physical attributes that come with Water/Earth based techniques. </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">~ Can only be taught by Erzo and is usable three times per battle, with a turn between each usage. Within the same turn, the user is not able to use other Sound techniques of S-rank and higher. It can only nullify up to A-rank wind due to the elemental disadvantage.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo">Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon: Heka no Kaiteki ) - Sound Release: Heka's Comfort</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Defence/Supplementary </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: B</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Long (depends on jutsu its backing)</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra Cost: 20 </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage Points: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: Heka's Comfort is a jutsu versed in its supplement use of supporting other defensive and supplementary jutsus. Not having any power or use by itself, it's a jutsu used alongside another sound jutsu, allowing its use to be instant, and within the same time frame. It works by the release of sound waves which mimic the properties/abilities of the previously used jutsu, allowing this jutsu to act as back up and further strength, which is clearly shown as it allows the previously used sound jutsu to work against jutsus 1 rank higher than their usual limit. However, as mentioned, this by no means can do any damage by itself, nor when used alongside Sound jutsus which are able to deal damage. It's uses are purely supplementary and for defence purposes and thus can only be used alongside jutsus which are of the same type. </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">~ Can only be taught by Erzo. Can only be used 4 times with a turn wait after each usage.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo">Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong></strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon: Saishō's Kaiketsu Suru ) - Sound Release: Saishō's Resolve</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Rank: S</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Type: Defence/suplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Long</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra Cost: 40</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage Points: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: A specific sound jutsu which involves the user recognizing the resonant frequency of any solids brought before him by releasing his chakra into his surroundings and using his/her sound mastery to hear the frequency at which the objects in that area are vibrating at. After gathering that data, the user would then clap his hands producing a sound which vibrates at the same frequency as the object allowing the user to cause it to smash into thousands of pieces almost instantly. This jutsu would be able to destroy any and every solids, but would be useless against anything energy based and/or intangible (Wind, Fire, Lightning etc).</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: Can only be used twice</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: Can only be taught by Erzo</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: No other sound jutsu for the same and in the next 2 turns.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: Can't be used on humans or any other living beings.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: User cannot do any harm to an opponent.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo">Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong></strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon Genjutsu: Hotondo no Kōdo) Sound Release Illusionary Art: Code of a Few</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Offensive</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: A-Rank</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short-Mid</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 30</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: The user would release high frequency and low energy sound waves, using them to catch anybody who's ears they fall on to induce a fear based genjutsu. The genjutsu would make the opponent believe they have Agoraphobia, a fear of open space and the outside. As soon as they are caught in this illusion, the opponent(s) would find themselves struggling to breath as a panic attack takes place, however, unlike their new fear, the panic attack is very real and a normal reaction to having a phobia of the open space and outside and finding themselves in such situation. This deals heavy mental stress which is only temporary, for as long as the genjutsu isn't released. Of course this jutsu will only be effective if used outside, and in open spaces and would not do anything if used in an enclosed space. The results of the stress on the mind and panic attack which ensue after the use of the Genjutsu results in the opponent not being able to focus chakra points of 30 and higher, but would allow every other jutsu to occur as normal, due to lack of chakra needed.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">~ Can only be used three times and must wait two turns upon each usage. Those this jutsu is used on would struggle to control their bodily movements as they're in a moment of panic meaning organised hand movements are slightly harder to perform, however this does not mean they're impossible so the opponent can still move and function as normal, albeit with slightly more difficulty, they'd also struggle with their breathing, however chakra bursts and pain-related releases would work as normal.