Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
[Custom Thread]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Kung Fro, post: 12736532, member: 193580"]</p><p><strong>Re: Beyond the Red Hair</strong></p><p></p><p style="text-align: center"><img src="http://media.animevice.com/uploads/0/127/264144-screen_shot_2010_09_04_at_7.41.36_pm_super.jpg" data-url="http://media.animevice.com/uploads/0/127/264144-screen_shot_2010_09_04_at_7.41.36_pm_super.jpg" class="bbImage " style="" alt="" title="" /></p><p><span style="font-family: 'Verdana'"><p style="text-align: center"><span style="font-size: 15px">Suiton</span></p><p></span></p><p><strong><em><span style="font-family: 'Book Antiqua'">My Techniques</span></em></strong></p><p>N/a</p><p></p><p><strong><em><span style="font-family: 'Book Antiqua'">What I've Been Taught</span></em></strong></p><p>[spoiler](Suiton: Mizu Assaku Katana | Water Release: Water Compression Blades)</p><p>Type:Supplamentary</p><p>Rank: A - rank</p><p>Range: Mid- Long </p><p>Chakra:30</p><p>Damage:60</p><p>Description:The user performs the Rat,Boar,dragon and ram handseals and release several bullets (limit 8). After the bullets are release the user then claps their hands together while focusing their chakra turning the bullets into spiralling Disk like blades. These blades travel at the speed of common water projectile techniques and are very sharp . They can cut through C rank and lower Earth. The blades are so sharp that they are able to carve lines through the ground below.</p><p>-Can only be taught by light</p><p>-Needs Mastery Over Water</p><p>- Has to be S-class ninja or higher</p><p>-Can only be used 2 times]</p><p></p><p>Water Style: Oil Clone Jutsu ( Suiton: Sekiyu Bunshin )</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: short –mid</p><p>Chakra Cost:30</p><p>Damage Points:60</p><p>Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position.</p><p></p><p>Water Style: Hydro Kick ( Suiton: Mizu Handou )</p><p>Type: Supplementary</p><p>Rank: B</p><p>Range: short – long</p><p>Chakra Cost: 25</p><p>Damage Points: N/a</p><p>Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser.</p><p><strong>Note:</strong> Can only be taught by BluePhenix.</p><p><strong>Note:</strong> Can only be used five times per battles due to the stress it poses on the ankle of the user.</p><p></p><p>(Suiton: Mizu Yakke) Water Style: Water Cloak</p><p>Type: Supplementary</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user focuses water to cloak around them, forming some shapes the user wants around them. While cloaked the user can scretch the water around them to attack, (like the kyuubi cloak) and form fists, hands, tendrils, etc.......(its like the kyuubi cloak but with water)</p><p>Note: Lasts for 2 turns.</p><p>Note: Needs water source to use the jutsu.</p><p>Note: Only useable for once per battle.</p><p>Note: Only taught by Question.</p><p></p><p>(Suiton: Aoriika) Water Style: Kracken</p><p>Rank: S</p><p>Type: Attack </p><p>Range: Short - Mid</p><p>Chakra cost: 40</p><p>Damage Points: 80</p><p>Description: When a water source is nearby the user preforms the necessary hand seals. Once released the water in the water source begins to rise out of the water and form a "Kracken" look, along with 6 giant water tentacles 50 feet long. The user is able to use the tentacle to slams down on areas creating waves or slamming to hit a target. The tentacles may also grab the target and throw them into the distance. All the tentacles can work in a motion that causes a lot of commotion in the area of land and water in range; this can cause a wide spread attack or just to allow the user to escape in the commotion.</p><p>Notes:</p><p>- Only usable with a water source</p><p>- Usable once per battle</p><p>- Lasts one turn</p><p>- The Kraken and his tentacles do not reform when hit/cut</p><p>- Unable to use another "Water Style" in same turn</p><p>- Only trainable/usable by Dexter..