[ Closed ] Restoration of Light

Vex

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Official Battle
Terrain: Plain grasslands, no water source
Range: Mid

Following Jutsus/ Seals present on Toneri


(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:

-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn

(Seijutsu-Raiton/Fuinjutsu:Shokku Terapi) Holy Art- Lightning/Fuinjutsu: Shock Therapy
Type: Supplementary
Rank: A
Range: Close
Chakra: 30
Damage: 0
Description: This jutsu requires the user to have a pair of unique tattoo seals on his chest where his heart is located. The seal activates whenever the user goes unconcious but still alive. Upon activation, the seal discharges subtle lightning current/shock throughout the body and a controlled on the heart. Sorta works like a defibrillation machine. This causes depolarisation of the heart muscles and re-establishes normal conduction of the heart’s electrical impulse to the brain makes normal neural activities to resume and the user once again gains conciousness.
NOTE: Only usable 2x per battle
NOTE: No Fuin and Raiton above S-rank the next turn
NOTE: Can not be used to get out of genjutsu, unless the genjutsu actually causes the user to go in a state of unconsciousness (for example: sleep, or heavy pain which causes the effect if stated in the description of the genjutsu)

Tetsuo (Iron Man)
Type: Weapon
Rank: S
Range: Short
Chakra: N/A (-40 Initial Activation)
Damage: N/A
Description: Tetsuo is a stratified fully mechanical arm, imbued with chakra. It is composed of a strong, indestructible, metallic alloy as a base, and is then wrapped in a softer leather coating reminiscent of normal human skin. The arms' skin color is a slightly darker shade than the skin on the rest of Vex's body, but the synthetic skin itself can simply be torn off revealing the metallic prosthesis underneath. This serves no purpose, and is purely cosmetic. The arm's chakra circulatory system is separated from the rest of the body, being completely cyclical within the arm itself and mostly self-reliant and self-sufficient from the rest of the body. Conversely, the arm's synthetic nerves are linked to the user's nervous system so that he can move the arm around, create handseals, conduct, and release chakra, etc. However, the arm itself is fairly durable, and is slightly stronger than Vex's opposing right arm, being able to block freeform sword, kunais, etc. Tesuo contains many mechanoreceptors (and is linked to the user's nervous system, allowing him to feel sensation in the arm) like a normal human arm, thus it is extremely sensitive to touch, and is able to detect even the faintest trace of a touch on the user's body. However, realizing that the arm would be used by a shinobi, it was outfitted with numerous features to help its owner in battle. Most notably, the 'blood' of the arm was composed of a highly malleable chakra-infused, red (purely cosmetic, and for color) sticky water solution. It is the same type of sticky water that is found in the "Water Release: Starch Syrup Capturing Field" jutsu. It is slightly viscous in nature (being equivalent to water in terms of strengths/weaknesses). Thus, whenever the arm 'bled' the sticky water would allow the user to manipulate it in a way that he saw fit. For instance, he could cause the solution to form around his arm in the form of claws, hammers, spears, swords, or even wings. Because of the limited amount of sticky water, these constructs are always connected to the arm and cannot be separated. They are able to grow to a length of, at max, 5 meters and are A rank in strength (each construct taking up a move slot and requiring 10 chakra to use). Unfortunately, the usage of these abilities causes the user extreme pain, worse than the pain associated with losing the limb in the first place, making the weapon a 'last resort' of sorts for Vex. However, the arms contain one final ability. Three times per battle, the arm is capable of taking a mass of the sticky water and shaping it to form an object that would then detach from the arm, being formed completely of the sticky water. These objects require a chakra cost of 20, and are A rank in strength. However, as they aren't connected to the arm the user can create objects like chairs, or even footballs (after this ability is used a three times, the user needs to wait two turns before using CW again, so that the arm can be refilled with sticky water). When not in use, Vex wraps the arm in a bandage - keeping it sealed until needed. Upon breaking the seal, Vex expends 40 chakra in order to 'activate' the arm, and to keep on restocking it full of sticky water. The sticky water is constantly and passively remade via chakra, at a cost of 5 chakra per turn. Thus, by spending an extra 10 chakra, the user is able to use his solution as a source for a water jutsu thrice per battle. By tapping a small red seal on the user's bicep, he is able to seal the weapon back up, with bandages appearing from the seal.

Visual (However the effect is applied to just one arm, not both):

You must be registered for see images

Note: Usable only by Vex
Note: Abilities count as a move and take up a slot in time-frame
Note: As the arm is a prosthetic, it will need to be surgically attatched to the user via Medjutsu in the NB Hospital.
Note: Can only use one ability of the arm per turn.

