Closed [Juha vs Priest]

Summer

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+So let's go with an open terrain. With rain fall on the ground from last nights torrential downpour.
+We shall start at Mid range.
+Everything is allowed
+Mashiro paw in signature.

Slightly outdated she has Magnhild as a CW now and a regular shield draped across her back. Fyi Magnhild is stored in a scroll.


Oh me oh my. How I love jumping in puddles. One time I had this feeling that if I jumped into a puddle I would sink into the earth. It was scurry!
 

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Priest walks into the meeting point and though he was irritated by the wet round due to its possibility of getting his new coat wet, He continues hoping to bare it.

Or maybe I'll just bury your puny body in one of the puddles. I hope they'll fit.
 

Summer

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Priest walks into the meeting point and though he was irritated by the wet round due to its possibility of getting his new coat wet, He continues hoping to bare it.

Or maybe I'll just bury your puny body in one of the puddles. I hope they'll fit.
Ugh I forgot how crude you are. You need to liven up a bit you sour grape. Let's start by doing some stretching first, gotta make sure we don't pull anything.
After my usual introductions I bend down to sit onto the ground, and proceed to start yanking at my leg weights. "Goddamn hunk a junks, get off my legs". Finally I was able to remove them and man did it feel relieving. It was like eating that first bite of dumplings after a long day. Standing up now I begin doing a few jumping jacks to get the blood pumping.

You should really start your's too, it's quite beneficial to starting ones core.


(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.
 

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Priest see the youn girl saying somethings to her self and he would pay no attention. At the end, she begins to struggle with her weights. Priest knows about this because he too is wearing a pair. He would do nothing but activate his sonar skill, but it looks rather he was just standing there doing nothing.

Will you attack me now or you will continue to stetch until you break your tiny legs?

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
 

Summer

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Standing back up after struggling so perfusely with my leg weights. I feel an extra sensation that would leave someone feeling rather nostalgic.
Am I done! Am I done, would you listen to this. Where do you get off hurrying a woman about anything at all. I hope yer momma beat you for senseless comments such as these.

Making demands and such. You would have been better off yelling, hey this is a stick up gimme all your cash.

Oh ya I'm ready
hehehe. Stupid priest always falling for my abrupt and whacky mannerism's.
Well looks like I'll start then. Forming my hands together I maneuver my fingers to pronounciate the Ram handsign. Expelling an immense amount of wind chakra and utilizing the nature of wind itself I created a wall of tornadoes. This wall was beautiful so much so that my mouth dropped open in awe.

Planting both feet in sumo stance she follows up the wind tornadoes with a 5 slapping chakra infuse paw thrusts which would be sent behind the wind. This would mask the presence of the slapping paw thrusts that were now camouflaged behind a wind wall.

Watching the destruction unfold and wreak havoc across the battlefield I stand there looking at a worm that seems to have risen out from the dirt to say hello. Hey there little guy. You shall be my friend and I shall name you Hitsuguya.




( Futon: Tatsumaki Heki ) - Wind Release: Tornado Wall
Rank: S
Type: Offensive
Range: Short - Long
Chakra cost: 70
Damage points: 120
Description: The user does the Ram hand seal and generates a large wall of 5 Tall tornadoes in front of him that are sent towards the opponent. A flying summoning with a wind affinity can create this technique by simply flapping their wings to generate the wind for the technique with normal S rank damage.
Note: Can only be used by Wind Primary Specialists.
Note: Can only be used twice.

Paw arts: Slapping thrust pressure cannon (Nykyujutsu: Tsuppari Pad Hō)
Rank: A
Type: Attack
Range: Short-mid
Chakra: 30
Damage: 60
Description: Bartholomew clan members first plant both their feet firmly on the ground by means of a sumo-style foot stomp. Then, throwing their palms forward multiple times, they fire a vast number of "pressure shots" at the enemy. The way they push their palms forward and the stance they take while performing this technique resemble those used commonly in sumo wrestling. Tsuppari is a thrusting open-handed strike about the upper chest and face, a technique in Sumo.
~3 times per battle
~no paw arts 2 turns after usage
~The pressure shots move extremely fast, only sharingan of 3 tomo can predict them or
any other sensoring ability.
~Because The stance is sumo-style one must remain completely still to preform this technique. Leaving him/her open to attack.
~only three tomo sharingan can predict and avoid the pressure shots.
 

