CSotRP [Discussion and Implementation]

Adachi

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I want to make one thing very, very clear before we move on. Please read this before posting.

This is the issue of power, which I'm sure many of you know of. Allow me to present an analogy. I play a lot of a games - everything from the PSP, the DS, PCs, whatever I could afford or download off online, my favorite genre being the RPG/MMO. Games are fun, however, there is one mechanic that you eventually realize. You play games to advance, to acquire new abilities, make more money, get better weapons, all in order to defeat "monsters" better. Eventually, at the end, you become so strong that everything dies in one hit, and then you realize...the journey is over. It was fun when you tried, when you had something to go through, but in the end, it means nothing. And that, I believe, is the central issue in many of the games in this genre, and that games like this most consistently update and grow in order to be successful and keep the players' interest.

So, that is precisely what it is in RP. I've been a member for on-going nearly four years. I was here when "OP stuff" were submitted, and I must admit, I was caught up in the rush before, but it quickly became mundane. So what exactly is the point if everyone can OHKO everyone? What if someone can cause a whole village to explode in one hit? Where, I ask of you, is the fun in that?

I can not change you nor your mindset. Only you can change you. If you keep seeing nothing but problems about the RP, or that someone is stronger than you, or that we mods are always trying to prevent you to get the power that you've always wanted, then I can't do anything about it. No one can do anything about it.
Now, with that placed aside, allow me to attack the central issues, one at a time. One at a time. We can't do everything at once, so we, as the community of the NB RP, need to discuss this over and come to a consensus. I will bring up some issues one by one from the previous thread, and please respond accordingly and in an organized manner on what we all should do.

I'll be honest, I missed the days where everyone knew each other and everyone could trust each other. I don't like the idea of mods or senseis always being so quiet about things, and you don't like it either. But that is what it is now, and the trust will take very long to build itself up again. Much of the staff have lost faith and to be honest, it's frustrating for me as well. I'll be frank. No one on the staff believes in this thread or that it will bring any changes. Only you can change their thinking.

Cast aside all biasness for now. All hate. All grudges. And then let us talk. Also, please suggest changes that are possible and reasonable. Not everyone will ever fully agree, much like politics, but we will have to do our best to please the majority.
♠ Custom Stuff ♠

I'm sorry to say, erasing custom stuff is simply not going to happen. Yes, this is coming from someone that owns no Custom Elements, and barely has any Custom Jutsus. It's not like I'm not up for the idea, and even if it happens, I highly doubt I'd submit any Customs, however, as Zero Kelvin said in one post, it'll simply push back the problem and not solve it. Also, having everyone flock to submit stuff and ideas that have already been submitted in the past isn't simply going to go well. There will be much arguing and rage over such a thing, so, let us stop talking about customs and forget about them for now. Remember, things are only important if you make them important.

I'm also not going to talk about CEs, or CWs, or anything. You can rage or be angry about the rules or such, but it won't change anything at all. I'm sorry. It's not like I'm turning a blind eye to you, but there is simply no way to satisfy everyone with such things. You must learn to let go yourself.
♠ Ninja World ♠

Ninja world is a big issue. Let us not speak of that right now. There were some great things proposed in the other thread, but the less we tackle now, the better.
1. Training System

This needs a serious revamp. As Typhon and some other senseis said, it's a rigorous progress, and hardly anything comes out of it. Many people actually end up leaving the RP because of this very reason. I can barely keep up with my training threads, as much time as I've already devoted to them and to be honest, simply asking people to do X jutsu and then Y reply really isn't beneficial for anyone. In the end, all they earn is the right to use jutsus that they probably don't even appreciate or fully understand.

Do any of you have proposals as to have new RPers "master" jutsus in such a way so that it is appealing, yet not so rigorous for the senseis and the students as well?

Inch's idea:

1. For new members, this is the elephant in the room. Training is a long process, and it gets longer with each jutsu added. If new members of the RP are to stay interested while trying to find someone to teach them the jutsu, something has to be done about this. I do not believe that the current teaching system is effective, and I suggest that the entire process is revamped.

What I have in mind for the new process is this: Rather than the one on one style of training that sensei and sempai do, make training threads more similar to a classroom or a lecture hall. The sensei would have quite a few students participating in the thread, rather than just one or maybe two. The sensei would make posts explaining and giving details on each technique, and would then ask the students several questions, which would ultimately be up to them. These could include how to counter, description of how you'd perform it, combos you could use it in, etc. Now this is where sempai would come into play. The sensei's sempai would then come into the thread and evaluate the student's responses, telling them if they made mistakes in their descriptions, and making additional comments at their own discression. I would actually suggest allowing a sensei to take on more than one sempai for this system, though I understand if that's not possible. This is somewhat similar to how a lot of professors teach at university, and I think that it could work marvelously here as well.

2. Bio Ownage

Another issue brought up. What I propose is that a thread is created and consistently monitored every few months or so of active RPers and owned bios. I will create a thread, and all the active RPers that own personal bios and do not wish for others to create the same thing can post there, and I will compile a list of every character that someone already has a "right" to. However, this thread will be refreshed, say, every three months, and if the person that owns that character is not active in the RP anymore, and does not post back on that thread stating their ownership, then someone else may take it.

Any takes?
3. Donating a CJ Tournament

I posted that thread last night around midnight and went to sleep. I couldn't sleep. In fact, I was tossing and turning and then eventually picked up my PS Vita to play some games...
Okay, that placed aside, I was thinking much about this thread and then this idea came to me. Donating a CJ tournament.
How about a tournament is held every month, where participants that enter must select one of their CJs as a "prize". For example, I sign up and state that I'm willing to teach someone my custom jutsu of Facepalm. Excellent.