(FuuinOtoRaiton: Supīdofōsu) - Sealing/Sound/Lightning: Speed Force
Type: Supplementary
Rank: S
Range: Short
Chakra: 40 (-10 per turn)
Damage: N/A
Description: The user places a pre prepared seal A ranked seal on his chest. The seal is adorned with a golden circular symbol, symbolizing the inter-connectivity of the user with the world around him. The lightning bolt (as it appears), is actually numerous intricately carved golden kanji for words such as 'quick' 'speed' and 'velocity', each of the kanji comes together to form the golden glowing bolt on the user's chest. The key to the seal, which causes it to open, is a simple tap to the chest. Upon doing so, the user's body is flooded by a large amount of Lightning and Sound chakra, which the user is constantly putting into the seal when outside of battle. As the seal opens and the sound and lightning chakra surround the body, the vibrational aspects of the two types of charka cause the user to begin vibrating at an extremely fast pace, causing rapid contraction and dilation of somatic muscle tissue all over the body. This increases the user's speed to the speed of Lee without weights whilst tripling his reactions, and causes trails of golden lightning to follow the user (purely cosmetic). While the seal is active, the user is restricted to Sound jutsu, and the elements that make it up. Consequently, the user's taijutsu due to the excessive muscular activity and because of the vibrational facets of both sound and lightning, is boosted by +20. This jutsu must be used before any other Speed Force based jutsus can be used (to be submitted later).

Note: User can only use Sound, the elements that make it up, and Taijutsu in this state
Note: Usable only twice per battle
Note: Lasts until deactivated
Note: The seal itself is A-Ranked




Post your bio, and I'll make the first move
 

Mirai

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Ill be using: though in a disguise as

And calling her Ara Hyuga; she has a katana named Sakura no Ki on her left waist strapped and infused with Ani and other stuff she may have on her mentioned in bio.


Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.
*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.
*While Mythos is in hand, Keotsu is unable to cast Genjutsu at all.


 
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Vex

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Toneri walks forward, placing a small seal on a Kunai and placing it on the ground directly in front of him. He then makes the confrontation seal, activating it. As that's done, Toneri would then place the seal in his pocket. Essentially, he is now able to sense within the dome better than even those with eyes. It spans long range in every direction.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.

Then, Toneri would focus his chakra into his mouth before exhaling a powerful cloud of poisoned mist. The mist rapidly converges on your location, aiming to surround you, covering the area around you up to mid range in each direction. As the poison mist surrounds you, Toneri uses it as cover to throw two kunai aimed at your head. However, Toneri would ensure that he wasn't caught in his own poisoned mist. He'd jump back a short distance, stopping the flow of poison as he did. Thus, the cloud of poisoned mist would encircle Ara in every direction, however would stop two meters short of Toneri himself. He realizes that his opponent is a Hyuga and he wants to ensure that he doesn't face the fearsome Gentle Fist. In his blind state, a close quarters brawl would be... difficult.

"Come, don't make this difficult. Hand over your eyes, and you may go free."

(Ninpou: Dokugiri) - Ninja Art: Poison Mist
Rank: S-rank
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: N/A (40*X damage per turn, X being the number of turns after exposure)
Description: Chakra is kneaded within the body and then changed into special chemical substances which is then ejected through the mouth in the form of a massive poison cloud. When this substance comes in contact with the air outside the body, it instantly changes and is transformed into a mist of deadly poison. The poison's ability to kill is tremendous, as even just breathing in a small amount will mean the end of the target's life. As this technique combines ninjutsu, chemistry, and medical knowledge, using it requires fine chakra control and advanced ability in medical ninjutsu.
Note: Can only be used by those with Medical Training in Poison techniques.
 

Mirai

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As the young Hyuga was making her life travels to different countries in the world, she happened to stop in this country outside the land of fire. She was wondering in an open field but she knew she wasn't alone. This strange white haired male has been following her around for some time but she decided to confront him once and for all. She passively activated her Byakugan as she noticed him reaching into his pouch, using her eyes she noticed him pulling out a type of tag but wasn't too sure what it did but she wasn't about to leave it go.

Ara quickly channeled chakra into the palms of her hands and with a double thrust, she unleashed a giant blast of air. This air would be fired a fast rate causing blunt strong blast of chakra to force itself into the man. This would causing him to becomes disorientated before being able to unleash the technique he might have been planning to release as he is struck down with it. She also released an explosive kunai with particular explosive on its end.


Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 40
Damage points: 80
Description: A much stronger variant of the Eight Trigrams Empty Palm. It can be performed in 2 different ways: 2 gentle fist users attack alongside each other, using the normal Empty Palm technique, each sending a wave of chakra from their palms with great force, which combines into one huge single blunt burst of chakra or, by using both hands, the user is able to produce the same effect by using the Empty Palm technique twice, one for each hand at the same time. Similar to a large wind technique, this attack was strong enough to push back one of the arms of the Jubi and works by using the chakra to push the air outwards in a blunt wall-like blast.
Note: Can be used with a clone to make the second user.


"Im not done yet...

She said as she grabbed onto a special scroll she had tucked into her belt. This would cause her to toss it into the sky, to which the seal opened and the scrolled rolled open similar to how Tenten’s technique works. This would in turn cause countless amounts of swords to rain down from the sky. Ara with her Byakugan angled it in a way that she won't herself with any of the katana that rained down from the sky. The other fellow was not so lucky if he didn't dodge them. This also activates the setup required to use the Infinite One Sword Style. This happened right after the kunai was released as she waited patiently with her domain now set up for herself.


