Custom Trading For Training W/ Sonnelion And Noni

Sonnelion

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*I quickly perform the handsigns while focusing raw chakra throughout my body increasing chakra flow to my arms after finishing the handsigns I convert the chakra into suiton form in the palm of my hands then I throw it into the sky creating clouds after a few seconds then using the chakra I sent into the sky/clouds I manipulate the clouds into raining down with my chakra infused in them after which I focus on the chakra as it rains down sending out signals of sorts letting me know what all is from me and what isn't after that I throw three shuriken at some approaching animals that strike the ground in front of them to scare them off before releasing the jutsu.*
 

Noni

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We are now switching back to the template. I hope you know what I expect from you. Shall we continue?
PHP:
[B]Strong points[/B] 

[LIST][*] - Insert info -[*] - Insert info -[*] - Insert info -[/LIST]

[B]Weak points[/B]

[LIST][*] - Insert info -[*] - Insert info -[*] - Insert info -[/LIST]

[B]Combinations-strategies[/B] 

[B]Ways to counter this technique[/B]  

[B]Questions[/B]
 

Noni

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(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake โ†’ Ram โ†’ Horse โ†’ Hare โ†’ Ram โ†’ Horse โ†’ Hare โ†’ Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

A jutsu I like to use mainly with a clone in all honesty. The user will manipulate a water source or spew out some water and do the required hand seals. The water will shape into a condense sphere around the opponent. The water acts to suffocate the opponent and drown them. Its also hard to move because its pressurized water. You can even use it one yourself to block attacks. Its a great way to trap an opponent and make life difficult for him. A downside is you must always have a hand on the water sphere if not then the water is released and done. That is why its best used with a clone to keep his hands on the water. Its a handy jutsu and great to spring some traps.
 

Sonnelion

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Strong points
-Traps the opponent making them unable to move essentially
-Sets up perfectly for a combination
-Can be performed fast
-Is difficult to counter

  • - Insert info -
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Weak points
-Requires at least one hand in the sphere
-Due to the required contact it can be used against you if the opponent knows lightning
-Doesn't allow you to use another jutsu if you don't use a clone

  • - Insert info -
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Combinations-strategies
-After performing the water clone jutsu the user will throw a explosive tag as well as smoke at the opponent's feet as the clone runs towards the opponent assuming the the opponent jumps either back or up and back the user will send their clone to catch them inside of the jutsu as soon as they touch his/her back releasing the water creating a dome around them as soon as this is done the user will then perform any lightning jutsu that will shock and or penetrate and damage.

-The user will use close combat to get them off balance after performing the handsigns the user will quickly place their hands on the opponent capturing them in water then they will use a lightning technique that allows the user to use it with no handsigns and paralyzes and/or damage them so that the technique isn't cancelled and instead harnessed.

Ways to counter this technique
-a fire technique or stronger or equal power
-use a technique to kill the clone while it's hand is in the water such as a lightning technique or a water technique that requires no hand seals and can damage.
-use technique to escape the water as it forms around you

Questions
-None
 

Noni

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I like it but you messed up the template a lil XD



(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

A very good jutsu. If an opponent is coming in for attacks or sending basic projectile attacks they can turn their whole body into water as well as remain human shape. The attacks will simply go through the user leaving them unharmed. Now the water will have to form back into shape which takes a couple of seconds. Its easy to and fast to transform the body into water as well as back to human. Its great to get out of tough situations and use basic deception. You can't attack in this form but the most is you can run. I recommend never to use it with lightning jutsus, as well as any elemental jutsu. Just basic tai,ken,and weapon projectiles. It counts as a sub so you can only use it once as well as no more subs so use wisely.
 

Sonnelion

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I knew after posting.:win:

Strong points

  • - Blocks physical attacks -
  • - Can be used after a person has no more substitutions -
  • - perfect for last resort -
Weak points

  • - Useless against lightning technique -
  • - Useless against fire release -
  • - Can only be once -
Combinations-strategies
-After using hidden mist jutsu the user will perform this jutsu to hide their presence completely then reappear behind an opponent and use literally any opponent.

Ways to counter this technique
- Any fire or lightning jutsu because it isn't blunt force attacks.

