[Tai] Combat Tatics

Wakizashi

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Kotaro appears before Drizzt

We are going to be training on the subject of Close Quarters Combat Battle Tactics. First I would like to know, what exactly you know know on Close Quarters combat?

Kotaro stood and waited on His student's response.
 

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Drizzt stood opposite his teacher and thought of an answer "well Close quarter combat is when you are battling an opponent within close proximity to them this could be anything ninjustu genjustu taijustu, but in this case it would be taijustu, and taijustu within itself is unharmed combat which obviously requires two to be near eachother closely but while having the knowledge of each individual taijustu techniques I haven't got much experience actually putting movements together or ever usually have the chance to put taijustu in use so I wish to better myself within this art"
 

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Drizzt stood opposite his teacher and thought of an answer "well Close quarter combat is when you are battling an opponent within close proximity to them this could be anything ninjustu genjustu taijustu, but in this case it would be taijustu, and taijustu within itself is unharmed combat which obviously requires two to be near eachother closely but while having the knowledge of each individual taijustu techniques I haven't got much experience actually putting movements together or ever usually have the chance to put taijustu in use so I wish to better myself within this art"
Kotaro was happy that the student knew something about Close Quarters Combat, but he could see that he didnt know a lot but this why the student was here. He was here to learn and he wanted Kotaro to teach him, and he gladly accepted the challenge. Kotaro then begain to speak to Drizzt

You have a very good understanding. Close Quarters Combat consist of the use of not only Taijutsu but it is also the use of Ninjutsu, Kenjutsu, and genjutsu while in short range of your opponent. It is also a high risk type of battle because your reaction time needs to be quick or the next move you make could be the wrong move. Also there will most likely be little to no time to form handseals which is something most ninja rely on heavily. Most ninja avoid close quarters combatants because of this risk. But today i am here to help your develop your skill in this field so you can stand against some of the best Close Quarters Combatants in the Ninja World.

Kotaro used his right hand out while holding out four fingers to Drizzt before continuing.

When it comes to Close Quarters Combat whether if you are using Taijutsu, Kenjutsu, Ninjutsu, or Genjutsu these are the four things i want you to focus on.

1. What is the opponent's actions
2. how will you response?
3. Where will the strength of your move come from
4. How will my counter build upon a coherent Sequence for the next move?


Kotaro leaned forward before asking the question

Why do you think I tell you to focus on those 4 points when it comes to fighting in CQC?

Kotaro waits for Drizzt response.
 

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Drizzt listened to Kotaro hearing his words and trying to absorb the knowledge he spoke of, switching his stance Drizzt knew Kotaro was nearly ready to teach him through his fists that was truly the only better way to learn of taijustu but Drizzt wasn't impatient or a fool either having already fighting Kotaro in battle and knowing of his prowess he knew this training shouldn't be taken lightly; Kotaro spoke of four things Drizzt thought on each of them indviudally and thought of a good response to give out of his common knowledge and memory.

Drizzt looked at Kotaro with a soft smile after all this human was different from the others Drizzt sensed this in their spar but he was still uneasy being around one what if other came and gawked at him? betlittled him even this would make Drizzt annoyed but this human didn't seem like that he had pure intentions within him and might even help Drizzt down the line with puring some darkness..
Thinking on the first question Drizzt came up with his answer to the question aswell as the other 3.

"The first question would be the most important as however he acts then you need to think to counter and go on the offensive it would be best to do this in one fluid motion though sometimes its not possible even then a smart experienced taijustu/kenjustu user would know what your next counter would be from his previous attack and would follow up to exploit the weakness of the next move to keep their opponent on their toes and obviously the opponent would have to keep blocking trying to get their counter in so then their opponent is on the defensive.

The second question all depends on what you would think best in the situation so if they was to perform a kick take advantage of this and take their other leg so they he would fall and not be able to follow through with his current motion and landing on the floor which then you could then follow up with your next move but also then the opponent could use the motion of them falling to place their hand on the floor and perform a flip to expose you landing a kick to the back of your head giving you little to no time react.

The third question is kinda a tricky one but it has a simple answer now in my knowledge their is two things that can give each movement power, the first one being just normal and that the power in the punch comes from the shoulder and having quick speed but this isn't all hitting the right points on the opponent would result in the very power of each punch same with a kick, the power of a kick would come from the stance you currently are in and then the bending motion of your knee to perform the kick this would be where your normal power. The second powering being a boost such as anything that increases your momentum so for an example using a burst of an element to make you faster and increasing your momentum which must be transferred so like from a punch the added momentum would result in a larger force meaning more speed and more power.