Rank: S
Type: Supplementary
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The user will throw into the air a large container of katana that are wrapped in some sort of cloth or wire in order to bind them for easy travel – while in the air, a seemingly endless number of katana will slide from their casing and scatter all across the battlefield to supply the user with swords to fight with no matter where they are; conversely, the swords can be summoned from scrolls in the same manner as Tenten’s weapons. This technique was created with the belief that a swordsman didn’t need a perfect sword, but rather, the ability to wield any sword with great skill. Each sword has a mechanism built into their hilt that allows only those who know how to use this technique to wield the swords. If someone with no knowledge of how to use this technique attempts to wield one of these blades, needles will extended from the hilt, much like how Samehada does. Due to this, the Infinite One-Sword Style not only assists the swordsman and his allies in battle, but also puts an extreme amount of psychological pressure on the opponent, due to the sheer number of blades.
*Only Musasibou, Akiza, and KeotsuEclipse can teach this.
*Can only be used once per battle.
*Only users of this technique may wield the sword.



Now we can dance accordingly

Ara smiled as the katanas all rested ,pointed edges dug into the ground. She began to approached him walking effortlessly between the blades as she started to enter short range.




Passive.
(Dōjutsu: Byakugan) Eye Technique: The All Seeing White Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-5 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Byakugan is the dōjutsu kekkei genkai of the Hyūga and Ōtsutsuki clans, inherited from Kaguya Ōtsutsuki. Bearers of this Dõjutsu have almost featureless white eyes. When the Byakugan is activated, the user's pupils become more distinct, and the veins near their temples bulge as the blood flow to their eyes is increased. While having the Byakugan deactivated, shinobi with have a normal eyesight and no special addition to their vision. While low rank Hyugas will need to perform a sequence of hand seals ( Horse → Tiger with lifting just index fingers → Boar with nearly straightened fingers → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar with nearly straightened fingers → Snake with the right index finger lifted straight up) to activate their Byakugan, Hyuga masters and Otsutsuki clan members will be able to do so without the need for any hand seals and even have it active passively for long periods of time. Once activated, the user gains access to all of the abilities the Byakugan bestows upon them. While, like other Dojutsu, its main ability is to see chakra and the chakra flow in sentient beings, the Byakugan adds a complete new detail and dimension to that ability. Not only can they see chakra flow, but also the circulatory system and even the 361 tenketsu (even of their own). Added to this ability, once activated the Byakugan grants the user a near perfect field of vision 360º around himself (up to long-range if they're a master). This field of vision has only one blind spot; slightly above the 3rd thoracic vertebrae and facing backwards. The last ability the Byakugan has is the ability to zoom in and out, focusing on specific things, piercing beyond matter and energy alike. This specific ability allows the user to see pass most barriers as well as physical matter (like rock walls, ground, etc) but also energy, being able to focus beyond chakra that might be in front of them or other energies. The zooming ability is enhanced as the user becomes more adept at using his eyes and can even reach distances above 20kms away.
Note: For Hyugas, activation spends a move from the users own move count but once the user reaches Sannin Rank and has gained mastery over Gentle Fist for 1 month, he can activate it passively without spending a move. Because of its low chakra cost to maintain, the user can keep it active throughout the whole fight as long as he has chakra and stamina to do so.
Note: Genjutsu that requires Eye Contact when used against a Byakugan user requires direct eye contact between enemy pupil and user's pupil
Note: Hyugas must be activated to use Gentle Fist (Jyuken)
Note: Its tracking abilities are equal to that of 3 Tomoe Sharingan.
Note: Only Hyugas possess the ability to utilize Jyuken, However, all Otsutsuki clan members possess the ability of passive activation.
 
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Vex

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Toneri, as he's picking up his tag, notices (by hearing an immense gust coming towards him) the air wave palm released through his opponent's mastery of the Gentle Fist. In response, Toneri would simply exhale a large blast of wind in the form of a wide bullet. The wind and Gentle Fist technique would smash into each other. This causes them to cancel out, resulting in a minor shockwave across the field. The wind bullet is produced while Toneri is still crouched, ensuring that he does pick up his tag ad originally planned.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Suddenly, Toneri senses numerous bladed objects from the sky. Thinking quickly, Toneri makes a single handseal. He hardens his body into an almost steel like quality. His skin begins to darken, his snow white hair turning darker as the earth expands. As the earth covers him, in the same timeframe, Toneri would focus his earth chakra into his armor. This reinforces it even further. If before it was dark, his skin becomes almost pure black, a complete desertion of light. The swords would simply deflect off of his skin, and he would stride towards Ara confidently. He looks like a scene from a nightmare, terrifying in appearance, seeking eyes as if he was some horrific phantasmic apparition.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

[Doton: Seiryoku no Toride] - Earth Release: Might of the Fortress
Type: Defensive/Supplementary
Rank: B
Range: N/A
Chakra: 20 (-10 chakra for every turn this is active)
Damage: N/A
Description: The user activates an ability that increases the hardness of their earth-based techniques (including KG/CE) to increase their defensive abilities. This technique employs the same hardening as that seen in Earth Release: Earth Spear (Kakuzu’s signature technique). Techniques affected by this jutsu look much darker on creation, with the earth very nearly becoming black in appearance. Supplementary/defensive ones will be granted the ability to defend against techniques one rank higher than usual. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.