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=616255">Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">( Ototon: Ekō no hogo ) - Sound Release: Protection of Echo</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Defensive / Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: B-S</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short-Long</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 20-40</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: 40-80</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: Protection of Echo is one of the few defensive techniques of Sound Release. The user will charge the index finger, and thumb of both hands with Sound chakra and snap his fingers, which would release the sound chakra as a sound waves towards the intended structure and/or target. The structure must be a tangible item, like mud, earth, ice, crystal, etc.; Fire and lightning, or any intangible elements would not work. The sound chakra is sent out and envelopes the targeted structure, shaping around its structure through shape manipulation. By performing a hand seal after the chakra has covered the structure, the user will order the chakra covering the structure to crush it with immense vibrations and force, reducing it to fragments of its original form. This is done by causing the seemingly harmless sound vibrations to dramatically increase in vibrations and molecular movements, thus causing it to become much more dangerous. The sound vibrations would crush the tangible object into fragments, forcing it to disperse and lose its shape thus losing its offensive capability. For instance, a boulder headed towards the user would simply crumble into smaller sediments and rubble, causing it to lose momentum and durability and gradually descend to the ground. The strength of the technique varies depending on the strength of the technique that the user wishes to destroy (In order to destroy techniques according to elemental strengths and weaknesses). </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Notes & Restrictions:</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note:Can only be used 4x with a 2 turn cooldown between each usage & Can only be taught by EdwardSama </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: No S-rank Sound Release in the same turn or next turn.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: If it is used to destroy other attacks, it still abides the elemental strengths and weaknesses. Cannot be used on humans.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>Ototon: Hekis o za Ame) - Sound Release: Tears in the Rain</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Supplementary/Defensive</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short-Long</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 30</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: The user channels his sound chakra into his hand (either one) and quickly snap his finders to send a high frequency & high pitch sound wave out in a omnidirectional manner. Should the sound wave connect with his opponent's weapon (Basically anything solid; kunais, chains, shuriken that has direct contact with the victim(s) ) the vibrations will resonate through the weapon for 2 turns and if contact is maintain with the weapons, the vibration will pass along through to the opponent's weapon and then his body causing temporary muscle paralysis for two turns due to the sonic vibrations being released. Muscle paralysis can easily be avoided if the opponent loses contact with the said weapon(s) for a short time interval of when the weapon(s) starts to vibrate. This sound jutsu works similar to the canon sound jutsu; 'The voice of Midas' in which the opponent suffers a muscle paralysis after hearing the sound. This jutsu can only be used thrice per fight with a one turn interval. No S rank and above sound jutsu the turn this jutsu is successfully used and the next.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="https://narutobase.net/forums/showthread.php?t=265845&page=5&p=20497310&viewfull=1#post20497310"> Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong></strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon: Niji Parusu) - Sound Release: Secondary Pulse</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Show</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: C</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Type: Defence/suplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Long</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra Cost: 15 (-5 )</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage Points: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: A pulse based jutsu used to copy and sustain other Sound frequencies, Secondary pulse has no power to do damage of its own, whether physical or mental. The main and only aspect of this jutsu is to be used as support for other Sound techniques, mimicking their frequency when they're used and preserving that frequency continuously throughout battle. Due to its special function, it can however only be used with jutsus that are defensive and/or supplementary, making it a mostly defensive/supplementary aid to those who use it. To make up for this, however it is able to sustain two frequencies with the user paying -5 chakra point for per a single turn. In addition, it has the ability to change the frequency of jutsus its used on in order to effect different things. For example, a frequency which effects techniques of A-ranked can be altered so that it specifically works on C-ranked jutsus. This ability only works to lower the frequency to deal with lower ranked techniques, and cannot work to amplify sound jutsus, meaning something A-ranked will not be able to change its frequency to S-ranked, but must be kept at the same frequency, or go down lower to B/C/D-ranks. Altering frequency simply changes the frequency so that the sound is able to work on different techniques of the same and/or lower ranks, and has no other purpose.