I'll give every person that signs up a number, put it into a shuffler, and then pair up random numbers against one another for a fun fight. It can be any type of fight, even 2v2, RP only, canon only, I'll let you guys decide on that, but in the end, the person who loses has to teach the CJ they entered to the other person. Or something like that. I'm trying to keep it entertaining for everyone, but you guys get my gist, yes? That way, everyone has a chance to trade around CJs and have fun.

Any takes?
Label your post.
1.
2.
3.
And your response. I'd like this thread as neat as possible because I want to present these ideas and possibly implement them. Feel free to discuss if necessary, but keep it respectful.
 
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Ciberr

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1) No idea. I try to make sure my students understand the justu in which I'm teaching them, but they choose not to ask questions. Which isn't a good sign. Those are the same people who'll be using a justu wrong. When in fact it isn't the teachers fault. Sometimes its the students. They just want to be able to use the justu, and know nothing about it(I can't blame them though). Like you said in the original post. So to clear it up I have no idea how this could be solved. I suggested elemental shishou's just to help teach newer people. But that idea was shot down. I thought somebody who's qualified could apply to teach 1 element(Which would be their favorite), which could provide more training opportunity's for newer RP'ers. But nope. So overall I got nothing.

2) Sounds good. And needed. I'd be willing to help.

3)Again, sounds good. Couldn't hurt to bring a little competition to the exchange of CJ's.
 
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Inch

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Damn, just after I finished typing a massive wallie for the other thread, you lock it and make this. <.<

1. For new members, this is the elephant in the room. Training is a long process, and it gets longer with each jutsu added. If new members of the RP are to stay interested while trying to find someone to teach them the jutsu, something has to be done about this. I do not believe that the current teaching system is effective, and I suggest that the entire process is revamped.

What I have in mind for the new process is this: Rather than the one on one style of training that sensei and sempai do, make training threads more similar to a classroom or a lecture hall. The sensei would have quite a few students participating in the thread, rather than just one or maybe two. The sensei would make posts explaining and giving details on each technique, and would then ask the students several questions, which would ultimately be up to them. These could include how to counter, description of how you'd perform it, combos you could use it in, etc. Now this is where sempai would come into play. The sensei's sempai would then come into the thread and evaluate the student's responses, telling them if they made mistakes in their descriptions, and making additional comments at their own discression. I would actually suggest allowing a sensei to take on more than one sempai for this system, though I understand if that's not possible. This is somewhat similar to how a lot of professors teach at university, and I think that it could work marvelously here as well.

2. I agree that this needs to be regulated a bit, and suppose that's a good a way as any to do it, though there will likely be issues on the initial implementation of people who already have the same bios.

3. It's an interesting idea, though I'm not sure what to think about it. If this is implemented, I highly, HIGHLY suggest matching people based on the strength and quality of the custom they are offering up, otherwise most of the greedy members will just put up their lesser 'throwaway' customs, rather than actually putting up something interesting up for grabs.

*Files the rest of my wallie away for later usage.*
 

Venom

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1) I don't really have any good idea that i think might work, but a small suggestion maybe? How about, in the training for whatever they are doing, let them ask about any jutsu that is confusing to them, and then you explain that jutsu to the fullest of you extent, showing pictures, counters, proper usage, limits, and other basics. Like the shadow clone jutsu, all you need to say is that you perform a hand seal, and a clone appears somewhere short range of you. the clone can use any of your jutsus, almost any. Unlike you (the real one) they can't take much damage.

2) Nice idea, i think this is something implemented on some other site i was on, not sure but i think its OPB? I also see problems with this though, unless it can be update every month, not 3 months.


3)Well now, this is the best one that i like xd will you make it something that goes on. Also, what you can do is remove the limit for the 6 persons thingy, so it doesn't count to who the person teach, and in their CJ thread, it will say something like "*7th person learn this under CJ tournament rules" get it? cool, also what if the person doesn't want that CJ that they win? like maybe a genjutsu cj, and they don't have any genjutsu training? see the problem there, so i think if the winner don't want it, or can't receive it, the owner should leave it there for grabs. Another idea that could work, is have like a set of 10 CJs for a tourney, created by a mod maybe, just some simple techs. So we could participate in the tourney, and pick them, just like the regular tourneies
 

Typhon

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1. This is my personal experience as a Sensei, and I know not all of us have had the same or feel the same way. Just a little disclaimer. :p

When I first became a Sensei I was excited about training. I thought it would be fun and rewarding, but things didn't turn out quite like I thought it would. I took on too many students and became swamped with training which made participating in other RP sections very difficult. It actually led to me decreasing my time on the site and my activity declined. So recently I put my training on hiatus to get back in the swing of things, and today I decided to downsize my student pool drastically. I already feel better about it and think it will make things much, much better. But while that's helped me get a better hold of training while leaving time for the rest of the RP, it leaves tons of students teacher-less and stuck in the abyss of looking for a Sensei.

My suggestion is going to seem a little radical, but, I think it may help streamline things. Make learning the basics (Fire/Earth/Wind/Water/Lightning/Nin/Tai/Gen) accomplished by post count. I think the main issue people have with that idea is that people don't know how to properly use techniques. My question to that is......so what? What's really so bad about someone misusing a technique in a battle and losing because of it? If someone misuses a technique its up to their opponent to call them out on it. When someone is called out on it, they'll learn how to properly use the technique and also learn not to use techniques without first understanding them. This is where a Sensei will come in. If someone is having an issue with a set of techniques, or an element, or just want some help in general they can come to a Sensei and ask for help. Whether this be training in an element, or just general battle training, it would make it so both the student and teach actually want to be teaching, and don't just see it as an obligation.


2. That seems like it'll work just fine. It kind of just seems logical to have a thread like that. xd


3. Personally I'm not a fan of that, though I suppose I could just not join the tournament. Really don't see anything systemically wrong with the idea though so if enough people like it I say go for it.
 
