(Dokkodo -Tettai Hikari) | The Alone Way - Withdrawing Light
Type: Supplementary | Offensive | Defensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: A technique similar to blinding light, The user spikes the chakra and dissipates the chakra surrounding him outwards across the field however rather than generating a blinding light the user generates a black darkness which spreads to mid range rather than the entire field, unlike the blinding light skill, this technique cannot blind opponents in the same manner as the Blinding light technique, instead this technique creates a barrier of darkness and sword replica's surrounding the user, trapping enemies within, the barrier is made out of sword replica's tightly compacted to form the barrier and the opponent becomes unable to see or sense anything extending outside beyond the barrier itself, enemies within the barrier are able to see perfectly fine however, akin to being locked inside a windowless room, everything within can be seen as normal however sights beyond the room are obstructed.
The user is able to make use of the sword replica's which surround them at the cost of a turn being able to make use of 8 sword replica's at a time, these sword replica's can be used in the same way as the technique 'Sword bullet' being able to disarm opponents by targeting their hands and wrists to strike quickly and cause them to lose grip of their weapon. If successful, this causes the opponent to be unable to utilize their hands for four turns in the same manner as the sword bullet technique
Alternatively the sword replica's are capable of sending forth waves and crescent moon shaped arcs of natural energy to attack the opponent much like Blinding light.
Much like the blinding light technique, the user is capable of controlling the natural energy and dense chakra within the zone to his advantage, creating replica's of himself 5M from the enemy, these replica's are capable of using dokkodo and regular kenjutsu techniques.
techniques and sword replica's created from this technique carry both forms of senkenjutsu
Because the sword is the catalyst for these effects, the effects last as long as the user maintains hold on the blade. If his hold on the blade ends, this technique and Dokkodo will be forcibly ended and the drawbacks triggered early, should the barrier of sword replica's be destroyed, at the cost of chakra from the user each turn the sword replica's will reform.
Visual Representation
Note - Can only be used with Dokkodo active
Note - Lasts 4 turns or when the user lets go of the sword, whichever is shorter, Can be used 3 times mimicking Blinding light.
Note - Can be used by Ronin and Samurai without needing the mode however only lasts 3 turns and can only be used once per battle
Declined, the punctuation of this makes it a little difficult to get through, but there are some issues here. For starters, as a Blinding Lights based technique, this will not be usable outside of the Mode - even for Sam/Ron. On top of this zone that prevents escape, you also have the ability to use Sword Bullet as well as creating blades of energy as well as replicas that can use Dokkodo and Ronin techs in this. It’s doing entirely too much, remove at least one of these 4 abilities, likely 2, for it to be approved.
(Dokkodo -Ten ken keitai) | The Alone Way - Heavenly Sword Formation
Type: Offensive | Defensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user channels their chakra and natural energy into their sword, spinning in place gently, almost like a dance, after making the single rotation, the blade seemingly splits into hundreds of sword replica's which spirals outwards around the user in the same orbit on the edge of short range creating a spiralling wall of sword replica's capable of defending the user from outside attacks, whiles the original sword remains in place with the user.
These blades are filled with natural energy and carry the properties of white blade flows as well as the most common form of senkenjutsu, petrification, following the rules outlined in the rules section, causing techniques that come into contact with the boundless sword replica's to seemingly shatter like glass and enemies which come into contact and get cut by the initial rotation or the following wall of blades to become severely injured and petrify after 3 turns.
At the cost of using another slot of the users three jutsu per turn, the user can shoot these sword replica's forwards to Long range, targeting the enemy, the sheer quantity of sword replica's having a total diameter of 10m.
Visual Representation
Note - Can only be used with Dokkodo Active
Note - Samurai and Ronin can use this technique without needing the mode
Note - Can only be used twice per battle.
Approved, removed a note.
