[Closed][Unofficial][Spar] Orochimaru -vs- Zanithe.

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Lord Orochimaru

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You spit mud.Its gross, you know.

Konohamaru falls down due to the hit and then stands up. He collects his hot katon chakra in his legs and stomps on the ground which creates streams of fire, he then controlls the fire to trap Hiccup inside a ring of fire.
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Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the Tiger hand seal by utilizing their fire chakra, the user will create a stream of fire that can be manipulated into several forms (rings of fire that runs on the ground or a circle of fire flying through the air) before striking the target. It can also be used in combination with Wind Release: Divine Wind to create a tornado of flames, or with Wind Release: Godly Wind from the Mountains to release a massive inferno. The stream of fire can be created by stomping the ground (running across the ground in this case) or by spewing the flames (which will form an airborne ring of flames that will travel towards the enemy).



Konohamaru after successfully trapping Hiccup inside the ring of flame, performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and then exhales 10 small fireballs which are sent flying towards Hiccup, each with concealed shurikens, Konohamaru controlls the flames and as soon as Hiccup blocks one sends them moving and attacking from another direction and also throwing shurikens from them, injurink Hiccup. But that's not all.


Rank: C
Type: Offense
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user first performs six hand seals Rat → Tiger → Dog → Ox → Rabbit → Tiger and they create a volley of small fireballs, which are sent flying in an unpredictable manner assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can also be concealed within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction.



But then taking advantage of Hiccup not using any Suiton technique, again exhales waves of fire from his mouth and then manipulates them to close in on Hiccup and then covering him with the fire like a cocoon burns Hiccup's whole body and tries to end the fight.


Rank: C
Type: Offensive
Range: Short - Mid
Chakra Cost: 15
Damage points: 30
Description: The user releases a flame of fire chakra that converges on the opponent wrapping around them and burning them.



Now you are dead.
 

Zanithe

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As Konohamaru set the place on fire, Hiccup then uses doton chakra to hude beneath the earth.


Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.



As he does his jutsus, Hiccup is underground. He feels the heat above the ground, and travels behind Konohamaru. When he felt the fire stopping, he rises up behind him and grans his blade:


Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing liberal damage to their enemy.



And starts swinging his blade from right to left and left to right 5 times and slashes in the middle at Konohamaru's back.
 

Lord Orochimaru

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Konohamaru when used all his jutsus could see that he went underground and remembered kakashi-senseis technique of hiding inside and launching surprise attacks s he was ready for Hiccup coming from down and as soon as hiccup came towards his back, Konohamaru jumps straight up into the air while molding katon chakra in his stomach and then exhaled the air from his lungs where he mixed the air with his katon chakra and then turned around to see Hiccup down coming out from the ground. He then spewed many small fire shots towards Hiccup up from mid-air.............

Rank: C
Type: Offensive
Range: Short-Mid
Chakra cost: 15
Damage points: 30
Description: The user whilst in mid air will release from their mouth a series of small fire shots that rain down upon the target.



Konohamaru then drops on the ground and takes out a few shurikens in his hand and waits for Hiccup to survive from the fire-shots spewed at him from mid-air.
 

Zanithe

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He uses:


Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth



Although he is hitted by half of them :shy:

As Konohamaru lands on the ground, Hiccup...


Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: After forming the needed hand seal (Tiger), the user transforms the ground underneath their opponent into a river of mud that throws them off balance and carries them away from the user. The mud created by this technique can also be used as a medium for the Earth Release: Earth Dragon Bullet technique.



He does the tiger handseal and steps on the ground. The ground turns to mud carrying Konohamaru away and he drops his shuriken. The mud then disappears and Hiccup runs to Konohamaru.


Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user bolts in front of the enemy who they then strike with their sword handle before delivering several kicks that sends the enemy into the air. The user then bolts across to the far off location of the enemy who they then punch violently into an obstacle.



He hits him with the sword handle in the stomach, and kicks him with his left foot 5 times. He focuses chakra on the 6th kick to send Konohomaru flying. He then runs to Konohamaru as he lands and punches him in the face.
 

Lord Orochimaru

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Konohamaru blocks with his hand 3 of the 6 kicks and then stands up after being punched in the face and then channels his katon chakra around his hand and legs covering them in fire.

You want to fight hand to hand then fight against my fire fist.