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The_Empire

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1. Missions that uses each jutsu in a different way and on this mission they find scrolls and people that teaches them more on the section of jutsus. Yea disregard this idea it sounds like a video game type of thing to do.

2. This would be a great idea and this just gave me an idea I suppose to have been making. Newer rpers are wondering how to make a bio and instead of going to multiple threads why not go to that includes everything that is need to know.

3. The only thing I see wrong with that is, what if a member doesn't jutsus that anyone can use. What if a member has nothing but Sound, certain clan, summon, Rain, or even custom element but still wants to be in the tournament? I still like the idea but I think this is the only small problem no major problem.
 

Houdinii

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1.For the training system I personally have tried to take my time in my training, trying to enjoy it and not rush it to get a better understanding. Ive been training in the basic 5 for almost exactly one year now, I personally don't have a problem with it but I know many others will think this is much, much too long. There are two main problems presented in the training system. The understanding and the time. You usually have a short training with low understanding or a long training with a good understanding. The best way to fix this Ive seen I think is Lili's training system, grouping similar jutsu's of the same element together and explaining the overall concept of it. I think the best way would be to have another look at this system and try to better it. Perhaps the Sensei could get the student to perform a few battle moves after each separate concept is explained to see if they understood it correctly and to correct any mistakes. This is just a suggestion though.

2.I wholly support this idea although I think that the person who originally owned the bio, say they come back, receives the rights back for the bio. This doesn't mean that the new person has to drop their bio only that the rights revert back to the previous owner. It just wouldn't be right if Mugi or Cali didn't own their bios anymore, I couldn't imagine it O.O

3.Sounds like a good and fair idea to me. I would be glad to participate.
 

Adachi

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Damn, just after I finished typing a massive wallie for the other thread, you lock it and make this. <.<

1. For new members, this is the elephant in the room. Training is a long process, and it gets longer with each jutsu added. If new members of the RP are to stay interested while trying to find someone to teach them the jutsu, something has to be done about this. I do not believe that the current teaching system is effective, and I suggest that the entire process is revamped.

What I have in mind for the new process is this: Rather than the one on one style of training that sensei and sempai do, make training threads more similar to a classroom or a lecture hall. The sensei would have quite a few students participating in the thread, rather than just one or maybe two. The sensei would make posts explaining and giving details on each technique, and would then ask the students several questions, which would ultimately be up to them. These could include how to counter, description of how you'd perform it, combos you could use it in, etc. Now this is where sempai would come into play. The sensei's sempai would then come into the thread and evaluate the student's responses, telling them if they made mistakes in their descriptions, and making additional comments at their own discression. I would actually suggest allowing a sensei to take on more than one sempai for this system, though I understand if that's not possible. This is somewhat similar to how a lot of professors teach at university, and I think that it could work marvelously here as well.

2. I agree that this needs to be regulated a bit, and suppose that's a good a way as any to do it, though there will likely be issues on the initial implementation of people who already have the same bios.

3. It's an interesting idea, though I'm not sure what to think about it. If this is implemented, I highly, HIGHLY suggest matching people based on the strength and quality of the custom they are offering up, otherwise most of the greedy members will just put up their lesser 'throwaway' customs, rather than actually putting up something interesting up for grabs.

*Files the rest of my wallie away for later usage.*
I opened the other thread just for you. >_>

Nonetheless, I actually really do like your idea! Something like "online classes", much like how I signed up to learn to program for the Unity Engine.

How about creating a section just for such a thing? A sensei can open a thread regarding one element, for example, he chooses to take five students for teaching Water, and then they all move over to a thread where he teaches them basics of the water, and then have them "graduate" through a battle, in which they can then claim mastery over water? It'll be much like the final exam for any class.

The only issues I have with this are timing, organization, and implementation. If a student goes inactive or takes too long to post, then such a problem needs to be addressed somehow. We have a decent start here, but let's all talk and take it further. I'll quote you in the first post.
 

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I opened the other thread just for you. >_>

Nonetheless, I actually really do like your idea! Something like "online classes", much like how I signed up to learn to program for the Unity Engine.

How about creating a section just for such a thing? A sensei can open a thread regarding one element, for example, he chooses to take five students for teaching Water, and then they all move over to a thread where he teaches them basics of the water, and then have them "graduate" through a battle, in which they can then claim mastery over water? It'll be much like the final exam for any class.

The only issues I have with this are timing, organization, and implementation. If a student goes inactive or takes too long to post, then such a problem needs to be addressed somehow. We have a decent start here, but let's all talk and take it further. I'll quote you in the first post.
I didn't even see his post but I like it. If you and the other mods and admin like why not try it out on some people that have already learned the element or subject you are training in to just see how it goes. I also think that is how the Shisou should do also, give them someone who already learned whatever they are wanting to teach as their test.
 

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I want to make one thing very, very clear before we move on. Please read this before posting.

This is the issue of power, which I'm sure many of you know of. Allow me to present an analogy. I play a lot of a games - everything from the PSP, the DS, PCs, whatever I could afford or download off online, my favorite genre being the RPG/MMO. Games are fun, however, there is one mechanic that you eventually realize. You play games to advance, to acquire new abilities, make more money, get better weapons, all in order to defeat "monsters" better. Eventually, at the end, you become so strong that everything dies in one hit, and then you realize...the journey is over. It was fun when you tried, when you had something to go through, but in the end, it means nothing. And that, I believe, is the central issue in many of the games in this genre, and that games like this most consistently update and grow in order to be successful and keep the players' interest.

So, that is precisely what it is in RP. I've been a member for on-going nearly four years. I was here when "OP stuff" were submitted, and I must admit, I was caught up in the rush before, but it quickly became mundane. So what exactly is the point if everyone can OHKO everyone? What if someone can cause a whole village to explode in one hit? Where, I ask of you, is the fun in that?

