[closed spar] dm vs ~xtsukune~

Tsukune

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Makenshi nods towards his opponent, accepting the challenge, and ready to fight this person. A cross breeze flits across the area ruffling his cloak. Makenshi reaches into his belt, and pulls several kunais out. Gazing at them, he places explosive tags on each. and throws them in a barrage towards you. As he releases them from his grip, he performs several handseals, the first of which puts you into a genjutsu in which, the world is black, and you can't see. With the rest he then charges electricity into his hands, places them on the ground, then discharges a powerful triangular lightning bolt along the ground towards you. He then performs the one handseal needed, and creates a water torrent behind you that shapes into a snake, and crashes forward into you, carrying you towards the triangular lightning bolt rapidly. Makenshi then begins running straight to his right.

Jutsu used:

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.
 

Wakizashi

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Makenshi nods towards his opponent, accepting the challenge, and ready to fight this person. A cross breeze flits across the area ruffling his cloak. Makenshi reaches into his belt, and pulls several kunais out. Gazing at them, he places explosive tags on each. and throws them in a barrage towards you. As he releases them from his grip, he performs several handseals, the first of which puts you into a genjutsu in which, the world is black, and you can't see. With the rest he then charges electricity into his hands, places them on the ground, then discharges a powerful triangular lightning bolt along the ground towards you. He then performs the one handseal needed, and creates a water torrent behind you that shapes into a snake, and crashes forward into you, carrying you towards the triangular lightning bolt rapidly. Makenshi then begins running straight to his right.

Jutsu used:

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

(Raiton: Ikazuchi Hakai) – Lightning Release: Lightning Destruction
Rank: A
Type: Attack
Range: Short – Mid
Chakra cost: 30
Damage points: 60
Description: After performing a small sequence of hand seals the user will place their hand on the ground converting their chakra in to lightning. The user then sends an enormous bolt of electricity that cuts through the ground in the direction of the enemy. The shape of the bolt is a triangular with the base in the direction of the user and the tip headed towards the target. It causes devastating destruction on its way and generates enough heat and power to destroy whatever it comes into contact with.

(Suiton: Ja No Kuchi) - Water Release: Water Snakes Mouth
Rank: B
Type: Offensive
Range: Short-Long
Chakra cost: 20
Damage Points: N/A
Description: After performing the required hand seals Monkey → Rat → Tiger → Dragon → Horse → Dragon it then allows the user to generate a spinning column of water which will take the form of a snake with a gaping jaw. This snake can twist and follow its targets and swallow them. After it has swallowed them, it turns into a river that carries the enemy away.

Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the kekkei genkai of the Hyuga clan. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, Hyuga ninjas have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. The user can not only see chakra and the chakra flow, but also the circulatory system and even the 361 tenketsu. Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if he's a master). This field of vision has only one blind spot, slightly above the 3rd thoracic vertebrae and facing backwards but enables the user to actually even see his own chakra circulatory system and chakra flow, which explains why all Hyuugas are so adept and masterfull of precise chakra control. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike, as well as chakra. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away. Some Hyugas have shown a great awareness regarding agressiveness as well as killing intent, detecting such intentions and emotions from others with more ease than most.
Note: Activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Must be activated to use Gentle Fist (Jyuken)
Note: Cannot be blinded by matter, chakra, light or energy
Note: Its tracking abilities are similar to that of a 3 Tomoe Sharingan




as jinso notices his opponent accept his challange by nodded he quickly without any handseals activate his byakugan. jinso then notices that his opponent is reaching for something in his pocket. he braces himself for the incoming attack coming towards him. jinso notices his opponent then throws a barrage of tagged kunai and retaliates by releasing a wave of chakra that creates a strong gust of powerful winds that blows the barrage of kunai back as well as his opponent. knowing the mechanics of a tagged kunai he expect the time limit to exceed soon after he releases the many kunai from his hand causing them to explode as they return to him. as his opponent is caught in explosion of the many kunai redirected he then sees the opponent in a moment of weakness and takes advantage by causing water to form from below him and quickly shape into an orb around him therefore imprisoning him inside. as he is inside jinso then causes electricity to generate at the base of the orb causing his opponent to be shocked constantly. jinso finishes it off by throwing three tagged kunai at his imprisoned opponent which violently explodes on impact.


Rank: C
Type: Attack
Range: Close-Mid
Chakra Cost: 15
Damage Points: 30(+5 if they hit an object)
Description: The user pushes chakra out of there palm that blows away there opponent.




Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source




Rank: B
Type: Offensive
Range: Mid
Chakra cost: 20
Damage points: 40
Description: The user will create a field of water under the opponent before shocking them with a lightning attack.


 

Tsukune

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I witness, the kunai begin to be driven back, i quickly activate the explosive formula, causing them to explode and doing no harm to eithe r of us. As i'm pushed back, and my feet drag across the ground, i feel water slick my feet. As a water style master, makenshi can guess as to what jutsu it is, and therefore he knew he needed just break the water sphere as it began forming. So, he takes advantage, and propels himself forward towards you using an earth pillar that temporarily breaks the water, getting him out of range of it. I wave my hand in the air, creating a wind blade that descends upon your current position rapidly. Makenshi then performs the snake handseal, and spews a massive quantity of water after it.

Jutsu used:

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
 

Wakizashi

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I witness, the kunai begin to be driven back, i quickly activate the explosive formula, causing them to explode and doing no harm to eithe r of us. As i'm pushed back, and my feet drag across the ground, i feel water slick my feet. As a water style master, makenshi can guess as to what jutsu it is, and therefore he knew he needed just break the water sphere as it began forming. So, he takes advantage, and propels himself forward towards you using an earth pillar that temporarily breaks the water, getting him out of range of it. I wave my hand in the air, creating a wind blade that descends upon your current position rapidly. Makenshi then performs the snake handseal, and spews a massive quantity of water after it.

Jutsu used:

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
jinso notices that you are flying towards him. jinso quickly reacts while being propelled thru by causing water to form into an orb before causing several sharp whips emerge from it therefore impaling him on impact before he's able to release the sharp wind chakra located at your hand. while you're impaled, jinso releases a wave of electricity immediately after impaling you painfully shocking you before knocking you back.

you have to be a little quicker!


Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.




Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 25
Damage point: 30 (normally) 50 (when used in conjunction with water technique)
Description: After using a Water Style technique, the user releases a wave of electricity that can electrocute any water within range, electrocuting and knocking back an opponent in contact with the water. When used without a water technique, its power is moderate. The technique can be used extremely quickly, so that it finishes almost in conjunction with the previous jutsu.


 
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