~ Can only be taught by Erzo. This jutsu - once used - lasts a total of five turns, once those 5 turns are up, the user must wait a turn before being to use this jutsu again. Due to its simple nature, it can be used alongside a Sound jutsu which fit the criteria needed for this to work (in the same time frame), but other wise consumes its own spot in time-frame if activated independently. When used to change frequency (either same rank or lower) it counts as one of the moves per turn.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=710115&highlight=Scaze"> Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">(Ototon Genjutsu: Ototataku) - Sound Illusionary Art: The Sound of Drums</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: A-rank</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Mid</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 30</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: By activating this genjutsu though the click of a finger, or any sound the user releases sound waves that travel towards the opponent and induces a genjutsu that follows the following the victim's mind begins repeating a simple pattern. Four drum beats in a second by second loop, constantly repeating in their mind. The sound of it tears away at the victim's mind, leaving them mentally weak until their mental state deteriorates to a point where their reaction time is halfed from the annoyance from the drums playing in their head.. The way this works is it plays havoc on the brain's capabilities of identifying touch, smell, sounds, sights, etc. The brain detects this sound as an anomaly, so it shuts down the auditory senses, rendering them basically deaf. That doesn't work and the sound still plays, so it starts shutting down the senses, one at a time until there's nothing left to shut down. The sound's still playing though, so it does one last thing; One last ditch effort to try and remove the sound. The brain shuts down areas that pertain to logic and reasoning, leaving the victim in a state of disarray, but the sound plays on still. Whilst in reality the opponent is a broken mess, and unable to move.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Notes:</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">- Can only be used twice per-match. Must wait two turns to use it again</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">- Cannot be layed.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">- No genjutsu for one turn after the use of this.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">- Lasts two turns unless broken.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">- Can only be taught by Nathan. [/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=670616&highlight=Scaze"> Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>( Ototon - Locomotor) - Sound Release: Locomotor</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: C</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Long</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 15</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: The user focuses sound waves through the air and into an object of some sort, being able to move objects through the battle field through the usage of their hands, or even by 'conducting' an object's movements through the manipulation of a staff, or other weapon. This is done by having high frequency, low amplitude soundwaves form discreetly around an object, and using them to grasp the object. The objects can be manipulated to move in simple or complicated patterns, and even to zoom through the air. However, the jutsu cannot manipulate anything of higher weight than a medium sized boulder. This cannot be used on the opponent's clothes or attire but can be used on any weapons they may be wielding.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: Teachable only by Vex[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="https://narutobase.net/forums/showthread.php?t=632467&page=3&highlight=Scaze">Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>( Ototon: Cruciatus Jutsu ) - Sound Release: Cruciatus Technique </strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Offensive</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short-Mid</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra cost: 30</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage points: 60</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: The Cruciatus Jutsu is one of the three Unforgivable Jutsu, usage of any appropriate for a death sentence on the user. Considered the most sadistic of the three, the Cruciatus Jutsu is associated with Pain, as that is it's primary effect and objective. Beginning by channeling high amounts of Ototon chakra, the user begins by releasing this chakra through the usage of a lone word. Upon speaking the word "Crucio", the user triggers a high frequency, but low energy wave to be released, casting a genjutsu on the target, casting excruciating pain on the victim. As the genjutsu is cast, the target doesn't see his surroundings change at all, only the user speaking the words and feeling as if pressure is pushing on the body, seeing slight ripples emanating from the user, causing the target to potentially believe this is a projectile approaching the target that is causing damage. Considering the fact that this curse doesn't physically harm the victim, it only stimulates pain receptors, overloading the with such high signals that it impairs motor abilities over time, the concept of pain being so high that they cannot physically move. While seemingly lasting a