The fourth question while I explained briefly in my last answer in three the fourth one about the opponent countering, can all be calculated before hand if the two opponents knew eachother well, but still on an general note using a body movement such as a punch the opponent would normally counter with a block and then using his free arm move the incoming hand away with his other wrist leaving the opponent open to strike with his free hand. The opponent then would either block with his free hand and evade and perform a kick at just far away so a punch wouldn't be able to connect though his kick would then go through, so this would mean the opponent would have to either block with his hands, evade or block with his own leg. Now the best here for me would to be use the leg and use the momentum to bring the leg back down from the block to strike the opponent across their head for an example".

Drizzt paused to take a breath as he talked for some time awaiting Kotaro response.
 

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Drizzt listened to Kotaro hearing his words and trying to absorb the knowledge he spoke of, switching his stance Drizzt knew Kotaro was nearly ready to teach him through his fists that was truly the only better way to learn of taijustu but Drizzt wasn't impatient or a fool either having already fighting Kotaro in battle and knowing of his prowess he knew this training shouldn't be taken lightly; Kotaro spoke of four things Drizzt thought on each of them indviudally and thought of a good response to give out of his common knowledge and memory.

Drizzt looked at Kotaro with a soft smile after all this human was different from the others Drizzt sensed this in their spar but he was still uneasy being around one what if other came and gawked at him? betlittled him even this would make Drizzt annoyed but this human didn't seem like that he had pure intentions within him and might even help Drizzt down the line with puring some darkness..
Thinking on the first question Drizzt came up with his answer to the question aswell as the other 3.

"The first question would be the most important as however he acts then you need to think to counter and go on the offensive it would be best to do this in one fluid motion though sometimes its not possible even then a smart experienced taijustu/kenjustu user would know what your next counter would be from his previous attack and would follow up to exploit the weakness of the next move to keep their opponent on their toes and obviously the opponent would have to keep blocking trying to get their counter in so then their opponent is on the defensive.

The second question all depends on what you would think best in the situation so if they was to perform a kick take advantage of this and take their other leg so they he would fall and not be able to follow through with his current motion and landing on the floor which then you could then follow up with your next move but also then the opponent could use the motion of them falling to place their hand on the floor and perform a flip to expose you landing a kick to the back of your head giving you little to no time react.

The third question is kinda a tricky one but it has a simple answer now in my knowledge their is two things that can give each movement power, the first one being just normal and that the power in the punch comes from the shoulder and having quick speed but this isn't all hitting the right points on the opponent would result in the very power of each punch same with a kick, the power of a kick would come from the stance you currently are in and then the bending motion of your knee to perform the kick this would be where your normal power. The second powering being a boost such as anything that increases your momentum so for an example using a burst of an element to make you faster and increasing your momentum which must be transferred so like from a punch the added momentum would result in a larger force meaning more speed and more power.

The fourth question while I explained briefly in my last answer in three the fourth one about the opponent countering, can all be calculated before hand if the two opponents knew eachother well, but still on an general note using a body movement such as a punch the opponent would normally counter with a block and then using his free arm move the incoming hand away with his other wrist leaving the opponent open to strike with his free hand. The opponent then would either block with his free hand and evade and perform a kick at just far away so a punch wouldn't be able to connect though his kick would then go through, so this would mean the opponent would have to either block with his hands, evade or block with his own leg. Now the best here for me would to be use the leg and use the momentum to bring the leg back down from the block to strike the opponent across their head for an example".

Drizzt paused to take a breath as he talked for some time awaiting Kotaro response.
Kotaro was astounded and the amount of words his student used. the points he touched on were good points. There were some things that Kotaro was gonna touch on.

I appreciate the answer and everything you touched on but there are more simple reason i have you focus on those points.

For the first point what is the opponent's action. Think of this as your cause out of a cause/effect. When in CQC fights most thoughts need to be simplified so you can process and react in the shortest amount of time. If you practice more than enough most responses out of sheer muscle memory.

for the second point, when it comes to how to respond the reason this is a vital point to anticipating your opponent's movements whether it is a high attack, a middle attack or a low attack. depending on that, you could either duck a high attack, lean back for a mid height attack, when it comes to a low attacks its most likely jump over it. For an advanced answer while avoiding you could simultaneously attack, or counterattack in one movement, no not only to put yourself on the offensive and putting the opponent on the defensive. If you dont plan to avoid you could block using a jutsu, weapon, or your own hands and feet.

for the Third point, i would want you to pay attention to this is because most people will try and debuff the power of your strikes. when it comes to you punches power would generate from your shoulder, the extention of the elbow and chakra to enhance the power of your arm. With the kicks power generates from the hips the extention of the knee and the blunt force of the foot hitting the opponent. you can also use momentum to gain power, both linear and rotational momentum.

