Akujiki | Evil Eater
Rank: S
Type: Weapon
Range: Short
Chakra: -20 chakra per turn unsealed; -10 chakra sealed.
Damage: -5 to user per turn, +20 to kenjutsu unsealed; +10 to kenjutsu sealed.
Description: Akujiki, is an ancient and cursed blade, said to have consumed the souls of men for centuries. It is said, "He who wields Akujiki, wields absolute power." Many wars were fought to control that power and many lives were lost, until a lone shinobi took it upon himself to end Akujiki's legacy of blood. However, his struggles proved to be only the beginning of yet a new battle. The personal katana of Hotsuma Hayabusa, the Akujiki houses what other's have come to call a demonic parasite, constantly sapping the the user's chakra until they eventually die. The blade was passed down to Hotsuma by his grandfather, and it has been said it's what attributed to both of their defection from the Hayabusa clan. The incredibly dangerous Akujiki possesses the terrifying ability to indefinitely enhance its destructive power by consuming chakra. If the blade's hunger is left unsatisfied, it will slowly devour its owner's life force. Thus, whosoever uses Akujiki shall forever be cursed with an unfortunate fate; in order to sustain the blade's hunger, those who wield Akujiki must dedicate their entire lives to the slaughter of any and all beings that possess chakra, and then they must be devoured in their last moments. Despite Akujiki's incredible power, it is possible to seal the demon blade with Fuinjutsu. However, because seals of this nature are not indestructible, they must be vigilantly guarded, lest the seal become undone and allow Akujiki to run rampant.To contain it bloodlust, the Akujiki is normally in a sealed state much like Samehada has bandages that limits its growth and chakra drain. However in the Akujiki's case, is blade has been sealed with a sealing technique known as the Ariake Seal. The seal's kanji formula runs along the length of the sword and forms a thin barrier along the blade equal to A-rank.The chakra emitted from the barrier is made to not only contain the blade's power but also serves as a counter to sealing techniques of equal rank and below. This was originally a counter measure put in place to prevent the seal from being undone by those who's only wish was to gain power. When the Ariake Seal comes into contact with a fuinjutsu technique, the chakra from the blade forcibly enters the seal, counteracting the chakra within and thus preventing the seal from activating. To sustain this seal requires no concentration on the user's part, but it does drain a portion of the user's chakra to sustain itself. The Ariake Seal also prevents the sword from draining the user's lifeforce, and prevents the demonic parasite said to reside in the sword from invading the user's mind. But by sacrificing a move, the user can choose to undo the seal, and allow the true nature of the Akujiki to come forth. Once unsealed, the blade begins to draw on the user's life force actually causing the user to bleed in the hand that they hold the sword with. As the blood seeps into the handle it is absorbed by the weapon awakening it. This is a blood sacrifice the user must pay in order to temporarily sate the blade's hunger and prevent it from fully consuming him while it fuels itself upon the user's chakra. This unique mix causes the blade to become coated with a blood red hue of chakra that can cause severe burns on contact similar to that of a Tailed Beast in Version 2. This chakra is very dense, and equivalent to an S-rank technique. The chakra is a manifestation of the blade's hunger and can absorb one S-rank technique within short-range every two turns while also granting the user's kenjutsu an increase to an additional +20 damage when used.Being a cursed blade however, as this dense and evil chakra seeps from Akujiki, it begins to invade the user's mind sapping at their consciousness and will not only make the user unable to preform genjutsu/mental attacks, but also provide temporary immunity to mental attacks aside from those of a stronger nature such as MS Genjutsu and Yin release. If the user should die while in possession of Akujiki, the sword will then forcibly consume and seal the user's chakra within it, leaving only the husk of their body which is rendered to dust.
Note:
- Requires Fuinjutsu to use.
- Akujiki is indestructible, but cannot be used to defend against jutsu on its own.
- Once the Ariake Seal becomes undone, the user may redo the seal at the cost of a move. However, they are restricted to non-elemental techniques during the duration the seal is undone.
Resubmission:
https://animebase.me/threads/custom-jutsu-submission-iii.711213/post-21836115
Removed mist ability and reduced word count.