</p><p></p><p>(Suiton | Sono ichi izure denka Mizu ) Water Style | The ones who charge on Water</p><p>Type: Offensive/Defensive</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>If the user or the intended target is on the water or on a wet area (i.e. after a strong water technique was used) then this technique can be done. The user will preform one handseal and then release their water chakra in the water or damp ground, they will mold the chakra in the water to rise up 4 watery-type warriors. As the water rises up they begin to move to where the user wishes. These warriors are the same size as the average person, they move as fast as the user but they're unable to preform any jutsu. These warriors carry swords, hammers, spears, and shields (up to the user). These weapons are very concentrated and can be used to slice, cut, stab, block. When a warrior is destroyed they blow up and spray water everywhere in about a 10 foot radius, normally this would do nothing but get the target wet but if the warriors are infused with lightning from a separate technique then if they blow up and if they get water on them then the target will be paralyzed for a few seconds. </p><p>Restrictions </p><p>- Can only move up to mid-range from the user</p><p>- Warriors can attack all together/in a formation/ in all directions separately</p><p>- Must have mastered Suiton training and be at least Sannin rank</p><p>- Only usable/trainable by Coyote</p><p>- Usable 3 times</p><p></p><p>Suiton: Watatsumi Hanamoyou Joukuu | Water Release: Sea of the Floral Skies</p><p>Type: Supplementary</p><p>Rank: A</p><p>Range: Short - Mid</p><p>Chakra Cost: 30</p><p>Damage Points: N/A</p><p>Description:</p><p>The user will preform one handseal and release water chakra up to mid-range from the user. The chakra will take a thin layer of water on the ground. By using chakra manipulation the user is able to control viscosity of the water. When the target is on this thin layer, watery flowers appear around the target (360degrees) these flowers are manageable in terms of sending at the target thin slice layers of water and/or compressed water bullets. These attacks are medium sized but very thin and very sharp to be able to cut with ease. The water is like a layer of sticky syrup that even when disturbed it goes back to its original state on the ground. If the target runs on this layer, the flowers appear anywhere they go as long as they're on it. The main purpose of these water slices is to hit the targets hands to stop them from preforming handseals. Due to the reflective ability of the water when the target begins handseals the slices are triggered to hit the hands and stop them from preforming the move.</p><p>Restrictions:</p><p>- Lasts on field for 2 turns</p><p>- Only usable by Coyote</p><p></p><p>[Suiton: Rippou Fuzen] - Water Style: Cube of Mischief</p><p>Type: Offensive/Attack</p><p>Rank: A</p><p>Range: Short - Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This technique can only be used when the target is standing on water. The user will first wave 1 hand-seal. Doing so, will focus chakra into the water below the opponent, then the water opens up in a square shaped box below the target, making them fall in. Afterwards the user if wanted may wave 1 more handseal and cause the sides of the cube to close in on each other with tremendous strength, violently crushing the victim to a bone-breaking degree due to the pressure of the water. This technique is very versatile, for it can be as wide and as deep as the user wants, within narutoverse logic and reason; to fit the entire body or just a part, meaning the user can open it only wide enough to make 1 of the opponent's foot fall in and then crush it [ if wanted ]. This can be done wide enough to make 5 bodies lined up fall inside, and as deep as 10 meters, however, the larger the space, the more it takes to close in. Nevertheless the process in which it opens and shuts is rather fast. It can be shut just enough to prevent foot or body movement, not crushing the trapped body [part].</p><p>- May only be used x3 per battle.</p><p>- Must be taught by Loki</p><p></p><p>(Suiton: Kanui Batsu) - Water Style: Water Blitz</p><p>Type: Offensive</p><p>Rank: A</p><p>Range Short - Long</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: A water variation of Wind Blitz. After infusing water chakra into a kunai, and coating it in malleable water [which takes the shape of the Kunai it's surrouding]. The user will then hurl it at the intended target, and when deemed necessary, the user may wave 1 handseal, controlling the water coating the kunai to expand and spin rapidly around the kunai. Taking the shape of a spinning spear; with the kunai as it's epicenter while spinning. Said spear is 6 feet long and 3 feet wide, capable of piercing and shreadring human flesh with ease. This technique follows a sraight path, thus, only moves foward and in a single direction.</p><p>*Only usable with 1 kunai per usage.</p><p>*Only usable x3 per battle.