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<p>[QUOTE="Kung Fro, post: 13663996, member: 193580"]</p><p><strong>Re: Beyond the Red Hair</strong></p><p></p><p style="text-align: center"><img src="http://media.animevice.com/uploads/0/127/291173-screen_shot_2010_10_22_at_11.57.20_am_super.jpg" data-url="http://media.animevice.com/uploads/0/127/291173-screen_shot_2010_10_22_at_11.57.20_am_super.jpg" class="bbImage " style="" alt="" title="" /></p><p><span style="font-family: 'Verdana'"><p style="text-align: center"><span style="font-size: 15px">Taijutsu & Kenjutsu</span></p><p></span></p><p><strong><em><span style="font-family: 'Book Antiqua'">My Techniques</span></em></strong></p><p>7. Approved <a href="http://narutobase.net/forums/showthread.php?t=157594&page=267&p=19023097&viewfull=1#post19023097">Here</a></p><p>( Toripuru ) - Sunny Triple Strike</p><p>Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: N/A</p><p>Damage Points: 60</p><p>Description: A fantastic close quarter maneuver, the Sunny Triple Strike relies on excessive flexibility and taijutsu expertise. Starting from either a running entry or stationary, the user will leap up with his legs in a full split mid-air and proceed to deliver three kicks to the target. The first kick would be like a standard jumping side kick, but with their extremely strong core they would maintain the split and continue rotating their body to enable a whiplash and follow with a reverse heel kick from the opposite leg and then finish it by continuing the rotation and delivering a final kick with the leg that delivered the original strike. During the course of the taijutsu move, the Shinobi would essentially rotate 540 degrees while delivering the three kicks.</p><p>-Can only be used 3x times </p><p>-Cannot use S rank taijutsu the next turn</p><p>Taught to (4/6): <a href="http://narutobase.net/forums/showthread.php?p=19206875#post19206875">Loki</a>, <a href="http://narutobase.net/forums/showthread.php?t=667118&p=19300134&viewfull=1#post19300134">Selendrile</a>, <a href="http://narutobase.net/forums/showthread.php?t=672446&p=19416640&viewfull=1#post19416640">Vegeta</a>, <a href="http://narutobase.net/forums/showthread.php?t=487076&p=19343973&viewfull=1#post19343973">Method</a></p><p></p><p>10. Approved <a href="http://narutobase.net/forums/showthread.php?t=157594&page=275&p=19299567&viewfull=1#post19299567">Here</a></p><p>(Gorira Sukuwatto) - Ape Squat</p><p>Type: Supplementary/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: N/a</p><p>Description: This body technique would focus on the improvement of one of the most basic compound movements, the squat. The technique would initiate by the Shinobi dropping their butt low, as if they were about to squat, and then exploding into the motion of a squat. Instead of the ninjas upper body rising, their legs would inversely drive down with great force into the ground beneath them. This would dismantle the earth beneath them and create a crater with a radius of 3m, the force from the technique sending a shock throughout the ground beginning with them and ending at Short range, strong enough to cause a Shinobi to fall down. If the Shinobi using the technique was standing over a substance like water or mud, then the force from this technique would displace the substance up to 10m away in the direction of the force applied from 'Ape Squat'. This technique is not offensive in nature but logically could cause damage, for example if an opponent was burrowed in the ground beneath a practitioner who uses Ape Squat, they could be crushed by rocks.</p><p>-Can be used 3 times</p><p>-Only A rank and below taijutsu in the same turn</p><p>Taught to (4/6): <a href="http://narutobase.net/forums/showthread.php?t=672881&p=19438790&viewfull=1#post19438790">Noni</a>, <a href="http://narutobase.net/forums/showthread.php?t=667118&p=19504484&viewfull=1#post19504484">Selendrile</a>, <a href="http://narutobase.net/forums/showthread.php?t=674867">Shady</a>, <a href="http://narutobase.net/forums/showthread.php?t=525269&p=19923686#post19923686">Nathan</a></p><p></p><p>11. Approved <a href="http://narutobase.net/forums/showthread.php?t=157594&page=279&p=19416620&viewfull=1#post19416620">Here</a></p><p>(Hansen aura into) - Inverted Flamingo</p><p>Type: Offensive </p><p>Rank: A</p><p>Range: Short</p><p>Chakra: N/a</p><p>Damage: 60</p><p>Description: Forcing taijutsu to act in unison with flamboyance, Inverted Flamingo is a simple but effective close quarters maneuver focusing on switching the standard roles of a shinobis hands and feet. Starting from an