Notes:
Lasts for three turns
Can only be used twice per battle
Will not work on mud or sand-based techniques (or c.e based on earth)
Elemental S/W remains unchanged
 

Mirai

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Toneri, as he's picking up his tag, notices (by hearing an immense gust coming towards him) the air wave palm released through his opponent's mastery of the Gentle Fist. In response, Toneri would simply exhale a large blast of wind in the form of a wide bullet. The wind and Gentle Fist technique would smash into each other. This causes them to cancel out, resulting in a minor shockwave across the field. The wind bullet is produced while Toneri is still crouched, ensuring that he does pick up his tag ad originally planned.

(Fūton: Shinkū Taigyoku) – Wind Release: Vacuum Great Sphere
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing two hand seals Tiger → Dog the user launches a stronger version of the Wind Release: Vacuum Sphere technique, where the user instead chooses to compress the entirety of the previously inhaled breath into a single large, crushing sphere of wind chakra that they then proceed to expel from their mouth.

Suddenly, Toneri senses numerous bladed objects from the sky. Thinking quickly, Toneri makes a single handseal. He hardens his body into an almost steel like quality. His skin begins to darken, his snow white hair turning darker as the earth expands. As the earth covers him, in the same timeframe, Toneri would focus his earth chakra into his armor. This reinforces it even further. If before it was dark, his skin becomes almost pure black, a complete desertion of light. The swords would simply deflect off of his skin, and he would stride towards Ara confidently. He looks like a scene from a nightmare, terrifying in appearance, seeking eyes as if he was some horrific phantasmic apparition.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

[Doton: Seiryoku no Toride] - Earth Release: Might of the Fortress
Type: Defensive/Supplementary
Rank: B
Range: N/A
Chakra: 20 (-10 chakra for every turn this is active)
Damage: N/A
Description: The user activates an ability that increases the hardness of their earth-based techniques (including KG/CE) to increase their defensive abilities. This technique employs the same hardening as that seen in Earth Release: Earth Spear (Kakuzu’s signature technique). Techniques affected by this jutsu look much darker on creation, with the earth very nearly becoming black in appearance. Supplementary/defensive ones will be granted the ability to defend against techniques one rank higher than usual. Activating this ability does not require any time whatsoever and is instant. This is because it does not do anything when used independently, and its effects are only realized when another earth-based technique is used.

Notes:
Lasts for three turns
Can only be used twice per battle
Will not work on mud or sand-based techniques (or c.e based on earth)
Elemental S/W remains unchanged
Ara was astonished by this new bodily feature Toneri, he had quite the defensive jutsu to have all those free falling swords simply deflect off his skin, not to mention the kunai she threw before hand. She was able to see the chakra flowing his system, it was hardened and had a very dark color to it. The texture as well gave away that it was an earth armor he has active. She amusingly wondered what kind of other jutsu he might have up his sleeve, but she noticed him moving closer. As he looking for a death wish vs Ara? Hmph so be it, much to her pleasure she might say. Ara quickly took this time to stomp her foot onto the ground, releasing her chakra through it. This would casue a wave of chakra to be instantly released from her foot into an omnidirectional path. The wave would pass through the ground, along the swords and once it touches the body of her enemy the wave would severely damage his as he tried to approach her. This wave despite his armor is unhindered by earth based structures, thus allowing it to pass into his body without much obstruction.


Type: Offensive
Rank: B- Rank
Range: Short - Long
Chakra: 20
Damage: 40(Physically, -15 overall for residual)
Description: A technique inspired by the Gentle Fist Technique “Palm Heel Strike” and “Eight Trigrams Grid Palm” the user will channel chakra into their foot. Once they do, they will quickly stomp the ground which in the same motion will release a wave of chakra that instantly travels above the surface of the earth. The chakra will have the appearance of a white omnidirectional ring that when it comes into contact with the enemies body, the chakra will interact with them. This causes from the feet of the enemy to become paralyzed for a brief time similar to Palm Heel Strike, causing the muscles to slightly be damaged but nothing too serve and leaving only minor residual pain. This can also be applied through a direct kick towards the enemy and forcing the chakra into the body with the effects being more direct and stronger. Although made of chakra, the technique lacks any true destructive force and as such when facing physical based techniques such as Earth and Water, the wave will simply “pass through” it unhindered using the tangible form of the techniques as a guide, but other elements of the same rank can easily destroy the wave before contact is made or by removing contact with the ground.

*Can be used four times per battle, twice through direct application (kicking them) and twice as a ranged wave*
*No Gentle Fist Techniques above A-rank in the same turn*
*Target’s feet are paralyzed for one turn through wave application, but for two turns on a limb that the user applied through direct contact*




As his would stop moving, Ara would dash directly at him, she channeled chakra into her left and right palms, as she aimed her first hand(right) to strike at Vex’s neck, directly at the windpipe. This would be followed up with a five more strikes aimed at his neck as the impact strikes were softer than a normal tajutsu strike but using her mastery of gentle fist it wasn't as hard replicating her gentle fist method into this, striking at blinding speeds. Her enemy however would feel as if his throat was busted open as her strikes hit its mark. His entire neck would feel as if it was caved in, as the area is crushed from the impact of her strikes. Unable to visibly breath, he would be caught in a genjutsu where the impact of her strikes would be felt much more severely than it normally would, leaving him at Ara’s mercy.

She simply jumped back and landed onto a sword nearby that was stuck in the ground as she tilted her head wondering if he will be ok, as she observed his chakra pathways with her Byakugan. Ara responded with a witty remark as she smiled at the successful assualt.


Type: Attack
Rank: S-Rank
Range: Short
Chakra: 40
Damage: 80
Description:
One of the most dangerous moves in Lazy Fist but also one of the simplest. The user focus a big amount of chakra on his palms, fingers, fists, feet, elbows or knees and hits the opponent up to 6 times. This disturbs the enemy's chakra flow and produces a deep, strong S-Rank illusion. This painful illusion makes the enemy feel an intense pain, as if the hit area was completly crushed. The enemy may even faint from the agonizing pain if he doesn't release the genjutsu. If the enemy looks or tries to feel the affected area he'll see/feel as if it was indeed completely crushed, making it hard to decipher/see through the illusion.

Note: Requires Lazy Fist training
Note2: Can only be taught by Scorps
Note3: Impact stance can be used without limit but, if connected, illusion only works twice
Note4: Requires Genjutsu Mastery



For a lady, I do pack the punch huh?

She waited for him to answer, though he was gasping for his breath.
 
Last edited:

Vex

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As the paralyzing wave of chakra goes through, Toneri would have no way of noticing it. The damage paralyzes his lower leg muscles, but doesn't do much more in the way of real damage. As Ara comes closer, Toneri simply allows her to deal her damage to his throat, taking a deep breath with his nose in preparation for being unable to breathe. The instant the first strike lands (you hit him with A rank hardened earth armor over him), Toneri sheds his armor, allowing the palm to touch his bare skin. The main physical damage is expended as it hits the armor, doing Toneri no damage. However, the instant Ara's hands touch Vex, he would focus poison chakra into the area. The poison spreads into Ara's hands, causing her unimaginable agony. The instant that he's hit, Toneri would utilize his passive diagnosis skill. He would perform a quick diagnosis, focusing chakra primarily into the throat region, and around his neck. The chakra doesn't detect any damage.

(Dokuton: Soeki no Jutsu) - Poison Release: The Plague Technique
Rank: A-Rank
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A (20*X per turn for 3 turns, X being the number of the turn in question)
Description: A technique which is a very deadly dokuton skill which can render even the strongest shinobi helpless with an extreme pain. By infusing highly concentrated poison chakra into one part of the persons body through direct contact, the poison begins to spread causing purple dots to appear all over the body. As they spread over the body, they constantly cause more and more pain as time goes on (lasts 3 turns). The effect is achieved by using the users chakra to create poison inside the enemy's cells through direct contact and using only the normal toxins and byproducts of the enemy's metabolism as source. The chakra will potentiate these toxins and multiply them, creating a cascading effect of increasing toxicity which can culminate in the enemy's death if he doesn't stop the spreading of the technique or receives treatment.
Note: Usable once every 4 turns

As the Genjutsu's pain hits, Toneri would be strongly suspecting a Gen. He focuses chakra into his body and blasts upwards at an extremely rapid rate, seemingly vanishing. However, he makes sure to angle his ascent upwards and backwards in an arc, making sure to land out of the path of the generated swords. As he is in the air, he focuses medicinal chakra into his entire body, aiming to heal the damage of the strike. She really was stronger than she looked. However, he finds that the Medical chakra does nothing to alleviate the pain. However, though he is in pain, he has already taken in a deep breath. His body is healed of all damage from Medical Mode (all his injuries were minor). He knows that the pain is illusionary so he grits his teeth and bares it. Of course he knows of the position of the swords and such due to his sensing barrier.

Kyu Doragon Jutsu: Kurayami Orijin Shikichi | Nine Arts Dragon: Darkness Origin Threshold
Type: Offensive, Defensive, Supplementary
Rank: S-rank
Range: Short – Mid
Chakra: 40
Damage: 80
Description: The user applies the basic principles of the Nine Arts Dragon but on an advanced and much more chakra taxing level. Building off the basic usages of Whisper Origin Thrust the user can release bursts of wind at any time from any point on their body with varying usages. The technique can be used to evade physical attacks or to propel themselves at incredible speed in any direction be it forwards, backwards, left, right, or up. Of course, as with the basic technique, the user must use this technique again to change their direction. Unlike the original technique, this version if far stronger and far more deadly when used offensively. To begin with, this technique happens much faster than the previous iteration. The speed at which the bursts of wind carry the user occur in the blink of an eye (a non-enhanced eye). The user can control the amount of wind released and depending on their use will utilize stable wind or incredible bursts of wind that are unstable but very powerful. For example, if the user wishes to evade an attack they can simply use this technique to throw themselves into the air or backwards in the blink of an eye with an incredible burst of wind that is unstable. While unstable the user will be carried off to safety at a far distance. Similarly the user can use the wind bursts in close quarters combat similarly with how they do with other Nine Arts Dragon techniques. This can cause a punch, which is normally traceable with the naked eye, to happen in the blink of an eye. The damage of course is much deadlier and can cause very severe injuries if the opponent doesn't counter it properly. The technique is incredibly versatile and allows the user very powerful methods of evasion, attack, and other uses. Additionally, the user can simply release large bursts of wind from their body at any point. These are unfocused blasts of wind that can carry off debris and other objects as well as simply throw an opponent off balance and carry them away. This however, requires the user stand perfectly still making it dangerous to use in close range. If the user does not stand perfectly still when releasing these huge blasts of unfocused wind they run the risk of being blown back themselves and causing severe damage to their own body. The possible uses for this technique are up to the user’s own imagination and limitations.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon
- Can only be used three times per battle.
- Can only be used once every three turns.
- After being used the user may not use Nine Arts Dragon techniques above A-Rank for 2 turns