long time due to the echoing of the user's voice in the genjutsu, the actual illusion lasts only 2 turns, causing pain the entire process, but should the user subject an opponent to it for more than a turn, the target's mind will be broken, causing them to become vegetative, and comatose. </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: This jutsu can only be used 3 times a battle, lasting 2 turns each use. </p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Note: After each usage, the user must wait at least 2 turns before using again[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="https://narutobase.net/forums/showthread.php?t=432720&page=5"> Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong></strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>Ototon Genjutsu: Keisei Aitou) - Sound Release Illusion: Siren's Lament </strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: S</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: Short - Mid</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 40</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: The user will gather their ototon chakra into their throat and release it in the form of an audible sigh, the sound waves carrying it to the ears of anyone within range. Anyone who hears the sound will be cast in an illusion that causes them to hear a single or multiple voices, that appear to be coming from within their head, all of them speaking over each other in order to be heard. These voices can have varying tones, accents, speak in different languages (real or fictional), exhibit different emotions or simply generate noises. Most commonly the illusion is used to create a cacophony of begging, screaming, cursing, wailing and pleading to potentially evoke guilt from it's target(s). To make them conscious of all of the victims they killed or all of the people they couldn't save, depending on their disposition. There can be as many or as few voices as the user desired, they can even all possess a single voice, a few specific ones or all have unique ones. Naturally the user can perfectly re-create voices they've heard in reality or perceived by navigating the memories of others. This technique is exceptionally effective against shinobi that possess mind-reading capabilities as all of the voices appear to be coming from within their own head. This effectively intermingles with and drowns out any and all targets' thoughts, making it impossible to distinguish the real ones from all of the fakes. All of these effects only apply if there are a multitude of voices all speaking over each other (at least ten).</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Notes:</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-Can only be used twice per battle</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-Cooldown time of four turns in between uses</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-No S-Rank or above Sound in the user's next turn</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-The effects only last until the illusion is broken.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><a href="https://narutobase.net/forums/showthread.php?t=432720&page=5"> Learned Here</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong></strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon: Gungir no Hyorohyoro) - Sound Release: Swaying of Gungnir</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Type: Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Rank: A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra: 30 (+10 chakra to applied techniques)</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage: N/A (+20 damage to Lightning techniques)</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: The user will activate an ability that will allow them to release ototon chakra into their Raiton techniques for the next three turns. Activating this ability is instant and consumes no time whatsoever since it's designed to work in the same time-frame as other techniques. Both Lightning and Sound Release are based on high frequency vibrations, allowing the two to be seamlessly combined together. The sound chakra will serve the purpose of increasing the frequency of the vibrations within the lightning technique. This heightened frequency means they will become higher energy, thereby increasing their damage and cutting capabilities in the same way as Super Vibrating Lightning Release Sword. These enhanced vibrations will also change the noise produced by lightning techniques, creating a cacophony of screeching noise that drowns out all other sound. This takes away any stealth they may have once possessed but makes them dangerous to those with enhanced hearing through the use of Inner Sonar Skill or a different method. Those individuals will suffer bleeding ears and will be permanently deafened if they are unfortunate enough to hear this noise.</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Notes:</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-Lasts two turns</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-Can only be used twice per battle</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-Cooldown time of three turns in between uses</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">-The boost only applies to Lightning base techniques up to and including S ranks.[/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Learned Here; <a href="https://narutobase.net/forums/showthread.php?t=747324">https://narutobase.net/forums/showthread.php?t=747324</a></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong></strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"><strong>(Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity</strong></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[SPOILER]Rank: C</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Type: Supplementary</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Range: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Chakra Cost: (× - 5; x equaling the amount of allies applied towards.)