upright stance or already lacking footing, a fighter who uses Inverted Flamingo would flip into a stance where they are supporting their body with their hands, or simply put a handstand. Capable of covering a few meters quickly by shuffling the hands, a Shinobi would not be at a major disadvantage using this style. Specialists would be able to function easily on their hands as demonstrated by Might Guy often embracing a handstand. The body now inverted, this style would allow a Shinobi to embody flare to deliver powerful strikes with their legs. An example would be a concussive flurry of 3 spinning kicks as the user spun on his hands or even using the "Inverted Flamingo" to leap above the opponent using only the arms and then proceeding to deliver a kick to the top of the opponents head.</p><p>-Usable 4 times</p><p>-Limited to A rank taijutsu same turn</p><p>Taught to (1/6): <a href="http://narutobase.net/forums/showthread.php?t=525269&p=19923686#post19923686">Nathan</a></p><p></p><p><strong><em><span style="font-family: 'Book Antiqua'">What I've Been Taught</span></em></strong></p><p>[spoiler](Taijutsu:Kujiku Inpakuto)-Taijutsu: Crushing Impact</p><p>Type:Attack</p><p>Rank:S</p><p>Range:Short-Mid</p><p>Chakra Cost:40</p><p>Damage Points:80</p><p>Description:The user grabs the opponent and body slams him or her into the ground. Then the user jumps 10 meters into the air and elbow drops the person laying on the ground. before the user reaches the 5 meter mark when he/she is falling down the user adds a massive amount of lightning chakra all around their body making them fall faster and have a harder impact when they land on their opponent.</p><p>Restrictions:</p><p>-Can only Be used 3 times per battle</p><p>-May only be used by ~Minato~</p><p></p><p>(Karei ni ikou! Rooringu...Sandaa!) - Keep it classy! Rolling Thunder!</p><p>Type: Offensive</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user begins by lowering his head while tucking his arms in a boxing stance and starts a swaying movement pattern, weaving his torso back and forth and using the torque to add power to a barrage of left and right hooks as he sways. Each hook follows from a diferent angle than the previous one. The Rolling Thunder is comprised of five rolling punches - If the final rolling punch connects the user follows with an uppercut directly to the chin. This sends the foe hurled through the air and sprawling across the field. Because the technique is based on the user's swaying dexterity, if used while in Drunken Fist, the attack's overall efficiency increases, gaining +10 damage.</p><p>~ Usable twice per battle</p><p></p><p>(Kōuki Nehan Ashige) – Final Nirvana Kick</p><p>Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: Initiated by an upward spin kick with either leg, the user performs the high kick forward. At which point flames are release through the foot as a large blade of fire (several meters high) that grows up to 6 feet infront of the user. The blade is thin however concentrated with flaming power, capable of cutting through a target while burning through the wound as it slashes. After initiating the attack, the user appears to be surrounded by a small ring of fire that forms around them while the main blade of fire attacks/defends (ring has no rank, simply keeps foes from approaching carelessly). It is strong enough to counter elemental techniques following Fire's strength and weakness.</p><p></p><p>- Can be used thrice per battle, two turn(s) between uses.</p><p>- No fire elemental taijutsu can be used in the same turn.</p><p></p><p>(Tansen Taijutsu: Ryusoken) - Seishou Taijutsu: Dragon Claw</p><p>Type: Offensive/Defense</p><p>Rank: S</p><p>Range: Short</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user clenches his fist into a three-fingered claw hand strike (very similar to the ones used in Chinese martial arts) virtually representing a Dragon's claw. It can then be infused if wanted with Doton natured chakra. By itself it can cause shortness of breath or muscle numbness/crambs depending on the inflicted area; however when focused with doton chakra it will give the user a great increase in crushing power, capabable of hardening the three-fingered claw to the point it allows the user to shatter regular swords/weapons and pierce through armors/shields (rankless ones) given the claw is hardened to high levels. It's hardness is such, that it can be used to counter up to B ranked earth techniques. The Doton's Dragon Claw allows the user to land a heavy bone breaking strike, while doing minimal damage to the internal organs it is capable of fracturing bones with relative ease. Taijutsu masters can use a double handed Dragon's Claw, in which case the Doton chakra would be split into A rank strength per hand.