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Quickly using the wind tornadoes to mask his whereabout, Priest merges with the ground and while he moves through it, emerges 5m behind the girl and launch two kunais to hit her back. The kunais are infused with wind chakra.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible
 

Summer

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Having lost sight of Priest after releasing my wind and Paw combo. He likely fled like a snake. Considering that he was in front of me then I lost sight of him, not seeing him move above or too the sides. He must be trying to pull a fast one on me. Even though I lost sight of him I better pretty myself from all directions. Charging wind chakra into the shield which is draped acrossed her back as a defensive strategy. I hear a clang off of my back, likely Kunai or shuriken hitting my shield.

Ah you sly fox! Let's see how you enjoy this. Opening my right palm and pointing it directly behind myself I utilize my paw and repel the air behind me. Sending out a shockwave of pressured air which will span a large area behind me for some distance. Pivoting on my right foot and spinning with fluid movement I spot Priest.

There you are you dirty foul man!

I'm not sure what this crafty clan leader is plotting but I'll put a stop to it. Within this distance you shall feel me fast and hard with no reservations about holding back. I dart with crushing speed directly at you while pulling my left palm and arm back slightly readying it. Once close enough I thrust my left Palm and arm forward to administer a firm direct hit to your abdomen.





Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: S
type: Attack
range: Short-long
Chakra: 40
Damage: 80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave toward their opponent. The shockwave can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage.
~3 times per battle
~Only one other jutsu in the same turn
~no paw jutsu for the


(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user strikes the opponent with a forwarding palm thrust.
 

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The first jutsu was updated. Check the group for the updated version.

Priest senses the kid before him even if her back is the one facing him, her hand is now pointing towards him. As the kid let go a massive shockwave, Priest would expunge rock patches from his entire being covering himself in a strong armor. The shockwave would push him back to mid range however, but he would be save as the armor crumbles after taking the hit.

Anyways, as the kid agsin, bolt towards Priest, he would smile and wait for the kid to reach striking distance and as the palm thrust nears, Priest would slap the the left hand by the wrist to his left using his right hand. This would sway the incoming human bullet to Priest left side, He would not stop there, as the kid swayed to the left of Priest, not stoping because of her momentum, she would be intercepted suddenly and painfully by an horizontal left elbow from Priest. The move is just like pushing the victim to a waiting elbow so the slap and the strike happens consecutively swiftly with fluid execution. SHould the kid be hit by the elbow point blank to the head, its nitty nights.

(Doton: Koka no Jutsu) - Earth Release: Hardening Technique
Rank: S
Type: Offense/Defence/Supplementary
Range: Short
Chakra Cost: 40 (-15 per turn)
Damage Points: N/A
Description: The user releases a burst of earth chakra from all over his body. As he does this, a multitude of rock seemingly grows from his skin, forming a large, dense armour or rock much bigger and bulkier than the users original size. The armour can be manipulated and used to create extendable weapons to strike a target with like rudimentary swords or hammers. The downside is that the user cannot mold techniques from other elements a part from earth while sustaining the armor. The armor can be manifested in only specific parts of the body if the user so chooses
(Hirateuchi) Slap
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with an open hand, slapping him. It can also be used for defensive purposes to slap incoming limbs or weapons.
 

Summer

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Feeling the momentum of my arm shift from Priest slapping his wrist and directing my arm to the side. I use the momentum and pivot with the arm movement. This would allow my pivoting left foot to spin on its toes and raising my right leg up and tucked in during rotation. I would extend my right leg out upon rotating my body around and direct the force of my right leg kick into Priests chin. This would in turn lift him into the air briefly and just enough to get his feet off the ground. Once he is immobilized into the air I use my right hand to grab an explosive tag from my ninja pouch and fling it onto Priest's left lower leg.

