[Closed] Leathercandle vs Skorm

Leathercandle

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Mid range
I'll be using Azazel in sig
Grassy Plain
All out
Note: replies may be a bit delayed until thursday which is when I finish exams
You can start

Azazel stood tall, dressed in his long maroon colored coat. He rested his left hand upon the hilt of his sheathed katana, making the sheath rise upwards a bit and make a small metallic sound.

Ku-shink
 
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Silico

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Neat U__O



Alucard was facing his opponent while applying his classic grin, while witnessing this new entertainment trying to draw a sword or.. Something..
"T's see what you got.."

Alucard started by gathering up doton chakra while performing two simple handseals. He would then slam his hand on the ground and channel the chakra through it, creating a non-flammable swamp to be created right underneath Azazel. The mud would be very thick and hinder him from performing handseals and basically making Azazel immobilized. The size of the swamp would be about 2 meters wide in diameter, round-shaped. Only thing left above the surface would be your head.
"Trapped are we..?"

Shortly after that, Alucard would gather fire chakra and channel it through his body and his Hellsing Gloves. The fire would take the shape of a Scythe that he would use to chop off Azazels head. It was swung in a fast motion with a nonchalant Alucard, turning his back towards Azazel while cutting off his head with the fire.. The grip of the scythe was made very long, and able to reach mid-range.
"Aannd... One less head there.."
(Scythe is charged with 30-chakra points, making it A-ranked)


Jutsus used:


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again


 

Leathercandle

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Neat U__O



Alucard was facing his opponent while applying his classic grin, while witnessing this new entertainment trying to draw a sword or.. Something..
"T's see what you got.."

Alucard started by gathering up doton chakra while performing two simple handseals. He would then slam his hand on the ground and channel the chakra through it, creating a non-flammable swamp to be created right underneath Azazel. The mud would be very thick and hinder him from performing handseals and basically making Azazel immobilized. The size of the swamp would be about 2 meters wide in diameter, round-shaped. Only thing left above the surface would be your head.
"Trapped are we..?"

Shortly after that, Alucard would gather fire chakra and channel it through his body and his Hellsing Gloves. The fire would take the shape of a Scythe that he would use to chop off Azazels head. It was swung in a fast motion with a nonchalant Alucard, turning his back towards Azazel while cutting off his head with the fire.. The grip of the scythe was made very long, and able to reach mid-range.
"Aannd... One less head there.."
(Scythe is charged with 30-chakra points, making it A-ranked)


Jutsus used:


(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.



(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again


Neat-o u-u
_____________

Azazel watched calmly as his opponent formed two handseals then slammed his hands onto the ground. He waiting for something to happen, and for a moment, nothing did. He was about to react when he noticed that he couldn't really step forwards all that well. He looked down and saw that he was beginning to sink in a dark mud. Wasting no time, Azazel formed a single handseal and spewed out a large amount of water from his mouth that would carry him away towards Alucard on a big wave. The wave would arc above Alucard and then slam down upon him, knocking him away. Sliding on the ground after landing from the wave, Azazel gathered doton chakra in his body and formed the rat handseal. He focused the doton chakra below Alucard, creating two sections of rock on either side of him to rise up, then slam together, crushing him.

I wonder if you can entertain me?

(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Rank: B
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.
 

Silico

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Alucard witnessed his opponent sinking into the swamp. While trying to move and form some handseal, only to panic and realize he couldn't. This would mean the jutsu would not work either and thus render the move to a waste. Alucard sighed again as he highered his flaming scythe. He did, however cancel the technique before wasting too much effort. Had a sit down and looked as his opponent sank deeper into the swamp. Alucard waited for another move that would actually make his opponent get out of the swamp, as Alucard wanted a battle... Alucard did, however utilize his doton chakra and created a rock throne for him to sit on, while spectating on the poor decisions of his opponent.
"Clumsy fella.."