Kuchiyose no Jutsu: Arakune Gōgon | Summoning Technique - Arachne Gorgon
Rank: S
Type: Summon
Range: Short-Long
Chakra: 40
Damage: N/A
Description: Arachne Gorgon is the personal spider summon that Hotsuma Hayabusa unfortunately came to possess during his travels in the ninja world. To summon Arachne, the user will withdraw a scroll that contains the Kanji for spider. Unlike normal summonings, that require a minor amount of blood to summon the user must imprint a full palm print upon the seal with their blood inflicting damage to them in the process. Arachne was once a beautiful woman who was apart of a clan known as the Black Spider. This clan was known for seeking retribution against the Hayabusa wishing to steal the power of the Three Great Dragons that bestowed the Hayabusa Clan with their abilities. Arachne as a young woman was a very powerful Black Spider kunoichi who attempted to master the Spider Sage Mode. Unfortunately she was unable to achieve this goal. In the process, her form became that of a giant Black Widow spider, similar in size to the Kyodaigumo, save for her head and shoulders. After this ordeal, she became a self proclaimed Queen over the spiders who began to respond to the powerful chakra she now held. Arachne is able to passively spin a high tensile spider silk at will that could even halt the movement of a complete Susanoo (A-rank). She is also able to use all Spider Summon related techniques. However Arachne's true ability is what gradually drove Hotsuma to once seeking revenge against the clan's leader Reborn. Arachne physical form is susceptible to physical damage due to the unstable form she gained after failing to perfect Sage Mode. Thanks to this make up, she has lost all physical combat ability only capable of inflicting C-rank damage physically and can be dispersed after a single direct A-rank attack. She makes up for this lack of physical ability by becoming a powerful genjutsu user. At the cost of a move, Arachne's powerful chakra radiates out towards a target in the form of a spider silk threads, invisible to the naked eye without some type of sensory ability. This web of chakra spreads out from her main body up to mid-range filling the area with these threads. For those who encounter this web the closer they are to Arachne, the stronger the binding capable of fully paralyzing targets within short-range as the threads wrap around them like a coccoon. Those in mid-range would be reduced to half their base speed as they are entangled by the threads
.Targets that are caught in the webbing then come into direct contact with Arachne's chakra and will be subjected to her personal genjutsu known as Arachne's Madness. For those affected, the target will begin to feel a painful sensation in their heads as it begins to feel like tiny spiders are crawling inside their head attempting to rip their mind apart. The first turn begins with the target becoming unable to concentrate chakra to the point they are unable to preform
S-rank and above techniques. By the second turn, the feeling begins to worsen as the target's mind begins to hallucinate images of them being formed into a marionette being controlled by Arachne, paralyzing them in place
due to the mental strain, while preventing A-rank jutsu and above. It should be noted, that the hallucinations aren't necessarily caused by the genjutsu itself but does begin forcing the targets's mind into a hallucinatory state making it harder to determine what is actually illusion and reality. During this time, the opponents senses are dulled much like the effect of the
5 Senses Confusion Disorder. If left unchecked, after three turns, the target will experience a powerful nauseating sensation
before they are rendered unconscious.
Note:
- Usable once per battle.
- Arachne's Madness is equal to S-rank and can affect multiple targets at once, however the paralysis effects are diminished based on the number of targets. For example, if there are two targets, both target's speed would only be halved. This can even affect the user subjecting them to the effects of the genjutsu also if they are caught in range of the chakra webs. Usable once.
Kuchiyose no Jutsu: Kyōsei-tai Dokueki | Summoning Technique: Venom Symbiote
Rank: S
Type: Summon
Range: Short-Long
Chakra: 40 to summon; 20 per turn to maintain
Damage: N/A
Description: Venom Symbiote or Venom for short is a unique species of spider, accessible to those of the Spider Contract. The Symbiote family, is a class of spider found that requires a host to bring forth its abilities. So much like how Ma and Pa toad would physically bond with Jiraiya to aid him in combat, Venom functions in a very similar fashion. After the user performs the summoning technique, a black spider with white marking is summoned in the user's hand.
The spider bites the user's hand, injecting its chakra into them and completing the contract. The spider then explodes while transforming its biomass, similar to the Kyodiagumo's ability, into countless black spider-silk threads weaving, stretching, and completely covering the user's body. As the webbing stretches, it is tightly woven around the user's body and assumes the form of a tight-fitting black body suit with a white spider marking in the middle of the chest and back. The webbing functions as a armor and is resilient enough to withstand up to
80 damage (one S-rank) before being unable to continue the battle. When bonded Venom grants its wearer its abilities for as long as they have chakra to maintain him. Venom's bond first creates a telepathic connection
with the summoner through its injection of chakra, allowing the two constant communication
and making it harder for them to be target of low-rank genjutsu (B-rank) due to Venom and its host being two minds in one. Should the user have sustained broken limbs, Venom is capable of sustaining the user through them while not actually healing the damage. Venom's senses will run across the length of this form so it can grant its summoner an awareness of what's behind it or otherwise not in their line of sight.
While bonded, Venom and the user have the ability to manipulate the black webbing, such as creating tendrils or objects of various length from the user's body (A-rank) at the cost of a move, but can be done within the same time frame of another technique due to Venom having control over his own form.