</p><p>*Must be taught by Loki</p><p></p><p>(Suiton: Mizukami Rinrin Gokusha) - Water Release: Water Wolf - Biting Prison</p><p>Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short/Long</p><p>Chakra: 40 (+15 per turn)</p><p>Damage: 80</p><p>Description: The user will perform two handseals in order to pool his Suiton chakra into the ground beneath the selected target, afterward ending the hand movements with a clap of their hands. At this point the water shoots from the surface as five (5) towering streams of water, each from a diferent location around the target with the ends resembling that of a Wolf's head. The pillars of rushing water will attempt to bite onto the target and hold them tightly in place as the fifth head (and final one) deals a decisive blow against the target. The water of this technique is of that nature that resembles "Water Style: Starch Syrup Capture Field" technique, however these properties are only located at the jaw of the Wolf heads, as such when biting onto the target they'll stick endlessly to them as means to prevent forced escapes. Aside from the additional damage of their teeth (which are compressed to sustain enough hardness to pierce flesh) their jaws are rather strong, enough to damage a limb in a bite. When the water is used from a pre-existing water source, there is no need for handseals instead only the hand clap will be required. The user can either maintain the hands clapped to manually control the technique, or pay and extra chakra leech per turn to give the wolf heads a sentient-like role, in which they'll passively seek out targets (can cancel this jutsu with 1 seal). Additionally, the user can cast the technique in such manner that they rise near the user for protection, either by coiling around them or by forming a wall.</p><p></p><p>~ Can only be used twice per battle.</p><p>~ Must wait three turns prior second usage.</p><p>~ Cannot cast another S rank Sution in the same turn after this is used or the turn after.</p><p>~ Can only last two turns after the activation turn if the sentient option is used and the chakra toll payed.</p><p></p><p>(suiton: mizu bakuha) water style: water explosion</p><p>Rank: A-S</p><p>Type: attack</p><p>Range: short - long</p><p>Chakra: (A rank: 30) (S Rank: 50)</p><p>Damage: (A rank: 60) (S Rank: 100)</p><p>Descriptions: with just one seal, the user can make any water substance and water source explode in a huge blast. this just can be mixed with other water jutsu, even water clone jutsu. note once used the jutsu the water will be still there.. it wont disappear.. it will be just scattered every where and the larger the source of water the greater the damage.</p><p></p><p>once used = No S-rank jutsus next turn</p><p>used twised= no S rank or A rank jutsu next turn</p><p>Can be used 3 times per battle</p><p></p><p>(Genjutsu: jaki de-mon) genjutsu: evil spirit demon</p><p>rank: A</p><p>range: short- long</p><p>charka cost: 40</p><p>damage cost: N/A</p><p>discription: after a hand seal, the user concentarte his chakra into mist to create a demonic figure that paralysis the opponent(s) with fear. the opponent will freeze in their tracks (figure of speech) and will quiver with fear when they see the demon.</p><p>co create: Ero sennin</p><p></p><p>(Kaze no Jutsu)- Air Vanishing Jutsu</p><p>Rank:S </p><p>Type:Supplementary </p><p>Range:Short-Mid </p><p>Chakra Cost:40 </p><p>Damage Points:N/A </p><p>Description:The masters of water jutsu can learn this. The user can use chakra to condense a small part of the air. The user then can blend in their appearance with the water particles in the air to create an invisibility. The best jutsu for preparing an assassination. </p><p></p><p>(suiton: nettou)-suiton: boiling water</p><p>Rank: s </p><p>Type: supplymentary </p><p>Range: Short-long </p><p>Chakra Cost: 70 </p><p>Damage Points: 100 </p><p>Description:the user boils the water at a really really high temp, so that it cannot be frozen..... all water jutsus performed on/in the boiling water is really hot (cannot be frozen), if the opponent is under water they will be boiled...