For the final point i want you to focus on, the reason to focus on this is because this will aid you when making combinations. When working on forming combinations you would also want to focus on momentum of the previous strike to make the transition to the next strike to be more fluid. The more fluid your strikes the harder it is to counter.

Is there any question, comments, or concerns that you have over my explainations?


Kotaro waited for Drizzt response.
 

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Drizzt was some what disappointed about not having much knowledge on this subject but then again that is why he was here, listening to Kotaro response did enlighten Drizzt a little on the subject but still much was to be learnt if he was truly one to become with taijustu this would help him in his countless battles to come seeing as you don't need to expend charka on utilising taijustu. All Kotaro points were solid and while Drizzt briefly explained them Kotaro left no room for doubts and went into detail on all the points, Drizzt took his weapons and placed them in assortment on the floor and then finally unclipped his rangers cloak that he always wore bearing all his merits while he was serving within the rangers and folded it neatly and placed ontop of his weapons. "no questions Kotaro you was solid on all points I'm ready"
 

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Kotaro was excited for Drizzt. He seemed very enthusiastic to getting a good on using taijutsu. Now that study time was over, It is more than proper to test his Student on the proper basics of close quarters combat. Kotaro began by making this announcement.

Alright now that you have studied the proper guides, learned my basic principle's of close quarters combat, and have shown your guts to never quit, it is time to test your skill.

Kotaro formed 4 shadow clones before him. One of them were slapping his fist into his hand while grinning at the student, while the other had one of Tsurugi-ken drawn. The third had a Kunai in hand, gripping it with his right hand and the forth had sparks of lightning flowing down both his arms.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

These shadow clones are going to Launch an attack at you. You have to worry about any advantages they may have because they will be fighting at the same level at you. The first will performing Shinobi Kumite, or Shinobi sparring, using strictly hand to hand combat. The second will be using Kenjutsu. the third will be using ninja tools and the fourth will be using Taijutsu based Lightning ninjutsu. Don't worry. They will only engage you in a 1v1 battle. For an advance challenge, when fighting your opponent try counterattacking your opponent to immediately put them on the defensive. Are you ready?

Kotaro waited for Drizzt response.
 

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Drizzt was a little surprised that Kotaro was going to use shadow clones for the exercise but if they was his training methods that was his training method, Drizzt thought that he wouldn't be damaged so he supposed this was the reason. Staring and deducing which each clone had as they wasn't all similar as Kotaro stated. Drizzt knew with his keen eyes better then most humans due to being a Noldor he could see the slightest twitch in the clones movement which would help him in utilising his taijustu, 'the first has nothing he if we looked at the stats is on the same terms as me and it seems the outcome would diminish the further it went down so clone 4 would be hardest if we was to put in the facts' though Drizzt knew this meant nothing " Yes Kotaro I am ready but.. one moment" Drizzt pulled out his necklace that he wore and quickly did a quick prey to his god before continuing to speak " you may come now Kotaro"
 

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Kotaro seen and heard that Drizzt was ready after making a quick prayer. At that moment, Kotaro took his right hand and raised it to the side of his face. He swiftly brought it down in front of himself as the sign to begin

Go! Keep in mind the four principles and what you learned from the guides you read.

At that moment The first clone dashed in front of Drizzt, before performing a mid right Straight punch to the chest. With the power generated from the linear momentum of the previous dash the thrust of the shoulder and the full extention of the elbow, the blunt force would be enough to cause the opponent to stumble. Upon impact the clone continued with a mid left uppercut to Drizzt abdomen with the power to cause the opponent to double over. To finish the short combination, The Clone relentlessly comes down overhead with a left falling open palm strike to Drizzt back. with more than enough strength to cause Drizzt to be forced to the ground.

(Rīfukonbo) Leaf Combo
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user performs a small combo where he starts by punching the enemy in the chest and then a punch to the gut, and then a powerful palm thrust, pushing him down to the earth.

