There are moments caught in time when the polished air seemed to still itself along the cragged landscape; a perfect duality seldom existed. He thought this to himself as he inhaled powerfully, before exhaling seconds later with a sudden abruptness that cut through the space before him. There, atop the mountain he sat, looking out for the next village to visit. His travels brought him far from home; for the amber assassin, there be no rest until he uncovered the truth behind the fabled city that settled somewhere beneath the earth in which he stood.
Jin had waited patiently for the assassin to make his appearance, sitting there in the snow. He was the last line of defense to the Hidden City. He has to defend the ruins from those who sought to exploit its hidden powers. He stared at the figure as it approached, making sure to survey the sirrounding space for any others. "You're here," he says, standing. "Good." Jin would surge chakra to his ears to increase his hearing almost twofold. Then he begn advancing as well until they were only 10 meters apart.
"What will it be then, 'assassin'?"
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns