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Edward

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Gobi Gobletsson

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Amaimon:



''Shut up Ami!''
''But, but, Amaimon-kun!!! Why are we in this waste, I-I-I, I just don't get it!''
''I have an appointment, so shut your gob for a while, will you?!''

Amaimon pointed his finger ferociously at his spiritual compainon, Amidamaru. A Genki, devoid of human appearence, but formed as an actual sphere carrying charastic appearence. For any outsiders, this would appear completely out of place, Amaimon would look a madman for shouting and pointing at the air itself for absolutely no reason at all.

Amaimon directed his gaze at Tobirama before him.
 

Edward

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I stood in astonishment - the man before me, a well renowned mercenary was conversing with a... sphere, of chakra perhaps? Whatever it was, it acted and talked on its own accord. It was a strange ability or companion, suitable for an even stranger person. I waited patiently for the man to finish his conversation, whilst secretly marking five kunais with a Seal, and activating my chakra sensing abilities. As they concluded their conversation, Tobirama's eyes met with a cold gaze. "I see you've gotten weirder. Shall we begin?" I challenged, while twirling a single FTG Kunai with my index finger.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability
 

Gobi Gobletsson

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I stood in astonishment - the man before me, a well renowned mercenary was conversing with a... sphere, of chakra perhaps? Whatever it was, it acted and talked on its own accord. It was a strange ability or companion, suitable for an even stranger person. I waited patiently for the man to finish his conversation, whilst secretly marking five kunais with a Seal, and activating my chakra sensing abilities. As they concluded their conversation, Tobirama's eyes met with a cold gaze. "I see you've gotten weirder. Shall we begin?" I challenged, while twirling a single FTG Kunai with my index finger.

( Fūin Hirashin no Jutsu ) - Seal of The Flying Thunder God technique
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30
Damage points: N/A
Description: This is the technique through which Senju Tobirama and Namikaze Minato apply the sealing formula, that will allow the use of their trademark space time techniques, to any desired object through physical contact and allowing him to teleport to that desired location through the Flying thunder God Technique and the use of its variations. While Minato carries with him multiple kunais marked with the seal (making the core aspect of his fighting style which revolves around the use of FTG Kunais), Tobirama doesn't. To use the Flying Thunder God technique on kunais, Tobirama has to apply the seal to them though through one use of the technique he can mark up to 5 kunais (this is valid only for kunais and other basic weapons, not enemies or other targets of the seal).
Note: Can only be used by Senju Tobirama and Namikaze Minato bios.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel chakra. The technique allows the user to concentrate and detect someones chakra. Using these technique sensors can tell when the enemy is approaching and can easily track down targets. (Techniques activation lasts 5 turns)
Note: Can only be used by bio with sensory ability

His aura could be sensed, bright and clear. It would occur as a lit candle illuminating a strong immense blitz in even the darkest forest. Amaimon would be aware of his location, at all times..
''And you seem gotten cocky'er than usual.''
''I think that's grammatically incorrect.''
Amaimon's gaze bestow upon Amidamaru for a moment, and silence filled that with utmost delight.
''Anywho.. Let the show begin, ha!''
Amaimon blurted out as he spread his arms widely apart and a howl of terror generated throughout the field as blades of chakra materilized here, hither and everywhere infront of Amaimon - High and low, filling even the spaces long-range(Being mid-range beyond you, and everywhere around you.).

Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage points: 40
Description: The user will materlize a high amount of blades made out of visible chakra in the air, at the users desired location. These blades emit a distinctive and intimidating howling sound upon generation but despite the evident danger they possess from being suspended precariously around/above the intended victims, both of these qualities serve only to belie the technique's true nature. The attack's actual threat lies within its fragility, which results in the production of numerous razor-sharp shards that descend down at the target when disturbed by the foreign chakra(Opponent's), which would cause the swords to trigger and they will subsequently mincing the enemy to pieces. If one blade triggers, the rest triggers aswell.
~Can be use twice per battle.
~The Blades last aslong they haven't been destroyed.
~The blades would 'detonate' when foreign chakra goes through the air, past them, or jutsu being fired from target's location.



After so he allowed his hand to fall in alignment with his eye-height. His index-finger pointing at you as his middle and thumb connected, ready for a snapping motion. But it never really occured, Amaimon merely observed you with a cocky smile on his face. Unusual for the else nonchalant person. ''Watch and learn, Amidamaru...'' he whispered quietly after materlizing the blades.
 

Edward

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The presence of another being was elucidated with my chakra sensing abilities. I wouldn't call it a surprise, primarily because Amaimon always had tricks up his sleeves. Unease spiraled through my brain as I witnessed the materialization of hundreds and hundreds of blades, seemingly made of chakra. With a single hand seal, I manipulated the air currents through my hands, in an attempt to push it away. Of course, through the slightest contact with chakra, the blades would explode into numerous daggers, along with all the other ones placed accordingly in the battlefield. I, in quick response, further manipulated the wind currents to have it cloak around me, while not actually touching me, and outwards creating a breeze of wind that pushed all the blades away.

"So that's his name, eh? You decided to literally make your own friends? Ha." I teased, while motioning my hands to manifest a vortex of water around you. The vortex spun viciously, lifting you up from the ground, while I, with my opposite hand, threw an FTG Kunai towards your location, where it would land a few meters behind your current location. I dispelled the technique with another handseal, pushing you up in the air and allowing the FTG Kunai to pass through. The Vortex was more or less a hindrance to keep you from seeing the kunai.

