Lucifer stares across the grassy terrain at his opponent, his face blank and emotionless as he prepared for combat. The child of Tiamat had little desire for violence but he was aware of it's necessity in this world, along with all the reasons why he should be best prepared for it. Forming a string of three quick handseals the air would become seemingly frigid around his location as he formed a single large S ranked spear of liquid krypton, hurling it towards his foes chest, the spear travelled quickly aimed to skewer the man.
(Kuriputon: Feruinta | Liquid Krypton Release: Felwinter)
Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40(-10 per turn when sustained)
Damage: 20-80
Description: Felwinter is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the Krypton release. It can be created from existing sources(air) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid Krypton. The force of the torrent of the ultra cold liquid will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid Krypton may be enough for some occasions too. Through this technique, the user will be able to create small or large torrents of the liquid Krypton, create a huge "sea" of the ultra cold liquid or manipulate pre-existing liquid Krypton to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals;
Hare - Ox. S-rank variation requires three handseals;
Hare - Ox - Rabbit - and can be used up to 3 times per battle.
Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Krypton Above A-rank after using S-rank version in the same turn and next.
With the spear airborne, Lucifer would follow up with some of his patented illusionary abilities, layering two illusions together he would perform a string of handseals, the illusion cast would see the foe skewered from behind with blades that trapped him in place, from behind the blades stepped villagers from Tsumigakure twisted and turned by the sea of life, though they were illusionary.
(Genjutsu: Abusaromo no Iwari) — Illusionary Technique: Absalom’s End
Type: Offensive/Supplementary
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: Making three handseals the user will cast a genjutsu upon the opponent, this illusionary technique causes the opponent to be suddenly impaled from behind by one or several blades, this will prevent the opponent from moving as the blades are all curved and hooked to prevent mobility. Once this has happened figure/figures will step in front of the victim holding the blades, these figures can either be simply visually similar to creations of the sea of life, or they can be a corrupted version of people important to the victim, such as their parents, lovers, friends, or other relatives. This doesn't cause additional effects, the damage caused will be mental damage caused by the blades.
Note: While the victims can't run or walk they can make handseals, so it's not a full body paralysis.
Note: Can only be used twice.
Note: No Genjutsu above A-rank next turn.
The genjutsu layered with this would hear the voices of these villagers asking the victim why he abandoned them, why he fled and let them be destroyed by Tiamat, why he was a coward. Their voices driving the man to distraction with their incessant noises.
Genjutsu: Meiro No Shitsumon | Illusion Technnique: Maze Of Questions
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: Forming three handseals, the user will cast a genjutsu upon their opponent, this illusion will cause the victim to hear multiple questions posed by the user, these questions repeat constantly, over and over again in the victims head, becoming louder and faster as time progresses. This technique will cause the victim to be unable to hear anything on the battlefield due to the noise, they'll also be unable to perform certain advanced techniques, this includes fuuinjutsu due to the complexity of writing seals, medical ninjutsu due to the fine chakra control needed, or anything similar that states it requires fine or advanced chakra control. Should the victim not release this they will take damage from the constant noise.
Notes:
-The user can select the questions that will be repeated themselves should they wish, allowing for in character manipulation.
-Can only be used 3 times per battle.
-This illusion can be cast on multiple people in range with only one move slot used, however it will count towards the 3 times per battle limit, I.E two victims is two usages.