</p><p>• Can only be used thrice per battle.</p><p>• After using, the user cannot use any Taijutsu above B rank the next turn.</p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Kung Fro, post: 13663996, member: 193580"] [b]Re: Beyond the Red Hair[/b] [B][/B][CENTER][IMG]http://media.animevice.com/uploads/0/127/291173-screen_shot_2010_10_22_at_11.57.20_am_super.jpg[/IMG][/CENTER] [FONT=Verdana][CENTER][SIZE=4]Taijutsu & Kenjutsu[/SIZE][/CENTER][/FONT] [B][I][FONT=Book Antiqua]My Techniques[/FONT][/I][/B] 7. Approved [url=http://narutobase.net/forums/showthread.php?t=157594&page=267&p=19023097&viewfull=1#post19023097]Here[/url] ( Toripuru ) - Sunny Triple Strike Type: Offensive Rank: A Range: Short Chakra Cost: N/A Damage Points: 60 Description: A fantastic close quarter maneuver, the Sunny Triple Strike relies on excessive flexibility and taijutsu expertise. Starting from either a running entry or stationary, the user will leap up with his legs in a full split mid-air and proceed to deliver three kicks to the target. The first kick would be like a standard jumping side kick, but with their extremely strong core they would maintain the split and continue rotating their body to enable a whiplash and follow with a reverse heel kick from the opposite leg and then finish it by continuing the rotation and delivering a final kick with the leg that delivered the original strike. During the course of the taijutsu move, the Shinobi would essentially rotate 540 degrees while delivering the three kicks. -Can only be used 3x times -Cannot use S rank taijutsu the next turn Taught to (4/6): [url=http://narutobase.net/forums/showthread.php?p=19206875#post19206875]Loki[/url], [url=http://narutobase.net/forums/showthread.php?t=667118&p=19300134&viewfull=1#post19300134]Selendrile[/url], [url=http://narutobase.net/forums/showthread.php?t=672446&p=19416640&viewfull=1#post19416640]Vegeta[/url], [url=http://narutobase.net/forums/showthread.php?t=487076&p=19343973&viewfull=1#post19343973]Method[/url] 10. Approved [url=http://narutobase.net/forums/showthread.php?t=157594&page=275&p=19299567&viewfull=1#post19299567]Here[/url] (Gorira Sukuwatto) - Ape Squat Type: Supplementary/Defensive Rank: A Range: Short Chakra: 30 Damage: N/a Description: This body technique would focus on the improvement of one of the most basic compound movements, the squat. The technique would initiate by the Shinobi dropping their butt low, as if they were about to squat, and then exploding into the motion of a squat. Instead of the ninjas upper body rising, their legs would inversely drive down with great force into the ground beneath them. This would dismantle the earth beneath them and create a crater with a radius of 3m, the force from the technique sending a shock throughout the ground beginning with them and ending at Short range, strong enough to cause a Shinobi to fall down. If the Shinobi using the technique was standing over a substance like water or mud, then the force from this technique would displace the substance up to 10m away in the direction of the force applied from 'Ape Squat'. This technique is not offensive in nature but logically could cause damage, for example if an opponent was burrowed in the ground beneath a practitioner who uses Ape Squat, they could be crushed by rocks. -Can be used 3 times -Only A rank and below taijutsu in the same turn Taught to (4/6): [url=http://narutobase.net/forums/showthread.php?t=672881&p=19438790&viewfull=1#post19438790]Noni[/url], [url=http://narutobase.net/forums/showthread.php?t=667118&p=19504484&viewfull=1#post19504484]Selendrile[/url], [url=http://narutobase.net/forums/showthread.php?t=674867]Shady[/url], [url=http://narutobase.net/forums/showthread.php?t=525269&p=19923686#post19923686]Nathan[/url] 11. Approved [url=http://narutobase.net/forums/showthread.php?t=157594&page=279&p=19416620&viewfull=1#post19416620]Here[/url] (Hansen aura into) - Inverted Flamingo Type: Offensive Rank: A Range: Short Chakra: N/a Damage: 60 Description: Forcing taijutsu to act in unison with flamboyance, Inverted Flamingo is a simple but effective close quarters maneuver focusing on switching the standard roles of a shinobis hands and feet. Starting from an upright stance or already lacking footing, a fighter who uses Inverted Flamingo would flip into a stance where they are supporting their body with their hands, or simply put a