You're so scary master. Maybe we could try just hangin out for a bit. All this moving about is getting my jumpsuit all dusty.
watching Priest land back onto the ground easily, I had but a trickle of sweat roll down my right brow. Ugh this arrogant ass has made me perspire. Me of all people, the one with the most stamina in the clan. How dare he make me work like this. Hehehe! Oh well let's have some more fun, and then sensei is buying supper.
Now with the heat of the sun beating down on the two. I could tell that it was nearing the peak time of day for heat and sweaty conditions. I place my paw near a puddle beside me and utilize it's repel effect. The 3x3 puddle was right beside her but then it just up and vanished. Like somebody stealing a bike as you walk into a store. With the wave of her hand she dumps the puddle on top of Priests head. The recall of the winning touchdown coach drench attack. This will teach you to make me sweat a drop of my own perspiration.
Watching intensively to not miss a second of the play by play action.


Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.


Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.
 
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Feeling the momentum of my arm shift from Priest slapping his wrist and directing my arm to the side. I use the momentum and pivot with the arm movement. This would allow my pivoting left foot to spin on its toes and raising my right leg up and tucked in during rotation. I would extend my right leg out upon rotating my body around and direct the force of my right leg kick into Priests chin. This would in turn lift him into the air briefly and just enough to get his feet off the ground. Once he is immobilized into the air I use my right hand to grab an explosive tag from my ninja pouch and fling it onto Priest's left lower leg.

You're so scary master. Maybe we could try just hangin out for a bit. All this moving about is getting my jumpsuit all dusty.
watching Priest land back onto the ground easily, I had but a trickle of sweat roll down my right brow. Ugh this arrogant ass has made me perspire. Me of all people, the one with the most stamina in the clan. How dare he make me work like this. Hehehe! Oh well let's have some more fun, and then sensei is buying supper.
Now with the heat of the sun beating down on the two. I could tell that it was nearing the peak time of day for heat and sweaty conditions. I place my paw near a puddle beside me and utilize it's repel effect. The 3x3 puddle was right beside her but then it just up and vanished. Like somebody stealing a bike as you walk into a store. With the wave of her hand she dumps the puddle on top of Priests head. The recall of the winning touchdown coach drench attack. This will teach you to make me sweat a drop of my own perspiration.
Watching intensively to not miss a second of the play by play action.


Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.


Paw Arts: Repel (Nykyujutsu: Oshi)
Rank: B
type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 20
Damage: 40
Description:A simple yet effective technique to use as both an attack as well as a defense. The user will repel a solid object or technique using one or both of his paws. He repels the targeted object or technique to another location, away from the battle field. This can be done to avoid techniques or attacks or to remove hindering objects from the battle field. However, its main ability comes with the ability to call forth that object once again to a different location on the field. This can be useful to attack an unsuspecting enemy or to provide a fast defense. The object will appear in any location of the field. The main thing to consider is, however, the lack of momentum the object will carry once it appears. In this case, to be used as an attack, gravity and other forces might be necessary to exploit to give maximum effect. Techniques that are not physical or tangible in nature like fire, lightning or wind will not be able to be called forth as once they are replled and sent away, they lose their shape and disperse wherever the user might have sent them. Fire and Lightning will also damage the user upon making contact with the paws making the paws unusable for 2 turns. The size of the target is relevant and proportional to the rank within the clan being that the maximum size it can affect is up to 10 times the users mass.
Note: Calling forth the object counts as a move and the user needs to spend additional chakra
Note: Can affect techniques of one rank higher if they are tangible and physical in nature (Earth, Water, etc)
Note: While something is repelled and awaiting to be called forth, the user cannot use the technique at the risk of being unable to call forth the object
Note: Object can be called forth inbetween 5 turns after the technique was used"
Note: This technique can't be used to repel enemy ninja to desired locations, however summoning and clones can be affected as such.
Priest could feel the kid's entire movement as if it was his own sweat. The kid spinning on her toes and trying to manouvre her way around though while her kick would be cut short from the horizontal elbow pushing her legs backwards and away from Priest's chin, Priest would flip backwards, releasing a vertical crescent shape gust wind from his right leg to crush the falling back kid.

I am not scary Priest exclaims with a grin on his face.