</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Damage points: N/A</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">Description: Symphony of Solidarity is a passive technique that is activated before use of a certain Sound based techniques; namely those of high frequency. What it does in essence to this; is through manipulation of chakra the user will tune the pitch of their sound chakra just before they release it and with an additional infusion of chakra the user will modify the frequency. This allows the user a higher degree od control of whom their sound waves effect in a negative way avoiding having to harm allies and thus making using techniques such as Voice of Midas without fear of friendly fire. It does not make them "immune" to the sound per say; what it does through the additional chakra is create a concept within the sound wave to have a "rest" within it as normal music where the musician seizes playing for brief moments. These "rests" in turns of the frequency will be released first to the targeted allies creating intangible muffs around their ears; to block out the remains of the frequency while leaving the targets unprotected. While passive in nature, this can only be used once per turn lasting for the duration of the technique it is applied towards [/SPOILER]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'">[hr][/hr]<span style="font-size: 12px"><p style="text-align: center"><strong>Custom Jutsu Recieved Before New Rules:</strong></p></p> <p style="text-align: left"></span>[hr][/hr]</p></span></p><p style="text-align: left"><span style="font-family: 'Book Antiqua'"></p></p> <p style="text-align: center">[/BORDER]<p style="text-align: left"></p></p> <p style="text-align: center"></span></p><p>[/QUOTE]</p>
[QUOTE="System001, post: 19564413, member: 70437"] [b]Re: Scaze's Voclanic Vault V. End[/b] [CENTER][FONT=Book Antiqua][BORDER="Sound Release "][SIZE=3][B]Custom Jutsu Created By Me:[/B][/SIZE][hr][/hr] [LEFT] [hr][/hr][SIZE=3][CENTER][B]Custom Jutsu Learned After The New Rules:[/B][/CENTER][/SIZE][hr][/hr] [URL=http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo]Learned Here[/URL] [B](Ototon: Jentoruekō) - Sound Release: Gentle Echo[/B] [SPOILER]Type: Defensive/Supplementary Rank: S Range: Short - Long Chakra Cost: 40 Damage: N/A Description: A sound jutsu versed in it's defensive abilities, Gentle Echo allows the user protection from specific techniques. The user must first focus on the vibrational frequency of the opposing jutsu, having done that then releases Sound either through a clap, or via the mouth, creating a sound of equal frequency, mimicking the incoming form(s) of energy/chakra. By altering it's vibrational frequency and mimicking that of the opponents jutsu, the sound is able to displace the incoming form of energy, allowing the two to clash and nullify each other, leaving nothing behind but dispersed energy. This jutsu is able to defend against Wind/Fire/Lightning, and other elements of that nature, and anything which is Energy-based, as long as it is created using chakra (so can't use this against SM) of equal rank. But it would not be able to handle the physical attributes that come with Water/Earth based techniques. ~ Can only be taught by Erzo and is usable three times per battle, with a turn between each usage. Within the same turn, the user is not able to use other Sound techniques of S-rank and higher. It can only nullify up to A-rank wind due to the elemental disadvantage. [/SPOILER] [URL=http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo]Learned Here[/URL] [B](Ototon: Heka no Kaiteki ) - Sound Release: Heka's Comfort[/B] [SPOILER]Type: Defence/Supplementary Rank: B Range: Short - Long (depends on jutsu its backing) Chakra Cost: 20 Damage Points: N/A Description: Heka's Comfort is a jutsu versed in its supplement use of supporting other defensive and supplementary jutsus. Not having any power or use by itself, it's a jutsu used alongside another sound jutsu, allowing its use to be instant, and within the same time frame. It works by the release of sound waves which mimic the properties/abilities of the previously used jutsu, allowing this jutsu to act as back up and further strength, which is clearly shown as it allows the previously used sound jutsu to work against jutsus 1 rank higher than their usual limit. However, as mentioned, this by no means can do any damage by itself, nor when used alongside Sound jutsus which are able to deal damage. It's uses are purely supplementary and for defence purposes and thus can only be used alongside jutsus which are of the same type. ~ Can only be taught by Erzo. Can only be used 4 times with a turn wait after each usage.[/SPOILER] [URL=http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo]Learned Here[/URL] [B] (Ototon: Saishō's Kaiketsu Suru ) - Sound Release: Saishō's Resolve[/B] [SPOILER]Rank: S Type: Defence/suplementary Range: Short - Long Chakra Cost: 40 Damage Points: N/A Description: A specific sound jutsu which involves the user recognizing the resonant frequency of any solids brought before him by releasing his chakra into his surroundings and using his/her sound mastery to hear the frequency at which the objects in that area are vibrating at. After gathering that data, the user would then clap his hands producing a sound which vibrates at the same frequency as the object allowing the user to cause it to smash into thousands of pieces almost instantly. This jutsu would be able to destroy any and every solids, but would be useless against anything energy based and/or intangible (Wind, Fire, Lightning etc). Note: Can only be used twice Note: Can only be taught by Erzo Note: No other sound jutsu for the same and in the next 2 turns. Note: Can't be used on humans or any other living beings. Note: User cannot do any harm to an opponent.