Kotaro saw and waited to see How Drizzt would counter the quick but short combination his Clone performed.


remember that with a jutsu you must block or avoid using a jutsu. As explained
 
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Drizzt stood extending his right hand forward in a palm and this left held back in the same position As the first clone dashed towards Drizzt he waited until the punch was about mid way through its momentum towards him as it did this he lowered himself down; so that his back was lowered Drizzt placed both his hands on the floor using these as leverage for his counter. As Kotaro punch now is about to glide past Drizzt, Drizzt brings his right leg upwards and mimics a skyward spike which Drizzt would push of his hands adding extra force behind his momentum and would send the clone flying upwards a few meters before dispersing and then jumping forward back on to his feet once again. "what you think of that Kotaro?" Drizzt said as he waited for his response.




Its not like I'm new xd I know the rules but just cant wrap my head around taijustu and how to utilise it propley hence why I'm here ^^
also I hope that wasn't too bad?
 

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Drizzt stood extending his right hand forward in a palm and this left held back in the same position As the first clone dashed towards Drizzt he waited until the punch was about mid way through its momentum towards him as it did this he lowered himself down; so that his back was lowered Drizzt placed both his hands on the floor using these as leverage for his counter. As Kotaro punch now is about to glide past Drizzt, Drizzt brings his right leg upwards and mimics a skyward spike which Drizzt would push of his hands adding extra force behind his momentum and would send the clone flying upwards a few meters before dispersing and then jumping forward back on to his feet once again. "what you think of that Kotaro?" Drizzt said as he waited for his response.




Its not like I'm new xd I know the rules but just cant wrap my head around taijustu and how to utilise it propley hence why I'm here ^^
also I hope that wasn't too bad?
just to make sure you dont make sure you get yourself in trouble when fighting in the battle arena or in the ninja world, it would be best to post this move. it is the move you used but to make sure no one can say that you didnt properly defend a jutsu by using a jutsu.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.



Kotaro seen the Dizzt dip under the clone's initial punch and release a skyward spike kick in one fluid motion. As the clone landed on the ground on his back is disperses in a cloud of smoke. Kotaro was greatly impressed that Drizzt was gaining the understanding of his teachings quickly. With the display, Kotaro was able to see that there was much promise.

Well done! In this case you didnt you use the 4th Principle to form combinations. But either way 3/4 principles are better than nothing! For this next exercise you will be utilizing kenjutsu. I recommend that you grab you sword or weapon of choice.


Kotaro waits for Drizzt to acquire a weapon.
 

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I thought I did post that sorry my bad z.z



Drizzt stood and knew that 3/4 points wasn't bad but wasn't full score he wanted to impress Kotaro to show that he was developing but then again nothing comes without effort and this was something that Drizzt knew well. Listening to Kotaro words Drizzt was told to go pick up a weapon he walked over to the pile that he arranged earlier and picked up his clans CW deforming the bows into the swords holding them by his side, walking back over to Kotaro and his clones he stood awaiting for his next lesson he was guessing that he would be kenjustu something that he was well versed in though he probably wasn't at the level Kotaro was. "your next move Kotaro"
 

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I thought I did post that sorry my bad z.z



Drizzt stood and knew that 3/4 points wasn't bad but wasn't full score he wanted to impress Kotaro to show that he was developing but then again nothing comes without effort and this was something that Drizzt knew well. Listening to Kotaro words Drizzt was told to go pick up a weapon he walked over to the pile that he arranged earlier and picked up his clans CW deforming the bows into the swords holding them by his side, walking back over to Kotaro and his clones he stood awaiting for his next lesson he was guessing that he would be kenjustu something that he was well versed in though he probably wasn't at the level Kotaro was. "your next move Kotaro"
Seeing that Drizzt was ready for the next exercise. Kotaro then put his hand aside his head before swinging down in a chopping motion like before.

Go!

At the sign to engage The second clone immediately leaped towards Drizzt high into the air before focusing chakra thru his sword, positioned himself horizontally and rapidly twisting repeatedly as he descended upon Drizzt with his sword fully extended before coming down on his left shoulder. using his right leg, kotaro performs a side push kick towards Drizzt chest pushing Drizzt away while kotaro allows the sword to slide out of Drizzt shoulder before returning to the ground on his feet.

(Chakura Bōsekiken) - Chakra Spinning Blade
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user will channel chakra into their sword making it glow blue and then jumping into the air they spin at a rapid rate creating a spinning circle and cutting through the enemy target.

Kotaro watches Drizzt and carefully analyzes how he responds.
 

