Cobo's Bustoms

BoBoKittyDuck

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Approved cjs


1.(Raiton: Kaminarino Kanakirigoe) Lightning Release: Lightning Screech
(3/6)

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2. Sandā Kiba | Thunderfang



3. (Doton: Yakiire neiruzu) Earth Release: Hardened Nails
(1/6)



4. (Ōkami otoko no ikari) Wrath of the Werewolf
(1/6)



5. (Joushou Doriru Dageki) – Rising Drill Shock


6. Morigan no Sasayaki | Morrigan's Whisperings
 
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BoBoKittyDuck

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Lightning​


1. (Raiton: Kaminarino Kanakirigoe) Lightning Release: Lightning Screech
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description:
The user will focus lightning chakra in his hands, and then will slam the ground with them, sending small harmless lightning surges through the ground, they will travel in a specific direction, chosen by the user. The surges will electrify small rocks underground that are part of the earth, causing any weight that touches the ground on top of the electrified rocks, to result in a loud pop noise from the small rocks as they get slightly shattered. The sound will alarm the user of that position. The surges will only be visible as they are being released from the user's hands. Any rocks that were shattered because of this ability, will lose the lightning charges in them.

~Notes:
-Can only be used when the ground is normal Earth.
-This ability lasts 4 turns.
-This ability has a 1 turn cooldown after each use.
-Can only be taught by Bobokittyduck.

 
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BoBoKittyDuck

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Custom WEAPONS​

Sandā Kiba | Thunderfang
Type: Weapon
Rank: S
Range: Short
Chakra: N/A
Damage: N/A
Description:
Thunderfang is an ancient Sword, about 50 cms long, it is light enough to allow it's wielder to carry it with one hand.The blade is black, with two sharp edges. The handle is also black, with yellow patterns on it that look like thunder. It was known among the old clans of the land of Lightning. It is said that it has been forged from an ancient metal that was found after lightning struck the ground multiple times in a row. A lightning master from the land of lightning, who took part in the forging of this sword, fused and sealed his chakra inside of it, making it specifically stronger for any Lightning user.
Thunderfang is usually carried on the back of its owner inside a black sheath made specifically for it.
Thunderfang has an ability that mostly revolve around the Lightning element.

Picture:
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Ability of Thunderfang:


(Zeusu no ikari) Wrath of Zeus:

By channeling their lightning chakra into the sword, the wielder can activate this ability, causing the sword glow a light yellow color, and it allows the sword to absorb lightning jutsus of A-Rank and below, only if the wielder was able to block the jutsus with the sword, which might be hard for a normal Shinobi to do, but if the wielder possesses the Sharingan, they can use this ability more perfectly. The blade of the sword can absorb up to 3 lightning jutsus. After a lightning jutsu was absorbed, the user will have the ability to channel more of his lightning chakra and focus it into the blade, which causes it to overcharge, releasing the lightning that was absorbed and causing a very bright Lightning Flash to shine from the blade. The flash can blind anyone that has vision of the blade up to long range.
The power of the Lightning Flash depends on how many jutsus were released at once:

Releasing 1 jutsu causes bright light to occur. (a slight blindness, quicker to recover from) Requires 25 chakra.
Releasing 2 jutsus causes a stronger blindness. (similar to a flash bomb) Requies 20 chakra.
Releasing 3 jutsus causes stronger blindness followed by unclear vision for 1 turn. Requies 15 Chakra.

~Notes:
-This ability requires 40 Chakra to activate + 25/20/15 if the wielder performs the Lightning Flash.
-The sword must make contact with the jutsus before absorbing them.
-This ability ends after 3 turns of its activation, or if the wielder performs the Lightning flash. The ability to use the Lightning flash remains active one extra turn if not used.
-Absorbing lightning jutsu or releasing it, takes a move slot.
-Can only be used 2 times per battle.
-This ability has 5 turns cooldown between uses.

-Can only be taught by Bobokittyduck.

 
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Le Doton


(Doton: Yakiire neiruzu) Earth Release: Hardened Nails
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user makes a single hand seal and then slamming their hand on the ground, while channeling their chakra into the ground below the opponent, causing two spikes to protrude from the ground and stab into the opponents heels. The spikes stop just after they pierce through the ankles of the opponent and 4 more spikes extend out of the spikes (2 from each spike), stabbing through the left and right sides of the opponents ankles, leaving them unable to move properly for the rest of the fight/event. This appears as though claws made of earth have grabbed the opponents feet stabbing into them to cripple them, pinning them in place leaving permanent damage.

~Notes:
- Can only be used four times per battle.
- The ground must be made out of Earth.