(Iryō Ninjutsu: Iryō Mōdo ) Medical Technique: Medical Mode
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-30 per turn active)
Damage points: N/A (+100 increase to health per turn)
Description: This mode envelops the user in a flowing blue chakra and allows them to constantly heal themselves in the midst of battle while at the same time boosting their stamina and vitality as it replenishes their strength and health. The limitation of the technique in terms of healing is its low speed and inability to heal complex injuries (complex fractures, lost body parts, etc), though it can easily heal superficial and medium injuries in a quick fashion. Over time, this mode consumes the user's chakra until it finally wears off by itself. The technique lasts for three turns before deactivation.
Note: Must have medical training.
 

Mirai

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As the paralyzing wave of chakra goes through, Toneri would have no way of noticing it. The damage paralyzes his lower leg muscles, but doesn't do much more in the way of real damage. As Ara comes closer, Toneri simply allows her to deal her damage to his throat, taking a deep breath with his nose in preparation for being unable to breathe. The instant the first strike lands (you hit him with A rank hardened earth armor over him), Toneri sheds his armor, allowing the palm to touch his bare skin. The main physical damage is expended as it hits the armor, doing Toneri no damage. However, the instant Ara's hands touch Vex, he would focus poison chakra into the area. The poison spreads into Ara's hands, causing her unimaginable agony. The instant that he's hit, Toneri would utilize his passive diagnosis skill. He would perform a quick diagnosis, focusing chakra primarily into the throat region, and around his neck. The chakra doesn't detect any damage.

(Dokuton: Soeki no Jutsu) - Poison Release: The Plague Technique
Rank: A-Rank
Type: Offensive
Range: Short
Chakra Cost: 30
Damage Points: N/A (20*X per turn for 3 turns, X being the number of the turn in question)
Description: A technique which is a very deadly dokuton skill which can render even the strongest shinobi helpless with an extreme pain. By infusing highly concentrated poison chakra into one part of the persons body through direct contact, the poison begins to spread causing purple dots to appear all over the body. As they spread over the body, they constantly cause more and more pain as time goes on (lasts 3 turns). The effect is achieved by using the users chakra to create poison inside the enemy's cells through direct contact and using only the normal toxins and byproducts of the enemy's metabolism as source. The chakra will potentiate these toxins and multiply them, creating a cascading effect of increasing toxicity which can culminate in the enemy's death if he doesn't stop the spreading of the technique or receives treatment.
Note: Usable once every 4 turns

As the Genjutsu's pain hits, Toneri would be strongly suspecting a Gen. He focuses chakra into his body and blasts upwards at an extremely rapid rate, seemingly vanishing. However, he makes sure to angle his ascent upwards and backwards in an arc, making sure to land out of the path of the generated swords. As he is in the air, he focuses medicinal chakra into his entire body, aiming to heal the damage of the strike. She really was stronger than she looked. However, he finds that the Medical chakra does nothing to alleviate the pain. However, though he is in pain, he has already taken in a deep breath. His body is healed of all damage from Medical Mode (all his injuries were minor). He knows that the pain is illusionary so he grits his teeth and bares it. Of course he knows of the position of the swords and such due to his sensing barrier.

Kyu Doragon Jutsu: Kurayami Orijin Shikichi | Nine Arts Dragon: Darkness Origin Threshold
Type: Offensive, Defensive, Supplementary
Rank: S-rank
Range: Short – Mid
Chakra: 40
Damage: 80
Description: The user applies the basic principles of the Nine Arts Dragon but on an advanced and much more chakra taxing level. Building off the basic usages of Whisper Origin Thrust the user can release bursts of wind at any time from any point on their body with varying usages. The technique can be used to evade physical attacks or to propel themselves at incredible speed in any direction be it forwards, backwards, left, right, or up. Of course, as with the basic technique, the user must use this technique again to change their direction. Unlike the original technique, this version if far stronger and far more deadly when used offensively. To begin with, this technique happens much faster than the previous iteration. The speed at which the bursts of wind carry the user occur in the blink of an eye (a non-enhanced eye). The user can control the amount of wind released and depending on their use will utilize stable wind or incredible bursts of wind that are unstable but very powerful. For example, if the user wishes to evade an attack they can simply use this technique to throw themselves into the air or backwards in the blink of an eye with an incredible burst of wind that is unstable. While unstable the user will be carried off to safety at a far distance. Similarly the user can use the wind bursts in close quarters combat similarly with how they do with other Nine Arts Dragon techniques. This can cause a punch, which is normally traceable with the naked eye, to happen in the blink of an eye. The damage of course is much deadlier and can cause very severe injuries if the opponent doesn't counter it properly. The technique is incredibly versatile and allows the user very powerful methods of evasion, attack, and other uses. Additionally, the user can simply release large bursts of wind from their body at any point. These are unfocused blasts of wind that can carry off debris and other objects as well as simply throw an opponent off balance and carry them away. This however, requires the user stand perfectly still making it dangerous to use in close range. If the user does not stand perfectly still when releasing these huge blasts of unfocused wind they run the risk of being blown back themselves and causing severe damage to their own body. The possible uses for this technique are up to the user’s own imagination and limitations.
Notes:
- Must be a practitioner of Kyu Doragon Jutsu | Nine Arts Dragon
- Can only be used three times per battle.
- Can only be used once every three turns.
- After being used the user may not use Nine Arts Dragon techniques above A-Rank for 2 turns

