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Bio: Hades in Sig


Continuing the story from this fight -


As the bombardment of projectiles rained down over him, Acnologia felt a sudden unease as a new presence was perceived through his chakra sensing. His face dropped, a defeated expression spread across, however, it seemed Tankun nor his assault was the reason for this. With his attention drawn away from the battle only for a moment, it seemed the projectiles would easily overwhelm Acnologia as they showered over him. With his body seemingly frozen in the midst of the attack, Acnologia managed to slowly looked back toward his front, his eyes pierced through the gaps betweem the projectiles, directly staring down his opponent with a lifeless gaze as a majority of his body was pierced & forced to the ground soon after.

the entire area fell silent, only broken by the groaning & spluttering from the defeated as he tried holding on to dear life. Even now his attention seemed occupied toward a certain direction, his eyes locked to a single point, soon revealed as a shadowy figure appeared so suddenly. As it slowly drew closer toward him, Acnologia began to turn his head toward Tankun, briefly locking eyes with him as he attempted to speak, though barely managing to let out a single word.

R....u....n.....

Not a moment later, a large earthern spike ripped through his stomach, forcing him to cough up more blood as it lifted him off the ground, leaving him hanging as he gasped for air. There was not a moment wasted as the stranger slowly walked toward Acnologia, locking eyes with him as he spoke.

Run? you maintain your defiance still... you despise me that much? well no worries, it seems you won't have to put up with me for long.

The mansoon after casually turned hishead, facing Tankun with a surprisingly innocent & care free smile, introducing himself shortly after.

Hi, I suppose an introduction is in order. My name is Hades, somewhat of an associate to our soon to depart friend over here. I was hoping to not have to involve myself at this point but it seems you're more than what Acnologia could handle, but no worries, I'm sure that won't be a problem for me!

His expression kept, he seemed extremely sure of himself as he spoke with no hesitation in his words, as if he planned ahead. As he finished speaking, he continued to gazed toward Tankun, his expression frozen in place as he awaited a response from the Sand Monk.
 

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Much to his surprise, the attack seemed to work. Acnologia was struck by the weapons and fell to the ground. Tankun stared blankly for a moment expecting some trick to be at play. When it became apparent that his attack had actually hit its make he scrunched his face and tilted his head to the side, gazing disappointingly at Acnologia.

Ahh, what the hell man? I know I just said I wanted your head, but I was joking! Shit...

It had certainly began as a mission like any other, but this man was entertaining. Tankun started to walk towards Acnologia to see if anything could be done, but he started to get an uneasy feeling. Acnologia was trying to speak but blood was muffling his words. All Tankun could make out was "...run...". It was then that he noticed the shadow. The hairs on the back of his neck immediately stood at attention, and without warning a spike grew from the earth and pierced through Aconologia. Tankun took two hops back and stared at the shadowy figure.

What's the big idea!

He gritted his teeth and listened to the murderer speak. He was calm and almost gentle, but at the same time his words were icy and carried a sinister undertone. Something about him just seemed off. The name Hades didn't ring a bell, certainly not someone in the bingo book. Tankun activated his sensory ability to gain a better understanding of who, or what, he was now dealing with.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

The man was human, that was for sure. Tankun relaxed and scratched the back of his head.

Ya know, ya can't just go jumpin' in to peoples' battles like that, rude as hell. Hades is it? Tankun, good to meet ya, but I think its time I end ya.

He had no interest in getting to know this man. His look, his demeanor, oh, and he just killed a potential friend, it all put Tankun on edge. He made a hand seal and then clapped his hands together, gathering sand on both sides of Hades into large arms. When Taknun clapped, the hands came together, crushing Hades between them.

(Bunpuki no Jesshi Keitai) - Bunpuki's Embodiment
Type: Offensive/Defensive/Supplementary
Rank: B-S
Range: Short - Mid
Chakra Cost: 20 - 40 (30)
Damage Points: 40 - 80 (60)
Description: The technique is based on Sand Attack Heaven Burial, and is a much more advanced variation of the original technique. It allows the user to create constructs anywhere on the field upto Mid-Range from the user, matching a specific part of the users body, such as the creation of a large arm or a leg. By compressing and hardening the sand to withstand damage whilst carrying a lot of force, it allows the user to easily utilize the technique for offensive or defensive purposes.. The structure created using the sand carries the ability to perform the exact same action as the user performs, thus a fist created from sand would deliver a punch only when the user himself performs a punch. The physical strength and size of the technique however depends on the chakra focused on each construct, thus making it very possible for one construct to be weaker than the other.
Note: To explain the size per rank, a B Rank construct would be 5m, an A Ranked construct would be 10m whilst an S Ranked construct would be 15m; in terms of length, width and height.
Note: The S Rank version can only be used twice per battle, with a 1 turn break between each use. Moreover, the user may not use above A Rank Sand techniques in the next turn if the S Rank version is used.
Note: Only one construct can be created per usage, and it disperses in the next turn following its usage
(Bunpuki no Jesshi Keitai) - Bunpuki's Embodiment
Type: Offensive/Defensive/Supplementary
Rank: B-S
Range: Short - Mid
Chakra Cost: 20 - 40
Damage Points: 40 - 80
Description: The technique is based on Sand Attack Heaven Burial, and is a much more advanced variation of the original technique. It allows the user to create constructs anywhere on the field upto Mid-Range from the user, matching a specific part of the users body, such as the creation of a large arm or a leg. By compressing and hardening the sand to withstand damage whilst carrying a lot of force, it allows the user to easily utilize the technique for offensive or defensive purposes.. The structure created using the sand carries the ability to perform the exact same action as the user performs, thus a fist created from sand would deliver a punch only when the user himself performs a punch. The physical strength and size of the technique however depends on the chakra focused on each construct, thus making it very possible for one construct to be weaker than the other.
Note: To explain the size per rank, a B Rank construct would be 5m, an A Ranked construct would be 10m whilst an S Ranked construct would be 15m; in terms of length, width and height.
Note: The S Rank version can only be used twice per battle, with a 1 turn break between each use. Moreover, the user may not use above A Rank Sand techniques in the next turn if the S Rank version is used.
Note: Only one construct can be created per usage, and it disperses in the next turn following its usage
 

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Well I apologise but you see, it was my fight from the beginning..

It seemed his opponent had no interest in dawdling, his expression showed little sympathy or curiosity toward Hades, though it was to be expected either way. It was only a brief moment between his speech & Tankun's handseal, but what followed would erupt from both sides of Hades, constructs of sand forming simultaneously. Analysing the handseals & their reaction as the constructs formed, Hades would respond straight after, channelling his chakra throughout his body, releasing it as an unfocused current of lightning that spread out beneath him & into the ground. This would almost immediately negate the formations of the constructs before they could form, though it would not end their. As the Lightning would travel out toward Tankun, Hades would perform a single handseal & manipulate it to completely encircle his opponent & shoot up into the sky, trapping Tankun, while violently shocking him from within. His body caught within the column would soon after fall victim to countless spikes of lightning that would continuously pierce into him as the column would lift him off the ground.

(Raiton: Joutou no Shisha) - Lightning Release: Ascension to Valhalla
Type: Offensive/Defensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: The user will initiate this technique by focusing their raiton chakra through their body, and discharging it into the ground in a similar manner to Chidori Nagashi. This surge of electricity is released quickly enough to negate earth-based techniques (KGs/CEs included) before they can form into techniques and/or emerge from the ground. This will work on neutral techniques of the same chakra and below or elements weak to Lightning of up to 10 chakra above. In the case of these upper limits, this technique will also be neutralised in the process and will be unable to progress any further. If their chakra is not neutralised, the user will perform three handseals to apply shape manipulation to the released lightning as it travels through the earth and towards the opponent. This will cause a cylindrical column of lightning to rise up around them and travel towards the sky. Everything within the cylinder's confines will be paralyzed and lifted upwards, similar to the canon technique Lightning Blades Levitation. Upon encapsulating the opponent, constructions of lightning will extend from the interior walls of the cylinder but all of them remain connected to the central structure. These constructs can take whatever shape or form the user desires and will either deal blunt damage or piercing strikes depending on their form.