Questions
Can this be used to dodge blunt force attacks like water bullet jutsu or wind bullet jutsu?
If you use a substitution can you still use this technique?
 

Noni

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Yes it can, also it lasts one turn.


(Suiton: Suishลซ Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon โ†’ Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

A basic attack. The user will perform two hand seals and summon water from out of the air. The water used will be stationary till it is sent offensively toward the opponent. Though to use the tech you will use the water instantly. The user will manipulate the water and send it towards the opponent as a projectile. It turns into a dragon and acts to engulf the opponent. The dragon is very flexible but its overall simple and quick to perform.
 

Sonnelion

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Strong points

  • - Can be performed relatively quickly -
  • - Perfect for lightning combo -
  • - Doesn't require a water source and can be used as one -
Weak points

  • - Can be used against you by enemy -
  • - Enemy can also use for lightning jutsu -
  • - If it comes in contact with a fire jutsu it will all turn to steam -
Combinations-strategies
[*] The user will first perform the technique then perform the handseals for the lightning jutsu they were planning on combining with this jutsu then release it into the water before sending the electrified water at the opponent in the form of a dragon that will first paralyze as well as damage the opponent the entire time while the dragon head bites them.

Ways to counter this technique
[*]Any fire technique of a higher rank
[*]Use a lightning jutsu and send it through the water to shock the opponent using this jutsu as soon as the water appears to prevent any further damage.

Questions
[*]Can you use another water jutsu off of this one like water shark jutsu ahead of this one while the dragon head comes up from behind the opponent?
 

Noni

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If you mean manipulating this water into forming a water shark first then the dragon, no. If you mean though is send a shark first then the dragon flanking from behind then yes.


(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

The user will perform one hand seal and slam their foot on the ground. This causes water to suddenly rise up and dash towards the opponent as a slicing jet. It has the force to cut through many attacks and its very fast moving as well. Its projectile based as well and remains the shape of a slicing jet during it duration towards the opponent. A simple wall is all that is needed to block or even shacking the ground where the water is based on so you can disrupt its shape and render it useless. Its awesome for combos as well since you can send many attacks at once since its a projectile and more of a set-up.



 

Sonnelion

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Strong points

  • - Can be performed quickly -
  • - A great way to set up combinations -
  • - No handseals -
Weak points

  • - Pretty weak -
  • - Can be countered easily -
  • - Useless against fire -
Combinations-strategies
[*]The user will first use an earth technique that can summon a pillar behind the opponent sending them flying towards you/the user then they will create another pillar to create a ramp of sorts for the water technique the user will then run up the ramp then use the water technique using the ramp to launch it into the air and strike the opponent across the chest. After that the user will first place an explosive tag on the opponents stomach then kick them into the ground then trigger it as they hit the ground.

Ways to counter this technique
[*]Any fire technique
[*]Any technique that allows you to dodge other technique

Questions
[*]Could you launch it like in my combination idea?
 

Noni

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It seems slow but its possible. Also we are switching to this template.

PHP:
[B]Perform the technique:[/B]
[B]Creative uses/strengths:[/B]
[B]Drawbacks/counters:[/B]


(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

A fast moving and performing projectile based technique. The user will send a condensed ball of water straight towards any area the user chooses. Its a very fast moving technique as well as powerful enough to push an opponent back. Its very basic in what its purpose is as well as what its meant to be. Its combo friendly as well. Basic walls are simple enough to stop the ball.
 

Sonnelion

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Okay
______
Perform the technique: *I first Focus chakra into my lungs while inhaling then I close my mouth while I exhale while changing the raw chakra's form into water. I then slightly open my mouth while spitting out the water creating a slight pressure to it at first but after a second I "squeeze" my stomach so to speak causing the water to speed up to the jutsu's speed creating a larger amount of speed and/or pressure making the water become blade like I then aim it at the tree while still spitting leaving a line of ruined earth in it's path as the last reaches the tree slicing it in two with little difficulty. As time goes on the water goes dry and the pressure decreases to nothing basically.
Creative uses/strengths:
  • Can be used to cut attacks in half
  • Effective against fire
  • Can change direction quickly
    Drawbacks/counters:
  • Isn't strong against B-ranked anything
  • Any technique that can be used to dodge can be used to dodge this
  • A way to counter this would be to use a jutsu that shields
 