I can not change you nor your mindset. Only you can change you. If you keep seeing nothing but problems about the RP, or that someone is stronger than you, or that we mods are always trying to prevent you to get the power that you've always wanted, then I can't do anything about it. No one can do anything about it.
Now, with that placed aside, allow me to attack the central issues, one at a time. One at a time. We can't do everything at once, so we, as the community of the NB RP, need to discuss this over and come to a consensus. I will bring up some issues one by one from the previous thread, and please respond accordingly and in an organized manner on what we all should do.

I'll be honest, I missed the days where everyone knew each other and everyone could trust each other. I don't like the idea of mods or senseis always being so quiet about things, and you don't like it either. But that is what it is now, and the trust will take very long to build itself up again. Much of the staff have lost faith and to be honest, it's frustrating for me as well. I'll be frank. No one on the staff believes in this thread or that it will bring any changes. Only you can change their thinking.

Cast aside all biasness for now. All hate. All grudges. And then let us talk. Also, please suggest changes that are possible and reasonable. Not everyone will ever fully agree, much like politics, but we will have to do our best to please the majority.
♠ Custom Stuff ♠

I'm sorry to say, erasing custom stuff is simply not going to happen. Yes, this is coming from someone that owns no Custom Elements, and barely has any Custom Jutsus. It's not like I'm not up for the idea, and even if it happens, I highly doubt I'd submit any Customs, however, as Zero Kelvin said in one post, it'll simply push back the problem and not solve it. Also, having everyone flock to submit stuff and ideas that have already been submitted in the past isn't simply going to go well. There will be much arguing and rage over such a thing, so, let us stop talking about customs and forget about them for now. Remember, things are only important if you make them important.

I'm also not going to talk about CEs, or CWs, or anything. You can rage or be angry about the rules or such, but it won't change anything at all. I'm sorry. It's not like I'm turning a blind eye to you, but there is simply no way to satisfy everyone with such things. You must learn to let go yourself.
♠ Ninja World ♠

Ninja world is a big issue. Let us not speak of that right now. There were some great things proposed in the other thread, but the less we tackle now, the better.
1. Training System

This needs a serious revamp. As Typhon and some other senseis said, it's a rigorous progress, and hardly anything comes out of it. Many people actually end up leaving the RP because of this very reason. I can barely keep up with my training threads, as much time as I've already devoted to them and to be honest, simply asking people to do X jutsu and then Y reply really isn't beneficial for anyone. In the end, all they earn is the right to use jutsus that they probably don't even appreciate or fully understand.

Do any of you have proposals as to have new RPers "master" jutsus in such a way so that it is appealing, yet not so rigorous for the senseis and the students as well?

Inch's idea:


2. Bio Ownage

Another issue brought up. What I propose is that a thread is created and consistently monitored every few months or so of active RPers and owned bios. I will create a thread, and all the active RPers that own personal bios and do not wish for others to create the same thing can post there, and I will compile a list of every character that someone already has a "right" to. However, this thread will be refreshed, say, every three months, and if the person that owns that character is not active in the RP anymore, and does not post back on that thread stating their ownership, then someone else may take it.

Any takes?
3. Donating a CJ Tournament

I posted that thread last night around midnight and went to sleep. I couldn't sleep. In fact, I was tossing and turning and then eventually picked up my PS Vita to play some games...
Okay, that placed aside, I was thinking much about this thread and then this idea came to me. Donating a CJ tournament.
How about a tournament is held every month, where participants that enter must select one of their CJs as a "prize". For example, I sign up and state that I'm willing to teach someone my custom jutsu of Facepalm. Excellent.

I'll give every person that signs up a number, put it into a shuffler, and then pair up random numbers against one another for a fun fight. It can be any type of fight, even 2v2, RP only, canon only, I'll let you guys decide on that, but in the end, the person who loses has to teach the CJ they entered to the other person. Or something like that. I'm trying to keep it entertaining for everyone, but you guys get my gist, yes? That way, everyone has a chance to trade around CJs and have fun.

Any takes?
Label your post.
1.
2.
3.
And your response. I'd like this thread as neat as possible because I want to present these ideas and possibly implement them. Feel free to discuss if necessary, but keep it respectful.


1. I am behind this for as far as I can see as 100% :) , this could very well work. And bring back the nostalgia of Naruto when they had classes xD

2. I am also for this idea. As many people have coveted bios forever. But become inactive while a new and aspiring RP'er, wants a character that they call perfect. This will lead to the easier flow of people coming into the RP, and less getting discouraged.

3. As with this idea, there is just one little problem that I think has been addressed above. Is the small issue if one does not have customs or has a custom that others can't learn etc. Other than that, the whole idea is a go.
 

Sterling Malory Archer

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1) I think Inch's idea can be merged with my idea.

Why not a sub-section to apply for training? All senseis create a unique thread for them and their sempai(s). This will be easy to monitor sensei activeness and who's open.

This would also clean Sensei's VM's up.

Example:

Thread Title: Zero Kelvin's Dojo!

OP: ZK will state what he teaches and how to apply

Thread Title: Lord of Kaos' Hell House

OP: LoK will state what he teaches and how to apply

---

Here as someone who like taijutsu, I can decide who I'd prefer to teach me, or maybe if ZK is full, I could go to LoK.

---

Basically like an academy to apply to learn a specific field. Instead of barging on a sensei's wall.

---
Basically the sub-section is subjects which members can choose from. I basically enroll in a field of study there.

---

I think my idea can roll with Inch's.



---

About inactive students: I say each sensei can have their own "Classroom Rules." Maybe I want slow responses, maybe I want fast responses. Again I say, a Skeleton can be put in place here...

Maybe also have a Quota for senseis. Every sensei must train at least x amount of students a month. This way senseis don't keep their orange name by exploiting loopholes and taking the easy way out.
 