Note: Can only be used twice per battle
Note: No Lightning above A-Rank in the user's next turn
Note: Cooldown time of four turns in between uses

Oh my, you nearly had me there..

 

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Tankun followed the lightning with his sensing as it moved through the ground. He weaved together three quick hand seals and created a wheel of wind around himself. The wheel burst forward, moving Tankun out of the pillar's radius and cutting through it with ease should it need to do so. Once Tankun was beyond the lightning's reach he jumped from the wheel and let it continue forward.

(Fūton:Kaze Hoi-Ru) - Wind Release: Wind Wheel
Type: Supplementary/Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user makes three handseals, then forms a wheel of wind around themself or directly in their hand. Through the use of this wheel, one can travel towards their enemy and then get out of it whilst allowing it to continue onwards. Alternatively, and in a more direct manner, it can be thrown from a distance. The wind wheel is capable of cutting through B-rank Earth, and while the user is inside the wheel, it defends against basic weapons.
Note: Useable thrice per event.
Note: Courtesy of -Haku Yuki-.
 

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Not long after the column attempted to rise was it that Tankun had effortlessly shattered it as he crashed through the Lighting wall riding a wheel of wind & followed up by hurling the Wind straight toward Hades. Hades simply stood in position as the wheel drew closer to him, waiting just before it reached a short range distance to which he casually raised his arm up, activating his Dark mark while doing so. On contact the Wind technique was swiftly swallowed up by the marking, & immediately after released as a replica of the wheel, however rather than Wind the technique was comprised of purple Dark flames at the same S rank strength as the original.

(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon
Type: Defensive/Offensive
Rank: S
Range: Short (same range as the absorbed attack)
Chakra Cost: 40
Damage Points: N/A (same as the absorbed attack)
Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).

Note: Can only be used twice per battle
Note: No A-Rank or above Dark in the user's next turn or same turn
Note: Changes the S/W of the absorbed technique into Meiton's S/W

Just as Hades would release the Dark wheel, he would attempt to take advantage & channel his chakra while slamming both hands against the ground. Hades manipulates his chakra to release a web of Lightning that stretches out up to mid range all around him, & due to it's speed it would reach Tankun at almost the same time as the Dark technique, if not faster. It may have not been enough to kill his opponent, but it would certainly be enough to subdue him, even if for a short period of time.

(Raiton: Amigumo) - Lightning Style: Spider Web
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After kneading chakra in the body and converting it to lightning, the user places their hand on the ground which creates a surge of electricity which originates from them and spans out around the user creating a web of electricity around them. Anyone caught within this web is electrocuted by the lightning's effect.

What goes around, comes around... I just couldn't resist!!
 

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After leaping from the wheel, Tankun became aware that he was no longer able to sense the things around him. A voice reached out to him in his mind.

Having trouble are we?

Tankun grinned, knowing that voice.

Shukaku-kami! Finally awake, eh? Just in time for some fun!

Hades had absorbed the wheel of wind and formed a replica composed with dark flames. Tankun was grinning eagerly now, and red chakra bubbled from his skin creating a tanuki-shaped cloak around his body.

( Chakra no Koromo ) - Chakra Shroud
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: 30 ( -10 per turn, adds 100 chakra points )
Damage: N/A ( +10 to Taijutsu, +5 to Ninjutsu )
Description: The jinchūriki accesses his Bijuu's chakra and releases a portion of it into his body, triggering this initial transformation. By doing this, red chakra oozes from his skin, engulfing him in a chakra shroud that resembles a miniature, translucid version of his Bijuu ( although with little detail ), with a variable number of tails ( depends on which Bijuu it is ) and certain unique traits like the Kyuubis ears or Hachibi's horns. The jinchūriki gains a drastic increase in speed, being capable of fighting on par with almost any ninja and gets his Taijutsu damage boosted not only by the increased strength behind his chakra shroud but also by the chakra shroud itself, which damages enemies to the touch. In certain situations, the jinchūriki can also gain more animalistic abilities, such as running tremendously fast on all fours or viciously clawing on his enemies. The chakra shroud protects the jinchūriki from damage and grants him a high resistance to all C-Rank and below techniques and B-rank and below Taijutsu.
Note: Can only be used 3 times and lasts for a maximum of 5 turns.

The chakra around his left arm immediately extended into the ground to Tankun's left and pushed him to the right, well out of the way of the wheel. While pushing himself out of the way, Tankun also created a layer of wind around his right arm and extended it towards Hades. The wind-covered chakra arm tore through the net of electricity and aimed to slash Hades across the chest.

( Bijutsu: Chakra Ude ) - Tailed Beast Skill: Chakra Arm
Type: Offensive
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: 40 (+5)
Description: This is one of the basic abilities of every jinchuuriki when they are shrouded by chakra. The user will shape their chakra into up to 3 arms of bijuu chakra that they can extend to attack the enemy or even to help him perform techniques or do handseals.
Note: Cannot be used in complete forms
Note: Can be used by Pseudo Jinchuuriki's in their Pseudo Transformations
Note: Naruto can use it in both 9 Tails Chakra Mode and Bijuu Mode
Note: Can be used in Chakra Shroud and in Initial Transformations for all other Jinchuurikis

(Fūton: Jūha Reppū Shō) - Wind Style: Beast Tearing Gale Palm
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40 (+5)
Description: This technique is somewhat of an enhanced version of the Beast Tearing Palm. It used chakra to infused with and condense a mass amount of wind to form a massive demonic-like claw extending from the user's dominant hand to strike and grab a target, as well as deflect any weapon or attack. In addition to making it a deadly short to mid-range weapon, the extending claw also carries tremendous force that can devastate anything in its path without affecting the user, making it useful for dislodging solid and heavy objects.
 

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"Red Chakra.... Well well, if that's what I think it is then this is definitely a strange turn of events!"

The sudden & unique appearance of the shroud had caught Hades off guard, it's characteristics were similar to that of information he had gathered in regards to the those capable of manipulating the Tailed Beast's chakra & though he was not certain, he made it a priority to place close attention.

Hades concentration was drawn to the sudden release of a large claw like figure from his opponent's arm, racing toward him as it shattered through the web of Lightning with ease. With no hesitation, Hades once again lifted his arm up, extending it forward as he simply absorbed the technique when reaching a short range distance from him. Having absorbed the technique within mere moments, Hades began his assault, he first waves his arms in front of him, grabbing hold of a single feather by it's tip, ripping it off & hurling it into the sky, at an angle which would allow the projectile to arc over & descend toward Tankun. As it reaches it's peak, Hades performs several handseals, duplicating the single feather close to hundred. As the mass of projectiles rushes toward Tankun, Hades simply manipulates his Dark chakra & channels it beneath his opponent's feet, soon after releasing a pillar of Dark chakra to rise from beneath him & trap him within, causing massive internal damage.

(Meiton: Kyūketsukō) - Dark Release: Inhaling Maw
Rank: B
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user uses their dark release to forcibly extract the physical and spiritual energy (chakra) of another ninja and absorb it through the upper square of the mark on his left hand, which can then be used to perform Dark Release: Judgment.
Note: Can absorb up to A-Rank Wind, Fire and Lightning techniques, S-Rank raw chakra or C-Rank Water, all within reason. Has no effect on Earth techniques.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Meiton: Mei Heki Chika) - Dark Release: Dark Burst Underground
Rank: B
Type: Attack
Range: Short - Long
Chakra cost: 25
Damage points: 40
Description: The user releases dark chakra into the ground. Then whenever, the user claps their hands together. Right when the user claps the chakra moves to the desired place and with no warning bursts up with black chakra that causes tremedous internal damage the thing it attacks.
 

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Just like the wind wheel before, Tankun's attack was swallowed through the palm of this man.

Kyahaha! You're a gluttonous bastard, eh?

Careful idiot! You're just giving him my strength to use against us.

He watched the feather arc towards him without moving a muscle, refusing to budge even when it began to multiply into a hundred copies. Suddenly the sand around him began to move on its own and intercepted the feathers that aimed to strike at Tankun. The weapons lodged themselves into the sand but couldn't pierce its defensive prowess.

( Suna no Tate ) - Shield of Sand
Type: Defensive
Rank: A
Range:Short
Chakra Cost: 30 (per use)
Damage Points: N/A
Description: A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to trice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
Note: Its defensive abilities still follow elemental weakness and strengths.
Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated once every 4 turns.
Note: Only useable by Gaara.

Just after the threat from above was resolved, the man's dark chakra rose from the ground around Tankun. For a moment he disappeared into the darkness and was swallowed by its walls. But a technique of this level was no match for the raw power of a Jinchuriki. Tankun clapped his hands together and released a copious surge of Shukaku's chakra. The chakra radiated outward and shattered the dark walls. The blackness was thrown away with ease.

Bijutsu| Chakra Oshi - [Tailed Beast Skill| Chakra Pressure]
Rank: A
Type: Attack/Defense/Supplementary
Range: Short-Mid
Chakra: 30
Damage: 60 (+20 to Tailed Beast techs)
Description: Using the bijuu's powerful chakra the jinchuuriki creates massive amounts of chakra pressure deflecting attacks away from them, pushing the opponent away or strengthening Tailed Beast Skills. Since the bijuu is made of mostly chakra, the techniques can happen from any point of the bijuu or Jinchuuriki. The technique even has the ability to uplift massive amounts of Earth or Water, giving the illusion of Elemental Based techniques but in actuallity is simply the manipulation of the powerful chakra to affect the terrain.
[Able to Repel Only One Technique up to A-rank per use]
[Usable 3 times]

Tankun then raised his hand with a simple gesture and gathered sand into fist-sized spheres in the air several meters above Hades. With and equally simple downward flick of the same hand these chunks of sand rained down on Hades with enough force to leave deep bruises or even knock a man unconscious should they hit his head.

( Suna Arare no Jutsu ) - Sand Hail Technique
Type: Offensive
Rank: B
Range: Mid - Long
Chakra cost: 20
Damage points: 40 (+20)
Description: The user gathers his sand into large clumps in the air, compacting them and then drops them from the sky on to his opponents, with enough force to knock an opponent out.
 

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Oh, you could say I dabble in all the sins..

As the darkness completely engulfed his opponent Hades was sure it was wasted as the surrounding shield could create a comfortable defence against it, enough for Tankun to counter. However, Hades was left in awe as the darkness seemingly shattered in front of him & by nothing more than the sheer pressure of his opponent, to the extent that the surrounding area broke apart as a vicious wind spread out from Tankun.

My My. I must say, your more intriguing than I had originally anticipated. I can see how someone such as Acnologia had difficulty with you!

As he spoke, he noticed Tankun raise his arm, & trails of Sand soon create a path leading above him as it quickly amassed together into several spheres. He looks back toward his opponent, his eyes open up with a sarcastically scared expression across his face. Hades channels his chakra around him as the spheres shoot down, soon after surrounding himself in an orb of Lightning that easily rips apart the sand on impact. He quickly manipulates the sphere to rush straight forward & aim for Tankun. As the Lightning races toward Tankun, Hades raises his arm over his head, channelling his chakra into the sky & with a moment wasted multiple bolts of Lightning begin to strike down directly upon Tankun's location.


(Raiton: Purazuma Bōru) - Lightning Release: Plasma Ball
Type: Offensive/Defensive
Rank: B
Range: Short
Chakra: 20 (+5 per turn active)
Damage: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for up to 3 turns.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.

I must say you are powerful indeed, toying with me now? I don't see myself lasting long against a powerhouse such as yourself!
*Sai smile*

 

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Kyahaha, don't we all?

He subconsciously scratched at his groin while remembering an unfortunate trip he took with Rocket to some establishment of lesser repute. Tankun grinned wildly and began to look all the more like the beast within him. He crouched down on all fours and used Shukaku's chakra to enhance his body, building its strength. Before the lightning could strike him he burst diagonally to his right and forward, moving around the incoming orb. He then turned his direction towards Hades and as the lightning bolts began to strike he zigged and zagged between them as he closed their distance.

(Chiratsuki Kaihi/Undō) Flicker Evasion/Movement
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description:
Using the power of their bijuu to boost their physical abilities, the Jinchuriki is able to dash and move at incredible speeds. While doing so, the user will move and run on all fours (if applicable) and display a movement much more in tune to the animal traits his bijuu possesses. The speed at which one can move is relative to the transformation used. The basic Red Chakra Cloak doubles the users speed while the Incomplete Transformation triples his speed. The movement one can produce can be both intricate or simple, depending on the users intention.
Note: this version can only be used by Bijuus with Chakra Cloak or Incomplete Transformation active. Naruto can use this technique in both his 9 Tails Chakra mode as well as his Bijuu Mode.

Once he began to near Hades, Tankun swiped one of his claws at the ground in front of him. The power of the swipe enhanced by the shroud caused sand and chunks of ground to rip up and bombard Hades momentarily blinding him of Tankun's movements. Taking advantage of that moment, Tankun slipped behind Hades and drove his shoulder into his foe's back. The speed and strength of the shoulder tackle sent Hades skidding and tumbling forward.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30 (+10)
Description: The user will jump into the opponent thrusting their shoulder to strike them.

Tankun didn't give chase. Instead he slammed his right hand to the ground and once again extended his chakra claw. This time the claw burrowed through the earth chasing down the still tumbling man from below. It erupted from the ground and gripped him tightly lifting him high into the air before turning back towards the earth and driving Hades forcefully into the rocks below.

( Bijutsu: Chakra Ude ) - Tailed Beast Skill: Chakra Arm
Type: Offensive
Rank: B
Range: Short - Long
Chakra cost: 20
Damage points: 40 (+5)
Description: This is one of the basic abilities of every jinchuuriki when they are shrouded by chakra. The user will shape their chakra into up to 3 arms of bijuu chakra that they can extend to attack the enemy or even to help him perform techniques or do handseals.
Note: Cannot be used in complete forms
Note: Can be used by Pseudo Jinchuuriki's in their Pseudo Transformations
Note: Naruto can use it in both 9 Tails Chakra Mode and Bijuu Mode
Note: Can be used in Chakra Shroud and in Initial Transformations for all other Jinchuurikis
 

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As Tankun hurled himself away from the orb, Hades focused deeply on his movements The lightning strikes crashed against the earth as each would miss their target, only allowing him to draw closer toward him.
Hades would waste no time after seeing his opponent evade his orb of Lightning in such a quick manner & as Tankun would brush past the Lightning strikes Hades absorbs a part of his chakra into his mark. Expecting the Monk to attack at close range, Hades channels his Dark chakra across his body as soon as Tankun hurls the debris of earth toward him, in an attempt to block his vision. As the chakra completely covers him, Hades almost instantly releases it as a violent burst of Dark chakra, with enough force to push back anything within a short range of him, including the debris & Tankun.

(Passive)Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.

- Can only be taught by Klad

Meiton: Desu Burossamu| Dark Release: Death Blossom
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: -
Description: A release ability which begins with the user channelling a mass of chakra that is released as a thick cloud, tightly encircling the user. As it spreads around their entire body the user is able to manipulate the cloud to abruptly burst out with great force in all directions, while continuing to rapidly spiral around in a fierce manner. Anything within a short range distance, caught within the initial burst is pushed back into Mid range, throwing the target with great force as it pushes them back, enough to topple them onto the ground.
Now taking on the form of a whirling mist, it hinders the sight of anything caught within, while also affecting both opposing Sensory & Doujutsu Bios due to the mass of surrounding chakra. The Dark chakra itself is able to severely burn on contact, while also causing internal damage if the opponent is still caught within the mist on the user's next turn. The internal damage prevents the opponent from functioning at full capacity; severely affecting their gross motor skills. While all parties are in contact with the mist the user is able to detect any abnormalities within it; this ranges as a type of sensing, though only through direct contact with the mist & the user is unable to specifically distinguish objects inside, simply relying on size, shape & movement of the objects.
-The mist resides on the field for 3 turns, though the user must pay 5 chakra each turn to continue it's whirling motion.
- Requires a waiting period of 2 turns after each use
- Unable to perform Dark release techniques of A rank & above for the next turn after ending
- Can be used 2 times
- Taught by Method

The blast of chakra continues to expand, forming into a whirling mist of darkness as it covers over a mid range distance within the battlefield, blocking out all light. Hades, through the abilities of the mist, immediately notes the presence of his opponent behind him as he is sent tumbling back & takes advantage of that moment when Tankun comes to a halt. After performing a single handseal, Hades slams his hand against the ground releasing chakra which travels directly beneath Tankun & follows by emerging from the ground as a column of Lightning that covers a 5 meter radius of his surrounding area & launches up into the sky, while shocking Tankun from within.

(Raiton: Denpō Sekka) - Lightning Release: Telegram Flash
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After doing the Rabbit → Rat → Horse → Ram handseals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.


That beastly instinct of yours won't work against me
 

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A dark miasma began to take form as Tankun approached Hades from the back. The darkness expanded with sudden force and clashed with a shield of sand that seemed to have formed out of nowhere. The sand battled against the dark with Tankun pushing from behind. Even with the shroud of chakra it seemed that Tankun was not strong enough to overpower the miasma, and he began to get pushed back.

Tankami! Let me have some more!

Tan...kami? Did you just give me a nickname?! Grrr...


Begrudgingly, Shukaku lent Tankun more of his power. This time it wasn't chakra that oozed out of Tankun's body, but sand. The dark had eaten away at the shield of sand and was mere moments from shattering the wall when suddenly a shock wave of energy tore through from Tankun's side. The force was reflected back on Hades knocking him down and pushing him away while also clearing the area short range around Tankun of the dark mist. When the dust had settled he stood covered in sand, looking like a miniature replica of Shukaku.

( Suna no Tate ) - Shield of Sand
Type: Defensive
Rank: A
Range:Short
Chakra Cost: 30 (per use)
Damage Points: N/A
Description: A self sustaining, self aware, autonomous defense, its the technique which made Gaara renown for having what was later called "Perfect Defense". Basically, any Sand nearby will encircle the user and move to intercept any attack that is used against him. The sand is fast enough to intercept otherwise "instant" techniques such as Amaterasu or very fast Taijutsu attacks (up to trice the users base speed) and can stop A-Rank blunt force impacts such as those delivered by Taijutsu or solid elements. The sand can even create an otherwise perfect sphere of sand around the user in a split second. Even if the user is unaware of an attack, the sand will protect him. The disadvantage is that the shield will drain chakra from the user each time it defends him, which happens without his input. However, the user can still defend from techniques and "will" the shield to not act if he is in the process of producing a counter to the impending attack. In some special circumstances, the sand can gather and form a female-like protector in the path of an incoming technique, much stronger than the normal shield of sand and which can protect the user from attacks up to S-Rank.
Note: Its defensive abilities still follow elemental weakness and strengths.
Note: If there is no dirt or sand on the battle field, the technique will use the users own Sand from his Sand Gourd.
Note: S-Rank protection will disable the Sand Shield for 2 turns and can only be activated once every 4 turns.
Note: Only useable by Gaara.

( Ichibi Fukanzen Henji no Justu ) - One Tailed Initial Transformation Technique
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A ( 40 for chakra burst ) ( +20 to Sand and +10 to Wind techniques )
Description: When the incomplete form is activated, Gaara is engulfed in a massive amount of sand as he gains a sand armour and begins taking on Shukaku-like features underneath. A tail of sand grows from his back, which he can control. He gains the ability to use chakra arms but in a different manner than other Jinchuriki's as, since Sand coats his limbs, he will create sand arms, resembling the ons Shukaku has, which he can use to attack defend or attack. Once the transformation is completed, a chakra burst sends all the excessive sand outwards in a short ranged burst, revelaing a miniature version of the Shukaku. Gaara's sand armour can then defend from offensive juts us up to B-rank.
Note: This form only lasts a maximum of 4 turns
Note: Can only be used twice, after each usage the user cannot activate it for at least 8 turns. Should it end, the user is left unable to use any Bijuu jutsu above A rank for two turns.

The beast stood slightly hunched over looking with a tilted head at Hades.

Ahh, this power...Tankami is pretty damn amazing, huh!?

Tankun lifted his right hand and a swirling gust of wind rapidly expanded out through the battlefield. The currents of wind drew in sand and the dark mist swirling it all together in a dangerous storm. Tankun then reached towards Hades and directed the winds at his foe, guiding the storm to ravage around Hades tearing at him with sand and his own dark mist.

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Type: Supplementary
Rank: S
Range: Short-Long
Chakra: 40 (+15 per turn)
Damage Points: N/A (+10)
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

Tankun cackled while the darkened winds completely enveloped Hades, his voice noticeably more sinister than it had been before the transformation.

KYAHAHAHA! DIE! DIE! DIE!
 

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As the blast was released from around Hades, it's intent was to push away Tankun & allow Hades to continue on his assault. However, through the thickness of the mist, Hades could sense a wall of sorts managing to barricade Tankun behind it. It's attempts were short lived though, as soon after even Hades became aware of the decaying structure breaking apart from the sheer force of the Darkness.

I know of only one thing for certain, the Darkness will al-

Hades was cut short as while he expected the Sand to last slightly longer, it seemed Tankun was not idly standing by. A powerful shockwave would race toward Hades, knocking him & the mist back outside of Short range forcing him to the ground as he came to a halt.

Well, that was surprising...


As he lay flat against the ground he continued to sit himself up, looking toward his opponent's area only for his gaze to be met by a beastly figure. Standing slightly taller than Tankun's original form, it had seemed obvious where the shock wave was produced from. It had seemed his opponent could not hold back the urge as the beast within him was released. It was then that Hades observed Tankun, or what was left of him, raise his arm as he began to manipulate a powerful Wind which would soon spread out toward him in a powerful fashion.

In Response Hades once again channels his chakra toward his mark, converting it into Dark chakra as he immediately follows by raising his arm & releasing a large abundance of chakra that shapes itself into a Griffin while being released from his mark. A creation that Hades forms twice the size of his opponent, it emerges from the mark & the incoming Wind begins to get sucked into the Griffin, this would be due to it's ability to absorb opposing techniques the Wind is soon dispelled. With the Wind gone, the sand simply drops to the ground (while the Dark would be sucked up by the Griffin). The Griffin continues to race toward Tankun even while absorbing the Wind & as it completely removes it from the field, it towers over Tankun, raising it's legs up as it attempts to body slam him.

Meiton: Jigyaku Keikō - Dark Release: Masochistic Tendency
Type: Supplementary
Rank: B-rank
Range: N/A
Chakra: 20 (+20 for double usage)
Damage: N/A
Description: Masochistic Tendency is an invention by a Dark user in need to be more resourceful of his Dark Release chakra in certain cases. This is considered a passive technique and does not affect the time frame. The process of this technique unfolds like the following. Borrowing a small portion of his original raw chakra inside his body (exactly 20 chakra points), the user will deliver it into either of his dark marks. The mark will absorb this chakra and automatically convert it into dark chakra, which is then stored inside of the mark, unaffected. The user can alternatively send his chakra into both of his dark marks simultaneously, thus he spends 40 chakra points. The absorption of 20 chakra points will enable the user to perform one dark technique (up to A rank) which requires it and whereas 40 chakra points will allow the user to perform one S rank technique.

- Can only be taught by Klad

(Meiton: Tentei Mikon no Hanto) - Dark Release: God of the Wild Hunt
Type: Offensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user will focus their chakra into one of their dark marks to release a copious amount of meiton chakra from within it. The released chakra will form into any animal, creature or hybrid they can think of and it will exhibit enough tangiibility to interact with solids (the same as Fire Release: Dragon Flame Release Song Technique) . They will also be capable of basic functions within the confines of their physical capability e.g. humanoid figures can run/walk, winged figures are capable of flight, etc. The created creature can be as small as it's real life counterpart or be as large as the Great Stone Golem. These creatures can last up to three turns and will passively sap 10 chakra from their creator every turn to sustain themselves. Alternatively, the user can instead release a wave of meiton chakra from their dark mark that contains countless grotesque creatures residing inside of it. This seething mass will contain all manners of creatures, though all of them will be monstrous hybrids which barely resemble any living animals. This "horde" variant can cover the same scope as Fire Release: Great Fire Majestic Annihilation and will travel as fast as a standard lightning technique. Despite being composed of several animals, all of them are attached to this central wave/horde and so the power of this technique is not divided between the individual creatures, it's regarded as one whole. Regardless of which variant is used, the creature or the horde can absorb techniques following Dark's elemental S/W, namely neutral techniques of the same rank (S-Ranks for elements weak to Dark, B-Ranks for elements strong to it). Upon absorbing a technique, the creature/horde can convert itself into an inferno of purple flames. This "horde" variant is a stream much like the aforementioned fire technique and so it will only last for as long as it's maintained or overpowered/destroyed.

Note: Can only be used three times per battle
Note: Cooldown time of two turns in between uses

 
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As the dark griffin reared back with its legs, Tankun let out an inhuman roar which was accompanied by a powerful shock wave of raw power, not unlike the ones he had used earlier in the battle, but on a more violent scale. The beast had towered over Tankun, but the shock wave still tore through the griffin and ripped it apart as if it were nothing more than air.

RRRRRROOOOOOOOOOOAAAAAAARRRRRRRRRR

( Bijutsu: Biju Shōgekiha ) - Tailed Beast Skill: Tailed Beast Shockwave
Type: Offensive/Defensive
Rank: B-S-Rank
Range: Short - Long
Chakra: 20 - 40
Damage: 40 - 80
Description: A basic skill available to all tailed beasts and their Jinchurkis, the chakra shockwave is as dramatic as it is useful. A tailed beast uses its massive chakra reserve to turn anything from a roar or a simple wave of a limb into a powerful force of pressure and destruction. When Naruto was in control while using Kurama's power, he demonstrated powerful shockwaves by roaring or by simple movement of his arms. When enraged or when Kurama took control of his body, he has been shown to use explosions with powerful wave of his arms by slamming them on the ground. The ability varies in power, depending on the chakra mode the user is in and the chakra he puts into it but can only be used from time to time and never in focused or precise ways. In their Complete Transformation, the technique gains +20 damage.
Note: Can be used by Pseudo Jinchuriki's in their Final Pseudo Mode
Note: Jinchuriki's can use this skill in their Initial and Complete Transformations
Note: Can only be used once every 2 turns

The miniature tailed beast then swiped its arm outward and caused the earth below Hades to tear apart in a zig-zag pattern that reached from in front of Tankun all the way to long range past Hades. The foe fell into the chasm like a speck of sand falling in a canyon, as its wall reached up around him. The earth took on the appearance of Shukaku's mouth devouring everything above it including parts of the town. Under a normal state of mind Tankun would have held back to avoid swallowing innocent bystanders, including his Tanuki companions, but overtaken by the power of Shukaku his mind shut out those considerations. The massive jaws clamped down on everything and buried Hades within its maw. The sand then compacted in on itself reducing the content's of Shukaku's jaws to nothing more than dust.

(Messa Bakusō) - Ruining Sand Waterfall Burial
Type: Offensive
Rank: S
Range: Short – Mid
Chakra cost: 40
Damage points: 80 + 40
Description: Gaara creates a zigzag fissure of sand under the opponent. The zigzag fissure then erupts into the face of Shukaku which devours and seals the opponent away in 200 metres of sand. Gaara will then place his hand on the ground and have the sand compacts itself with such a force that only a a giant crater, 200 metres deep is left crushing the enemy into nothingness.
Note: Can only be used once per battle.
 

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As his opponent's roar stretched out from him, ripping through the Griffin with ease, Hades had only a brief moment before it would meet him. Hades channels his chakra across his body, releasing chunks of Earth which defend against the shock wave on impact, while also shattering to pieces in the process. The force of the wave was enough to slightly push Hades back a distance, while only leaving him with minimal damage. Hades kept focus on his opponent.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Type: Offense/Defence/Supplementary
Rank: S
Range: Short
Chakra: 40 (+15 per turn)
Damage: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses.

Impressive indeed..

As his gaze is fixed on Tankun, he notices the swing of his arm which prompts a sudden rumbling across the ground, followed by the earth breaking apart directly beneath him. Once again Hades responds by channelling his chakra across his body, however, this time he releases a surge of Lightning that rapidly spreads across the ground, bringing the opposing technique to a sudden halt. Continuing from there Hades performs a single handseal, manipulating the Lightning to spread beneath Tankun & burst up from the ground as a column of Lightning that completely surrounds him & follows by lifting him off the ground while becoming paralyzed from the technique.

(Raiton: Joutou no Shisha) - Lightning Release: Ascension to Valhalla
Type: Offensive/Defensive
Rank: S
Range: Mid - Long
Chakra: 40
Damage: 80
Description: The user will initiate this technique by focusing their raiton chakra through their body, and discharging it into the ground in a similar manner to Chidori Nagashi. This surge of electricity is released quickly enough to negate earth-based techniques (KGs/CEs included) before they can form into techniques and/or emerge from the ground. This will work on neutral techniques of the same chakra and below or elements weak to Lightning of up to 10 chakra above. In the case of these upper limits, this technique will also be neutralised in the process and will be unable to progress any further. If their chakra is not neutralised, the user will perform three handseals to apply shape manipulation to the released lightning as it travels through the earth and towards the opponent. This will cause a cylindrical column of lightning to rise up around them and travel towards the sky. Everything within the cylinder's confines will be paralyzed and lifted upwards, similar to the canon technique Lightning Blades Levitation. Upon encapsulating the opponent, constructions of lightning will extend from the interior walls of the cylinder but all of them remain connected to the central structure. These constructs can take whatever shape or form the user desires and will either deal blunt damage or piercing strikes depending on their form.

Note: Can only be used twice per battle
Note: No Lightning above A-Rank in the user's next turn
Note: Cooldown time of four turns in between uses

While Tankun is caught within the column, Hades takes the opportunity to summon a 10 meter long Snake with a similar colour to the golden, brown environment surrounding them, having it quickly circle around Tankun & position itself a short range distance behind him, hidden away as it settled down.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.

Note: requires snake contract.
Note: can only be summoned once

Ha.. I might even have to use one of them if this continues..
 

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Even in his bestial state Tankun had enough mind to recognize that lightning technique from earlier in the battle. He wouldn't wait for the attack this time around.

FOOL ME ONCE KYAHAHA!

Once his sand technique had been neutralized Tankun manifested a highly pressurized wind tunnel between he and Hades. He dove into the tunnel and rocketed forward at blazing speeds.

(Fuuton: Kazeyokoana) Wind Tunnel Transportation Technique
Type: Supplementary
Rank: S
Range: Mid-Long
Chakra Cost: 45
Damage: N/A (-10 to user)
Description: The user preforms a series of hand seals and creates a tunnel of wind between him and his opponent. This tunnel is crafted not for damage, so the sharpness of the wind is greatly reduce, and instead focuses on the pressure characteristic of wind. The user can then send weapons such as kunai or shuriken through this tunnel at tremendously high speeds. However the true purpose of the tunnel is to transport the user. By jumping into the tunnel the user is catapulted forward by the wind pressure at tremendous speeds. Upon entry into the tunnel the time it takes to reach the destination makes it impossible for the opponent to preform a series of hand seals. Because the pressure is pushing towards the opponent, objects cannot enter from that side and will just be immediately pushed away. When the user passes through their tunnel their body receives minor cuts on the surface of their skin.
~ Can only be used once for battle.
~ After being created it lasts for the duration of the user's turn.
~ The wind makes the user unable to hear or react to changes in the opponent's position when he is travelling in the tunnel.

Just after jumping into the tunnel, Tankun took control of the grains of sand that had worked their way into Hades' attire and body throughout the course of their battle. In one burst he pushed the sand off of Hades causing him to feel as though he were just hit by a sudden and strong gust of wind. It wasn't enough to knock him off his feet, or push him away, but it created an opening. Tankun timed this so that the opening was created just as he exited the wind tunnel.

(Suna no Jutsu: Subakupusshu) - Sand Technique: Desert Push
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A (+10 to taijutsu)
Description: This technique requires trace amounts of sand to have found its way into the nooks and crannies of a person's clothing, hair and body to be effective. Once that is done, the user can take control of that sand and forcefully push it off the target in a specific direction, producing an effect similar to the target being hit by a sudden burst of wind. This can be used to interrupt basic movements, slightly alter trajectories, or create openings for attacks. While a full body usage is more common, the user can also target specific body parts like arms or legs. The user can also apply this to themselves. By using the push to supplant their own movement they can exaggerate a jump or leap in a direction, though this is a simple one time burst which cannot be sustained for increased speed. By using the single-limb variant the use can increase the speed and strength of a strike in close quarter combat. This technique can be set up in several ways. The obvious method is by simply using one's ability to control sand to stealthily plant sand on the target or themselves. Second, a large scale technique that spreads sand such as a sandstorm would be sufficient should the target have been in it for a turn or more. Third, simply battling on a sand-covered field for a turn or more.
-Cannot be used on consecutive turns.
-Can be used 4 times.

Wasting no time and taking advantage of this opening, Tankun launched into a flurry of furious strikes with his claws, ravaging Hades and tearing into his flesh. With the last strike done, Tankun released another powerful explosion of chakra that crashed into Hades from point blank range and threw him far across the field.

( Bijutsu: Biju Gekido ) - Tailed Beast Skill: Tailed Beast Berserk
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage points: 80
Description: While in his incomplete biju form, the user will performs a sequence of slashes with his claws and finishes the attack with a red chakra aura explosion covering the entirety of short range, though leaving him unscathed.
Note: Can only be used by Jinchuriki in their Incomplete Bijuu forum

Kya...ha...haaaaa....
 

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It was a risk he thought would benefit him, however it would seem his opponent, even in a crazed state of mind, still managed to recognise the attack from the beginning of their fight. Soon after the Lightning would travel toward Tankun, a tunnel of Wind would manifest itself between the two opponents & with the end facing Hades, he could spot Tankun hurling himself into the entrance of it as he closed in at incredible speeds.

"That doesn't seem good.."

Briefly after, Hades feels a build up of chakra across his body, this was thanks to the clothing he wore; a fitted suit that was actually a type of symbiotic weapon which carried a unique ability to detect & inform the user of any foreign chakra that would come into contact with them. As the build up occurs & his opponent draws in closer, Hades locks eyes with the beast while channelling his chakra across his body & continues to release an unfocused current of Lightning that would not only rip apart the grains of Sand surrounding him, but also take advantage of Tankun's incoming speed & shock him to the point he is left paralysed.

Esupa | Esper
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Esper is a battle suit specifically designed for those with the ability to perform Dark release techniques. The suit, which serves the user with a type of symbiotic defence possesses a form of sentience which creates a link between itself & the user when worn. It's capabilities are achievable through a bonding process which merges the suit to the user's skin having it integrated with the body, creating a connection which extends to their nerves. This results in the suit acting as a second layer of skin, creating not only a connection to their nervous system but also allows the suit to become familiar with the user's chakra as it travels through the suit just as it would the user's own body. Made from a unique, organic material which has properties that allow it to repair damages sustained to it, as if regrowing. Acting as a type of elastic, Esper is a skin fitted suit perfectly accustomed to the user's body that covers it entirely from the neck down to the soles of their feet. The entire suit is jet black.
In addition to the suit Esper is fashioned with a single glove which is worn on the same hand present with the user's Dark mark. The palm of the glove has a perfectly cut out shape that reveals the user's mark & affixes itself to the borders of it. The glove simply maintains a connection to allow the suit itself to become a medium for the user's mark, thus allowing the user to perform both Absorption & Release abilities of Dark through the suit.

Passive: Esper's sentience extends to the point of perceiving objects through touch, both tangible & intangible which includes inanimate objects & Chakra techniques, basically anything that comes in contact with the user/suit or vice versa would be felt by them. This includes impalpable objects, something a person would normally be unable to feel or perceive visually, such as Invisible Barriers or Seals which come in contact with the user. Not only is the user able to feel what the suit does, the suit is able to feel what the user does. This allows the suit to also distinguish foreign chakra that enters the body & continues to alert the user by signals sent through the nervous system, this however requires 5 chakra each time the suit detects an infiltration of foreign chakra within the user. Alongside an Internal ability listed below, the user as an alternate option capable of dispelling a Genjutsu through pain without suffering from the results of the cause. This is possible due to the suit & user being linked & feeling what the other does, meaning if the user cuts into the suit, they would feel the pain that would normally cause if done so on their own body. This is limited to cutting or slicing parts of the suit, not options such as breaking bones or causing internal damage.

Internal: As noted the suit is able to distinguish foreign chakra that comes in contact with it or the user, when made aware of this the user can then react accordingly by activating their mark & absorbing the opposing chakra through the suit. As this acts as an Absorption technique, it requires a chakra cost each time used. The cost of chakra is equal to the rank of the opposing technique absorbed. The absorption is limited in it's use & can only be performed 3 times & requires 1 or 3 moves each turn to do so. In regards to S rank Genjutsu, it can only be absorbed 1 out of the 3. With the foreign chakra absorbed into the suit, it instantly travels into the user's mark, it is then converted into Dark chakra which allows the user to manipulate it & perform Dark release techniques.