(Iryō Ninjutsu: Iryō Mōdo ) Medical Technique: Medical Mode
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra cost: 30 (-30 per turn active)
Damage points: N/A (+100 increase to health per turn)
Description: This mode envelops the user in a flowing blue chakra and allows them to constantly heal themselves in the midst of battle while at the same time boosting their stamina and vitality as it replenishes their strength and health. The limitation of the technique in terms of healing is its low speed and inability to heal complex injuries (complex fractures, lost body parts, etc), though it can easily heal superficial and medium injuries in a quick fashion. Over time, this mode consumes the user's chakra until it finally wears off by itself. The technique lasts for three turns before deactivation.
Note: Must have medical training.
Ara who was attacking her enemy wasn’t a fool and had this gut feeling her enemy wasn't up to really fighting at this range, it was then she noticed chakra building up at one point near where her hands was. She had little to no time to react but she was barely able to when she released chakra from her entire body in an instant. This would happen right as the chakra would form at her last point of impact with the man’s body. This doesn't stop his technique but rather prevents it from spreading towards Ara as she had not intention of allowing it to make contact with her, and with the chakra cutting off physical contact in that instant it doesn't spread to her body . This release of chakra around her body caused a rebounding effect, sending Toneri flying backwards 5 meters away from Ara. She wasn't surprised as to how snakey this guy was, as she just barely managed to avoid that technique, only for when he is launched backwards she took this chance to begin her next step. She would manipulate the revolving chakra around her right hand to free up, allowing her to grip her special sword named Sakura no Ki. She stood there with a blue hue formed around her body as she her chakra revolved around her limbs and body completely protecting her from her enemy. She noticed as the man still inside her illusion.


Type: Defensive
Rank: S -ranked
Range: Short
Chakra: 40 (-10 chakra per turn)
Damage: N/A
Description: A technique that was inspired by the Hyuga’s Eight Trigrams Absolute Heavenly Spin which was created to deal/handle with faster moving opponents. The user will channel there chakra from all tentektsu’s in an emergency and release the chakra instantly as a layer of chakra over the user’s body. This layer of chakra manifests as an extension of the clan’s “absolute” defense technique. The layer of chakra leaves a light blue hue of chakra resonating around them. This actual nature behind this technique is that much like the rotation this chakra is constantly spinning around the user’s body and limbs rapidly to the point that it’s hard to notice. The spinning layer of chakra acts like a constant shield which the user can use to defend against techniques that directly target the body. This adds some protection to the natural blind spot of the user’s Byakugan. When clash against an enemy in close range combat, the revolving chakra will “push” off the enemies back and allows some distance to be cleared for the user(5m). The revolving chakra can play on equal terms with elemental chakra up to S-rank.

*Can be used once per battle, lasting four turns*
*No jutsu above A-rank in same turn*
*Can't use elemental jutsu while active*




I always knew men were snakes, and here I thought for moment I'd respect you for taking the challenge head on. Guess I'll need to teach you more better


She took this time to focus her chakra into her sword while running in an arc from Toneri as she unleashed her next technique while focusing more chakra. This would augment Ara’s entire bodily movements increasing her strength and speed by 25%. She had activated the first prayer of the command arts while also while turning the technique into a fully body “mode” so to speak as the rest of her released chakra is spread towards her body creating a thick layer of chakra as she waited from the distance for her enemy to attack back. She would keep running in a circle around him keeping at the 5 meter distance she managed to clear against him.


Rank: A
Type: Offense/Supplementary/Defense
Range: Self
Chakra: 30
Damage: N/A
Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their speed and strength by 25%. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it, allowing the user to protect themselves and then counter-attack. The method of blocking attacks is based upon the concept of an immovable pillar.
*The First Prayer can only shield the user from attacks of an equal or lower rank.
*Blocking an attack counts against one of the three allotted moves in a turn.



Rank:B
Type: Supplementary/Defense
Range: Self
Chakra: 20
Damage: N/A
Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique turns it into a full on “Mode”, covering the entirety of the user’s body and thoroughly saturating it with the same effect; This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.
*Cannot be used unless the First Prayer is active.
*Remains active until the First Prayer wears off.
*Can only be used twice in a battle.
*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense



What are you waiting for blindy? Come and get me. No more tricks, also you might wanna do something about your neck, im pretty sure I crushed it earlier hehe.

She said without a care in the world.




First Prayer is boosted to 80 points due to sword, but with the refinement is made to 100 instead.

