( Gereru: Yasei no kari ) - Gelel: Wild Hunt
Type: Offensive
Rank: B-A
Range: Short - Mid
Chakra: 20-30
Damage: 40-60
Description: Focusing their Gelel energy around their body, the user encases themself in a form fitting shell of energy, the sole purpose of this energy is to eliminate slipstream around their body, making their movements silent and allowing them to move at an increased speed, at B rank this increase is x2 while it is x3 at A rank. While moving silently and at an increased speed the user is capable of striking down his foe with either a bare handed strike or with weapons, due to the nature of Gelel users lack of chakra networks, this attack can be very effective if used in a stealthy manner under cover of the Gelel smokescreen especially. Given the increased movement speed, this ability can be used to dodge attacks within reason, depending on how far the user can move, this can be achieved in non linear fashion using a variety of motions. Of course once the attack is completed the users energy shell fades away, meaning if they wish to move silently and at a higher speed the user can only do so until the first attack is completed.
Note: B rank may be used 4x per battle and A rank 3x
Note: A rank variant may only be used in transformed state
Note: Movement from short to mid range may only be achieved in transformed state
Declined: Focusing energy around your body isn't enough to warrant a speed boost of this caliber or nature. Come up with a better reason as to why the speed boost is warranted and if you want x3 speed you are going to add more restrictions. - Daemon
( Gereru: Ryakudatsu ito ) - Gelel: Predatory Intent
Type: Supplementary
Rank: B-A
Range: Short - Mid
Chakra: 20-30
Damage: N/A
Description: Focusing their Gelel energy around their throat the user howls in a fashion similar to hindering sound, When this strikes the enemy they're afflicted with a powerful killing intent variant only usable by those with Gelel energy. This version of killing intent can be used in the transformed state only. when used it follows the same restrictions as the normal killing intent but the rank varies depending either on the rank of the user but will be increased in affect by one rank for the user versus the normal killing intent. This is based mostly on the idea that predatory animals strike a natural fear in to the hearts of others on an instinctual level, something that's very hard to avoid. When this is used against an enemy they may freeze up, being paralysed for a move slot if there is a single rank difference, or a full turn if they're of a lower rank than that, the paralysis caused by this much like killing intent prevents someone from even thinking straight, let alone moving. However the B rank variant, used in their normal human form can only ever make someone freeze for a single timeframe slot, which can be useful in interrupting certain moves but little else.
Note: B rank may be used 4x per battle and A rank 3x
Note: A rank variant may only be used in transformed state
Declined: Custom Killing Intents are gonna be a hard no from me. - Daemon
( Gereru: Chitansukin ) - Gelel: Titanium Skin
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Focusing their Gelel energy throughout the whole body, the user causes their skin to be imbued with the power of Gelel energy, taking on a glowing visual effect, though more than a simple glow this heavy focus of energy is essentially a defensive enhancement that remains active sustaining itself with no further energy required, unless it's broken of course. This energy is capable of blocking damage on a damage basis, with the base damage it can block being 60, however boosts that would normally increase the damage of a jutsu will boost the defensive power of this move, for example a +20 boost would make this capable of blocking 80 damage. Thanks to it behaving on a damage vs damage rubric, the technique is capable of reducing incoming damage based on this, so if an 80 damage attack strikes the base shield the user would only take the remaining 20 damage left after the shield reduces 60.
Note: Usable 3x per battle.
Note: When used in transformed state, this ability gains a +20 boost
Declined: This technique essentially allows you to shave off 60 damage off on incoming techniques for free. It needs more restriction. In the transformed state, you'd basically be tanking 80 damage. Which is insane. If you want this defensive ability fine but I won't allow it to shave off damage from incoming techniques. If you want to defend against A ranks you will get A rank only. If you get hit with an S rank, you take S rank damage, so on and so forth. - Daemon
Type: Offensive
Rank: B-A
Range: Short - Mid
Chakra: 20-30
Damage: 40-60
Description: Focusing their Gelel energy around their body, the user encases themself in a form fitting shell of energy, the sole purpose of this energy is to eliminate slipstream around their body, making their movements silent and allowing them to move at an increased speed, at B rank this increase is x2 while it is x3 at A rank. While moving silently and at an increased speed the user is capable of striking down his foe with either a bare handed strike or with weapons, due to the nature of Gelel users lack of chakra networks, this attack can be very effective if used in a stealthy manner under cover of the Gelel smokescreen especially. Given the increased movement speed, this ability can be used to dodge attacks within reason, depending on how far the user can move, this can be achieved in non linear fashion using a variety of motions. Of course once the attack is completed the users energy shell fades away, meaning if they wish to move silently and at a higher speed the user can only do so until the first attack is completed.
Note: B rank may be used 4x per battle and A rank 3x
Note: A rank variant may only be used in transformed state
Note: Movement from short to mid range may only be achieved in transformed state
Declined: Focusing energy around your body isn't enough to warrant a speed boost of this caliber or nature. Come up with a better reason as to why the speed boost is warranted and if you want x3 speed you are going to add more restrictions. - Daemon
( Gereru: Ryakudatsu ito ) - Gelel: Predatory Intent
Type: Supplementary
Rank: B-A
Range: Short - Mid
Chakra: 20-30
Damage: N/A
Description: Focusing their Gelel energy around their throat the user howls in a fashion similar to hindering sound, When this strikes the enemy they're afflicted with a powerful killing intent variant only usable by those with Gelel energy. This version of killing intent can be used in the transformed state only. when used it follows the same restrictions as the normal killing intent but the rank varies depending either on the rank of the user but will be increased in affect by one rank for the user versus the normal killing intent. This is based mostly on the idea that predatory animals strike a natural fear in to the hearts of others on an instinctual level, something that's very hard to avoid. When this is used against an enemy they may freeze up, being paralysed for a move slot if there is a single rank difference, or a full turn if they're of a lower rank than that, the paralysis caused by this much like killing intent prevents someone from even thinking straight, let alone moving. However the B rank variant, used in their normal human form can only ever make someone freeze for a single timeframe slot, which can be useful in interrupting certain moves but little else.
Note: B rank may be used 4x per battle and A rank 3x
Note: A rank variant may only be used in transformed state
Declined: Custom Killing Intents are gonna be a hard no from me. - Daemon
( Gereru: Chitansukin ) - Gelel: Titanium Skin
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: Focusing their Gelel energy throughout the whole body, the user causes their skin to be imbued with the power of Gelel energy, taking on a glowing visual effect, though more than a simple glow this heavy focus of energy is essentially a defensive enhancement that remains active sustaining itself with no further energy required, unless it's broken of course. This energy is capable of blocking damage on a damage basis, with the base damage it can block being 60, however boosts that would normally increase the damage of a jutsu will boost the defensive power of this move, for example a +20 boost would make this capable of blocking 80 damage. Thanks to it behaving on a damage vs damage rubric, the technique is capable of reducing incoming damage based on this, so if an 80 damage attack strikes the base shield the user would only take the remaining 20 damage left after the shield reduces 60.
Note: Usable 3x per battle.
Note: When used in transformed state, this ability gains a +20 boost
Declined: This technique essentially allows you to shave off 60 damage off on incoming techniques for free. It needs more restriction. In the transformed state, you'd basically be tanking 80 damage. Which is insane. If you want this defensive ability fine but I won't allow it to shave off damage from incoming techniques. If you want to defend against A ranks you will get A rank only. If you get hit with an S rank, you take S rank damage, so on and so forth. - Daemon
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