External: This ability allows the user to reduce the rank of an opposing technique by one when in contact. This is accomplished by imbuing the suit with Dark chakra from the user's mark & causing it to create a layer that basically merges with the suit. When an opposing technique comes into contact with the user suit it takes affect & weakens the technique. This ability can be applied at any time but requires the user to release Dark chakra from their mark & channel it around the suit. This ability can also be manipulated to release the chakra as a short range pulse that renders an incoming technique weakened as it clashes against the pulse. Either defensive ability would require 1 of 3 moves within the same turn & would require the user to once again channel Dark chakra across the suit to use the ability again. This ability is ranked between B-A rank depending on the opposing technique & must follow Dark's S&W. This can only be performed once a turn & has a limited use of 3 times a battle & cannot be used consecutively.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if channeled through a medium)
Chakra: 30
Damage: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

Though stunned his opponent his far from damaged, rectifying this issue Hades channels chakra across his right arm as he raises it, soon after releasing a burst of Lightning that spreads out almost instantly & covers the area in currents of Lightning. Not hesitating he continues to gesture a fist which causes the Lightning to react & the currents race to a single point, Tankun. On impact Tankun is caught in an electrical explosion which not only prolongs his paralysis but also inflicts major damage to him, leaving him with cuts across his body & within, while also considerably hindering his movement. While still stunned from the affects of the previous jutsu, Hades channels his chakra beneath Tankun, releasing from the ground a gushing source of Water that begins to surround him. Hades holds him within the watery prison until Tankun becomes unconscious.

Raiton: Sanzai genzai no bakuhatsu | Lightning Release: Scattered Current Explosion
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: The user begins to channel their chakra across either arm, manipulating it to create vibrant currents that course within the limb until released outward in an explosive manner, reaching up to Long range almost instantly. Left behind are closely grouped currents that cover the entire area similar to the shape of a dome. Harmless as they are separately, their main offensive purpose is judged by the user compiling the currents to a single location of their choice within the area, causing the entire field of lightning to rapidly draw in to the single point & on impact the lightning creates a powerful electrical explosion. The results of the explosion leave the opponent paralysed & severely injured due to the sheer volume of currents within the area. The lightning, on impact with the explosion, courses throughout the opponent, creating lacerations across the body followed by minuscule cuts from within. This leaves the opponent unable to effectively move due to the severity of the cuts along the muscles . The lightning is controlled by small gestures from the user (palms open to release the lightning, while creating a fist draws in the lightning) & when drawing in to a single location, the lightning travels same speeds as normal lightning jutsu.
- Can be used 2 times
- Only able to perform Lightning jutsu while active
- Must wait 3 turns after each use
- Taught by Method

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.

Note: This creates its own water source.

Well, what a turn of events!
 

Typhon

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Grrr...DON'T LOOK DOWN ON ME!

Tankun drew in wind from across his body and as he screamed out he released a powerful torrent of wind and sand from point blank range that tore through the nagashi and blasted Hades off his feet. The sand and wind ripped into his skin as he was sent flying through the air.

(Fūton: Mugen Sajin Daitoppa ) - Wind Style: Sandstorm Devastation
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60 (+10)
Description: Gaara whilst in his incomplete jinchuuriki form first inhales air and blows it out along with a chakra-coated sand cloud. This powerful gale covers a large area in a stream sufficient to knock the trees down and damage them with the sand. This technique is extremely efficient even against multiple enemies.
Note: Can only be used by Gaara in Incomplete Form.

Free from the paralysis, Tankun blazed forward and jumped above Hades. He hardened the sand of his tail and flipped forward, whipping his tail around and crashing it down on his target. The tail impacted with tremendous force immediately crashing Hades into the ground where a large crater formed.

(Suna no Jutsu: Shukaku's Ake no Myōjō) - Sand Style: Shukaku's Morning Star
Type: Attack
Rank: A/S
Range: Short-Long
Chakra Cost: 30
Damage: 60 (+40)
Description: This technique attempts to emulate the tail of Shukaku and turn it into a weapon. The user will gather a massive amount of sand and form it into the shape of Shukaku's tail. The numerous fur-like triangles of sand that cover the tail will stand upright becoming dangerous spikes. By adding chakra to these spikes and compacting the sand the user can increase their hardness to steel-like levels. Once this is done it can be wielded like a club, swinging it and smashing it into targets within short range (of the tail, which can be formed up to long-range). The user can also fire the "spikes" from the tail towards the enemy up to long range. The tail itself is about half the size of the real thing. When this technique is used by a transformed Ichibi, its rank is increased to S and the damage adjusts accordingly. Rather than forming the tail from sand (which can still be done if the user wishes) the Ichibi just uses its own tail for the technique.
-Can be used three times per battle.
-S ranked version can only be used by a transformed Ichibi.

At this point the damage to Hades would be extensive. His body would be covered in moderate to severe cuts and most bones would be broken. He would be clinging on to life, barely conscious and unable to move. Tankun skidded to a halt at the far lip of the crater. He thought back to Acnologia and the cruel end he met. Anger built up inside Tankun and he funneled it towards his mouth. A ball of black chakra took form and condensed into an almost solid sphere. With one final roar he shot the sphere at Hades, where it erupted into a massive explosion of black chakra that left nothing in its wake.

( Bijutsu: Chūtohanpa Bijudama ) Biju Technique: Incomplete Tailed Beast Ball
Type: Offensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: An incomplete, smaller and less powerful version of the full Tailed Beast Ball, this attack can be used by Jinchurikis and Pseudo Jinchuriki's while in their incomplete transformations. Like its original full version, the Tailed Beast Ball is a statement of the massive amount of powerful chakra contained inside the Bijuu but manifested into a massive chakra ball or into a beam of destructive chakra. To form the attack, they gather both positive black chakra (+の黒チャクラ, purasu no kuro chakura), and negative white chakra (−の白チャクラ, mainasu no shiro chakura), shape it into a sphere, and then compress it in front of their mouth. Then they can either release it as a sphere attack or swallow it, releasing afterwards a massive beam of chakra much faster than the projectile version. The black and white chakra needs to be balanced at an 8:2 ratio respectively or it will backfire.
Note: Can only be used in Initial Transformations in the case of Jinchuriki's or in the final pseudo-transformation for Pseudo Jinchuriki's

The sand slipped away from his body and Tankun plopped down on the ground, laying back and breathing heavily.

Ahh...haah....what a frickin' day. Hey Rocket...Rocket? You there buddy?

He sat up and looked around, the devastation was severe. Half of the town had been leveled, the other half was tattered.

Ahhh.....shit.....
 

Method

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Though it seemed like a perfect offensive, his opponent managed to created a blast of Wind that ripped apart the Nagashi & still continued on toward Hades. the distance between the two opponent's was frighteningly close though it was to Hades' advantage. As the attack draws closer, Hades, not having to move a muscle, once again relies on Esper by using the suit as a medium to absorb the Wind as it makes impact, causing the grains of Sand to drop as they separate from the Wind. Almost instantly after he continues to release the absorbed technique as a Dark release variant, creating an abundance of Dark chakra that is released from Hades mark within the same short range as his opponent's, with the same force as the original, while also carrying Dark's traits which on contact with Tankun begins ripping away at his Sand-filled body.

Esupa | Esper
Type: Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Esper is a battle suit specifically designed for those with the ability to perform Dark release techniques. The suit, which serves the user with a type of symbiotic defence possesses a form of sentience which creates a link between itself & the user when worn. It's capabilities are achievable through a bonding process which merges the suit to the user's skin having it integrated with the body, creating a connection which extends to their nerves. This results in the suit acting as a second layer of skin, creating not only a connection to their nervous system but also allows the suit to become familiar with the user's chakra as it travels through the suit just as it would the user's own body. Made from a unique, organic material which has properties that allow it to repair damages sustained to it, as if regrowing. Acting as a type of elastic, Esper is a skin fitted suit perfectly accustomed to the user's body that covers it entirely from the neck down to the soles of their feet. The entire suit is jet black.
In addition to the suit Esper is fashioned with a single glove which is worn on the same hand present with the user's Dark mark. The palm of the glove has a perfectly cut out shape that reveals the user's mark & affixes itself to the borders of it. The glove simply maintains a connection to allow the suit itself to become a medium for the user's mark, thus allowing the user to perform both Absorption & Release abilities of Dark through the suit.

Passive: Esper's sentience extends to the point of perceiving objects through touch, both tangible & intangible which includes inanimate objects & Chakra techniques, basically anything that comes in contact with the user/suit or vice versa would be felt by them. This includes impalpable objects, something a person would normally be unable to feel or perceive visually, such as Invisible Barriers or Seals which come in contact with the user. Not only is the user able to feel what the suit does, the suit is able to feel what the user does. This allows the suit to also distinguish foreign chakra that enters the body & continues to alert the user by signals sent through the nervous system, this however requires 5 chakra each time the suit detects an infiltration of foreign chakra within the user. Alongside an Internal ability listed below, the user as an alternate option capable of dispelling a Genjutsu through pain without suffering from the results of the cause. This is possible due to the suit & user being linked & feeling what the other does, meaning if the user cuts into the suit, they would feel the pain that would normally cause if done so on their own body. This is limited to cutting or slicing parts of the suit, not options such as breaking bones or causing internal damage.

Internal: As noted the suit is able to distinguish foreign chakra that comes in contact with it or the user, when made aware of this the user can then react accordingly by activating their mark & absorbing the opposing chakra through the suit. As this acts as an Absorption technique, it requires a chakra cost each time used. The cost of chakra is equal to the rank of the opposing technique absorbed. The absorption is limited in it's use & can only be performed 3 times & requires 1 or 3 moves each turn to do so. In regards to S rank Genjutsu, it can only be absorbed 1 out of the 3. With the foreign chakra absorbed into the suit, it instantly travels into the user's mark, it is then converted into Dark chakra which allows the user to manipulate it & perform Dark release techniques.

External: This ability allows the user to reduce the rank of an opposing technique by one when in contact. This is accomplished by imbuing the suit with Dark chakra from the user's mark & causing it to create a layer that basically merges with the suit. When an opposing technique comes into contact with the user suit it takes affect & weakens the technique. This ability can be applied at any time but requires the user to release Dark chakra from their mark & channel it around the suit. This ability can also be manipulated to release the chakra as a short range pulse that renders an incoming technique weakened as it clashes against the pulse. Either defensive ability would require 1 of 3 moves within the same turn & would require the user to once again channel Dark chakra across the suit to use the ability again. This ability is ranked between B-A rank depending on the opposing technique & must follow Dark's S&W. This can only be performed once a turn & has a limited use of 3 times a battle & cannot be used consecutively.

(Meiton: Kousei no Oni) – Dark Release: Rebirth of the Demon
Type: Defensive/Offensive
Rank: S
Range: Short (same range as the absorbed attack)
Chakra Cost: 40
Damage Points: N/A (same as the absorbed attack)
Description: After releasing an energy-based attack of their own, the user will immediately absorb it back into their dark mark before releasing a dark release replica of it. It will be the same size, shape, carry the same rank and possess the same properties as the absorbed technique. It will be emitted in the same form as the absorbed energy, though it will be violet in colour to signify the change into Dark Release (e.g. absorbing a raiton technique would result in purple lightning being released). While this is performed in the same timeframe as the technique which precedes it (the one absorbed), it will still count as a move and so it will effectively be as if the user used two moves. Alternatively, the user can use this as normal against an opponent's attack to send back an exact replica composed of purple flames. The user can only draw in techniques that are within short-range of their dark mark and can only absorb techniques following Dark's elemental S/W (A-Ranks for weaknesses, S-Ranks for neutrals and F-Ranks for elements weak to dark).

Note: Can only be used twice per battle
Note: No A-Rank or above Dark in the user's next turn or same turn
Note: Changes the S/W of the absorbed technique into Meiton's S/W

While his opponent is left occupied, Hades channels his chakra into his hand, creating a Chidori that begins to violently splinter. He continues to extend his arm forward, facing toward Tankun & follows up by releasing a tremendous blast of Lightning that rips into Tankun's crumbling body of Sand while covering a wide area. Tankun, caught within the blast at such a short range is sent flying back as large chunks of Sand are torn from his body while he crashes against the ground soon after. His own body finally revealed as it lay flat against the ground seemingly lifeless but simply passed out, mostly protected by the vast amount of Sand that covered his body before.

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

Well, that was more than I expected..
 

Typhon

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Much to Tankun's dismay, the wind began to get pulled into the man's clothing, seemingly being absorbed in the same fashion as through his hand. The sand covering his body began to fall away as his transformation came to an end. He was on his hands and knees with his head hanging down, appearing to have conceded his life.

It wasn't enough...dammit!

Grrr, is this all my vessel is?! A weak fool?! No...that's not why I chose you. Get up!

...chose me?

It had been a mystery to Tankun how exactly he came to be Shukaku's host. The revelation that Shukaku chose him was surprising, but it filled him with a sudden surge of confidence and the will to fight on. Hidden from Hades' view, his mouth was now grinning.

Sit back and enjoy the show Tankami!

Don't ****ing call me that!

Hades' palm was aiming down at Tankun, moments away from re-releasing the attack. It was then that Tankun sprang into action. He stepped forward with his right foot while flicking his left hand to the left. The previous wind technique had failed, but not entirely. The sand carried within it had worked its way onto Hades' body as his clothing absorbed the wind. With the flick of his hand, Tankun commanded the sand covering Hades' extended arm to blow off to the side, carrying his arm with it and making Hades extend the arm out to his side, where the dark attack was released well off its mark.

(Suna no Jutsu: Subakupusshu) - Sand Technique: Desert Push
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A (+10 to taijutsu)
Description: This technique requires trace amounts of sand to have found its way into the nooks and crannies of a person's clothing, hair and body to be effective. Once that is done, the user can take control of that sand and forcefully push it off the target in a specific direction, producing an effect similar to the target being hit by a sudden burst of wind. This can be used to interrupt basic movements, slightly alter trajectories, or create openings for attacks. While a full body usage is more common, the user can also target specific body parts like arms or legs. The user can also apply this to themselves. By using the push to supplant their own movement they can exaggerate a jump or leap in a direction, though this is a simple one time burst which cannot be sustained for increased speed. By using the single-limb variant the use can increase the speed and strength of a strike in close quarter combat. This technique can be set up in several ways. The obvious method is by simply using one's ability to control sand to stealthily plant sand on the target or themselves. Second, a large scale technique that spreads sand such as a sandstorm would be sufficient should the target have been in it for a turn or more. Third, simply battling on a sand-covered field for a turn or more.
-Cannot be used on consecutive turns.
-Can be used 4 times.

As the dark was being released to the side, Tankun's free right hand had taken on a claw-like position. His right foot was already planted forward and his body was in position. He twisted his body and drove his palm forward while also twisting his arm. The claw drove into Hades' stomach and lifted him off his feet. Spittle flew from his mouth as his eyes bulged from the impact. His body twisted while it was thrown back through the air before crashing to the ground, unconscious.

(Kosen) - Iori's Teachings: Tiger Drill
Type: Attack
Rank: S
Range: Short
Chakra Cost: N/A
Damage: 80
Description: The tiger drill is an Ogame school technique in which the swordsman amplifies the piercing power of their thrust through body movement. They will hold the sword at the very end of the hilt in one hand and step forward while thrusting the tip of the blade forward. As they do this they twist the arm holding the sword while simultaneously twisting their body and back leg in unison, creating incredible piercing power similar to a drill. The strength generated from this is capable of piercing through armor such as chain mail or even another sword. This can also be preformed using the the hand in a claw position creating a rasengan-like blow that sends the opponent rotating through the air backwards.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used twice times per battle.
~Can be seen here if the description isn't clear enough:

Tankun dropped to a knee and breathed heavily. He kept and eye on Hades' body looking for any signs of movement.

Haaa...haaaa...is it over?
 
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