Rei's R&R
Mid Range
Terrain is on a flat grassy plain, sunny weather. Large lake long range to my left (your right)
All out
No restrictions
Me....
Post your Bio and I make first move
Shunsui relaxes in his pink Nekura cloak as he looks over at his opponent; Lancer. The kid had defeated him recently and Shunsui being competitive as he is couldn't just accept such a loss, so he would redeem himself on this day. Using his earth chakra, Shunsui channels it throughout the ground in a pulsing manner in order to create a moderately strong series of tremors throughout the ground that shakes the earth wildly. The earth shakes in such a way that Lancer would near instantly lose his footing and begin falling backwards towards the ground.
Upon Lancer losing his balance and starting to fall, Shunsui simply does a horizontal slash with his left hand from left to right while releasing fine tuned wind from his fingertips. The wind is released in a rapid fire type of fashion, releasing 4 very Sharp and fast moving blades of wind that are not only smaller than the usual wind blade, but also harder to recognize since they are smaller. The first two blades released from his fingers at the beginning of the slash motion arcs from Lancer's right hand side, aiming to hit him in his abdominal area and right leg respectively. The other two are released about mid motion, both aimed to pierce through his abdominal area. Each wind blade is aimed and timed perfectly to hit the falling Lancer as he's in his falling motion, thus won't miss because he's falling from his standing position.
In complete unison with doing the slash to release the wind, Shunsui also uses his right hand to grab 3 flash bangs and through them upwards but a little behind himself. The flash bangs let off one by one with about a second in between each detonation, thus causing three blinding lights to come across the terrain as he releases the wind. This makes it to where Lancer would be blinded if he looked and tried to see Shunsui releasing his jutsu, giving him no ability to see it since the flash happens upon the creation of wind. Usually doing such motions with both hands at once would be uncomfortable or a hindrance for a normal person, but Shunsui being very ambidextrous is able to perform the task with no effort at all, almost as if it was instinct and his body acts alone..
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu..
Lancer noticing the shaking of the ground begins to tip around all over the place due to the trimmer. Lancer reacts with his basic counter, he simply highers the mass of his body weight. By doing such a thing he is able to over power the chakra under him to prevent shaking under him as well as being much heavier he keeps a stronger base of balance preventing him from tipping over.
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.
Lancer after stopping the threat of the shake looks at his opponent, he sees how he swings his hands around but also drop a couple of pebble like structures. Right when they make contact on the ground a large bright light is cast hurting Lancer plain sight. He knows from basic battle this is simply a distraction and must mean when his opponent swung his other hand the moment he dropped the bombs that it must have been an attack. Lancer reacts basically by channeling doton chakra in his mouth and releases a golem out of his mouth. He grabs the golem as it comes out of his mouth and yanks it out of Lancer mouth. He then jumps putting both his feet on the golem and pushes off the golem thrusting himself backwards while also pushing himself back he uses that same force to launch the golem forward though being so heavy his force would not be enough to actually make it to his opponents position but it would at the least intercept the attacks you sent.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
Lancer as he is in the air from pushing himself back decides to go right to the offense and sends from his mouth a single spear of lightning. Its aimed in such a way that it would go upward then dip down as it gets into close range attempting to pierce you in the head. The moment it is mid-way launched towards you so 10 meters as it travels Lancer lands on the ground but remain to keep his vision on you.
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
Lancer noticing the shaking of the ground begins to tip around all over the place due to the trimmer. Lancer reacts with his basic counter, he simply highers the mass of his body weight. By doing such a thing he is able to over power the chakra under him to prevent shaking under him as well as being much heavier he keeps a stronger base of balance preventing him from tipping over.