( fuuton: mei mei kikku no Jutsu) - Wind Style: Divine Kick Jutsu
Rank: S
Type: Offense/defense
Range: mid
Chakra Cost: 40
Damage Points: 80
Description: The user concentrates a large amount of wind chakra into his/her leg and does a backflip kick that instantly elevates anything in the users path and is able to knock a Target unconscious.
-Useable 3 times per battle
-No A-rank wind next turn
 

Summer

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So I'm not sure but I think your arm could be broken from that defend as it was a +20 boost to kick. Either way no biggie not like this is official... Or is it dun dun dunnnnn.
___________________

Mashiro had been watching this Priest with hawk like eyes. Never wavering in her decisions for one minute.
I know I'll simply absorb his counter and boom here comes the hammer.

I utilize my right hand/paw charging it with a well doused form of paw chakra. This will activate my abilities and I shall absorb the scale of the wind jutsu. While that's happening I grab a scroll put from my cleavage with my left hand. All while watching for any little deception you might pull.
I unroll the scroll and press the seal on it. With a poof of smoke into my left hand goes Magnhild the might valkyrian hammer.

Utilizing my earth chakra into the ground I time your landing and your footing. I would then lower the ground on below your right foot and watch you loose balance or shift.
Darting forward I utilize Magnhilds extreme tempest strike which will propel a heavy swing of the hammer full force into the left side of your ribcage. While watching a smile vigorously knowing that I still have Priest's jutsu literally in hand and waiting. This is turning out spectacular I thought to myself. While steadying my hammer back up and at the ready.




It's true you are scary. However my unpredictability is likely more scary. Wouldn't you say leader? saying the last sentence in a more serious and dark tone that would send a slight shiver down spines.
Hoping for a break soon, and maybe some snacks cause this is taking way to long.


Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on

Magnhild
Type:Weapon
Rank: S rank
Range:short
Chakra:40
Damage:80
Description
This giant hammer was passed down from a woman named Nora Valkyrie. It is a long handled hammer with a big head and a long haft (handle) the length of 5 feet, and weighs in at 20lbs. The head of the hammer is round and flat on the front side and on the back side it comes to an hollowed out Spike like point . Seen as how this hammer is quite a big and heavier weapon then most it is normally stored in a scroll unless the user states at the beginning of battle that they are carrying it. Regular strikes or freeform in nature will have minimal damage dealing only up to C rank damage and will not require added chakra to fuel. These attacks however will be considerably slower without the extra propulsion speed.

Tempest strike
The user can channel A rank wind chakra into the head of the hammer, and use it to propel the backside of the hammer. This gives it a burst of speed that is harder to visually time an attack. Using the extra propelling force of A rank wind will also give this swing a crushing + 10 damage boost. This release of wind will help to propel the hammer swings and or rotational swings of the hammer.
The boosting speed is similar to that of a powerful wind burst released from its backside. Having a speedy swing will give extra momentum for crushing blows.


Talley Hoooo!
Due to the size of the hammer the user can place a foot on the head of the hammer, while it is upside down. The user holding the haft and standing on the head will be able to release the wind from the spike end. This will propel you through mid air combat by jetting you around on the hammer. As seen in the video the she was able to lift herself into the air or around mid air on the battlefield. This ability has enough propelling force to move you from short range to long. It all depends on the users description as to where they end up. Using Talley Hoooo will require A rank chakra to be used to propel you up to long range

Notes:
every time an ability is used it uses a Jutsu slot.
Tempest strike requires a full turn cool down between usage.
Tempest strike gives the hammer a +10 damage boost to the A rank damage
wind Talley hoooo can only be used twice in the same turn.
wind Talley hoooo requires a full turn cool down after the two usages.
can only be used by Juha and those he allows.


Doton Gi Sochi- Earth style deception step
Type: Supplementary
Rank: C Rank
Range: Short
Chakra: 15
Damage:
Description:
This jutsu is primarily used in short range and close combat fighting. The user can focus their earth chakra into the ground at any point where the enemy is about to step, and proceed to lower that small portion of earth for that step. The earth section being lowered is very precise to the enemies foot size, and also the exact moment the enemy steps onto the ground. The section of earth will drop down one foot into the ground and will delay an enemies movements and creativity for defending briefly, hopefully causing an opening to attack. This jutsu is fast as it is simply focused on one foot of the enemy while they are in movement.

Restrictions:

+ can only be used on land

+ can only drop down the earth not lift it.