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Drizzt saw a distinct advantage this time around with his swords as the clone jumped into the air, Drizzt would change his stance quickly and throw his left sword like a javelin at the clone that was aimed to pierce through his torso specifically his stomach as he began to spin, but also simutansouly in his right hand Drizzt would gather some charka and then bring the sword upwards behind his head and slashing down in front of him expelling a red charka wave horizontally while the clone was dealing with the other sword which was the distraction for him to let his guard down.

( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave
 

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Drizzt saw a distinct advantage this time around with his swords as the clone jumped into the air, Drizzt would change his stance quickly and throw his left sword like a javelin at the clone that was aimed to pierce through his torso specifically his stomach as he began to spin, but also simutansouly in his right hand Drizzt would gather some charka and then bring the sword upwards behind his head and slashing down in front of him expelling a red charka wave horizontally while the clone was dealing with the other sword which was the distraction for him to let his guard down.

( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave
In response to Drizzt throwing his left sword towards the clone like a javelin, the clone swings his left out with his right leg following allowing him to reposition his body as he continue to make his powerful spin using the movement to slash behind him handling the cresent of raw chakra.

( Kumo-Ryū Uragiri ) – Cloud Style Reverse Beheading
Type: Offensive
Rank: B
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user makes a powerful spin and uses the momentum created to slash at any opponents behind them. The user can use this movement to trick an enemy into thinking they are attacking them, but instead attack the opponent behind them.
Note: Can only be used by a cloud member bio or trained by one.

This allowing him to continue towards Drizzt before coming back continuing to use the rotational momentum to swing the Sword in a single arc with such ferocious velocity that there would be a limited amount of time to defend forcing him to a Close Quarters Situation.

(Kumo-Ryū Mikazuki Kiri) - Cloud-Style Crescent Moon Beheading
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon.
Note: Can only be used by a Cloud member bio or trained by one.

The Original Kotaro Notice Drizzt trying to handle the situation with ranged Attacks before the clone could get up close and personal but seeing his clone forcing his student into Close Quarters Combat he waits and see how Drizzt would counter.
 

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Drizzt seeing that the clone countered him throwing his sword at him though this was what Drizzt Add to dictionary though not quite exactly how he imagined but then again Kotaro was extremely skilled and used the momentum to perform his rotational spin. Drizzt sensing this knew that his previous attack would be countered easily, but Kotaro already moved on the offense just as quick Drizzt knew of a technique that would be able to counter this but would leave them at a stalemate swinging his right hand in the same arc that Kotaro just performed and released a line of lighting charka that was going to intercept Kotaro before he reached Drizzt. Exerting the extra charka the lighting charka would split into loads of individual blades of lighting that would pierce through the clone stopping his momentum and causing him to disperse before his blade would reach Drizzt.

(Raiton/Kenjutsu: Inperiaru Sutoraiku)- Lightning/Sword Arts: Imperial Strike
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Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user swings his Katana in any manner (horizontally, vertically or diagonally) and releases a seemingly thin line of lightning chakra, which seems to be a simple blade which heads towards the opponent, however, upon the users will and with the addition of chakra, the simple blade suddenly extends multiple other thin yet extremely sharp and lethal blades of lightning which bolt towards the opponent, hitting him/her from multiple angles, easily being able to hit the opponents front and both sides, making this a perfect surprise attack.
Note: Can only be used two times.
Note: No Lightning higher than A-rank, next turn or same turn.
Note: Courtesy of Erzo
 

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Drizzt seeing that the clone countered him throwing his sword at him though this was what Drizzt Add to dictionary though not quite exactly how he imagined but then again Kotaro was extremely skilled and used the momentum to perform his rotational spin. Drizzt sensing this knew that his previous attack would be countered easily, but Kotaro already moved on the offense just as quick Drizzt knew of a technique that would be able to counter this but would leave them at a stalemate swinging his right hand in the same arc that Kotaro just performed and released a line of lighting charka that was going to intercept Kotaro before he reached Drizzt. Exerting the extra charka the lighting charka would split into loads of individual blades of lighting that would pierce through the clone stopping his momentum and causing him to disperse before his blade would reach Drizzt.

