[Closed Spar] Kuzan vs Pein

Edward

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  1. Rei's Rules & Regulations.
  2. Unofficial.
  3. Customs of any kind are allowed.
  4. CW on his back.

Also, I'd prefer if you make the first move, please? ^^
 

Ushiro

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No problem. Pein in sig with CW carried by Deva. I assume we're in mid range on a featureless plain.

Formation from your perspective:

Naraka Deva Animal
Human Asura Preta


The Six Paths of Pein stand in formation after encountering the man known as Kuzan.

"We finally meet, Kuzan. I'm aware you fight for justice. Then you must know only the strong can maintain such conviction without succumbing to despair. Shall we put your "Justice" to the test?"

A smoke bomb drops at their feet, momentarily concealing Pein. Now unseen, the entire back row jumps backwards in sync to a position just outside mid-range while Human runs to his right, Asura fires a rocket propelled fist at you, and Preta transforms into a very small monkey that hides in the sleeve of Asura's cloak. Then Asura activates jets in his feet to fly at great speeds in your direction, stopping short range from you on your right. Human keeps watch on you the entire time.

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

(Kaiwan no Hiya) - Flaming Arrow of Amazing Ability
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The Asura Path detaches and fires its hand like a rocket. Upon focusing chakra to the wrist, the hand will be launched towards the target. This chakra will also act like a magnet, to draw the hand back for reattachment. It also functions to protect the hand, allowing its powerful strike to severely damage rock, but not the hand itself. Nagato can use this ability through the activation of the Asura path and detaching a hand from one the additional arms.
Note: Can only be used with the (Shuradō) - Asura Path active.

(Chakura Suishin Būtsu no Jutsu) - Chakra Propulsion Boots Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (-15 per turn)
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.
 

Edward

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From the smoke, Kuzan would notice several explosive jets racing towards him. In response, he would create a single blade of wind, about two meters long and invisible to the naked eye from mid-range, but its strength was undeniable. It is sent out with a single hand motion, progressing towards the fist which it easily destroys, while continuing towards Asura, who at the moment, would be making his way towards Kuzan. Following that assault, Kuzan would whip out a single kunai with an explosive tag attached to it. He throws it with as much force towards the Human path running to its right. With a string of several handseals, the single kunai would replicate into a thousand, a long with the explosive tags that would rain towards Human path, detonating on contact. "So, the self-proclaimed Gods at my sight. Very interesting, indeed. I believe in justice, and with that being said, I don't believe you guys are fit to serve justice, nor parent the commoners of the Rain... It's time for your end, Pain. Though, I'm not entirely sure which of you is the real body... I guess I'll have to destroy your bodies one by one.." Kuzan announced, with a grin on his face.

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
 

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The wind blade capable of slicing through Asura's fist poised no threat to him as he rocketed forward. His Rinnegan enabled him to see it clearly and evading it only took a tilt of his legs, allowing him to fly just over the blade without a scratch. Having turned his attention to the lone Path, Kuzan hurled a tagged kunai before forming handseals that turned on kunai into thousands. It was a smart move targeting the most vulnerable Path but he wasn't alone.

"You aren't the first to try and strike me down but I assure you, it is futile. Understand that as a god I have the world's well being as my highest priority. Through pain the world can finally experience peace. "

Already on the ground, Deva sent doton chakra through the earth to make two giant pillars of rock forcefully burst from the ground in two places. One rises in the path of the kunais to shield Human while another emerges beneath Kuzan himself, tossing him upwards as he collides with the rock. Asura takes takes advantage of the situation and tosses four chakra infused black rods at him, two at a time, that pierce his battered body and restrict him as Pein's chakra infiltrates his body. Human stops running 10 meters from his original position and Asura lands on your right at short range.

(Chakura Suishin Būtsu no Jutsu) - Chakra Propulsion Boots Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (-15 per turn)
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
 
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Edward

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As Kuzan feels the vibrations below him, he is under the impression that an earth technique below him is being used. With that said, he would touch the ground and release a current of lightning, neutralizing the inferior earth chakra below him. After the earth chakra is neutralized, he would notice a small barrage of, what appears to be, rods heading his way. In response, he would take out his staff and easily intercept them. Towards Deva path, Kuzan would perform a single handseal and spew out a large and pressurized ball of ferocious wind. Once it reaches Deva path, it would explode into an extremely large explosion of winds, destroying all the bodies surrounding it if left undefended.