(it last for 10 or 20 turns and i can use it twice) </p><p></p><p>(Mizu Taisou)-Imperial Water Burial</p><p>Rank:A </p><p>Type:Attack </p><p>RangeShort-Mid </p><p>Chakra Cost:30 </p><p>Damage Points:60 </p><p>Description:A water burial on a huge scale that can crush mutilply enemys once they`ve been caught in water </p><p>Kisame Mizukage co-created this jutsu and is able to use this jutsu </p><p></p><p>Destroying Water Burial</p><p>Rank:S </p><p>Type:Attack </p><p>RangeShort-Mid </p><p>Chakra Cost:40 </p><p>Damage Points:80 </p><p>Description:A huge variation of Imperial water Burial that crushes with such force that it leaves behind only a giant crater. </p><p>Kisame Mizukage co-created this jutsu and is able to use this jutsu [/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Kung Fro, post: 12736532, member: 193580"] [b]Re: Beyond the Red Hair[/b] [CENTER][IMG]http://media.animevice.com/uploads/0/127/264144-screen_shot_2010_09_04_at_7.41.36_pm_super.jpg[/IMG][/CENTER] [FONT=Verdana][CENTER][SIZE=4]Suiton[/SIZE][/CENTER][/FONT] [B][I][FONT=Book Antiqua]My Techniques[/FONT][/I][/B] N/a [B][I][FONT=Book Antiqua]What I've Been Taught[/FONT][/I][/B] [spoiler](Suiton: Mizu Assaku Katana | Water Release: Water Compression Blades) Type:Supplamentary Rank: A - rank Range: Mid- Long Chakra:30 Damage:60 Description:The user performs the Rat,Boar,dragon and ram handseals and release several bullets (limit 8). After the bullets are release the user then claps their hands together while focusing their chakra turning the bullets into spiralling Disk like blades. These blades travel at the speed of common water projectile techniques and are very sharp . They can cut through C rank and lower Earth. The blades are so sharp that they are able to carve lines through the ground below. -Can only be taught by light -Needs Mastery Over Water - Has to be S-class ninja or higher -Can only be used 2 times] Water Style: Oil Clone Jutsu ( Suiton: Sekiyu Bunshin ) Type: Supplementary Rank: A Range: short –mid Chakra Cost:30 Damage Points:60 Description: The User creates a clone out of oil that when it disperses it splatters near by objects with flammable oil. You can only summon three of them at a time. The clone can only use techniques using oil and cannot move past mid-range from the user's position. Water Style: Hydro Kick ( Suiton: Mizu Handou ) Type: Supplementary Rank: B Range: short – long Chakra Cost: 25 Damage Points: N/a Description: The user gathers a large amount of water chakra under any of his feet and release it as a geyser of water to launch himself in any direction, depending on the angle that his feet maintain with the ground. This is basically used to shift in the blink of an eye from short to mid range and vice versa, or from mid to long range and vice versa. When using Hydro Kick, the user’s feet must be in contact with the ground/earth to give appropriate power to the geyser. [B]Note:[/B] Can only be taught by BluePhenix. [B]Note:[/B] Can only be used five times per battles due to the stress it poses on the ankle of the user. (Suiton: Mizu Yakke) Water Style: Water Cloak Type: Supplementary Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: N/A Description: The user focuses water to cloak around them, forming some shapes the user wants around them. While cloaked the user can scretch the water around them to attack, (like the kyuubi cloak) and form fists, hands, tendrils, etc.......(its like the kyuubi cloak but with water) Note: Lasts for 2 turns. Note: Needs water source to use the jutsu. Note: Only useable for once per battle. Note: Only taught by Question. (Suiton: Aoriika) Water Style: Kracken Rank: S Type: Attack Range: Short - Mid Chakra cost: 40 Damage Points: 80 Description: When a water source is nearby the user preforms the necessary hand seals. Once released the water in the water source begins to rise out of the water and form a "Kracken" look, along with 6 giant water tentacles 50 feet long. The user is able to use the tentacle to slams down on areas creating waves or slamming to hit a target. The tentacles may also grab the target and throw them into the distance. All the tentacles can work in a motion that causes a lot of commotion in the area of land and water in range; this can cause a wide spread attack or just to allow the user to escape in the commotion. Notes: - Only usable with a water source - Usable once per battle - Lasts one turn - The Kraken and his tentacles do not reform when hit/cut - Unable to use another "Water Style" in same turn - Only trainable/usable by Dexter.. (Suiton | Sono ichi izure denka Mizu ) Water Style | The ones who charge on Water Type: Offensive/Defensive Rank: A Range: Short - Mid Chakra: 30 Damage: 60 Description: If the user or the intended target is on the water or on a wet area (i.e. after a strong water technique was used) then