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I'll make the first move.
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Hashirama: A Kaguya, eh? Seems like this is gonna be a lot harder than I thought.
Hashirama quickly makes a short row of handsigns, causing the ground beneath you to sprout multiple roots. The roots wrapping around you, restricting your movement completely as they form a tree around your body, leaving your head out in the open for any other attack.
(Mokuton: Jubaku Eisou) - Wood Style: Binding Nest
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: the user traps the opponents inside a tree the grows around the opponent and only leaves there head sticking out.The user can then crush there opponent inside of the tree.
Hashirama quickly follows this by releasing a large sphere of wind towards you by slamming his hand into his stomach. The large wind sphere heading towards you as you are dealing with the tree slowly squeezing the life out of you. The wind moving at a considerably fast rate towards you.
(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.
Hashirama then raises his hand to the sky above, releasing raiton chakra into it. He then uses the chakra to make a bolt of lightning drop down on top of you at your current location.
(Raiton: Ikazuchi no Kiba) - Lightning Release: Lightning Fang
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user sends an electrical essence into the clouds, allowing them to create lightning strikes in the desired location.
*Upon seeing the roots starting to form, I immediately react by using Dance of the Larch, allowing me to erupt mass of razor-sharp bone spikes from all over their body, destroying the tree with ease.*
(Karamatsu no Mai) - Dance of the Larch
Rank: B
Type: Defence/Attack
Chakra Cost: 25
Damage Points: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The User creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the Bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.
*Upon destroying the tree I see you releasing a blast of wind so I immediately release a massive stream of intense flames that overtake your wind quite rapidly and attack you, preventing you from using your lightning as you won't have time to do so. I then follow up with a lightning technique of mine, releasing ligtning in the shape of a spear that travels behind the fire. Now if you decide to use water to defend against the fire, the lightning will pass through the water and will leave you with little to no time to react, killing you for sure.*
(Katon: Gōka Messhitsu) - Fire Release: Great Fire Destruction
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A technique where chakra kneaded inside the body is converted into fire, and then expelled from the mouth in a massive stream of intense flames.
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost: 40
Damage Points: 80
Descripton: The user after performing the hand seal snake emits lightning in the shape of a spear from their hands whilst kakuzu lightning mask emits it from its mouth, which then pierces the enemy. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
Kimimaro: You will have to do much better than that to impress me, Shodaime...
My fire would have been powered by the wind so I don't think think the water would stop it and your timing is a bit off but it doesnt matterSeeing the pillars being destroyed as he is releasing the wind blast as well as seeing the fire stream colliding with the sphere, Hashirama changes his course of action, releasing a combination attack of water and wind towards you immediately after the fire has taken out the wind, the combo taking out the remaining fire and continuing onward towards you(due to the speed of the combo, it would hit the fire in seconds, around the time that you would release the lightning blast).
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
The vortex would hit the lightning ultimately being taken out by it. As soon as Hashirama sees it making its way through the vortex, he quickly releases a large scaled blast of wind towards the lightning, hitting it, the jutsu hitting each other and canceling each other out.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
Hashirama then releases a large dragon made of earth out of the ground halfway between us, but more towards my left, the dragon rising high and crashing into you from a slight angle above you.
(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
________________Rank: S
Type: Offensive
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.
Damn I'm sucking it up. T_T
I was taught that the fire would burn itself out when facing against wind, and even in that combinations thread Izuna posted, he said the same.My fire would have been powered by the wind so I don't think think the water would stop it and your timing is a bit off but it doesnt matter
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*Upon seeing you releasing the wind to defend against the raiton I quickly form 1 hand seal to cast a genjutsu on you, making you think you are being sucked into the ground and also preventing you from using the earth. To make the illiusion more realistic I do not throw the exploding tags, instead I form another hand seal to create a huge antlion underneath you that sucks you into the ground. Now you are in a genjutsu that makes you think you are being sucked in the ground while in reality you are also being sucked into the ground. This will make it hard for you to get out as it would serve as a distraction.*
( Magen: Chō Shinka ) - Demonic Illusion: Butterfly Evolution
Rank: A
Type: Supplementary/Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The user makes one handseal, placing the opponent in a genjutsu. The user then tosses a large number of explosive tags at the opponent. To the opponent, it looks as if they are countless butterflies. The opponent then believes they are sinking into the ground, in reality making them immobilized; this allows the user to place one final exploding tag on their forehead before detonating all the tags simultaneously.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Rank: B
Type: Offense
Range: Mid/Long
Chakra Cost: 20
Damage Points: 40
Description: The user performs the Ram hand seal and causes causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
*I then quickly proceed by performing a single hand seal and release a large amount of water that travels towards you rapidly. The water will crusth you along with the sucking earth. I don't form the giant orb.*
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
You are lucky we can't use customs...I was taught that the fire would burn itself out when facing against wind, and even in that combinations thread Izuna posted, he said the same.
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As soon as Hashirama begins to see that his surroundings have gone pink, he realizes that he is caught in a genjutsu. As he begins to get sucked into the ground, he reaches into his kunai pouch and squeezes onto the blade of a kunai, the pain releasing him from the genjutsu. Even though the pinkness leaves, he still begins to be sucked into the ground, so he quickly releases a surge of lightning into the ground below, stopping the flow of earth chakra and stopping the jutsu entirely.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description: This jutsu allows the user to generate non-focused electrically charged chakra from their body. Because the electricity isn't focused, it doesn't kill on contact, instead it only paralyzes. The lightning can be channelled through metal objects, as well as spread out into the air or ground.
As the ground stops sucking in on itself and Hashirama sees the water heading towards him he quickly makes a long line of pillars of wood rise up from the ground beneath him. The pillars rising high and making a sort of "dam". The water hitting the side of the wall and settling on the ground.
(Kyousei Mokuton No Jutsu) - Greater Wood Style Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: Creates strong wood pillars or trees to trap, defend, or fight with
Hashirama then creates a large wolf-like creature using the water below as the source. The wolf making its way towards you, waving its claw and releasing a large amount of water towards you.
(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating water water and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns