Regular Rules
Official Fight, since I want your Byakugan z.z
Mid range
Plain field with no water source
Count your chakra btw
3 Days reply limit
Will be using my
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bio ofc with Byakugan activated.
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
Zamasu floats down from the heavens with a flash of lighting, upon landing on the battle site he activates his byukugan and smirks. Holding his arms out at his sides he addresses the worm.
Even among the Ootsutsuki you are all just as sinful as humans, as God it is my duty to wipe out the evil sinners, but fear not your eyes shall become one with a deity.
Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
Are you ready? For the wrath of God?
Zamasu forms a single handseal and slams his hands on the ground, suddenly a pool of water forms below Karna and water bullets begin flying up from the pool sending Karna into mid air, Zamasu then completes a string of hand seals causing the water bullets to form into a water dragon that comes crashing down into Karna.
Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 70
Damage points: 120
Description: The user will clap his hands and slam them on the ground, streaming an incredibly rapid stream of water through it, creating a large pool of water beneath the opponent to form, that gushes upwards in a burst, lifting the opponent high into the air. The user does the Bird → Dog → Snake → Rat hand seals after his opponent is mid air, using the water pool to shoot up to 8 small water bullets, designed to further raise the opponent into the air, disorient him and damage him. The water bullets gather above the opponent after hitting and passing through his position and form into a water dragon which then attacks the target, grabbing it in its jaws and forcefully bringing it crashing into the ground. The dragon comes down from above the target, bites the target and coils down, towards the ground, crushing the target between the ground and the now incredible mass of falling water. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques. Despite long and seemingly complex, the technique is quite fast to perform and trigger.
Note: Can only be used by Water Primary Specialists.
Note: Can only be used twice.
As the water dragon is attacking Karna Zamasu places his hands together and gathers Lighting chakra into his palms, smirking as he releases a beam of lighting at the enemy that would hit him from behind as the water dragon attacks him from the front.
Praise me, revere me, I am Justice, I am the most divine God.
Rank: S
Type: Attack
Range: Long
Chakra Cost: 40
Damage: 80
Description: The user points both of his palms together and gathers his lightning chakra in his palms while leaving a distance between them then the user uses shape manipulation to form the lightning into a very condensed sphere of lightning energy that's more condensed than the Rasengan and has the same shape, then the user release the lightning chakra all at once in the direction of the desired place releasing a large beam of lightning that thrust at fast speed in the direction of the opponent.
- 3 times per battle
- No Lightning techniques higher than A-rank for 2 turns
- Can only be taught by ~Crow~
its 1800 regularlly right? so with +500 thats 2200-40-70-30=2060
Karna simply watched the man with a blank expression as he spew such non-sense from his mouth. With his Byakugan active Karna could see the build of chakra below and around him shortly before the water actually forms. As it forms Kid quickly channels earth chakra through his body with his hand to lighten his mass. As he does so, he leaps forward as quick as possible to exit the range of the water. Right after doing this he would deactivate the earth technique as he continues to run towards you.
As he is moving he sees you releasing lightning towards him. A smirk grew on Karna's face as he chain together hand seals and channel his earth chakra. As you shot off your lightning the swamp would form immediately. As for the incoming lightning, a barrier was erected around Karna passively to capture and deal with more than half of the damage. The remaining damage was shrugged off by Karna thanks to a special seal on his body. With a now blank expression once more Kid would throw two kunais with a explosive tag to come downwards on the man.
Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.
Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
[Fuuinjutsu/Lightning: Kensaku] - Sealing/Lightning Arts: Regain
Type: Defense/Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/a
Description: The user will have a seal placed on their body labeled "regain" in kanji form (索). Essentially, whenever foreign lightning jutsus are being used, from the seal, a large scale barrier will immediately erect short range around the user at a fast pace. But, it does not provide any damage whatsoever, this is why its passive and instant in activation, although it can be perform in the same timeframe as another jutsu it still count as a move per turn from the user. It's basis of usage is the barrier will immediately act as a lightning rod for the opponent's own lightning jutsu and immediately draw the jutsu inward, attaching itself to the barrier, and after this is done, the full dome shape barrier becomes drawn back into the users seal. This will not give the user any chakra, but rather it will allow the user to use the now unfocused electricity to enhance the users next jutsu attack (lightning composition equivalent to that of nagashi, same with rank and damage as well). Lightning jutsus become enhanced automatically by 10+, with elemental jutsus that coincide with unfocused electricity (fire, earth, water, etc) will have raging electricity running across its body and will increase by 1 rank due to a veil of electricity covering it. This jutsu being increase doesnt have to be soley from the basic 5. It can be used with KG/CE alike aslong as it is within logic and stems from the user's body or at least short range of them for the electricity to aid the jutsu. What also allows this technique to be used in a defensive manner is, lightning is known for its insane speed, due to the speed of the barrier, it will immediately act to "catch" fast moving lightning jutsus (this includes combinations of the sorts) and be used for the user. Armors or lightning jutsus that enhance the opponent's speed will literally be ripped from their body and be used for the users purpose as stated. Can only work to 'capture' A rank damage and below (60 damage points), anything above will continue on as normal.
Notes:
Can only be taught by venom
Only be used three times
Requires a 1 turn cool down between uses
(Fūinjutsu: Hagane Hie no Ikkō) – Sealing Technique: Chilling Steel of the Militant Buddhist
Type: Defensive
Rank: B-Rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a general, sealing-assisted execution of the hard style martial arts exercise known as the ‘Iron Shirt.’ The execution of Hagane Hie no Ikkō requires the user to find his central equilibrium using Zhang Zhuang and then aligning his breath, movement and chakra circulation. This immediate stress plus the spike in heart rate, will activate a small seal that is passively applied to the users chest. This seal further assists the flow of chakra, spreading it and adding a dense sort of chakra to flow around users muscles and body, strengthening it. These actions and chakra flow, combined with the user’s general physique and resistance to damage, can lessen the damage taken by the physical elements of an attack by 20 damage points. The seal functions autonomously, requiring no input from the user.
-Must be included in the user’s bio or stated at the beginning of a fight.
-Can only be taught by ZK.
-Can only be used by a Tai specialist.
Karna simply watched the man with a blank expression as he spew such non-sense from his mouth. With his Byakugan active Karna could see the build of chakra below and around him shortly before the water actually forms. As it forms Kid quickly channels earth chakra through his body with his hand to lighten his mass. As he does so, he leaps forward as quick as possible to exit the range of the water. Right after doing this he would deactivate the earth technique as he continues to run towards you.
As he is moving he sees you releasing lightning towards him. A smirk grew on Karna's face as he chain together hand seals and channel his earth chakra. As you shot off your lightning the swamp would form immediately. As for the incoming lightning, a barrier was erected around Karna passively to capture and deal with more than half of the damage. The remaining damage was shrugged off by Karna thanks to a special seal on his body. With a now blank expression once more Kid would throw two kunais with a explosive tag to come downwards on the man.
Doton: Keijūgan no Jutsu) - Earth Release: Light Weight Rock Technique
Rank: A
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A (up to -20 if used to boost speed of a physical attack)
Description: Contrary to its counterpart (the Earth Release: Added-Weight Rock Technique), instead of making the target heavier, this technique makes it much lighter, though still using the same principle and mechanics. The user will make direct contact with the given target (through his hands), infusing them with earth chakra and lowering their weight drastically. The technique can lower a targets weight up to 10 times less than it originally had. This allows freer manipulation of the affected objects, which would normally carry considerably more weight and as such, require a greater amount of exertion to move. The technique can be used on the user or other shinobi to increase their speed, but as a consequence of using it this way, it results in the decrease of the physical force of their blows. The same principle applies if used on a physical attack wich will be faster but will carry less momentum and as such, less physical damage. It doesn't change the "strength" of binding techniques (like Sand Release), where the user is manipulating a dynamic element but will decrease the impact damage of techniques that rely on it.
Note: The initial effects last for 2 turns or until countered.
Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
[Fuuinjutsu/Lightning: Kensaku] - Sealing/Lightning Arts: Regain
Type: Defense/Supplementary
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: N/a
Description: The user will have a seal placed on their body labeled "regain" in kanji form (索). Essentially, whenever foreign lightning jutsus are being used, from the seal, a large scale barrier will immediately erect short range around the user at a fast pace. But, it does not provide any damage whatsoever, this is why its passive and instant in activation, although it can be perform in the same timeframe as another jutsu it still count as a move per turn from the user. It's basis of usage is the barrier will immediately act as a lightning rod for the opponent's own lightning jutsu and immediately draw the jutsu inward, attaching itself to the barrier, and after this is done, the full dome shape barrier becomes drawn back into the users seal. This will not give the user any chakra, but rather it will allow the user to use the now unfocused electricity to enhance the users next jutsu attack (lightning composition equivalent to that of nagashi, same with rank and damage as well). Lightning jutsus become enhanced automatically by 10+, with elemental jutsus that coincide with unfocused electricity (fire, earth, water, etc) will have raging electricity running across its body and will increase by 1 rank due to a veil of electricity covering it. This jutsu being increase doesnt have to be soley from the basic 5. It can be used with KG/CE alike aslong as it is within logic and stems from the user's body or at least short range of them for the electricity to aid the jutsu. What also allows this technique to be used in a defensive manner is, lightning is known for its insane speed, due to the speed of the barrier, it will immediately act to "catch" fast moving lightning jutsus (this includes combinations of the sorts) and be used for the user. Armors or lightning jutsus that enhance the opponent's speed will literally be ripped from their body and be used for the users purpose as stated. Can only work to 'capture' A rank damage and below (60 damage points), anything above will continue on as normal.
Notes:
Can only be taught by venom
Only be used three times
Requires a 1 turn cool down between uses
(Fūinjutsu: Hagane Hie no Ikkō) – Sealing Technique: Chilling Steel of the Militant Buddhist
Type: Defensive
Rank: B-Rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a general, sealing-assisted execution of the hard style martial arts exercise known as the ‘Iron Shirt.’ The execution of Hagane Hie no Ikkō requires the user to find his central equilibrium using Zhang Zhuang and then aligning his breath, movement and chakra circulation. This immediate stress plus the spike in heart rate, will activate a small seal that is passively applied to the users chest. This seal further assists the flow of chakra, spreading it and adding a dense sort of chakra to flow around users muscles and body, strengthening it. These actions and chakra flow, combined with the user’s general physique and resistance to damage, can lessen the damage taken by the physical elements of an attack by 20 damage points. The seal functions autonomously, requiring no input from the user.
-Must be included in the user’s bio or stated at the beginning of a fight.
-Can only be taught by ZK.
-Can only be used by a Tai specialist.
Before you read my reply (or after and come back to this section after you read my move for my argument on why it works) I want you to look at this
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where he reacted basically the same way I'm about to in regards to the earth swamp. This was like a practice for a sensei test and he even
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and mind you I said specifically in that fight "I make the swamp as deep as this summon" and he used said summon and apparently he's immune to this one, according to lok and L both rp mods ones the rp foreman, so I trust what they say.
Zamasu saw the boredom in Karnas face, as if he didn't seem to fear or even care if Zamasu was who he said he was, Zamasu chuckled what simple humans, they fight even when it is in vain and then have the audacity to challenge the Gods, even if this was a fellow member of the Ootsutsuki he was just as bad as the mortals of earth. Zamasu watched carefully with his Byukugan not letting a single detail be over looked, soon he saw the Ootsutsuki touch himself and in the process released a large amount of chakra, and when the man had done this he jumped away from the water pool forming under him, Zamasus plans had to be changed accordingly as now he would easily be able to counter a lighting beam heading towards him with no secondary distraction. Zamasu was about to begin gathering chakra for a different move when he saw the ninja preform 2 handseals and as he did so a pool of chakra forming beneath Zamasus feet, Zamasu quickly bite his thumb and wiped the blood across his Tattoo and placing his hand downwards, although stopping short of touching the ground, summoned Manda to the field who is Immune to A rank jutsu and thus is unaffected by the swamp.