"Well, we'll just have to see." Kuzan spoke, rather confidently.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
 

Ushiro

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Yea i should update it every time I move. xD

Formation:
------------Naraka Deva Animal (long range)

Human (mid range)

--------------------Kuzan-----Asura+Preta (short range)


An electric current surges from Kuzans hand into the earth and negates Deva's technique. The next attack also fails as Asura's rods are skillfully deflected by a staff just in time. Then, seeing Kuzan form a handseal preparing to launch an attack of his own, Asura tosses a monkey formed Preta in front of Kuzan. When the wind blast is released, Preta seemingly stops it with his hands alone as he begins absorbing it into his body through a barrier surrounding him. While the blast is consumed, Asura lands facing Kuzan and dashes at him in a burst of speed aided by jets, appearing behind him with his right hand strait like a blade and covered in blood. Kuzan's head sails through the air after being practically torn from his body which crumples to the ground.

(Fūjutsu Kyūin) - Blocking Technique Absorption Seal
Rank: S
Type: Defensive
Range: Short
Chakra cost: 40 (-100 per turn if used on an enemy)
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.

(Chakura Suishin Būtsu no Jutsu) - Chakra Propulsion Boots Technique
Rank: C
Type: Supplementary
Range: Short - Long
Chakra cost: 15 (-15 per turn)
Damage points: N/A
Description: The Asura Path utilizes chakra that shoots out of his boots to propel himself in a linear direction, greatly increasing his speed. Other Rinnegan bios can also use this technique by having the Asura Path activated and producing the technique from their feet. With enough mastery, the user can even be granted flight as long as he fuels the technique. In this case however, he needs to spend chakra to sustain flight, spending a move to keep active.
Note: Can only be used through Asura Path or with it active.
 

Edward

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Kuzan carefully watches the pain bodies closes to him and how the monkey absorbed the wind blade. "Hm, that explains where that monkey's been hiding.." With Asura path closing in, Kuzan tilted his head to follow Asura's movements, and as he came close to Kuzan, about 2-3 meters away, a chunk of large icicles would forcefully sprout from the ground. With the size of a house, Asura's body would be skewered. Kuzan moves his body to look towards the right, making sure he has sight of all the pain bodies. By then, the smoke from the initial move would have died down, showing the pain bodies back in long range. With a single handseal, Kuzan would release a pressurized ball of wind towards that area, exploding into a large explosion of ferocious winds, affecting all the pain bodies within range (Basically, all the pain bodies in long range)

( Hissatsu Hyōsō ) Certain-Kill Ice Spears
Rank: B
Type: Attack/Defense
Range: Short-Mid
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.

(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
 

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"Your carelessness will be the death of you. Know Pain!"

As a rising ice spike skewers the charging Asura path, he stays functioning thanks to his high resilience and uses the opportunity not to save himself but continue his unrelenting assault until the end like a true war god. Asura fires his fist like a rocket onto Kuzan while Deva raises his hands, forming a large sphere above him out of nearby debris and launching it at Kuzan with a wave of his arms. Before it reaches, Kuzan is smashed into the ground by the fist with enough force to splinter the ground around him. Once that happens, Preta returns to his original form and dashes to Kuzan. He tackles him while grabbing him around the waist so he absorb the ćhakra strait out of his body. This leaves Kuzan defenseless when the incoming sphere crushes them both.

(Kaiwan no Hiya) - Flaming Arrow of Amazing Ability
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The Asura Path detaches and fires its hand like a rocket. Upon focusing chakra to the wrist, the hand will be launched towards the target. This chakra will also act like a magnet, to draw the hand back for reattachment. It also functions to protect the hand, allowing its powerful strike to severely damage rock, but not the hand itself. Nagato can use this ability through the activation of the Asura path and detaching a hand from one the additional arms.
Note: Can only be used with the (Shuradō) - Asura Path active.

(Rikudō no Jutsu: Hōkai) - Six Paths Technique: Collapse
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This is a variation of Chibaku Tensei where, on a much smaller scale, the user raises his hands and, using the gravitation forces, generates a moderately sized sphere out of nearby debris overhead, then thrusts his arms downward, sending it crashing into the ground like a meteor.
Note: Can only be used by Rinnegan biographies with the (Tendō) - Deva Path active