Rank: D
Type: Offensive
Range: Short - Mid
Chakra cost: 10
Damage points: 20
Description: The user will release a small but powerful flame of fire at their opponent from either their limbs (through movement) or exhaling it. It can produce fire balls or fire streams or simply aid in taijutsu.



Konohamaru then runs towards Hiccup and kicks two times with first right leg and 2nd left leg to Hiccup's stomach while making his shirt burn in the fire and then jumps and gives a right kick in Hiccup's right jaw and then takes out a kunai and throws it towards Hiccup's fingers which are holding his katana from a very close range to make his Katana fall from his hands.
 

Zanithe

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Hiccup gets kicked by Konohamaru , but his shirt did not burn. (it's made of leather). Hiccup gets kicked by Konohamaru, ans his fingers bleed (going through leather) and drops his blade. That's why I want to learn Suiton!

He picks up his blade with his other hand and climbs up a tree. He then..


Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.



..does the Rat handseal and makes two gigantic rocks squish Konohamaru inside.


Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.



He then makes the ground move making Konohamaru fall down to his knees.


Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.



He then jumps of the tree holding his blade's handle upward. He then hits Konohamaru. (He is on his knees)(I revised tech to make sure blade wont hit Konohamaru)(Lol I'm just targeting his back)
 

Lord Orochimaru

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Konohamaru sees that sections of rocks are rising and when two gigantic rocks come to crash him, konohamaru jumps up and survives the crush but his leg gets injured as when he was jumping the rocks squash his right leg.

As he was on the air the 2nd jutsu had no effect and at last whn he dropped he saw Hiccup jumping with his katana towards orochimaru from above.

Wrong move boy..Konohamaru smiles and channels his katon chakra in his lungs and then after performing Snake → Ram → Monkey → Boar → Horse → Tiger handseals quickly, he exhales air through a ring made by his index finger and thumb which burns extrenally and Konohamaru points it upwards towards Hiccup and blows with all his power which produces the great fireball and burns Hiccup on the air.
You dead yet.


Rank: C
Type: Offense
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.

 

Zanithe

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I'm older than you, don't call me boy!


Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A (up to 60)
Descripton: The user will do one hand seal and cause nearby earth structures (either natural occurring ones on the field (such as cave ceilings, cliffs, etc), man made (buildings, etc) or jutsu made (up to C-Rank active structures)) to collapse and fall. This technique allows the ninja to control nearby stone and rock and dislodge any vulnerable or sensitive spots, causing the structure to collapse. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. The damage depends on the size of the cavern or rock lodging above or nearby the target and not on the amount of chakra used which doesn't need to be high. A large cave with a thick ceiling can easily do the physical damage equivalent to an A-Rank technique but due to the damage not being focused or chakra fueled, its also easily defendable.



He does one hand seal and makes the tree he jumped from collapse. The tree burns as it goes through Konohamaru's jutsu. This allows Hiccup to fall down freely. (Fireball is gone as it burns tree)

Hiccup jumps to Konohamaru and uses..


Rank: C
Type: Offensive
Range: Short
Chakra cost: 10
Damage points: 25
Description: With this technique, the user will make a sequence of slashes with their sword and finishes with a powerful final slash dealing liberal damage to their enemy.



....Delivering slashes from right to left and left to right and finishes with a slash in the middle. Konohomaru cant dodge as he is in midair.
 

Lord Orochimaru

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Konohamaru falls in his back and immediately stands up and then focuses his chakra into Hiccup's chakra flow and then makes two handseals then makes Hiccup see swirls of leaf rotating around Hiccup and when the leafs fall Hiccup sees something which he fears the most and gets shocked and faints.


Rank: D
Type: Supplementary
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user performs two handseals causing it to appear as if a swirl of leaves surrounds the opponent. The swirl eventually falls away, and after a few seconds, the opponent sees the image of whatever they fear the most, shocking them and potentially causing them to faint.



If Hiccup faints then Konohamaru runs to him and takes his Katana and then throws some drops of water on Hiccup and declares that Konohamaru wins.
 

Zanithe

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Really man, you didn't even use any of your newly learnt Doton jutsus and only used some of your Kenjutsus, you could've continued the fight. Well, what can we do, my first victory, champaigne in the Leaf Anbu Tavern's on me today.
My Kenjutsu techs are all deadly ._.

lI'll ask someone to close this
 
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