(Kuchiyose no Jutsu: Manda) - Summoning Technique: Manda
Rank: Forbidden Rank
Type: Offensive/Defensive
Range: Short
Chakra cost: 50
Damage points: N/A (-10 to user upon summoning)
Description:
Manda is a gigantic, 100 meter long snake who serves as the "leader" of all snakes. Fierce and aggressive, Manda is a shrewd warrior. To summon Manda, the user takes a big gamble, as he can easily turn on its summoner if he so deems it. Not only that, but the sacrifice and the amount of chakra needed damages the user, making summoning Manda a forbidden act. Manda has some unique abilities. Extremely fast and strong, his tail acts as a sharp mace that he can fling at the enemies with ease, speed and tremendous power (capable of overcoming even A-Rank defenses). Manda is also capable of using his chakra for 2 unique techniques: he can borrow underground (even if its affected by up to A-Rank techniques), tunneling through the earth at enormous speed or shed his skin, using a sort of substitution technique, where he trades places with his shed skin. While underground, Manda can sense the vibrations through the earth and pinpoint the location of his enemy. While completely immune to techniques A-Rank and below, Manda can take one S-Rank attack and survive by shedding his skins afterwards, although this can only be done once.
Note: requires snake contract
Note: can only be summoned once
You again? What the hell do you want?
I want this man dead, and you see I wanted to use one of my best partners.
You're lucky I tolerate you, but you always bring a good amount of sacrifices after every summon, I'll help but you better not get all high and mighty with me!
(It pains me to be polite to a creature as worthless as the humans, but his help is truly needed sometimes, once all the humans are dead I'll start with this snake.)
(btw talking is for rp purposes only so we're clear and theres no attacking inbetween dialogue, at best it can be used to decipher attacks if information on attacks are given through dialogue )
After Manda is summoned he opens his mouth widely and moves his head towards Karna ready to gulp him up in one chomp, he also swings his tail towards Karnas left to wack him if he tries to escape and if he manages to bite down on Karna he'd stop his tail so it doesn't hit his face. As Manda does this Zamasu expects Karna would try to shot a jutsu into Mandas mouth or unbalance him with another earth style attack so Zamasu makes four hand seals, scearming "Sealing art: Environment seal!" and once the genjutsu begins Karna would see Zamasu slam his hands on the ground (Manda's forehead in this case) causing an illusion to enter into Karna where a spear is summoned and becomes latched to his spine, the spear then attaches to the ground and seemingly injects the environment (the ground in this case since its a plain field, maybe the mud but that's in front of you not behind) putting Karnas mind under intense mental stress.
Genjutsu: Gaia no Jishhikaitei) Illusion Technique: Embodiment of Gaia
Show
Type: Supplementary
Rank: A-rank
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: The user makes four hand seals causing an illusion to occur, to which once activate the opponent will see the user instantly slam their hands onto the ground. Once they do a blue summoning formula will appear on the ground under the enemy. A blue chain with a spear head will form behind the target and stab into the spine of the target, to which once it does it will spread out and latch onto the surrounding environment (such as trees, mud puddles,water etc). The chains that branch from the original will then seemingly begin to absorb the properties of the said surroundings and forcefully injecting back into the body of the target. The target will feel immense amount of pressure as they feel there bones being morphed into the same material being absorbed by the chains(changing the bones into tree bark, hardening like steel etc). In reality the target is unharmed but us under immense mental strain and will pass out after 2 turns if they don’t break the illusion due to the intense mental strain. The technique is highly versatile as it can be used in accordance to the actual environment, thus making it harder to decipher.
*Genjutsu lasts two turns*
*Can only be used twice per battle, leaving the user unable to use A-rank and above genjutsu until the the illusion ends*
As Karna is trapped inside the genjutsu Manda has swallowed him as the sudden genjutsu would start mid attack (Like you would have Manda heading towards you)
(Since he has the Byukugan he'll notice the genjutsu quicker than normal humans, he may even attack manda from the inside.)
Zamasu keeps his Byukugan on Karna even after Manda has swallowed him looking through Mandas body so that he can see if the ninja attacks from within.