[/SPOILER] [URL=http://narutobase.net/forums/showthread.php?t=265845&page=4&highlight=Erzo]Learned Here[/URL] [B] (Ototon Genjutsu: Hotondo no Kōdo) Sound Release Illusionary Art: Code of a Few[/B] [SPOILER]Type: Offensive Rank: A-Rank Range: Short-Mid Chakra: 30 Damage: N/A Description: The user would release high frequency and low energy sound waves, using them to catch anybody who's ears they fall on to induce a fear based genjutsu. The genjutsu would make the opponent believe they have Agoraphobia, a fear of open space and the outside. As soon as they are caught in this illusion, the opponent(s) would find themselves struggling to breath as a panic attack takes place, however, unlike their new fear, the panic attack is very real and a normal reaction to having a phobia of the open space and outside and finding themselves in such situation. This deals heavy mental stress which is only temporary, for as long as the genjutsu isn't released. Of course this jutsu will only be effective if used outside, and in open spaces and would not do anything if used in an enclosed space. The results of the stress on the mind and panic attack which ensue after the use of the Genjutsu results in the opponent not being able to focus chakra points of 30 and higher, but would allow every other jutsu to occur as normal, due to lack of chakra needed. ~ Can only be used three times and must wait two turns upon each usage. Those this jutsu is used on would struggle to control their bodily movements as they're in a moment of panic meaning organised hand movements are slightly harder to perform, however this does not mean they're impossible so the opponent can still move and function as normal, albeit with slightly more difficulty, they'd also struggle with their breathing, however chakra bursts and pain-related releases would work as normal.[/SPOILER] [URL=http://narutobase.net/forums/showthread.php?t=616255]Learned Here[/URL] ( Ototon: Ekō no hogo ) - Sound Release: Protection of Echo [SPOILER]Type: Defensive / Supplementary Rank: B-S Range: Short-Long Chakra: 20-40 Damage: 40-80 Description: Protection of Echo is one of the few defensive techniques of Sound Release. The user will charge the index finger, and thumb of both hands with Sound chakra and snap his fingers, which would release the sound chakra as a sound waves towards the intended structure and/or target. The structure must be a tangible item, like mud, earth, ice, crystal, etc.; Fire and lightning, or any intangible elements would not work. The sound chakra is sent out and envelopes the targeted structure, shaping around its structure through shape manipulation. By performing a hand seal after the chakra has covered the structure, the user will order the chakra covering the structure to crush it with immense vibrations and force, reducing it to fragments of its original form. This is done by causing the seemingly harmless sound vibrations to dramatically increase in vibrations and molecular movements, thus causing it to become much more dangerous. The sound vibrations would crush the tangible object into fragments, forcing it to disperse and lose its shape thus losing its offensive capability. For instance, a boulder headed towards the user would simply crumble into smaller sediments and rubble, causing it to lose momentum and durability and gradually descend to the ground. The strength of the technique varies depending on the strength of the technique that the user wishes to destroy (In order to destroy techniques according to elemental strengths and weaknesses). Notes & Restrictions: Note:Can only be used 4x with a 2 turn cooldown between each usage & Can only be taught by EdwardSama Note: No S-rank Sound Release in the same turn or next turn. Note: If it is used to destroy other attacks, it still abides the elemental strengths and weaknesses. Cannot be used on humans.[/SPOILER] [B]Ototon: Hekis o za Ame) - Sound Release: Tears in the Rain[/B] [SPOILER]Type: Supplementary/Defensive Rank: A Range: Short-Long Chakra: 30 Damage: N/A Description: The user channels his sound chakra into his hand (either one) and quickly snap his finders to send a high frequency & high pitch sound wave out in a omnidirectional manner. Should the sound wave connect with his opponent's weapon (Basically anything solid; kunais, chains, shuriken that has direct contact with the victim(s) ) the vibrations will resonate through the weapon for 2 turns and if contact is maintain with the weapons, the vibration will pass along through to the opponent's weapon and then his body causing temporary muscle paralysis for two turns due to the sonic vibrations being released. Muscle paralysis can easily be avoided if the opponent loses contact with the said weapon(s) for a short time interval of when the weapon(s) starts to vibrate. This sound jutsu works similar to the canon sound jutsu; 'The voice of Midas' in which the opponent suffers a muscle paralysis after hearing the sound. This jutsu can only be used thrice per fight with a one turn interval. No S rank and above sound jutsu the turn this jutsu is successfully used and the next.