(Dokkodo - Fumetsu no ishi no ken) | The Alone Way - Sword of Undying Will
Type: Supplementary | Offensive | Defensive
Rank: S
Range: Short - Long
Chakra: 40 to manifest ( +10 to jutsu/technique and -10 per turn to maintain)
Damage: 80 ( +20 to Kenjutsu and Dokkodo techniques )
Description: Whiles in the Dokkodo mode, similar to 'The alone way: Sword bullet' The user will create a sword replica, the difference being that this sword replica is created in the shape of the users desired form, being able to take on any sword shape the user wishes as well as size, ranging from a small wakizashi, to a large two handed sword, this sword replica carries the traits of both forms of Senkenjutsu.
This sword replica is able to be used as a regular sword for users in the Dokkodo mode, being able to use all the Dokkodo skills whiles adding its own energy into those skills giving + 10 chakra to the technique, also relating to added power giving the technique used a +20 to both regular Kenjutsu and Dokkodo techniques.
Whiles using this sword regular kenjutsu becomes capable of applying the effects of both forms of Senkenjutsu.
This sword replica is able to be used independently of the user allowing him to control the blade at will within short range of himself, thus giving a new fluidity and dimension to his sword skills, this sword can also be shot into long range and then called back however finesse and precise movements in long range are not possible.
The sword replica itself is neutral to all elemental techniques as it contains natural energy, like all dokkodo techniques, the sword is able to be destroyed if a technique overpowers it entirely however it is able to be regenerated due to the user feeding it natural energy and chakra, repairing it for use on the following turn.
The sword itself can deal S rank damage at the cost of one of the users 3 moves
Note - Ronin and Samurai can use this without being in the mode, should this be the case, the sword merely lasts for 3 turns on the field and can only be used once
Note - When using the sword to attack normally, at the cost of one of the users 3 moves, this sword will deal S rank damage before boosts are applied without costing additional chakra as the chakra cost would have already been payed when conjuring the sword.
Note - The sword is able to persist for as long as the user maintains Dokkodo, passively feeding off the users energy
Note - The user can use this technique in conjunction with activating the Dokkodo mode, within the same timeframe, paying the cost of both technique however only costing one of the users moves.
Declined, the most obvious reason is the double dipping on boosts; this technique already can only be used with the Mode active that grants a boost so this cant grant another boost from the same source. On top of this, being able to move on it’s own means it has some level of sentiency, something typically reserved for Yang and logical fields now and this wouldn’t be one. Some of the restrictions are way off and wouldn’t be allowed as well.
(Dokkodo - Senshi no Tamashii) | The Alone Way - Warriors Soul
Type: Supplementary | Defensive
Rank: S
Range: Self
Chakra: 40
Damage: 80
Description: A technique to be used whiles in the Dokkodo form or upon entering the Dokkodo form.
Whiles already in Dokkodo or upon entering the mode, the user will manipulate the chakra cloak that forms on the users body to all area's of the body, spreading the chakra/Natural energy cloak that would usually only cover the torso to all area's whiles manipulating its density and its shape to take the form of a warriors armor, the warriors armor can take any form the user pleases mainly for aesthetic reasons however the effect remains the same.
This technique can be used in the same timeframe whiles activating the Dokkodo mode without costing an extra move slot, technique will typically cost a move if used whiles Dokkodo is already active
By increasing the density of the Dokkodo cloak which now covers the users person, the cloak becomes capable of mitigating up to 30 damage, rivalling that of sage mode users themselves, this armor lasts for 4 turns.
The user is able to increase the capabilities of this cloak by using the energy which sustains the Dokkodo mode, this is called Oversoul and costs one of the users 3 moves, this energy increases the mitigating effects of the technique from 30 to 50 for a single turn, however using Oversoul reduces the current number of turns remaining of the Dokkodo form by 2 turns.
Note - Can only be used with Dokkodo active
Note - Can only be used twice per battle
Note - user must wait 2 turns before using again
Note - It costs a move to increase the mitigating effects
Note - Dokkodo's current number of turns is reduced by two turns when using Oversoul and can be used twice
Declined, this only extends the shroud to the full body and somehow significantly augments the durability of the cloak. These types of customs are not allowed as all they do is enhance the boosts already given. DNR.