"..."

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

-Can use 2 turns times max
-Last 1 turn
-Cant use any jutsu while this is active or else it will cancel

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.
 

Gobi Gobletsson

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The presence of another being was elucidated with my chakra sensing abilities. I wouldn't call it a surprise, primarily because Amaimon always had tricks up his sleeves. Unease spiraled through my brain as I witnessed the materialization of hundreds and hundreds of blades, seemingly made of chakra. With a single hand seal, I manipulated the air currents through my hands, in an attempt to push it away. Of course, through the slightest contact with chakra, the blades would explode into numerous daggers, along with all the other ones placed accordingly in the battlefield. I, in quick response, further manipulated the wind currents to have it cloak around me, while not actually touching me, and outwards creating a breeze of wind that pushed all the blades away.

"So that's his name, eh? You decided to literally make your own friends? Ha." I teased, while motioning my hands to manifest a vortex of water around you. The vortex spun viciously, lifting you up from the ground, while I, with my opposite hand, threw an FTG Kunai towards your location, where it would land a few meters behind your current location. I dispelled the technique with another handseal, pushing you up in the air and allowing the FTG Kunai to pass through. The Vortex was more or less a hindrance to keep you from seeing the kunai.

"..."

(Fūton: Kiryū Ranbu) - Wind Release: Air Current Wild Dance
Rank: S
Type: Supplementary
Range: Short - Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: After making the Rat handseal, the user creates and controls air currents from the palms of their hands, forming a large field of raging air currents and gusting winds. The technique expands quickly, rapidly spanning through all of the battle field, gathering debris, dust and other small particles in its path. The technique effectively creates a very large controllable "dust" storm.
Note: Lasts 3 turns or until released.

-Can use 2 turns times max
-Last 1 turn
-Cant use any jutsu while this is active or else it will cancel

( Suiton: Arekuruu Hayase ) - Water Release: Raging Rapids
Rank: A
Type: Offensive
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: Using their skills with Water Release, the user generates a powerful vortex of water around their enemy with a swing of their arm that sends them flying upwards and then dispels it with another hand gesture. (Requires a water source).
Note: Tobirama and Mei terumi can perform this without a water source.

Much as suspected. A wind generated technique, an omnidirectional defense to counter-measure the spawn of the massive amount of spawned blades. And so, Amaimon's follow up fell just in right. Snapping his fingers as he nodded in confidence at Amidamaru, he allowed his technique to kick in as wind started emerging from your palms.

Type: Attack/Defense
Rank: Forbidden
Range: Short-Long
Chakra Cost: 80
Damage Points: 100
Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage.

Note: Can only be used once
Note: No s ranks or above the next turn
Note: User will take 30 damage too if its used at mid range



''Woah, woah, Amaimon-dono!!''

Amidamaru could feel the presence that was being summoned. Something far more powerful than he could handle, after all, he was but a mere Genki. Alas, he fled Amaimon's side, reaching mid-range behind him, and your long-range.

Within an instant, a wild current of air sprouted around your location and not even a moment after it erupted into a fierce maelstorm of fire that, even the heat would slightly harm Amaimon, even being at mid-range. He covered his vision slightly with his arm that snapped fingers, while crouching placing his other palm on the ground.

''Feel the energy?!''

His palm touched the surface of the ground and so, the ground beneath his opponent whom was already fighting the fiery storm of hell, a vein of oil erupted violently being lit ablaze almost instantly forming a pit of burning oil beneath him in the already heating sauna he fended himself off in.

Rank: A
Type: Supplementary
Range: Short - Long
Chackra Cost: 30
Damage: N/A
Description: The user creates a flowing river of oil, This oil can be used with other elemental moves and also can be used to exectute justus which oil is needed.

 

Edward

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Probably not going to work but...

Tobirama senses chakra all around him and immediately stops channeling wind chakra and halts the manipulation of wind. As the wind tornado erupts, he claps his hands together and faces it outwards, and within an instant, fire is released from his palms to propel him out and forcefully pushes him out of the tornado before it is engulfed in flames.

(Katon: Afutābānā)- Fire Style: Afterburner
Type: Supplementary/Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: The user clasps his hands together and creates a circular mark in the palm of each hand that emit powerful jets of flame that can propell the user for a total of 5 seconds. The jutsu's timing and jet power are controlled by the user. They can get the user to a target at mid range in 2.5 seconds.
-Usable twice per battle
-Can only be taught by Katonpwnz
 

Gobi Gobletsson

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As discussed


Tobirama was burned alive, skin, flesh and bones inceneriated and gone within the wind, turned to dust and nothing more. Devoid of form, shape, a shell much like his spirit companion Amidamaru. Amaimon believed him to have traversed to the Pure World, rather than this impure one.

The wildfire dimmed and soon lost it's form, and died off into the nothingness. The pool of oil still burned, littered, set the surroundings alight, despite the time of day.

''Woah, woah.. Amaimon-dono.. Didn't you overdo it a tad, eh?''
''Oh shush Amidamaru. I hope you learnt a lesson from this. I know this man didn't..''
''Aye, aye.. You're such a party killer...''

The two left in discussion as the crackling flames licked and flickered as whips in the air.
 
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