this technique can be done. The user will preform one handseal and then release their water chakra in the water or damp ground, they will mold the chakra in the water to rise up 4 watery-type warriors. As the water rises up they begin to move to where the user wishes. These warriors are the same size as the average person, they move as fast as the user but they're unable to preform any jutsu. These warriors carry swords, hammers, spears, and shields (up to the user). These weapons are very concentrated and can be used to slice, cut, stab, block. When a warrior is destroyed they blow up and spray water everywhere in about a 10 foot radius, normally this would do nothing but get the target wet but if the warriors are infused with lightning from a separate technique then if they blow up and if they get water on them then the target will be paralyzed for a few seconds. Restrictions - Can only move up to mid-range from the user - Warriors can attack all together/in a formation/ in all directions separately - Must have mastered Suiton training and be at least Sannin rank - Only usable/trainable by Coyote - Usable 3 times Suiton: Watatsumi Hanamoyou Joukuu | Water Release: Sea of the Floral Skies Type: Supplementary Rank: A Range: Short - Mid Chakra Cost: 30 Damage Points: N/A Description: The user will preform one handseal and release water chakra up to mid-range from the user. The chakra will take a thin layer of water on the ground. By using chakra manipulation the user is able to control viscosity of the water. When the target is on this thin layer, watery flowers appear around the target (360degrees) these flowers are manageable in terms of sending at the target thin slice layers of water and/or compressed water bullets. These attacks are medium sized but very thin and very sharp to be able to cut with ease. The water is like a layer of sticky syrup that even when disturbed it goes back to its original state on the ground. If the target runs on this layer, the flowers appear anywhere they go as long as they're on it. The main purpose of these water slices is to hit the targets hands to stop them from preforming handseals. Due to the reflective ability of the water when the target begins handseals the slices are triggered to hit the hands and stop them from preforming the move. Restrictions: - Lasts on field for 2 turns - Only usable by Coyote [Suiton: Rippou Fuzen] - Water Style: Cube of Mischief Type: Offensive/Attack Rank: A Range: Short - Long Chakra: 20 Damage: 40 Description: This technique can only be used when the target is standing on water. The user will first wave 1 hand-seal. Doing so, will focus chakra into the water below the opponent, then the water opens up in a square shaped box below the target, making them fall in. Afterwards the user if wanted may wave 1 more handseal and cause the sides of the cube to close in on each other with tremendous strength, violently crushing the victim to a bone-breaking degree due to the pressure of the water. This technique is very versatile, for it can be as wide and as deep as the user wants, within narutoverse logic and reason; to fit the entire body or just a part, meaning the user can open it only wide enough to make 1 of the opponent's foot fall in and then crush it [ if wanted ]. This can be done wide enough to make 5 bodies lined up fall inside, and as deep as 10 meters, however, the larger the space, the more it takes to close in. Nevertheless the process in which it opens and shuts is rather fast. It can be shut just enough to prevent foot or body movement, not crushing the trapped body [part]. - May only be used x3 per battle. - Must be taught by Loki (Suiton: Kanui Batsu) - Water Style: Water Blitz Type: Offensive Rank: A Range Short - Long Chakra: 30 Damage: 60 Description: A water variation of Wind Blitz. After infusing water chakra into a kunai, and coating it in malleable water [which takes the shape of the Kunai it's surrouding]. The user will then hurl it at the intended target, and when deemed necessary, the user may wave 1 handseal, controlling the water coating the kunai to expand and spin rapidly around the kunai. Taking the shape of a spinning spear; with the kunai as it's epicenter while spinning. Said spear is 6 feet long and 3 feet wide, capable of piercing and shreadring human flesh with ease. This technique follows a sraight path, thus, only moves foward and in a single direction. *Only usable with 1 kunai per usage. *Only usable x3 per