Type: Supplementary | Offensive | Defensive
Rank: S
Range: Short - Mid
Chakra: 40
Damage: 80
Description: A technique similar to blinding light, The user spikes the chakra and dissipates the chakra surrounding him outwards across the field however rather than generating a blinding light the user generates a black darkness which spreads to mid range rather than the entire field, unlike the blinding light skill, this technique cannot blind opponents in the same manner as the Blinding light technique, instead this technique creates a barrier of darkness and sword replica's surrounding the user, trapping enemies within, the barrier is made out of sword replica's tightly compacted to form the barrier and the opponent becomes unable to see or sense anything extending outside beyond the barrier itself, enemies within the barrier are able to see perfectly fine however, akin to being locked inside a windowless room, everything within can be seen as normal however sights beyond the room are obstructed.
The user is able to make use of the sword replica's which surround them at the cost of a turn being able to make use of 8 sword replica's at a time, these sword replica's can be used in the same way as the technique 'Sword bullet' being able to disarm opponents by targeting their hands and wrists to strike quickly and cause them to lose grip of their weapon. If successful, this causes the opponent to be unable to utilize their hands for four turns in the same manner as the sword bullet technique
Alternatively the sword replica's are capable of sending forth waves and crescent moon shaped arcs of natural energy to attack the opponent much like Blinding light.
Much like the blinding light technique, the user is capable of controlling the natural energy and dense chakra within the zone to his advantage, creating replica's of himself 5M from the enemy, these replica's are capable of using dokkodo and regular kenjutsu techniques.
techniques and sword replica's created from this technique carry both forms of senkenjutsu
Because the sword is the catalyst for these effects, the effects last as long as the user maintains hold on the blade. If his hold on the blade ends, this technique and Dokkodo will be forcibly ended and the drawbacks triggered early, should the barrier of sword replica's be destroyed, at the cost of chakra from the user each turn the sword replica's will reform.
Visual Representation
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Note - Lasts 4 turns or when the user lets go of the sword, whichever is shorter, Can be used 3 times mimicking Blinding light.
Note - Can be used by Ronin and Samurai without needing the mode however only lasts 3 turns and can only be used once per battle
Declined, the punctuation of this makes it a little difficult to get through, but there are some issues here. For starters, as a Blinding Lights based technique, this will not be usable outside of the Mode - even for Sam/Ron. On top of this zone that prevents escape, you also have the ability to use Sword Bullet as well as creating blades of energy as well as replicas that can use Dokkodo and Ronin techs in this. It’s doing entirely too much, remove at least one of these 4 abilities, likely 2, for it to be approved.
(Dokkodo -Ten ken keitai) | The Alone Way - Heavenly Sword Formation
Type: Offensive | Defensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user channels their chakra and natural energy into their sword, spinning in place gently, almost like a dance, after making the single rotation, the blade seemingly splits into hundreds of sword replica's which spirals outwards around the user in the same orbit on the edge of short range creating a spiralling wall of sword replica's capable of defending the user from outside attacks, whiles the original sword remains in place with the user.
These blades are filled with natural energy and carry the properties of white blade flows as well as the most common form of senkenjutsu, petrification, following the rules outlined in the rules section, causing techniques that come into contact with the boundless sword replica's to seemingly shatter like glass and enemies which come into contact and get cut by the initial rotation or the following wall of blades to become severely injured and petrify after 3 turns.
At the cost of using another slot of the users three jutsu per turn, the user can shoot these sword replica's forwards to Long range, targeting the enemy, the sheer quantity of sword replica's having a total diameter of 10m.
Visual Representation
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Note - Can only be used with Dokkodo Active
Note - Samurai and Ronin can use this technique without needing the mode
Note - Can only be used twice per battle.
Approved, removed a note.