-Can only be taught by Bobokittyduck.

 

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Inuzuka


(Ōkami otoko no ikari) Wrath of the Werewolf
Type: Supplementary
Rank: S
Range: N/A
Chakra: 40
Damage: N/A
Description:
The user will take their connection with their ninkin to the next level with this jutsu in a form of partial transformation pushing forwards with the animalistic like attributes. When an Inuzuka member witnesses their Ninkin being seriously injured or killed, they can focus a massive amount of chakra throughout their body, while also mixing it with the chakra transferred to them by their Ninkin through physical contact, causing their looks to be changed to that similar of a werewolf becoming the embodiment of their bond, half man half beast. Improving their reaction time greatly, and enhancing their senses, allowing them to easily sense Elemental jutsus, such as hearing the crackle of lightning easily, and feeling the wind and heat and the vibration of Earth.
It also enhances their speed by 1.5, and increases their Taijutsu damage by +1 rank up to S rank, S rank and above gain +10 damage. This applies to other physical jutsu such as ninkin jutsu like fang over fang.

~Notes:
- Cannot be stacked with the 4-Legged technique.
- The Ninkin will be unable to participate in the fight any longer, unless somehow healed.
- This effect lasts 4 turns.
- Can only be used once per battle.
- Must be a member of the Inuzuka Clan.

- Can only taught by Bobokittyduck.



(Joushou Doriru Dageki) – Rising Drill Shock
Type: Offensive/Defensive
Rank:S
Range: short-mid(made short-range with a mid-range reach)
Chakra:40
Damage:80
Description: Is a technique developed by Caius of the Inuzuka clan. While gathering large amounts of chakra, the user will jump into the air and spin furiously and shape the chakra around him into a spear similarly to the second method of lightning release: ascending earth. He then dives down and drills straight into the ground, releasing the chakra under the targets, and shot upward in the form of two large vertical columns made from the user's chakra, that spin at ferocious speeds as they rise, granting the columns piercing and shredding capabilities. Alternatively the columns can be used to shield the user and an ally.
-Can be used twice per battle
-No S-rank or above techniques next turn
-Can be performed by an Inuzuka or his ninken
-Physical contact with the ground must be made.

Taught by Robot boy


Morigan no Sasayaki | Morrigan's WhisperingsType: Supplementary/Defensive
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description:This technique is activated through usage of a chakra infused shout, roar, whistle, howl or any similar such sounds. The produced noise will resonate at an uncopiable pitch that an Inuzuka and Ninken, through years of training and bonding will instantly recognise as it will strike a chord within the deepest levels of their psyche, triggering memories that the user and targets have shared together and will provoke feelings such as loyalty, and will also serve to spark an immense rage towards the opponents who would seek to subvert or end their bond. As a result the Inuzuka and Ninken will be freed of any and absolutely all adverse mental stimuli such as control through pheromones, unique sounds or smells that seek to undermine their enhanced senses, and even Genjutsu as a reflexive full body surge will automatically be utilised by each participant upon hearing this sound, draining up to 50 chakra, and flushing through their system to act as a cleanser that will reject all foreign energies from their body (Excluding the chakra of their Inuzuka/Ninken partners/chakra that they willingly accept i.e Senjutsu) (This is a completely trained response similar to that developed by dog training or martial arts training in which the Inuzuka and Ninken will respond to this cue with a chakra surge reflectively). Additionally, Ninken who hear this will be sent into a heated fervour that will immunise them to adverse mental and sensory stimuli for the next two turns (Not Genjutsu) (This works as this techniques induces Ninken who hear it into a state of single-mindedness wherein they will become desensitised or outright incapable of registering adverse mental Stimuli, and is essentially a form of self hypnosis that is induced upon hearing this sound), while also gaining an increase of one rank to all S rank and below Inuzuka techniques that they utilise within this time period as a result to their now excited temperament.

Notes:
- Each Inuzuka/Ninken can use this technique twice.
- Reflexive chakra wave is a trained response to the usage of this technique, and can release S rank and below Genjutsu.
- Once used, cannot be used again for two turns.
- In the case of High Breeds or High Breed Bonded Inuzuka, this technique can be utilized through their mental link instead/also, and when doing so its effectiveness is arguably increased as a result since the user can also transmit impressions, specific memories and similar such things alongside the mental shout - which in effect acts the same way as a physically audible one, except that it is transmitted alongside the mental bond of a Ninken and thus is undetectable by adversary, to achieve a more profound effect. (Boosts the fervour effect to three turns instead of two)

Taught by Anbu Junior
 
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