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ZK

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2) In regards to the 'issue' of bio ownage, I once again urge the NB Community and Staff to make skins available for Canon biographies. I can't stress how much it'd widen an RP-enthusiast's possibilities in regards to character creation.
I have Danzo's abilities in high regard, but I don't want to be an old Root Commander. I have much respect for post-Shukaku Gaara, but I'd much rather make my own character, with a personality and appearance of my choice.
I support your suggestion, but I ask that members be able to fill out an edited version of the bio template and patent whichever character they use as their 'skin'.
I, for example, would like to have a 'Laura-skin' for my Danzo bio. Laura is the daughter of Hawke, my other character.
The 'skin' would have no abilities that the canon bio itself can't have. My 'Laura-skin', for example, can't have the Snake and Toad Contract because Danzo can't. She can't have Sound, either. She has the exact same abilities as Danzo; she's simply her own person.

To avoid this putting stress on the already taxed bio-section, you simply follow the modified version of the bio template and post it in your Custom Jutsu thread. Since you don't change any abilities at all, there shouldn't be a need for a check.
If, however, it's decided that a check is needed anyway, should this be implemented, I'd gladly do the checkings as to avoid taxing the regular checkers more.

Modified Template (Bio-creators also have a lot more artistic freedom with this template, as it has no effect on their biographies abilities at all):
PHP:
[b][u][size=4]Basic Information[/size][/u][/b]

[b][u]Name[/u]:[/b]
[u]Nickname[/u]:
[b][u]Gender[/u]:[/b]
[b][u]Age[/u]:[/b]
[b][u]Clan[/u]:[/b]

[b][u]Looks[/u]:[/b]

[b][u]Personality[/u]:[/b]

[b][u][size=4]Village Info[/size][/u][/b]

[b][u]Village of Birth[/u]:[/b]
[b][u]Village of Alliance[/u]:[/b]

[b][u][size=4]Background Info[/size][/u][/b]

[b][u]History[/u]:[/b]

[b][u][size=4]Other[/size][/u][/b]

[b][u]Picture[s][/u]:[/b]

[b][u]Theme Song and Background Music[/u]:[/b]

[size=4][B][U]Battles[/U][/B][/size]

[B][U]Won[/U]:
[U]Lost[/U]:[/B]
 

Vasto Lordé

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1) The training system is fine as it is, the issue is not in the system, it's in the people in that system. Classes will never work, people become inactive, people start copy pasting each other's work with small rewording, hell if someone disagrees with another person that he's training with, then that thread will turn into spam. I'm 100% AGAINST the idea of revamping the training system. As long as the issue resides in the laziness of some sensei's and the limited "do this and that" techniques, it will also follow in the classes and the same problem will show up again, Sensei's became sensei's knowing what they're getting into, I believe the classes method is a very bad idea for the students, we've all been in classes, there will always be that one who doesn't give a damn, and argues with everyone, ass kissers, to people who criticize how others perform the technique. And the inactivity issue, so how long does someone have to be inactive for the rest to continue their training, I refuse to have some member halt my training just cause he's too lazy to reply to the thread, or having a drama issue and wants to leave NB. If this is to be implemented then there should be a maximum of 48 hours for everyone to reply to the thread, whoever doesn't reply gets kicked out.... take it as the absence method in classes and in Colleges/Universities.

2) I don't mind that idea actually, it's pretty fair.

3) I suggested this in Konoha once, and stated in Iwagakure. This actually will make us have more events and tourneys without the fear of someone getting something cannon or anything too often. Though there's one problem I see, what if someone doesn't have CJ's not cause he doesn't wanna submit any, but cause none got accepted. That person will not be a part of that "fun" activity ?. This will make people treat CJ's as bargaining entry fees to a gamble and not as a personal/signature move of them which defeats the whole purpose of a Custom made Jutsu. But I don't think that's a big problem, other than the people having no CJ's won't be having any fun, this idea sounds good and plausible.

2) In regards to the 'issue' of bio ownage, I once again urge the NB Community and Staff to make skins available for Canon biographies. I can't stress how much it'd widen an RP-enthusiast's possibilities in regards to character creation.
I have Danzo's abilities in high regard, but I don't want to be an old Root Commander. I have much respect for post-Shukaku Gaara, but I'd much rather make my own character, with a personality and appearance of my choice.
I support your suggestion, but I ask that members be able to fill out an edited version of the bio template and patent whichever character they use as their 'skin'.
I, for example, would like to have a 'Laura-skin' for my Danzo bio. Laura is the daughter of Hawke, my other character.
The 'skin' would have no abilities that the canon bio itself can't have. My 'Laura-skin', for example, can't have the Snake and Toad Contract because Danzo can't. She can't have Sound, either. She has the exact same abilities as Danzo; she's simply her own person.
I believe that kinda defeats the purpose of a cannon bio being "cannon", referring to it's existence in the Narutoverse not just by it's abilities but by how it looks. And besides if that was done, people will start wanting Cannon skins on their Custom bio, for example, I want a Mei skin on my bio but I don't want her cannon abilities and I don't wanna take a test for her, I want to get her Sage Mode, or Eig, see what I mean ? Your "Laura-skin" bio is just a custom bio with special cannon abilities so that's kinda like creating a "Skin" for Minato which will obviously let me have the sense of a custom FTG bio. It would be cool and satisfying to have my lawliet use FTG ( as a skin ), but I think cannons should stay cannon and Customs should be customs.
 