This webbing is much stronger and thicker than natural silk threads, functioning more like a black goo and grants the user's Spider Silk techniques an increase in rank and neutrality to basic elements excluding fire release and sound techniques. The webbing can stretch and deform at will as long as it has a host or object to grow upon. However, when the webbing has been disconnected from the main body it will dissolve after two turns if there's no chakra to nourish them. In line with his name, Venom grants the user access to its unique spider venom. Venom or the user is capable of releasing spider venom that is capable of halting the chakra flow in a target for a single turn meant to enable Venom to easily bond with an unwilling host. The user can employ this venom by forming fangs or simple bladed objects out of the web matter. Lastly, at the cost of a move, Venom can enable its user to blend in with the environment similar to the Hiding in Camouflage technique for a single turn. Venom, however, is susceptible to fire and sound-based attacks, as direct B-rank techniques from either will cause him to disperse regardless of how much damage he can currently sustain.
Note:
- Must be a signer of the Spider Contract.
- The user may not perform fire or sound release techniques above B-rank while Venom is bonded.
- Camouflage ability may only be used twice per battle.
- Usable once per battle and cannot be summoned if other "Symbiotes" are on the field.
Declined: not sure why this was resubmitted when the edits do not address the prior check. It's way too stacked in terms of abilities.
New Submission:
Kuchiyose no Jutsu - Kyōsei-tai Gyakusatsu | Summoning Technique - Carnage Symbiote
Rank: S
Type: Summon
Range: Short-Long
Chakra: 40 to summon; 20 per turn to maintain
Damage: N/A
Description: Carnage Symbiote, or Carnage for short, is a unique species of spider, and the offspring of Venom. Accessible to those of the Spider Contract, Carnage is like its parent in the regards that it needs a host to survive on the battlefield. Much like how Ma and Pa toad would physically bond with Jiraiya to aid him in combat, Carnage functions in a similar fashion. The user begins by performing the summoning technique, which summons a red and black spider in the user's hand. The spider will proceed to bite the summoner, injecting its chakra into them and completing the contract. Then the spider explodes transforming its biomass, much like the Kyodaigumo, into red webbing which weaves, stretches, and covers the user's body completely. The webbing will tightly coil and form around the user's body covering them in a red and black tight-fitting body suit. When bonded, Carnage grants its wearer its abilities for as long as they have chakra to maintain him. Carnage is resilient enough to withstand up to 60 damage (one A-rank) functioning like a armor when bonded. Carnage's bond first creates a telepathic connection with the summoner through its injection of chakra, allowing the two constant communication and making it harder for them to be a target of low-rank genjutsu (B-rank) due to Carnage and its host being two minds in one. Should the user have sustained broken limbs, Carnage is capable of sustaining the user through them while not actually healing the damage. Carnage's senses will run across the length of this form so it can grant its summoner an awareness of what's behind it or otherwise not in their line of sight. Carnage is capable of freely forming tendrils and tentacles out of its webbing, to restrict or harm opponents (B-rank). However, Carnage, unlike its parent Venom, has a much stronger ability to manipulate its webbing into various shapes and forms. This ability is most commonly used to create bladed and blunt objects such as swords, spikes, claws, etc. These weapons when making contact with a object have a caustic touch, which will burn and melt through objects due to Carnage's spider venom coursing through them. For taijutsu, weapons, or Spider Silk techniques that work in tandem with Carnage's ability, will be increased by +10 damage and have a neutrality to basic elements, excluding fire and sound techniques (A-rank). Carnage is even capable of discharging the webbing as projectiles, however, when disconnected from the main body, the projectiles will dissolve within a single turn. To expand upon its ability to manipulate its form, Carnage can also create copies of itself known as Spiderlings, which have a limited life force due to being disconnected from the host. These copies are equal to A-rank, and function is to take control of others by forcibly bonding with a host and restricting their movement by exploding into webbing when they are within short-range, even capable of using various Spider Silk techniques up to B-rank. The copies move extremely fast, able to rival a jonin's base speed due to their small size. However, Carnage is only able to create up to 3 of these copies per battle and they only last two turns at a time. Carnage like its parent is susceptible to fire and sound-based techniques, a direct B-rank attack from either would render him unable to continue the battle.
Note:
- Usable once.
- Must be a signer of the Spider Contract.
- User may not use fire and sound release techniques over B-rank while bonded with Carnage.
- No clones of any kind are usable while Spiderlings exist on the field.
- Cannot be summoned while another "Symbiote" is on the field.
Declined: for more or less the same reasons as stated above. And both would require turn limits.