(Dokkodo - Fumetsu no ishi no ken) | The Alone Way - Sword of Undying Will
Type: Supplementary | Offensive | Defensive
Rank: S
Range: Short - Long
Chakra: 40 to manifest ( +10 to jutsu/technique and -10 per turn to maintain)
Damage: 80 ( +20 to Kenjutsu and Dokkodo techniques )
Description: Whiles in the Dokkodo mode, similar to 'The alone way: Sword bullet' The user will create a sword replica, the difference being that this sword replica is created in the shape of the users desired form, being able to take on any sword shape the user wishes as well as size, ranging from a small wakizashi, to a large two handed sword, this sword replica carries the traits of both forms of Senkenjutsu.
This sword replica is able to be used as a regular sword for users in the Dokkodo mode, being able to use all the Dokkodo skills whiles adding its own energy into those skills giving + 10 chakra to the technique, also relating to added power giving the technique used a +20 to both regular Kenjutsu and Dokkodo techniques.
Whiles using this sword regular kenjutsu becomes capable of applying the effects of both forms of Senkenjutsu.
This sword replica is able to be used independently of the user allowing him to control the blade at will within short range of himself, thus giving a new fluidity and dimension to his sword skills, this sword can also be shot into long range and then called back however finesse and precise movements in long range are not possible.
The sword replica itself is neutral to all elemental techniques as it contains natural energy, like all dokkodo techniques, the sword is able to be destroyed if a technique overpowers it entirely however it is able to be regenerated due to the user feeding it natural energy and chakra, repairing it for use on the following turn.
The sword itself can deal S rank damage at the cost of one of the users 3 moves
Note - Ronin and Samurai can use this without being in the mode, should this be the case, the sword merely lasts for 3 turns on the field and can only be used once
Note - When using the sword to attack normally, at the cost of one of the users 3 moves, this sword will deal S rank damage before boosts are applied without costing additional chakra as the chakra cost would have already been payed when conjuring the sword.
Note - The sword is able to persist for as long as the user maintains Dokkodo, passively feeding off the users energy
Note - The user can use this technique in conjunction with activating the Dokkodo mode, within the same timeframe, paying the cost of both technique however only costing one of the users moves.
Declined, the most obvious reason is the double dipping on boosts; this technique already can only be used with the Mode active that grants a boost so this cant grant another boost from the same source. On top of this, being able to move on it’s own means it has some level of sentiency, something typically reserved for Yang and logical fields now and this wouldn’t be one. Some of the restrictions are way off and wouldn’t be allowed as well.
(Dokkodo - Senshi no Tamashii) | The Alone Way - Warriors Soul
Type: Supplementary | Defensive
Rank: S
Range: Self
Chakra: 40
Damage: 80
Description: A technique to be used whiles in the Dokkodo form or upon entering the Dokkodo form.
Whiles already in Dokkodo or upon entering the mode, the user will manipulate the chakra cloak that forms on the users body to all area's of the body, spreading the chakra/Natural energy cloak that would usually only cover the torso to all area's whiles manipulating its density and its shape to take the form of a warriors armor, the warriors armor can take any form the user pleases mainly for aesthetic reasons however the effect remains the same.
This technique can be used in the same timeframe whiles activating the Dokkodo mode without costing an extra move slot, technique will typically cost a move if used whiles Dokkodo is already active
By increasing the density of the Dokkodo cloak which now covers the users person, the cloak becomes capable of mitigating up to 30 damage, rivalling that of sage mode users themselves, this armor lasts for 4 turns.
The user is able to increase the capabilities of this cloak by using the energy which sustains the Dokkodo mode, this is called Oversoul and costs one of the users 3 moves, this energy increases the mitigating effects of the technique from 30 to 50 for a single turn, however using Oversoul reduces the current number of turns remaining of the Dokkodo form by 2 turns.
Note - Can only be used with Dokkodo active
Note - Can only be used twice per battle
Note - user must wait 2 turns before using again
Note - It costs a move to increase the mitigating effects
Note - Dokkodo's current number of turns is reduced by two turns when using Oversoul and can be used twice
Declined, this only extends the shroud to the full body and somehow significantly augments the durability of the cloak. These types of customs are not allowed as all they do is enhance the boosts already given. DNR.
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