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Adachi

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1) The training system is fine as it is, the issue is not in the system, it's in the people in that system. Classes will never work, people become inactive, people start copy pasting each other's work with small rewording, hell if someone disagrees with another person that he's training with, then that thread will turn into spam. I'm 100% AGAINST the idea of revamping the training system. As long as the issue resides in the laziness of some sensei's and the limited "do this and that" techniques, it will also follow in the classes and the same problem will show up again, Sensei's became sensei's knowing what they're getting into, I believe the classes method is a very bad idea for the students, we've all been in classes, there will always be that one who doesn't give a damn, and argues with everyone, ass kissers, to people who criticize how others perform the technique. And the inactivity issue, so how long does someone have to be inactive for the rest to continue their training, I refuse to have some member halt my training just cause he's too lazy to reply to the thread, or having a drama issue and wants to leave NB. If this is to be implemented then there should be a maximum of 48 hours for everyone to reply to the thread, whoever doesn't reply gets kicked out.... take it as the absence method in classes and in Colleges/Universities.

2) I don't mind that idea actually, it's pretty fair.

3) I suggested this in Konoha once, and stated in Iwagakure. This actually will make us have more events and tourneys without the fear of someone getting something cannon or anything too often. Though there's one problem I see, what if someone doesn't have CJ's not cause he doesn't wanna submit any, but cause none got accepted. That person will not be a part of that "fun" activity ?. This will make people treat CJ's as bargaining entry fees to a gamble and not as a personal/signature move of them which defeats the whole purpose of a Custom made Jutsu. But I don't think that's a big problem, other than the people having no CJ's won't be having any fun, this idea sounds good and plausible.
1. Training is tedious, that is all. And it is very less enjoyable for most people, you will understand if you've been a sensei for a long time. Like I said, a lot of it is do X jutsu, and then Y result. I RP in some of my training threads, so I enjoy it to some extent, however, the training system needs a serious revamp, mainly for the benefit of the senseis as well, which in turn, will benefit the students too. But you need to understand that you can't just kick senseis for being inactive, as little as there are. That would make the RP even more serious than it already as.

3. I'm thinking about to fix the whole idea of someone not owning CJs to participate in the tournament. Then again, very few people wouldn't have any CJs, since they'd be joining the tournament to acquire in CJs in the first place, so why wouldn't they have submitted some of their own already? Again, this an idea that is still fairly new, so I'd a bit more on it.

2) In regards to the 'issue' of bio ownage, I once again urge the NB Community and Staff to make skins available for Canon biographies. I can't stress how much it'd widen an RP-enthusiast's possibilities in regards to character creation.
I have Danzo's abilities in high regard, but I don't want to be an old Root Commander. I have much respect for post-Shukaku Gaara, but I'd much rather make my own character, with a personality and appearance of my choice.
I support your suggestion, but I ask that members be able to fill out an edited version of the bio template and patent whichever character they use as their 'skin'.
I, for example, would like to have a 'Laura-skin' for my Danzo bio. Laura is the daughter of Hawke, my other character.
The 'skin' would have no abilities that the canon bio itself can't have. My 'Laura-skin', for example, can't have the Snake and Toad Contract because Danzo can't. She can't have Sound, either. She has the exact same abilities as Danzo; she's simply her own person.

To avoid this putting stress on the already taxed bio-section, you simply follow the modified version of the bio template and post it in your Custom Jutsu thread. Since you don't change any abilities at all, there shouldn't be a need for a check.
If, however, it's decided that a check is needed anyway, should this be implemented, I'd gladly do the checkings as to avoid taxing the regular checkers more.

Modified Template (Bio-creators also have a lot more artistic freedom with this template, as it has no effect on their biographies abilities at all):
PHP:
[b][u][size=4]Basic Information[/size][/u][/b]

[b][u]Name[/u]:[/b]
[u]Nickname[/u]:
[b][u]Gender[/u]:[/b]
[b][u]Age[/u]:[/b]
[b][u]Clan[/u]:[/b]

[b][u]Looks[/u]:[/b]

[b][u]Personality[/u]:[/b]

[b][u][size=4]Village Info[/size][/u][/b]

[b][u]Village of Birth[/u]:[/b]
[b][u]Village of Alliance[/u]:[/b]

[b][u][size=4]Background Info[/size][/u][/b]

[b][u]History[/u]:[/b]

[b][u][size=4]Other[/size][/u][/b]

[b][u]Picture[s][/u]:[/b]

[b][u]Theme Song and Background Music[/u]:[/b]

[size=4][B][U]Battles[/U][/B][/size]

[B][U]Won[/U]:
[U]Lost[/U]:[/B]
Unfortunately, as much as I agree with your idea and would enjoy to have a Wood bio outside of Yamato or the First Hokage, this needs to be taken to Caliburn. To be honest, he's thought of giving these skin bios as prizes to upcoming tournaments, but your "skin" is of a battle test bio. I wonder if that can somehow be implemented if the user so wishes since you've passed the test and thus, the "right", to utilize that bio.
 

Delta

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1) ive had this discussion with tosen, we where talking about his new training method and how he was going to do it. We had a good discussion and i eventually came up with my own way to train if i ever get the chance. My method has had some though and it accually involves the student doing nothing at all. I know it sounds weird but just hear me out. The set up i had in mine goes a little something like this

Jutsu name and description:the jutsu you are teaching

Size of jutsu, speed and time it takes to use:with this it removes any arguments the student may have about the jutsu's usage itself

Possible scenario's this jutsu can be used in: Sensei or senpai would produce perhaps 1 or two different combo's to show the student how this can be used in an accually battle

How to counter this jutsu: Sensei or senpai will provide 1 or 2 scenarios on how they could stop/over power this jutsu

Student now provides own counter and attack: Sensei or senpai makes the student provide a viable counter to this technique and a viable combo to use this attack in

Any questions about this Jutsu: The student will ask anything thats not covered

Now comes where people will disagree. "Thats too much work for each jutsu, i dont want to waste that much time training someone". If thats your state of mind then i believe your in it for the benefits. Most sensei take 1 student for each element. Thats 5 students in total. If you want to show someone exactly how things work then i like my method and if i ever become a senpai ill be using it on all my students regardless. Training is suppose to be fun and with that method i reckon(i know) id enjoy using this method to train people, not only will i perhaps come up with new combo's but my student will be sent into the NW with combo's and full knowledge of every technique they have.