[/SPOILER] [URL=https://narutobase.net/forums/showthread.php?t=265845&page=5&p=20497310&viewfull=1#post20497310] Learned Here[/URL] [B] (Ototon: Niji Parusu) - Sound Release: Secondary Pulse[/B] [SPOILER]Show Rank: C Type: Defence/suplementary Range: Short - Long Chakra Cost: 15 (-5 ) Damage Points: N/A Description: A pulse based jutsu used to copy and sustain other Sound frequencies, Secondary pulse has no power to do damage of its own, whether physical or mental. The main and only aspect of this jutsu is to be used as support for other Sound techniques, mimicking their frequency when they're used and preserving that frequency continuously throughout battle. Due to its special function, it can however only be used with jutsus that are defensive and/or supplementary, making it a mostly defensive/supplementary aid to those who use it. To make up for this, however it is able to sustain two frequencies with the user paying -5 chakra point for per a single turn. In addition, it has the ability to change the frequency of jutsus its used on in order to effect different things. For example, a frequency which effects techniques of A-ranked can be altered so that it specifically works on C-ranked jutsus. This ability only works to lower the frequency to deal with lower ranked techniques, and cannot work to amplify sound jutsus, meaning something A-ranked will not be able to change its frequency to S-ranked, but must be kept at the same frequency, or go down lower to B/C/D-ranks. Altering frequency simply changes the frequency so that the sound is able to work on different techniques of the same and/or lower ranks, and has no other purpose.~ Can only be taught by Erzo. This jutsu - once used - lasts a total of five turns, once those 5 turns are up, the user must wait a turn before being to use this jutsu again. Due to its simple nature, it can be used alongside a Sound jutsu which fit the criteria needed for this to work (in the same time frame), but other wise consumes its own spot in time-frame if activated independently. When used to change frequency (either same rank or lower) it counts as one of the moves per turn.[/SPOILER] [URL=http://narutobase.net/forums/showthread.php?t=710115&highlight=Scaze] Learned Here[/URL] (Ototon Genjutsu: Ototataku) - Sound Illusionary Art: The Sound of Drums [SPOILER]Type: Supplementary Rank: A-rank Range: Short - Mid Chakra: 30 Damage: N/A Description: By activating this genjutsu though the click of a finger, or any sound the user releases sound waves that travel towards the opponent and induces a genjutsu that follows the following the victim's mind begins repeating a simple pattern. Four drum beats in a second by second loop, constantly repeating in their mind. The sound of it tears away at the victim's mind, leaving them mentally weak until their mental state deteriorates to a point where their reaction time is halfed from the annoyance from the drums playing in their head.. The way this works is it plays havoc on the brain's capabilities of identifying touch, smell, sounds, sights, etc. The brain detects this sound as an anomaly, so it shuts down the auditory senses, rendering them basically deaf. That doesn't work and the sound still plays, so it starts shutting down the senses, one at a time until there's nothing left to shut down. The sound's still playing though, so it does one last thing; One last ditch effort to try and remove the sound. The brain shuts down areas that pertain to logic and reasoning, leaving the victim in a state of disarray, but the sound plays on still. Whilst in reality the opponent is a broken mess, and unable to move. Notes: - Can only be used twice per-match. Must wait two turns to use it again - Cannot be layed. - No genjutsu for one turn after the use of this. - Lasts two turns unless broken. - Can only be taught by Nathan. [/SPOILER] [URL=http://narutobase.net/forums/showthread.php?t=670616&highlight=Scaze] Learned Here[/URL] [B]( Ototon - Locomotor) - Sound Release: Locomotor[/B] [SPOILER]Type: Supplementary Rank: C Range: Short - Long Chakra: 15 Damage: N/A Description: The user focuses sound waves through the air and into an object of some sort, being able to move objects through the battle field through the usage of their hands, or even by 'conducting' an object's movements through the manipulation of a staff, or other weapon. This is done by having high frequency, low amplitude soundwaves form discreetly around an object, and using them to grasp the object. The objects can be manipulated to move in simple or complicated patterns, and even to zoom through the air. However, the jutsu cannot manipulate anything of higher weight than a medium sized boulder. This cannot be used on the opponent's clothes or attire but can be used on any weapons they may be wielding. Note: Teachable only by Vex[/SPOILER] [URL=https://narutobase.net/forums/showthread.php?t=632467&page=3&highlight=Scaze]Learned Here[/URL] [B]( Ototon: Cruciatus Jutsu ) - Sound Release: Cruciatus Technique [/B] [SPOILER]Type: Offensive Rank: A Range: Short-Mid Chakra cost: 30 Damage points: 60 Description: The Cruciatus Jutsu is one of the three Unforgivable Jutsu, usage of any appropriate for a death sentence on the user. Considered the most sadistic of the three, the Cruciatus Jutsu is associated with Pain, as that is it's primary effect and objective. Beginning by channeling high amounts of Ototon chakra, the user begins by releasing this chakra through the usage of a lone word. Upon speaking the word "Crucio", the user triggers a high frequency, but low energy wave to be released, casting a genjutsu on the target, casting excruciating pain on the victim. As the genjutsu is cast, the target doesn't see his surroundings change at all, only the user speaking the words and feeling as if pressure is pushing on the body, seeing slight ripples emanating from the user, causing the target to potentially believe this is a projectile approaching the target that is causing damage. Considering the fact that this curse doesn't physically harm the victim, it only stimulates pain receptors, overloading the with such high signals that it impairs motor abilities over time, the concept of pain being so high that they cannot