battle. *Must be taught by Loki (Suiton: Mizukami Rinrin Gokusha) - Water Release: Water Wolf - Biting Prison Type: Offensive/Defensive Rank: S Range: Short/Long Chakra: 40 (+15 per turn) Damage: 80 Description: The user will perform two handseals in order to pool his Suiton chakra into the ground beneath the selected target, afterward ending the hand movements with a clap of their hands. At this point the water shoots from the surface as five (5) towering streams of water, each from a diferent location around the target with the ends resembling that of a Wolf's head. The pillars of rushing water will attempt to bite onto the target and hold them tightly in place as the fifth head (and final one) deals a decisive blow against the target. The water of this technique is of that nature that resembles "Water Style: Starch Syrup Capture Field" technique, however these properties are only located at the jaw of the Wolf heads, as such when biting onto the target they'll stick endlessly to them as means to prevent forced escapes. Aside from the additional damage of their teeth (which are compressed to sustain enough hardness to pierce flesh) their jaws are rather strong, enough to damage a limb in a bite. When the water is used from a pre-existing water source, there is no need for handseals instead only the hand clap will be required. The user can either maintain the hands clapped to manually control the technique, or pay and extra chakra leech per turn to give the wolf heads a sentient-like role, in which they'll passively seek out targets (can cancel this jutsu with 1 seal). Additionally, the user can cast the technique in such manner that they rise near the user for protection, either by coiling around them or by forming a wall. ~ Can only be used twice per battle. ~ Must wait three turns prior second usage. ~ Cannot cast another S rank Sution in the same turn after this is used or the turn after. ~ Can only last two turns after the activation turn if the sentient option is used and the chakra toll payed. (suiton: mizu bakuha) water style: water explosion Rank: A-S Type: attack Range: short - long Chakra: (A rank: 30) (S Rank: 50) Damage: (A rank: 60) (S Rank: 100) Descriptions: with just one seal, the user can make any water substance and water source explode in a huge blast. this just can be mixed with other water jutsu, even water clone jutsu. note once used the jutsu the water will be still there.. it wont disappear.. it will be just scattered every where and the larger the source of water the greater the damage. once used = No S-rank jutsus next turn used twised= no S rank or A rank jutsu next turn Can be used 3 times per battle (Genjutsu: jaki de-mon) genjutsu: evil spirit demon rank: A range: short- long charka cost: 40 damage cost: N/A discription: after a hand seal, the user concentarte his chakra into mist to create a demonic figure that paralysis the opponent(s) with fear. the opponent will freeze in their tracks (figure of speech) and will quiver with fear when they see the demon. co create: Ero sennin (Kaze no Jutsu)- Air Vanishing Jutsu Rank:S Type:Supplementary Range:Short-Mid Chakra Cost:40 Damage Points:N/A Description:The masters of water jutsu can learn this. The user can use chakra to condense a small part of the air. The user then can blend in their appearance with the water particles in the air to create an invisibility. The best jutsu for preparing an assassination. (suiton: nettou)-suiton: boiling water Rank: s Type: supplymentary Range: Short-long Chakra Cost: 70 Damage Points: 100 Description:the user boils the water at a really really high temp, so that it cannot be frozen..... all water jutsus performed on/in the boiling water is really hot (cannot be frozen), if the opponent is under water they will be boiled...(it last for 10 or 20 turns and i can use it twice) (Mizu Taisou)-Imperial Water Burial Rank:A Type:Attack RangeShort-Mid Chakra Cost:30 Damage Points:60 Description:A water burial on a huge scale that can crush mutilply enemys once they`ve been caught in water Kisame Mizukage co-created this jutsu and is able to use this jutsu Destroying Water Burial Rank:S Type:Attack RangeShort-Mid Chakra Cost:40 Damage Points:80 Description:A huge variation of Imperial water Burial that crushes with such force that it leaves behind only a giant crater. Kisame Mizukage co-created this jutsu and is able to use this jutsu [/SPOILER] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
[Custom Thread]
Top