handstand. Capable of covering a few meters quickly by shuffling the hands, a Shinobi would not be at a major disadvantage using this style. Specialists would be able to function easily on their hands as demonstrated by Might Guy often embracing a handstand. The body now inverted, this style would allow a Shinobi to embody flare to deliver powerful strikes with their legs. An example would be a concussive flurry of 3 spinning kicks as the user spun on his hands or even using the "Inverted Flamingo" to leap above the opponent using only the arms and then proceeding to deliver a kick to the top of the opponents head. -Usable 4 times -Limited to A rank taijutsu same turn Taught to (1/6): [url=http://narutobase.net/forums/showthread.php?t=525269&p=19923686#post19923686]Nathan[/url] [B][I][FONT=Book Antiqua]What I've Been Taught[/FONT][/I][/B] [spoiler](Taijutsu:Kujiku Inpakuto)-Taijutsu: Crushing Impact Type:Attack Rank:S Range:Short-Mid Chakra Cost:40 Damage Points:80 Description:The user grabs the opponent and body slams him or her into the ground. Then the user jumps 10 meters into the air and elbow drops the person laying on the ground. before the user reaches the 5 meter mark when he/she is falling down the user adds a massive amount of lightning chakra all around their body making them fall faster and have a harder impact when they land on their opponent. Restrictions: -Can only Be used 3 times per battle -May only be used by ~Minato~ (Karei ni ikou! Rooringu...Sandaa!) - Keep it classy! Rolling Thunder! Type: Offensive Rank: S Range: Short Chakra: 40 Damage: 80 Description: The user begins by lowering his head while tucking his arms in a boxing stance and starts a swaying movement pattern, weaving his torso back and forth and using the torque to add power to a barrage of left and right hooks as he sways. Each hook follows from a diferent angle than the previous one. The Rolling Thunder is comprised of five rolling punches - If the final rolling punch connects the user follows with an uppercut directly to the chin. This sends the foe hurled through the air and sprawling across the field. Because the technique is based on the user's swaying dexterity, if used while in Drunken Fist, the attack's overall efficiency increases, gaining +10 damage. ~ Usable twice per battle (Kōuki Nehan Ashige) – Final Nirvana Kick Type: Offensive/Defensive Rank: A Range: Short Chakra cost: 30 Damage points: 60 Description: Initiated by an upward spin kick with either leg, the user performs the high kick forward. At which point flames are release through the foot as a large blade of fire (several meters high) that grows up to 6 feet infront of the user. The blade is thin however concentrated with flaming power, capable of cutting through a target while burning through the wound as it slashes. After initiating the attack, the user appears to be surrounded by a small ring of fire that forms around them while the main blade of fire attacks/defends (ring has no rank, simply keeps foes from approaching carelessly). It is strong enough to counter elemental techniques following Fire's strength and weakness. - Can be used thrice per battle, two turn(s) between uses. - No fire elemental taijutsu can be used in the same turn. (Tansen Taijutsu: Ryusoken) - Seishou Taijutsu: Dragon Claw Type: Offensive/Defense Rank: S Range: Short Chakra: 40 Damage: 80 Description: The user clenches his fist into a three-fingered claw hand strike (very similar to the ones used in Chinese martial arts) virtually representing a Dragon's claw. It can then be infused if wanted with Doton natured chakra. By itself it can cause shortness of breath or muscle numbness/crambs depending on the inflicted area; however when focused with doton chakra it will give the user a great increase in crushing power, capabable of hardening the three-fingered claw to the point it allows the user to shatter regular swords/weapons and pierce through armors/shields (rankless ones) given the claw is hardened to high levels. It's hardness is such, that it can be used to counter up to B ranked earth techniques. The Doton's Dragon Claw allows the user to land a heavy bone breaking strike, while doing minimal damage to the internal organs it is capable of fracturing bones with relative ease. Taijutsu masters can use a double handed Dragon's Claw, in which case the Doton chakra would be split into A rank strength per hand. • Can only be used thrice per battle. • After using, the user cannot use any Taijutsu above B rank the next turn. [/SPOILER] [/QUOTE]
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