+ can only be taught by Juha
 

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I was actually not tankin the kick, but slaping it away since its an upwards force while my elbow comes from the sides. The kick is aimed at my chin meaning your foot is going upwards thus the other parts of your leg are prone to redirection from any external force even if little. I could simply slap your legs away by your knee and get the same result. As a matter of fact, because its an elbow that is doing the slap, it may deal some damage to your leg.
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As you absorb the wind, Priest eyes would not be suprised to see the feat. Insteadm he continues and hopes you survive long enough to be able to actually hit him. While you unravel a scroll, a paw bubble forms behind your left shoulder and immediately blast backward and towards Priest while blasting through your shoulder in the process. The bubble would be absorbed back into Priest's right paw.

Her change in tone send chills down Priest spine.

Now I see you are getting serious.

Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: C-S(A-Rank)
Type: Offensive
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave of compressed air towards their opponent. Depending on the chakra imbued into the paw, the shockwave can do damage ranging from concussive to lethal damage. The shockwave is extremely fast and can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage. Alternatively, the user can instead of repeling, create a paw bubble upto mid-range from himself and through the use of inverse repel, call it back to his paw at immense speed. The same affects also would occur interms of things standing in its way. However, at the end, it is absorbed back into the users paw.
~ S-rank level can be used 3 times per battle for normal Bartholomews while 4x for Legends
~ When S-rank level is used, the user can not use paw jutsu for the following turn
 

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I was actually not tankin the kick, but slaping it away since its an upwards force while my elbow comes from the sides. The kick is aimed at my chin meaning your foot is going upwards thus the other parts of your leg are prone to redirection from any external force even if little. I could simply slap your legs away by your knee and get the same result. As a matter of fact, because its an elbow that is doing the slap, it may deal some damage to your leg.
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As you absorb the wind, Priest eyes would not be suprised to see the feat. Insteadm he continues and hopes you survive long enough to be able to actually hit him. While you unravel a scroll, a paw bubble forms behind your left shoulder and immediately blast backward and towards Priest while blasting through your shoulder in the process. The bubble would be absorbed back into Priest's right paw.

Her change in tone send chills down Priest spine.

Now I see you are getting serious.

Paw Paw arts: Pressure cannon (Nykyujutsu: Pad Hō)
Rank: C-S(A-Rank)
Type: Offensive
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: Bartholomew clan members repel the air around them, sending a devastating shockwave of compressed air towards their opponent. Depending on the chakra imbued into the paw, the shockwave can do damage ranging from concussive to lethal damage. The shockwave is extremely fast and can travel directly through the body of the victim and continue into the distance, leaving paw imprints in its wake. Anyone and anything that is in the path of the blast receives Extreme damage. Alternatively, the user can instead of repeling, create a paw bubble upto mid-range from himself and through the use of inverse repel, call it back to his paw at immense speed. The same affects also would occur interms of things standing in its way. However, at the end, it is absorbed back into the users paw.
~ S-rank level can be used 3 times per battle for normal Bartholomews while 4x for Legends
~ When S-rank level is used, the user can not use paw jutsu for the following turn
Standing with a dumbfounded look upon her face. I noticed a crash against my shield that was draped acrossed my back. Upon summoning Magnhild it fell to the ground from the force of the blast knocking it from me. Goddamnit Priest why you gotta sneak up on me like that you ass. You knew damn well my shield would block that and you proceed to poke the bear anyways!

Hey could we stop for snacks or drinks now, I'm soooo parched stupid sensei sama?
watching intently to see Priests reaction and wether or not I should take a sinister approach or my non challant tactic. It would be entirely up to the old bat of the Batrholmew clan.

Bending down to pick up Magnhild I face priest and make a stupid face with my tongue hanging out from my mouth while smacking my butt with my free hand.( Magnhild is in left hand and smacking my butt takes place with my right hand!)
 

Priest

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Sorry I got carried away toying with you. I was beginning to enjoy it though a little restraint so I don't get arrested for child abuse.

As the kid begins her naughtiness, Priest sighs

Okay fine, but we are gonna share yours 70-30. I take the lion share simply because I'm bigger than you nd too much calories is bad for kids.
 
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