RIP 140 damage boost ;_;
 
Last edited:

Vex

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Ara who was attacking her enemy wasn’t a fool and had this gut feeling her enemy wasn't up to really fighting at this range, it was then she noticed chakra building up at one point near where her hands was. She had little to no time to react but she was barely able to when she released chakra from her entire body in an instant. This would happen right as the chakra would form at her last point of impact with the man’s body. This doesn't stop his technique but rather prevents it from spreading towards Ara as she had not intention of allowing it to make contact with her, and with the chakra cutting off physical contact in that instant it doesn't spread to her body . This release of chakra around her body caused a rebounding effect, sending Toneri flying backwards 5 meters away from Ara. She wasn't surprised as to how snakey this guy was, as she just barely managed to avoid that technique, only for when he is launched backwards she took this chance to begin her next step. She would manipulate the revolving chakra around her right hand to free up, allowing her to grip her special sword named Sakura no Ki. She stood there with a blue hue formed around her body as she her chakra revolved around her limbs and body completely protecting her from her enemy. She noticed as the man still inside her illusion.


Type: Defensive
Rank: S -ranked
Range: Short
Chakra: 40 (-10 chakra per turn)
Damage: N/A
Description: A technique that was inspired by the Hyuga’s Eight Trigrams Absolute Heavenly Spin which was created to deal/handle with faster moving opponents. The user will channel there chakra from all tentektsu’s in an emergency and release the chakra instantly as a layer of chakra over the user’s body. This layer of chakra manifests as an extension of the clan’s “absolute” defense technique. The layer of chakra leaves a light blue hue of chakra resonating around them. This actual nature behind this technique is that much like the rotation this chakra is constantly spinning around the user’s body and limbs rapidly to the point that it’s hard to notice. The spinning layer of chakra acts like a constant shield which the user can use to defend against techniques that directly target the body. This adds some protection to the natural blind spot of the user’s Byakugan. When clash against an enemy in close range combat, the revolving chakra will “push” off the enemies back and allows some distance to be cleared for the user(5m). The revolving chakra can play on equal terms with elemental chakra up to S-rank.

*Can be used once per battle, lasting four turns*
*No jutsu above A-rank in same turn*
*Can't use elemental jutsu while active*




I always knew men were snakes, and here I thought for moment I'd respect you for taking the challenge head on. Guess I'll need to teach you more better


She took this time to focus her chakra into her sword while running in an arc from Toneri as she unleashed her next technique while focusing more chakra. This would augment Ara’s entire bodily movements increasing her strength and speed by 25%. She had activated the first prayer of the command arts while also while turning the technique into a fully body “mode” so to speak as the rest of her released chakra is spread towards her body creating a thick layer of chakra as she waited from the distance for her enemy to attack back. She would keep running in a circle around him keeping at the 5 meter distance she managed to clear against him.


Rank: A
Type: Offense/Supplementary/Defense
Range: Self
Chakra: 30
Damage: N/A
Description: The first of the “Prayer” series of the Command Arts, Hikaru Aki Hashira, often called “Aki-gamae (autumn stance)” by its users, is a Kenjutsu stance instead of an actual attack. It is a variation of the Waki-gamae in that the user holds their blade at waist level, parallel to the ground, whether in its scabbard or not, a position best suited for quick-draw strikes. The user focuses their chakra throughout their entire body in a steady stream while in this stance, increasing their speed and strength by 25%. This increase in ability comes about from the chakra augmenting the muscles naturally, instead of forcefully, essentially putting the body in a natural “peak” condition. This chakra also coats the user’s blade and allows the counter-offensive nature of Aki come through. Whether sheathed or not, the user can swing their blade and dispel an incoming attack by disrupting it, allowing the user to protect themselves and then counter-attack. The method of blocking attacks is based upon the concept of an immovable pillar.
*The First Prayer can only shield the user from attacks of an equal or lower rank.
*Blocking an attack counts against one of the three allotted moves in a turn.



Rank:B
Type: Supplementary/Defense
Range: Self
Chakra: 20
Damage: N/A
Description: A refinement of the First Prayer: Hikaru Aki Hasira, this technique expands the ability of the First Prayer. Where as Shinning Autumn Pillar is locked only to the user’s weapon, and forces them to stand in a specific stance, this technique turns it into a full on “Mode”, covering the entirety of the user’s body and thoroughly saturating it with the same effect; This allows the user to fight unhindered by having to remain in one stance, while also allowing the effects of the First Prayer to extend to their entire body. Besides this saturation, Gokumonken provides one extra effect: techniques that would be destroyed by the First Prayer’s effect can instead be reflected back at the opponent, taking the place of the First Prayer’s defensive ability, but still counting as an additional move per turn.
*Cannot be used unless the First Prayer is active.
*Remains active until the First Prayer wears off.
*Can only be used twice in a battle.
*Reflecting attacks back counts as a move per turn, and is bound by the limitations of the First Prayer's abilities of defense



What are you waiting for blindy? Come and get me. No more tricks, also you might wanna do something about your neck, im pretty sure I crushed it earlier hehe.

She said without a care in the world.




First Prayer is boosted to 80 points due to sword, but with the refinement is made to 100 instead.

RIP 140 damage boost ;_;
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