Jutsu used:


(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth

 

Leathercandle

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A moment before Azazel would weave the required handseal for the suiton technique he had in mind, the speed at which he was sinking increased dramatically, and the swamp was quickly up to his neck, completely covering up the remainder of his body. He watched as his opponent sighed, raising a scythe of fire, only to stop and create a rock throne which he collapsed into.

"Clumsy fella.."
Well, this is fun. By the way, what's your name? I'm Azazel of Iwagakure.

As Azazel said this, he gathered raiton chakra into his right hand, causing an orb of electricity to form around it. He batted away the swamp around him, then jumped out of it, towards Alucard, though not in any real hostile manner. He held his right arm out to his side, parallel to the ground as he let the orb of electricity fade, avoiding any unwanted electrical explosions.

(Raiton: Sandā Sāburu) - Lightning Style: Thunder Saber
Rank: B
Type: Attack
Range:Short
Chakra cost: 20
Damage Points: 40
Description: The user gathers lightning chakra around his fist, generating a sphere of pure lightning around it. The user can then punch a target, unleashing the lightning in the form of a localized electrical explosion.

Though I wont take advantage of this because you decided not to kill me right there, I would avoid sitting in a throne of earth so easily controllable by the opponent in future fights. Lets see, the opponent could cause spikes to protrude from it, for instance.

After Azazel said that, he drew his sword and spun around clockwise. The moment that the blade would be hidden from Alucard due to it being blocked by Azazel's body, he would breathe fuuton chakra onto it, increasing the length of the blade to be able to reach to mid range, increase its cutting capabilities, and all around lethality. Azazel finished the swing by slicing Alucard through the neck.

(Fūton: Shinkūjin) - Wind Release: Vacuum Blade
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user exhales wind-infused chakra onto a weapon in order to increase its sharpness, range and lethality. For example, the user can infuse a kunai to resemble a makeshift scimitar or infuse shuriken to increase their range and cutting power.
 

Silico

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Alucard raised his eyebrow when looking on his clumsy opponent trying to get out of the swamp. He knew he channeled raiton chakra in his right hand to punch himself out of the swamp.
"I know you're Azazel. I know everything.."

Having said that, Alucard would put his hands together although with half-open palms and with his wrists together. Forming a bowl-formation with his hands or like when holding a hamburger. He would channel fire chakra from his core while keeping the hand formations the same and keeping them near his hips.
"Ka..me"
Alucard started to focus his fire chakra and channel it through his gloves
"Ha..me"
Alucard aimed his hands towards Azazel
"HAAAAAAAA!!!"
Alucard released a huge beam of fierce fire chakra that was aimed towards Azazel. The beam was so intense that the air around it seemed to vibrate. The beam would level anything in its path to the ground and burst into a maelstorm of fire upon contact with Azazel.

(Jutsu is charged with 40-chakra points, making it S-ranked)

Alucard lowered his eyebrow again and turn his back against the pile of ash that had been the outcome of the battle..
"Azazel.. more like Ashazel.. Huehuehue.."'

Jutsu used:


(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again

 

Leathercandle

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You know everything, huh?
"Kaa..me"
Azazel smiled slightly as he cracked his fingers.
Interesting...
"Ha..me"
You really are an interesting one, aren't you.
"HAAAAAAAA!!!"
Let's dance.

As the beam of fire quickly advanced towards Azazel, he simply focused his suiton chakra into the air and ground in front of him, creating a wave of water that was incredibly fast and would power through Alucard's technique and advance towards him. As this happened, Azazel formed a single handseal, causing a heavy shower to begin to cover the field (by this point the wave had just hit Alucard, knocking him back several feet, leaving him hurt, but without lethal injuries). Azazel pulled out a kunai with a bomb tag from his ninja pouch and threw it into the air in an arc aimed towards Alucard. As Azazel raised his hand with the kunai, he channeled raiton chakra into the clouds, causing a bolt of lightning to crash down upon Alucard. The kunai with the bomb tag would land in his immediate area, though the lightning bolt would have already likely killed him.