2100(lighting beam not done so +40 since I had not used it, same goes for your seals so you can add that back too) -50-30-10=2010
You lost me there on the timeframe tbh. I did my swamp and the seal activated on its own passively. Meaning both occurred at once in the same timeframe. Which happened after you fired off your lightning at me. But in your move you didn't do the lightning and countered my swamp so eh lol
It was like this:
Your water dragon
My earth weight to dodge
You shooting off the lightning at me
I did swamp while my seal absorbed the lightning
But its nothing major. I'll recount for the seal and continue as is.
Recount of Chakra: 2360 + 30 = 2390
Karna simply clap his hands at the sight of the large snake to reverse summon both Otsutsuki to the stomach of a toad. While Karna is placed safetly inside the belly, Zamasu is trapped half way within the walls of the stomach. With the walls holding and binding Zamasu's legs and arms as it slowly squeezes to crush him.
Immediately after being reverse summoned, Karna fires off a single earth rod at the man. Aimed directly at his chest to impale and possibly kill him instantly. As the rod makes contact (once within the man's body) it would explode out to fill his inside with mud while not damaging his head or eyes. The mud would harden to stop his movements completely. Karna figured due to the speed of the rod, the man wouldn't be able to counter or even see it.
(Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.
[Doton: Atlas' Partyomo] - Earth Release: Atlas' Spear
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user will focus their earth chakra into one or both of their open palms before channeling earth chakra to create and shoot up to four rods consecutively at the slightest whim. After being fired, each individual rods can be split into ten smaller rods, totaling a daunting rain of miniature rods. Shortly after colliding with something, each rods will "explode" into a thick binding mud of some sort, doing this immediately. The burst of a single rod has a five meter radial reach. However, if the rods is in contact with an object/person at the time it "explodes", the unfocused burst of mud will spread around the target and then binds the target with the mud even if the target is larger than what the normal mud could bind. Increasing the size and area of the mud upon contact with a large target to trap it requires +10 more chakra per target it captures. Much like Swamp of the underworld, the mud is thick but unlike swamp of the underworld this mud, upon contact begins to close in on the target to squeeze and bind the target. When the mud dries it becomes solid earth. If the user so chooses, he can detonate any amount of the fired rods prematurely to gain a tactical advantage. Alternatively, the user can fire the rods with a thin and barely visible thread of chakra attached to the end of the shot projectiles, in order to manipulate their flight path/trajectory mid-air and allow for more unexpected offensives. They travel at the speed of an regular fired arrow following the user's tracking speed and appear just like a normal fired arrow, except that the rods are a bit bigger than a regular size arrow. Each spear are of the size of a chakra rod that nagato/pein uses.
Notes:
Can only be used three times per battle
Can only be Taught by Venom
Follows Elemental Strengths and Weaknesses
Power of the technique is equally divided between the number of rods created
You lost me there on the timeframe tbh. I did my swamp and the seal activated on its own passively. Meaning both occurred at once in the same timeframe. Which happened after you fired off your lightning at me. But in your move you didn't do the lightning and countered my swamp so eh lol
It was like this:
Your water dragon
My earth weight to dodge
You shooting off the lightning at me
I did swamp while my seal absorbed the lightning
But its nothing major. I'll recount for the seal and continue as is.
Recount of Chakra: 2360 + 30 = 2390
Karna simply clap his hands at the sight of the large snake to reverse summon both Otsutsuki to the stomach of a toad. While Karna is placed safetly inside the belly, Zamasu is trapped half way within the walls of the stomach. With the walls holding and binding Zamasu's legs and arms as it slowly squeezes to crush him.
Immediately after being reverse summoned, Karna fires off a single earth rod at the man. Aimed directly at his chest to impale and possibly kill him instantly. As the rod makes contact (once within the man's body) it would explode out to fill his inside with mud while not damaging his head or eyes. The mud would harden to stop his movements completely. Karna figured due to the speed of the rod, the man wouldn't be able to counter or even see it.
(Kuchiyose: Assai Gama Ibukuru) – Summoning: Crushing Toad Stomach
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: N/A
Description: This technique bears resemblance to the Summoning: Toad mouth bind technique. However instead of warping the battlefield into the digestive tracks of a giant toad, the user reverse summons themselves and their opponents into the stomach of a giant toad and captures and isolates the target/s inside the stomach, cutting them off from allies and immobilizing their movements while the stomache starts crushing the opponent/s to death.