Noni

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Id like complete sentences please :)

(Suiton: Seibun Hลfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger โ†’ Dog โ†’ Monkey โ†’ Snake โ†’ Boar โ†’ Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

Okay after performing that long list of hand seals. You will rise water from the ground which you can manipulate in a various of ways. First of all its a great arsenal for you to use. The amount of water summoned can allow you to use certain jutsus which require a water source if you don't all ready have one. You can encase a water summon around it to allow it to be in the field and move freely. You can use it to block attacks as well. Its a very handy jutsu to use and simple. Only a small amount is summoned so its not like you can use it to perform water jutsus that require a larger water source.
 

Sonnelion

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Why you do dis?
Sorry for taking so long holidays is really busy.
_______________
Perform the technique: *I first focus water chakra all throughout my body while I perform the needed handseals after I finish the handseals and storing chakra I quickly channel the chakra to my right hand. After this is done I crouch down and punch the ground releasing the suiton chakra after which the field begins to flood slowly with water. The water flows into the river raising the water level I then passively send it in the form of a large wave towards a tree causing it to tip over.*

Creative uses/strengths:
  • Can be used defensively and to attack.
  • Can be performed fast.
  • Can be used as a water source and lasts after performing it.

    Drawbacks/counters:
  • Can be burned away
  • Can be countered with any fire jutsu of equal or greater power
 

Noni

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I'm just a huge a**hole is why .-.

(Suiton: Suichuu Teigen no Jutsu) โ€“ Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users presence.
Note: Must be a large water source such as a lake to use.

Okay so this is a very basic and ordinary technique in all honesty. Its purpose is when the user is underwater they will propel themselves through the water by releasing their chakra throughout their body. This can also mask the users presence while underwater making it tough for the random ninja to find you but a sensory or dojutsu is able to. It can work for snick attacks and its handy when you are caught underwater. Its a fast jutsu to use and rather simple. Though this can only be used in water sources like rivers, lakes, oceans, etc.
 

Sonnelion

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Not that big=D JK
_______________
Perform the technique: *I first breathe in deeply, holding my breathe I then jump high into the air while focusing suiton chakra all around my body forming a coating of sorts as I swan dive into the water I quickly release my breathe that I was holding in. After that I surface to catch my breathe again then I dive below as I go under I release the chakra behind me allowing me to be propelled through the water like a fish. After a few seconds of this I jump out of the water landing on the ground just outside the river, which is where I release the jutsu.*
Creative uses/strengths:
  • Great for fighting on the water.
  • Can hide users presence sort of.
  • Makes you invisible basically to normal ninja.
    Drawbacks/counters:
  • Can only be used in large water sources.
  • Doesn't completely make the user invisible.
  • A fire jutsu that can change the water source to nothing or open a big hole and make the user visible.
 

Noni

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(Suiton: Suihachi) โ€“ Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

Not much to really talk about here. Its very fast to perform and simple as well. the user will release a set of water from the palm of their hands towards the opponent. It has an impact property forcing them back which makes its main purpose is close range battle which is actually very handy. Its also good to douse out certain fire attacks and clear away smoke.


(Suiton: Suishi no Jutsu) โ€“ Water Drowning Technique
Rank: C
Type: Offensive, supplementary
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: After waving the Boar ? Dog ? Horse ? Tiger hand seals, the user will gather a large amount of water to form a large spiraling stream of water. It can be guided to strike a target in a number of angles.
Note: Requires a nearby water source.

Another basic but very flexible attack. After performing the required hand seals they will manipulate a water source to create a streaming water which can be guided by the opponents chakra while maintaining complete focus on it. It can hit a number of targets as well as act as a barrier. You must maintain focus on it but its a handy jutsu. Due to its mobility it can move through tight spaces and hit in angle most would find difficult.


(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

A surprise attack jutsu, while your opponent is standing on top of a water source. With manipulation of the water under the opponent, the user will create a whirlpool which will suck everything in range, that includes yourself if you are caught so be weary. It is considered a jutsu for distractions and set up mainly for attacks. You're opponent must be on a water source.
 
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