Now comes the second argument. "What if my student is only on his first element?" Simple. Not only are you showing them other jutsu from other elements during your element training, but you are also giving them the ability to think about how they could possibly dodge it with the jutsu they have. Not every jutsu has to counter a jutsu can become a dodge instead. Of coarse each training would differ for each student and sensai/senpai alike. Even if the student had one element cut one part of the training out for now, teach them all the D ranks and then go into combo's nd counters. At the end of the day teaching is about giving as much knowledge and information to the student as you can. If they have the knowledge the arguments stop, and lets face it alot of arguments come from miss use of techniques and lack of knowledge about it thus leading to an insufficent counter.

Thats all i have to say for the training part.

2) Bio ownage is to me one of the most messed up things on here. In reality whoever made that bio does not own the character, our rp system about obtaining permission and sht is wrong. Ive always had the same argument"Did you get the animes creators permission to use that character?" No of coarse not thats idiotic, so why do we need permission? In accuall fact we do not own our characters. The only people that own them are the creators of the character itself, not the first person to make it into a bio. If we removed the ability for people to own a bio what would happen really? Alot of single bios users would suddenly have a few more of them running around? Is that a bad thing? i think not. Nothing bad can come from removing peoples ability to own a character. If people complain what are they really complaining about? "I made him first i wanted to be original". What is being original? your character looks different to mine has a different personality but uses all the same jutsu? I dont see the big problem tbh...id vote to abolish peoples ability to own a character its just wrong and un needed. There are plenty of other ways for people to be "original" without owning a bio character.

I feel like im rambling on this one but i have one more thing to say. When i first went to make a bio i made Grimmjow. I was so happy my bio to me looked awesome and i was ready to start training. Until i got shot down and told "I own him no you cant have him". I gave up on rp after that, i went back to KT and played rp there for another month before making a custom bio. That set me back a month which really sucks but i dont care anymore. This could become a big problem eventually, people wanting originality stopping new members from becoming the personality they wanted to become. Only thing that kept me on the site was KT because frankly Grimmjow was the only character i could see myself Rping as, but alot of people may just leave over that basic fact.

Ok now i am rambling rofl.

3) I like this. Id gladly donate a CJ into the mess and fight it out. I dont really have much to say on this because i kinda like the idea, especially 2v2 that'd be awesome haha.

Ive said everything i think.

Delta out.
 
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Vasto Lordé

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1. Training is tedious, that is all. And it is very less enjoyable for most people, you will understand if you've been a sensei for a long time. Like I said, a lot of it is do X jutsu, and then Y result. I RP in some of my training threads, so I enjoy it to some extent, however, the training system needs a serious revamp, mainly for the benefit of the senseis as well, which in turn, will benefit the students too. But you need to understand that you can't just kick senseis for being inactive, as little as there are. That would make the RP even more serious than it already as.

3. I'm thinking about to fix the whole idea of someone not owning CJs to participate in the tournament. Then again, very few people wouldn't have any CJs, since they'd be joining the tournament to acquire in CJs in the first place, so why wouldn't they have submitted some of their own already? Again, this an idea that is still fairly new, so I'd a bit more on it.
1) Again the system is not at fault here, there's no set of rules that forbids a sensei from having fun with his students, or have them train in a specific ways. It's the people who choose to train in such a limited way. Yes I do understand that it gets boring eventually and Sensei's lose interest and would just wanna get it over with, but I'm more than sure classes will create chaos. And tell me, how is it any different than regular threads, the way I see it, it's just a way to cut the amount of training threads in the training section. The sensei will still have to answer every question the students have, the Sensei will still need to go over what the students say. So the Sensei will have more fun and give more effort ? what was stopping him in the first place ? his own laziness in most cases and well I'll give it to you, lack of time. And I didn't mean kick the inactive sensei's, kick the students who don't reply in a 48 hour period. IF ofc the classes idea was implemented. Although, will the classes make things more fun ? more interactive ? You know I see a benefit of this if the students themselves don't fuq it up. Some people don't read other people's training threads to see if their questions were answered or if something was suggested or if a technique was discussed. So the classes method will open the door for students to read each other's posts. But again, if this is to be implemented some strict rules should be put for both the Sensei and the Students

3) Well, a lot of people I know only submit CJ's for a certain KG/ability. They simply don't want to waste their spots on anything else. But at the same time, they still wanna have fun. You can't really force someone to make a CJ that he might not use and waste a spot from his 35 spots just for a chance that he could win another CJ, A CJ that he might've not wanted in the first place. Example, I entered the tourney with my S rank lightning technique, I was hoping that someone I know would make it to the top with his other S rank technique. But somehow, the person who made it to the top has bid on his C rank CJ that I will never use in my life. To me, I didn't have fun nor purpose especially if I lost and had to give him my S rank technique when he put a C rank as a bid.

*Though this can be fixed through brackets. Those who submit C rank techniques will only fight people who submitted C rank techniques, and so on. And as for the 35 custom limit. Perhaps there can be extra 5-10 OPEN spots where people submit their CJ's that they wanna bet on. What I mean by open, is something changeable. Like you won't be bidding your own actual CJ's, but CJ's that you THOUGHT of and want to bid on them. Though once you give them up to the other person you can't use that CJ. When you gamble you don't really keep your money if you lose do you :p ? so yeah a summary: 5-10 Custom CJ spots made especially for the CJ tourney, where first the user will submit his desired idea for a CJ, then it needs to be checked by a mod for validity and if a person wanted to bid from something of his own CJ's made by himself he can do so, and if he loses he will only have to teach it and will stay in his arsenal, not like those who were made in the 5-10 Cj custom spots of which he can't keep if he loses. Basically it's like bidding your own ideas for a CJ that are yet to belong to you.
 