(Doton: Kajūgan no Jutsu): Earth Style: Added Weight Rock Technique
Rank: A
Type: Offensive/Defensive
Range: short
Chakra cost: 30
Damage points: N/A (up to +20 if used to add damage)
Description: The user will perform the Snake handseal and touch a given target (he needs to use his hands in most cases but can release the technique through his whole body if needed) for a small time frame. Upon doing so, he'll use the earth chakra to increase the weight of the target drastically. The technique can increase the targets weight up to 10 times. One interesting side effect of the technique is that when its used on wood based techniques (such as Zetsu's spore clones or normal wood), the infusion of large amounts of earth chakra into it will actually petrify the target in addition to increasing its weight. A similar effect can be achieved in other earthen materials such as mud. The user can also add weight to a given attack (if feasible) to increase both momentum and impact force, effectively adding damage to it.
Note: The weight change lasts 2 turns or until countered.
Lancer after stopping the threat of the shake looks at his opponent, he sees how he swings his hands around but also drop a couple of pebble like structures. Right when they make contact on the ground a large bright light is cast hurting Lancer plain sight. He knows from basic battle this is simply a distraction and must mean when his opponent swung his other hand the moment he dropped the bombs that it must have been an attack. Lancer reacts basically by channeling doton chakra in his mouth and releases a golem out of his mouth. He grabs the golem as it comes out of his mouth and yanks it out of Lancer mouth. He then jumps putting both his feet on the golem and pushes off the golem thrusting himself backwards while also pushing himself back he uses that same force to launch the golem forward though being so heavy his force would not be enough to actually make it to his opponents position but it would at the least intercept the attacks you sent.
(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.
Lancer as he is in the air from pushing himself back decides to go right to the offense and sends from his mouth a single spear of lightning. Its aimed in such a way that it would go upward then dip down as it gets into close range attempting to pierce you in the head. The moment it is mid-way launched towards you so 10 meters as it travels Lancer lands on the ground but remain to keep his vision on you.
(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
As Shunsui watches Lancer spew out the golem and use it as means to evade and intercept the wind, he suddenly smirks while further manipulating the wind chakra. As the many blades of wind start to cut through the rock golem, Shunsui manipulates one of the blades to expand swiftly into the form of a violently twisting hurricane that holds great wind strength and cutting potential. The hurricane has so much power to its spin that while Lancer is in mid air performing the lightning technique he'd be pulled into the hurricane and be sliced violently. The lightning spear would be intercepted by the expanding hurricane as it goes up thus would prove to be harmless to Shunsui.
As the wind does its things Shunsui performs a single hand seal while spewing out fire orbs and slamming his fists together directly after the hand seal. The orbs instantly form into 5 full sized horse with men mounted on them. They'd be lined up in an arrow formation with the center horsemen pointed towards you. Upon being created the horsemen scatter into different directions to go on the offensive. The middle one darts straight forward in a bee line while the ones on the sides blitz to their respective sides on order to attack from both your left and right. So basically two horsemen from the left, two from the right and the single horsemen darting from the middle. If any of them so happened to reach you they'd erupt into a flaming vortex that engulfs you and burns you alive with intense flames.
Rank: A
Type: Attack
Range: Mid
Chakra cost: 30
Damage points: 60
Description: The user makes a giant hurricane using the blade of wind that then draws in the enemies into the hurricane, violently slashing them.
Katon: Five Majestic Horsemen
Type: Offensive/Supplementary
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user makes the Horse handseal, while doing so, they gather an enormous amount of Katon chakra molding it in their stomach. They then channel all that chakra to their mouth focusing it there and take a deep breathe. They will then bump both fist together five times breathing out five fire orbs. Using shape manipulation, these five orbs will turn into men on horse that's made out of fire. The user can use the five horsemen to defend or attack and they move at the same speed as an average running horse. Whenever the horsemen comes into contact with something, they will turn into a flaming vortex that wraps around the object and burns like a flaming inferno.
Note- Can only be used 2 times per battle.
Note- Can't use any A-rank or higher Katon jutsus in the same turn
Note- Can only be taught and learnt fro ~Jellal.F~
Note- Need to have completed Katon training