(Raiton/Kenjutsu: Inperiaru Sutoraiku)- Lightning/Sword Arts: Imperial Strike
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Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user swings his Katana in any manner (horizontally, vertically or diagonally) and releases a seemingly thin line of lightning chakra, which seems to be a simple blade which heads towards the opponent, however, upon the users will and with the addition of chakra, the simple blade suddenly extends multiple other thin yet extremely sharp and lethal blades of lightning which bolt towards the opponent, hitting him/her from multiple angles, easily being able to hit the opponents front and both sides, making this a perfect surprise attack.
Note: Can only be used two times.
Note: No Lightning higher than A-rank, next turn or same turn.
Note: Courtesy of Erzo
Kotaro seen His student his move and successfully counter the clone's follow up. He seen that the student was becoming more and more adept in the art of Close Quarters Combat. Taijutsu and Kenjutsu has been covered. now it was time to move to the next one.

You did well considering the circumstances. I purposely had my clone force you into absolute close range combat, even though you tried to end the battle before he entered your immediate vicinity or location. There will be those that will overcome your ranged attacks and will force you into combat. You will have to be ready for those moments when they come. You performed well you touched on all 4 principles with that last performance. Congratulations!

Kotaro was satisfied with Drizzt progress. Now it was time for the next phase using freeform ninja tools in a close range combat scene.

The next to proceed is to fight with ninja tools. kunai, shuriken and ninja wire are appropriate for this. This segment will force you to be adaptable when in combat. There are various ways to use ninja tools in Close Quarters Combat. you will have to use your imagination to be creative, and adaptable to survive.

With that being said, Kotaro's clone with the Kunai walked towards Drizzt standing in a defensive stance with the kunai gripped in his right hand in front of his face. The clone waited for Drizzt to make the first move while Kotaro Carefully analyzed Drizzt as he watched him.
 

Python

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Drizzt felt like he was improving slightly not much but slightly and any progress was worth the time and effort of their training here today, listening to Kotaro praise made Drizzt feel good he liked getting the full marks out of the principles making him feel completely better that he was going to try and replicate on the next task.

Drizzt let a soft smile out "thank you Kotaro and after we finish here ill be ready for all situations in close combat" As Drizzt said this Kotaro began to speak about the next task about utilising ninja tools, taking out three shuriken in his left hand and a kunai in his right Drizzt stood for a moment before he began to run at the clone closing the space between them down (3 meters) before releasing the shuriken at him. The first shuriken was a simple throw and its trajectory was aimed to hit Kotaro in the chest piercing through his heart, the next two was more complicated the second shuriken looks like it would be aimed for hitting Kotaro in his right shoulder though the trajectory of the third would knock into the second shuriken and make it trajectory bend around Kotaro now doing a full 180 degree angle turn and now aimed at the tip of his spinal cord. While at the same time Drizzt would be running at Kotaro wielding the kunai if Kotaro was to turn to block the shuriken Drizzt would pierce him with the kunai through his stomach.
 

Wakizashi

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Drizzt felt like he was improving slightly not much but slightly and any progress was worth the time and effort of their training here today, listening to Kotaro praise made Drizzt feel good he liked getting the full marks out of the principles making him feel completely better that he was going to try and replicate on the next task.

Drizzt let a soft smile out "thank you Kotaro and after we finish here ill be ready for all situations in close combat" As Drizzt said this Kotaro began to speak about the next task about utilising ninja tools, taking out three shuriken in his left hand and a kunai in his right Drizzt stood for a moment before he began to run at the clone closing the space between them down (3 meters) before releasing the shuriken at him. The first shuriken was a simple throw and its trajectory was aimed to hit Kotaro in the chest piercing through his heart, the next two was more complicated the second shuriken looks like it would be aimed for hitting Kotaro in his right shoulder though the trajectory of the third would knock into the second shuriken and make it trajectory bend around Kotaro now doing a full 180 degree angle turn and now aimed at the tip of his spinal cord. While at the same time Drizzt would be running at Kotaro wielding the kunai if Kotaro was to turn to block the shuriken Drizzt would pierce him with the kunai through his stomach.
With Drizzt advancing towards clone, he would throw 3 shuriken one after the other. the first would come towards the clone's chest where the clone redirected the shuriken to sour upwards by intercepting it with his kunai, all the while keeping an eye on the other two shuriken while they circle around the clone using the sense of hearing he heard the clash of the two shuriken. all the while he can can also see Drizzt coming for him. To avoid the shuriken, allowing the shuriken to fly back to drizzt, the clone makes a backwards summersault while twisting rapidly. This allowed him to falling axe kick the shuriken he previously redirected down to drizzt as he was defending the first shuriken. To finish off Drizzt the clone would come down with the kunai to Drizzt's shoulder.

Kotaro waits to see how Drizzt will handle the situation.
 
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