Vayne

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1)Meh, for me it depends on the student and the teacher, I myself am a Ice shishou, when a student shows knwowkdge and enthusiasm to learn and progress I feel more inclined to teach him even better. But also if a student isn't good, and let's say has zero understanding of the element, I will most probably drop him No? No of course no, I will train him and beat the knwowkdge into their skull.
As for a way to improve it, idk, the classroom suggestion by Inch seems nice. Maybe something different like training three students together, the students will converse upon themselves and try to answer each others question and doubts, then the sensei would come and clear things out.

2) I like the idea.

3) Hmm The problems that may concern this have been mentioned above, but a simple solution is that when X beats Y, but X doesn't like the CJ, he can choose to exchange his prize with that of C if C accepts. That way a lot of people would be happy.
 

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I won't make this long since I don't have much to say.

1. I'm personally against this idea. The idea of Sensei/Senpai imo is meant to be more of a personal experience, and using likeminded people to get what you want, not sitting in a classroom. When Naruto found out his elemental affinity was Wind he first went to Asuma about it who also specialized in Wind in order to learn more about it, and maybe it should be more like that. If Sensei X has no interest in teaching Earth, then he's going to find it boring and more tedious than if he were teaching say, Water which he finds interesting. Not to mention there's people like myself who don't reply to training after over two months, and they still want me. Bless you sensei-kun~.

2. Sounds a bit iffy, but I like the idea. How would it work for people who have x bio character but someone else created it before them? I know before Pervy Sage made Natsu someone else had made him and went inactive, does that mean he now "owns" Natsu or what? It's the same case with my own Ryohei.

Whoever said 1 month for this thing is stupid, I'm sorry but 3 months seems perfectly logical.

3. Sounds fun. :3
 

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1. Training system needs complete revamping. The current training system doesn't build any form of relationship between the sensei/sempai and the student. Our training system now is just a case of "Which sensei/sempai can help me complete my training faster?" "Which sensei/sempai doesn't ask a lot of questions?" Also, if you check with many rpers here today, you'll see that the majority did not start and complete a training(elemental or otherwise) with the same person.
I personally started fire with Riku.. then Kato., then Vision and finished with Better. Water with Shuusai, Drizzy, Kerrah and Nathan. Wind with Dante, Igneel and Lokí. Lightning with Rokusho and Ushiro. Earth with Sharingdork and then Korra. You see the diversity. I know people whose situation is even worse. That is why I and in complete support of Inch and Cookie..'s ideas.

Here's my idea: We need to bring in the Ninja Academy. Many may say it's a complete waste of time, but I think otherwise. Instead of having a lot of people who have no proper knowledge of how our RPG works bug senseis and sempais for training, we should create something to keep them busy but at the same time still giving them adequate fun needed. This gives senseis and sempais time to train those who have the needed experience to get trained. Something has always bothered me concerning our RP. Why do we learn the basic 5 elements first? If you all recall in the anime, ninjas start their career by learning regular ninjutsu and taijutsu before they progress to the elements. This improves their usage of ninja tools and hand-to-hand combat. Why can't we do that? Genjutsu is of higher level so yes it can still be left till after elements have be completed. Let it be that in the Ninja Academy, people learn regular ninjutsu starting from E ranks and Taijutsu from E ranks. At the beginning of the session, students are admitted and after a period ranging from 1-3 months, those who are worthy are graduated. Those who graduate are paired into groups and put in squads under the care of senseis and their sempais.

From then on, they become the property of their Sensei and Sempai. This makes work easier for everyone, senseis and sempais especially since they know those who are their core responsibility. This is why I support the creation of sub-sections and what should be done is this. When one becomes a sensei, a sub-section should created in his/her name. Then in that sub-section, the sensei and his sempai(s) create the threads. It could be like this:

Training Grounds(section)

Ninja Academy(sub-section 1)
Ninjutsu Classes(sub-section 1a)
Iruka's Class(thread 1ai)
Ibiki's Class(thread 1aii)
Genma's Class(thread 1aiii)

Taijutsu Classes(sub-section 1b)
Mizuki's Class(thread 1bi)
Ebisu's Class(thread 1bii)
Shiba's Class(thread 1biii)

At the end of session:

Examination Center(sub-section 1c)
Naruto vs Lee(thread 1ci)
Sakura vs Ten-Ten(thread 1cii)
Shino vs Ino(thread 1ciii)

Graduants proceed to squads:

Squads(sub-section 2)
Squad 1(sub-section 2a)
Earth Class with Adachi(thread 2ai)
Water Class with Shinta(thread 2aii)
Fire Class with Adachi(thread 2aiii)
Wind Class with Shinta(thread 2aiv)
Lightning Class with Adachi(thread 2av)

Squad 2(sub-section 2b)
Earth Class with LoK(thread 2bi)
Water Class with Ciberr(thread 2bii)
Fire Class with LoK(thread 2biii)
Wind Class with Ciberr(thread 2biv)
Lightning Class with LoK(thread 2bv)

Squad 3(sub-section 2c)
Earth Class with Darui(thread 2ci)
Water Class with Better(thread 2cii)
Fire Class with Darui(thread 2ciii)
Wind Class with Better(thread 2civ)
Lightning Class with Darui(thread 2cv)
etcetera etcetera etcetera . . .

This is very similar to how it was in the anime but I know many may say it's a long process. But just like Adachi said, we are Role Playing. Hence, it is a game and we all know games have stages. Therefore, these stages have to be completed before advancing to the next stage instead of jumping these stages and then start bugging trainers for training you sincerely have no idea about.

I hope someone gets what I'm trying to say :|
 
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Wesobi

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just skimming through, but about the online classes: How will you deal with time zones, real life issues, and what not.

I'm doing toad training with 3 people a thread, and it's going rather slow (on both sides).
 
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