physically move. While seemingly lasting a long time due to the echoing of the user's voice in the genjutsu, the actual illusion lasts only 2 turns, causing pain the entire process, but should the user subject an opponent to it for more than a turn, the target's mind will be broken, causing them to become vegetative, and comatose. Note: This jutsu can only be used 3 times a battle, lasting 2 turns each use. Note: After each usage, the user must wait at least 2 turns before using again[/SPOILER] [URL=https://narutobase.net/forums/showthread.php?t=432720&page=5] Learned Here[/URL] [B] Ototon Genjutsu: Keisei Aitou) - Sound Release Illusion: Siren's Lament [/B] [SPOILER]Type: Supplementary Rank: S Range: Short - Mid Chakra: 40 Damage: N/A Description: The user will gather their ototon chakra into their throat and release it in the form of an audible sigh, the sound waves carrying it to the ears of anyone within range. Anyone who hears the sound will be cast in an illusion that causes them to hear a single or multiple voices, that appear to be coming from within their head, all of them speaking over each other in order to be heard. These voices can have varying tones, accents, speak in different languages (real or fictional), exhibit different emotions or simply generate noises. Most commonly the illusion is used to create a cacophony of begging, screaming, cursing, wailing and pleading to potentially evoke guilt from it's target(s). To make them conscious of all of the victims they killed or all of the people they couldn't save, depending on their disposition. There can be as many or as few voices as the user desired, they can even all possess a single voice, a few specific ones or all have unique ones. Naturally the user can perfectly re-create voices they've heard in reality or perceived by navigating the memories of others. This technique is exceptionally effective against shinobi that possess mind-reading capabilities as all of the voices appear to be coming from within their own head. This effectively intermingles with and drowns out any and all targets' thoughts, making it impossible to distinguish the real ones from all of the fakes. All of these effects only apply if there are a multitude of voices all speaking over each other (at least ten). Notes: -Can only be used twice per battle -Cooldown time of four turns in between uses -No S-Rank or above Sound in the user's next turn -The effects only last until the illusion is broken. [/SPOILER] [URL=https://narutobase.net/forums/showthread.php?t=432720&page=5] Learned Here[/URL] [B] (Ototon: Gungir no Hyorohyoro) - Sound Release: Swaying of Gungnir[/B] [SPOILER]Type: Supplementary Rank: A Range: N/A Chakra: 30 (+10 chakra to applied techniques) Damage: N/A (+20 damage to Lightning techniques) Description: The user will activate an ability that will allow them to release ototon chakra into their Raiton techniques for the next three turns. Activating this ability is instant and consumes no time whatsoever since it's designed to work in the same time-frame as other techniques. Both Lightning and Sound Release are based on high frequency vibrations, allowing the two to be seamlessly combined together. The sound chakra will serve the purpose of increasing the frequency of the vibrations within the lightning technique. This heightened frequency means they will become higher energy, thereby increasing their damage and cutting capabilities in the same way as Super Vibrating Lightning Release Sword. These enhanced vibrations will also change the noise produced by lightning techniques, creating a cacophony of screeching noise that drowns out all other sound. This takes away any stealth they may have once possessed but makes them dangerous to those with enhanced hearing through the use of Inner Sonar Skill or a different method. Those individuals will suffer bleeding ears and will be permanently deafened if they are unfortunate enough to hear this noise. Notes: -Lasts two turns -Can only be used twice per battle -Cooldown time of three turns in between uses -The boost only applies to Lightning base techniques up to and including S ranks.[/SPOILER] Learned Here; [url]https://narutobase.net/forums/showthread.php?t=747324[/url] [B] (Ototon: Rentai no Shinfonii) - Sound Release: Symphony of Solidarity[/B] [SPOILER]Rank: C Type: Supplementary Range: N/A Chakra Cost: (× - 5; x equaling the amount of allies applied towards.) Damage points: N/A Description: Symphony of Solidarity is a passive technique that is activated before use of a certain Sound based techniques; namely those of high frequency. What it does in essence to this; is through manipulation of chakra the user will tune the pitch of their sound chakra just before they release it and with an additional infusion of chakra the user will modify the frequency. This allows the user a higher degree od control of whom their sound waves effect in a negative way avoiding having to harm allies and thus making using techniques such as Voice of Midas without fear of friendly fire. It does not make them "immune" to the sound per say; what it does through the additional chakra is create a concept within the sound wave to have a "rest" within it as normal music where the musician seizes playing for brief moments. These "rests" in turns of the frequency will be released first to the targeted allies creating intangible muffs around their ears; to block out the remains of the frequency while leaving the targets unprotected. While passive in nature, this can only be used once per turn lasting for the duration of the technique it is applied towards [/SPOILER] [hr][/hr][SIZE=3][CENTER][B]Custom Jutsu Recieved Before New Rules:[/B][/CENTER][/SIZE][hr][/hr] [/LEFT][/BORDER][LEFT][/Left][/FONT][/CENTER] [/QUOTE]
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