Water Release: Sea Wave (Suiton: Umi Nami)

Rank: A
Type: Offense/Deffense
Range: short-middle
Chakra cost: 40
Damage points: 40 (If used in conjuction with lighting - 60)
Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.
Note: Can only be taught by PowerOfDarkness.
Note Can only be used 2 times per battle.
Note: No water jutsu for the next turn.

(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning

Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
 

Silico

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Alucard looked towards his opponent when he fired the beam of fire. The opponent was creating a wall of water that would wash away the fire. The techniques clashed and both where canceled by eachother.

By some sort of failure, the opponent tried to continue with a jutsu he couldn't use at the time..
"Lol.."

Alucard seized the moment and ran straight towards him with his gloves raised and he generated a greatsword of wind chakra on the way. The sword would be travel lightly and was created by fuuton chakra. Alucard faced his opponent with a wild grin as he chopped the head off in a silent motion.
"Too noobish.."


(Sword is charged with 40-chakra points, making it S-ranked.)

(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again

 

Leathercandle

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Alucard looked towards his opponent when he fired the beam of fire. The opponent was creating a wall of water that would wash away the fire. The techniques clashed and both where canceled by eachother.

By some sort of failure, the opponent tried to continue with a jutsu he couldn't use at the time..
"Lol.."

Alucard seized the moment and ran straight towards him with his gloves raised and he generated a greatsword of wind chakra on the way. The sword would be travel lightly and was created by fuuton chakra. Alucard faced his opponent with a wild grin as he chopped the head off in a silent motion.
"Too noobish.."


(Sword is charged with 40-chakra points, making it S-ranked.)

(Herushingu no tebukuro) | Gloves of Hellsing

Type: Weapon/Armor
Rank: S-Rank
Range: Short - Long
Chakra: N/A
Damage: N/A
Description: The Gloves of Hellsing are a pair of white, leather gloves, engraved with kanji pentagrams in both the palm and their back. Said to have been demonic in nature, the gloves were actually made by an ancient ninja, known only by some as the "Customs Demon". The gloves are indestructible though they cannot protect the user from kinetic damage due to this. Instead, the user can grab most blades without cutting himself, specially if they don't have any chakra infusion present. The most unique ability of the gloves is that they allow the user to manipulate two elements in a perfected way through them. Wind and Fire. The user can channel their chakra into the kanji inscriptions on the gloves, using them as medium to aid him in shape and nature manipulation of those elements. This allows the user to produce constructs (cubes, shields, swords, hands, walls, spears, kunais, waves, spheres, etc) of Wind or Fire, near his hands or connected to them, that he can wield as weapons or throw as projectiles. The power varies according to how much chakra is put into it, from 10 points to 40, corresponding to constructs or effects that vary from D-Rank to S-Rank.


Note: Can only be used by Skorm
Note: The gloves cannot be used as mediums to use techniques that require handseals; they can only be used for the purposes described in the description.
Note: A-Rank variation and above can only be used once per turn; S-Rank usage requires a full turn of coldown before the gloves' abilities can be used again

lol i failed idk why i thought i could do dat ;-;
____________

As Alucard ran towards Azazel, he created a sword made purely from wind that appeared in his hands. Azazel smiled slightly as Alucard grew closer and closer. The moment that his opponent swung the sword towards Azazel's head, he bent his back over behind him and kicked Alucard square in the face with his right foot, knocking him high into the air. As Alucard continued to rise, Azazel stood up and opened his mouth in the direction of his opponent, causing a beam of lightning to flow out of it and pierce through his opponent, then branch out whilst inside of him to pierce out of him. The electrical shocks would numb his entire body and paralyze him, as he piercing would kill him.
Well I'm not paralyzed but I seem to be struck by you, I wanna make you move, because you're standing stiiiilllll.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

(Raiton: Gian Yari) - Lightning Style: False Darkness Spear
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user emits a spear of lightning from their mouth. The spear can then split apart to strike multiple enemies.
 
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