[Doton: Atlas' Partyomo] - Earth Release: Atlas' Spear
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: 60
Description: The user will focus their earth chakra into one or both of their open palms before channeling earth chakra to create and shoot up to four rods consecutively at the slightest whim. After being fired, each individual rods can be split into ten smaller rods, totaling a daunting rain of miniature rods. Shortly after colliding with something, each rods will "explode" into a thick binding mud of some sort, doing this immediately. The burst of a single rod has a five meter radial reach. However, if the rods is in contact with an object/person at the time it "explodes", the unfocused burst of mud will spread around the target and then binds the target with the mud even if the target is larger than what the normal mud could bind. Increasing the size and area of the mud upon contact with a large target to trap it requires +10 more chakra per target it captures. Much like Swamp of the underworld, the mud is thick but unlike swamp of the underworld this mud, upon contact begins to close in on the target to squeeze and bind the target. When the mud dries it becomes solid earth. If the user so chooses, he can detonate any amount of the fired rods prematurely to gain a tactical advantage. Alternatively, the user can fire the rods with a thin and barely visible thread of chakra attached to the end of the shot projectiles, in order to manipulate their flight path/trajectory mid-air and allow for more unexpected offensives. They travel at the speed of an regular fired arrow following the user's tracking speed and appear just like a normal fired arrow, except that the rods are a bit bigger than a regular size arrow. Each spear are of the size of a chakra rod that nagato/pein uses.
Notes:
Can only be used three times per battle
Can only be Taught by Venom
Follows Elemental Strengths and Weaknesses
Power of the technique is equally divided between the number of rods created
As Zamasu had summoned Manda he suddenly found himself in another world trapped in a wall of what felt like flesh. The touch of it made him feel disgusting. Zamasu wondered for a moment if this was genjutsu, however his Byukugan couldn't see anything out of place the flesh around him had its own chakra almost as if it were alive, maybe a summoning of the enemy. Zamasu only grew more angry seeing the sinful man so easily out move him, if this were a game of chess Zamasu would be losing.
I see you don't speak much, but surely you must know when even God has run out of patience. I suppose the time to talk is over now anyway, all thats left is the life or death battle.
Zamasu focuses a large amount of lighting chakra into his left hand tearing apart the flesh of the toad on his left arm as Zamasu did this the enemy had already begun his earth style jutsu so zamasu then swung his arm unleashing a 120 degree wave of lighting that tore apart the earth rods as they came at him aswell as the flesh on the left side of his body as some of the lighting would rip that apart aswell.
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.
Zamasu taking a kunai quickly freed the other side of his body from the flesh and preformed 4 hand seals focusing fire chakra into a compressed ball in his hand and then clapped both of his hands together creating a dome like wave of fire above his head burning up the rest of the toads flesh aswell as attacking Karna at the same time.
Katon: Ai No Sono Kaen)Fire Style: Eye of the flame
Show
Rank: S
Type: Offensive
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: The user will make 4 handseals and gather all their Katon chakra into the palms of their hands in a compressed ball , they will then clap their hands together above their head and send a blast of fire all around them in one huge dome shape wave. The jutsu emits extreme heat from the fact that its katon and also because the katon chakra is compressed before it is released and is hence capable of burning down large trees, scorching boulders and even evaporating very small ponds and streams that get caught in the blast
Note: Can only be used twice per battle.
Note: This jutsu counts as 2 of the 3 per turn
Note: No katon of A rank or higher on the next turn.
Note: must wait one turn before using this jutsu again.
Note: If used twice, no katon on the next turn after used twice.
2010-40-40-10= 1920
Also didn't know you were an official sage before I saw your chakra count, even if this fight goes on forever you could just win on remaining chakra alone >_> not that it will I can see you cornering me with each move xd but anyway time frame is
toad
lighting to rip hand free
earth rods
using same jutsu but this time waving my hand to fully unleash it
fire jutsu probably preceded by your response to the lighting
With your lightning destroying the flesh and the rod (doubt it would continue to me) both men are transported back to a new field. Where the swamp and Manda are long gone...or well just not around. Karna simply channels water chakra to his fist and punch towards the man to release the wave of water ad he rushes in to enter short range.