(Fūjutsu Kyūin) - Blocking Technique Absorption Seal
Rank: S
Type: Defensive
Range: Short
Chakra cost: 40 (-100 per turn if used on an enemy)
Damage points: N/A
Description: A highly advanced sealing technique that is capable of absorbing any chakra, regardless of any shape or nature transformation, and dispersing it within one's body by spinning the chakra within one's body in the opposite direction. As a result, this technique can absorb any ninjutsu based technique, regardless of power, without harming the user. Should the user get close enough to grab the opponent, the barrier can absorb chakra right out of an individual's body, effectively draining them (similar to the Chakra Absorption Technique). If the user is weakened or injured, he can use this technique to absorb chakra and replenish his chakra resources and restore his stamina and chakra flow. If used to absorb Bijuu chakra, the user can even regenerate, using the special vitality of that powerful chakra to power his body and regenerate. However, the user will also be vulnerable to the effects of chakra he cannot control, such as the sage chakra. Both these aspects, however, pertain to a direct contact absorption and not technique absorption. When using the technique for direct contact chakra absorption, the user can absorb up to 100 chakra points per turn which he can convert into his own.
Note: Can only be used by Rinnegan bios with the (Gakidō) - Preta Path active.
Note: Can only be used 6 times
Note: Can absorb any Ninjutsu regardless of rank, nature or other properties as long as its within the same timeframe.
 

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As Kuzan hears the sound coming from Asura Path detaching his hands, and the engine that fueled the rocket, Kuzan recalled what the technique was as it was the second time the enemy used it. In quick response, Kuzan would slam the ground, causing it to rise up a whole 100 meters an extremely fast speeds, easily evading the fist from Asura path and avoids Preta Path's attacks as well. The chunk of earth would simply ram into the walls of the large pillar Kuzan created, further weakening the earth. Before it would collapse, Kuzan would slam his hands on the ground, creating a mudslide from his own technique. It would be faced towards Preta path, and weather or not he continues to run towards Kuzan, it would still affect him from the range of the technique and the large source of earth broken down for the mudslide. Kuzan would simply slide down the mud, while keeping an eye on the pain bodies left undamaged.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

(Doton: Dochūbaku) - Earth Release: Landslide Technique
Rank: A
Type: Offensive
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
 

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Asura's last attack should have caught Kuzan off guard but he seemed unfazed. Upon slamming his hands down, the ground trembled and shot up rapidly. The rocket-propelled fist missed its mark as Kuzan ascended atop the pillar and Preta could only watch him rise out of reach. If wasn't entirely unexpected but the sphere and pillar were going to collide with Preta right in the midst of it. Of course Pein could handle this situation as calmly as ever. A simple clap of his hands and Animal summoned both Preta and Asura to him out of the danger as Deva began dashing forward at full speed. He sees parts of the pillar break apart and cascade toward him as a huge landslide of rock. Without a shred of fear, Deva keeps running while forming handseals at a fast rate. He then pounds his stomach and releases a huge spiraling bullet of wind that pulverizes all of the rock in his path and tosses alot of dust and rock through the air, temporarily blocking Kuzan's view of Deva. Right after releasing his wind jutsu he changes direction and runs around to your right while exhaling four extremely hot dragon fireballs through the dust at Kuzan. They would come from the front while Deva moves to a different location, keeping an eye on you from the side at mid range.

(Kuchiyose no Jutsu) - Summoning Technique
Rank: B
Type: Defense/Attack/Suplementary
Range: N/A
Chakra Cost: 20
Damage points: N/A
Description:
To summon the creature the ninja will wipe blood on his hand, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch the ground or another object, where a sealing formula will appear. Though it appears that as long as significant pressure is placed against the blood in some form, the summon will be complete, most summoning uses use a solid surface, though in some cases it can even be done mid air. There can be variations to the summoning steps, some ninja like Temari will wipe blood on her fan, then by swinging the fan the animal is summoned. Other ninja like Orochimaru wipe the blood across a snake tattoo on their arm first, then touch the ground. Others will clap their hands directly like Nagato through the use of his Animal Path. The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user.

(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.

(Katon: Ryūen Hōka no Jutsu) - Fire Release: Dragon Flame Release Song Technique
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.
 

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Noticing the dust turn red, Kuzan assumed that a fire technique is heading his way. Because it would appear, one at a time, from left to right, leading Kuzan to assume that it was used while the user was moving. In response, he would create a reinforced wall of earth, capable of tanking the flames. Continuing from that, Kuzan would create a disk of ice beneath him and manipulate it to have it hover him above air, about 10 meters to the point where the dust won't affect his vision. Looking to his right, he backs away a few meters making sure he has a view of the pain bodies, and once doing so, he would create yet another disk to launch it towards Deva path to his right.

Doton: Tajū Doryūheki ) - Earth Release: Multiple Mudwall Technique
Rank: A
Type: Supplementary, Defence
Range: Short
Chakra cost: 30
Damage points: N/A
Description: Like the parent technique, it creates a reinforced wall of earth to be used as a defensive mechanism. However, the technique works in a different manner. Using a pre-existing source of earth, it allows the user to create multiple walls of earth, further fortifying their defense instead of forming a single wall, by slamming his hands on the ground.

(Hyouton: Aisu Disuku no Jutsu) Ice Release: Ice Disk Technique 2x
Rank: A
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will gather particles into the air and change them into a disk of ice. The ice disks are transparent, and they are therefore nearly invisible at a distance, and difficult to dodge or see until they are very close. They can also be used as highly durable shields or can be used to allow the user to hover in the air by using standing on it. Because of their transparency, the ice disks can be used as a large lens to focus rays of heat from the sun into a powerful beam to capable of melting or exploding a pinpointed area.
 

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-------------Naraka Asura Animal
------------------------Preta (long range)

Human (mid range)

--------------------Kuzan--------Deva (mid range)


When Kuzan appears from the dust unharmed on a floating disk of ice Deva reaches for the gold-trimmed bow on his back, a suitable weapon against this ice release user. He watches as another disk is formed, clearly visible to his Rinnegan, and launched at him. In one smooth motion, the chakra bowstring is drawn, the bow aimed, and two arrows of condensed lightning energy (each A rank) are formed in his hand before setting them off toward their marks. The first is aimed to pierce the disk right down the middle and shatter it completely while the other is after Kuzan's heart. To ensure he won't miss, Deva causes the arrow to multiply into a thousand arrows speeding towards him. Deva watches for Kuzan's reaction while running towards him in order to catch his mutilated body should he succeed.

(Sora no kuni eshaku)- Land of the skies bow
Type: Supplementary
Rank: S
Range:short/long
Chakra Cost:0( shooting arrows 30)
Damage:60 per arrow (the arrows are equivalent to A-rank jutsu)
Description: This bow, specially crafted by the land of the skies blacksmiths, is made of a light but very resistant metal which is deep blue and trimmed with gold alloy. The bow's trims were sharped relentlessly in order to ensure that, over the years, it may still cut through rock or common metals. The bow has a black handle made of tar-covered sharkskin, just like samurai katanas, ensuring maximum grip. The user of this bow can infuse raiton chakra in great quantities and apply shape manipulation in order to create a thick arrow of pure lightning energy which can be later shot in a straight line but at great speeds and a normal chakra bowstring. The arrow have a penetrating power comparable to chidori, but once they struck the opponent they will revert back to lightning energy and shock the particular area numbing it.
But the utility of this ancient weapon does not end here, the bow can be disassembled in two separate blades that the user can use freely as very sharp and light weapons. If infused with raiton chakra, the sharpness of the blades is taken to a whole new level.
Notes: Raiton arrows may be used up to 3 times per battle and shooting up to a maximum of 2 arrows per use.
Notes: The numbing effects of the arrow last for a turn.
Notes: No lightning the same turn the arrows are used.
Notes: The arrows travel so fast that is very hard for the naked eye to be able to react accordingly, however, they are able to see it if thrown from a considerable distance but may be a hard target to avoid or counter if shot or is at a closely dangerous distance.
Notes: Arrows thrown will count as a jutsu, however it does not matter the amount of arrows thrown( although it cannot exceed 2 in the same turn).
Notes: The bow cannot be disassembled and assembled in the same turn.
(Sogeki Geijutsu: Kyougaku!) - Sniper Arts: Surprise!
Type: Attack
Rank: B
Range: Short - Long
Chakra Cost: 20
Damage: N/A
Description: This technique is a variation of the Shuriken Kage Bunshin no Jutsu with the slight twist being arrows instead of Shuriken. The user will create copies of a single physical or chakra based arrow within range.
Notes:
- Requires a Bow
- Must be taught by Mathias
 

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289
Kuzan noticed the lightning coming untraceable but it was there. What gave it away was the sound of it shattering the ice, the sound the lightning created, and the yellow color. Creating a blade of wind, Kuzan would release it outwards towards the incoming bows, and it would simply evolve into a large hurricane/tornado, neutralizing all the lightning arrows that would be coming his way. It would continue towards the enemy at a weakened state, and due to Kuzan manipulating a different chakra nature, he would make his decent from mid-air after the hurricane is released. (The hurricane would be released at a downward diagonal angle) As he is falling after releasing the tornado, Kuzan would create a single handseal in which he'd release a mass of water, in the shape of an orb towards Deva path's body.

(Fūton: Joushou Ryuu) – Wind Release: Rising Dragon
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.

(Suiton: Teppoudama) - Water Release: Gunshot
Rank: B/A-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20/30
Damage Points: 40/60
Description: The user will do the Tiger handseal and will gather water in his mouth and then spits out either a single very large sphere of rotating water that can blast a huge area leaving it soaked or a series of up to 5 smaller yet faster bullets. The power of the technique depends on how much chakra the user inputs into it.
 
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