(Suiton: Taikaikamigami Doki) Water Style: Poseidon’s Wrath
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user gathers a vast amount of water chakra into their hand(s)and punches forward making a Large hand race towards the enemy and then turns into a large volume of water in a crashing wave that then envelops the enemy and drowning them. The aftermath of the jutsu leaves a large amount of water behind which can be used as a water source for jutsu.
*Water Jutsu cannot be used for 2 turns after this jutsu is performed
*Can only be used Twice per battle
*Can only be used by members of Sharinganmasters Hideout
Welp guess I'll be taking the win and your eyes. Time limit is 3 days, its been 4 days z.z
Karna finally changes his blank expression to a smirk as he sees his attack successfully landed and the man's body skates across the ground. Heavily battered and bruise with lots of broken bones. He wasn't dead yet, but he was about to be. Karna channel his earth chakra below the man to erect a single earth spike that would rise and pierce the man's heart as Karna entered close range.
After using his Byakugan to confirm if the man is dead or not, Karna summons a large jar with liquid inside it. He slowly opens the jar and takes out a Kunai to decapitate the man's head at the neck completely. Karna would grip the man's head by the hair and slowly place it within the jar to conserve the head and more importantly those precious eyes of his. After sealing the jar, kid would use a fuuinjutsu technique to store it within a scroll of his and place it in his pocket.
With that Karna leaves the battlefield in search of another pair of eyes.....
Doton No Jutsu) Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury
Welp guess I'll be taking the win and your eyes. Time limit is 3 days, its been 4 days z.z
Karna finally changes his blank expression to a smirk as he sees his attack successfully landed and the man's body skates across the ground. Heavily battered and bruise with lots of broken bones. He wasn't dead yet, but he was about to be. Karna channel his earth chakra below the man to erect a single earth spike that would rise and pierce the man's heart as Karna entered close range.
After using his Byakugan to confirm if the man is dead or not, Karna summons a large jar with liquid inside it. He slowly opens the jar and takes out a Kunai to decapitate the man's head at the neck completely. Karna would grip the man's head by the hair and slowly place it within the jar to conserve the head and more importantly those precious eyes of his. After sealing the jar, kid would use a fuuinjutsu technique to store it within a scroll of his and place it in his pocket.
With that Karna leaves the battlefield in search of another pair of eyes.....
Doton No Jutsu) Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Kuchiyose: Raikō Kenka) - Summoning: Lightning Blade Creation
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: N/A (-5 per tool/weapon)
Damage points: N/A
Description: This is a special "ninja tool summon" that allows the user to seal basic ninja tools, like shurikens, kunais, swords, etc into sealing marks placed on their clothes or their body. The ninja tools can be summoned in an instant just by touching the sealing "marks". The greatest advantage of this technique is that the time between taking out a ninja tool, taking the right stance and actually throwing it is greatly reduced and one can unleash a barrage of weapons with great speed in a small time window. Also when a weapon such as a Fūma Shuriken is summoned, the time needed to throw it can be further shortened by having prepared the weapon in fully extended form beforehand. Sasuke even shown that you can have the weapons connected to wires and linked to their sealing marks and used the technique in sealing marks he placed in his wrist bracers.
Note: Can summon up to 30 basic tools per sealing mark and can have up to 2 sealing marks.
Han'you Fūin ) - Generic Sealing Technique
Rank: B-Rank
Type: Supplementary , Defensive
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This technique is a standard ninja skill which allows a ninja to summon an assortment of items or weapons that have been stored using Fūinjutsu,typically they are stored within scrolls. When needed, the owner will activate the seals releasing their item or weapon of choice. Scrolls can also be used as ammunition for other weapons. The items themselves are unaffected by time. This Technique allows the user to seal any weapons they wish being their own or opponents.
Note: Cannot seal opponent's custom weapons, or the special weapons of a particular character ( example: Samehada or Kubikiribocho ).
Note: Can only seal corpses, and not injured people regardless of the extent of their injury