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Delta

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https://animebase.me/threads/grimmjow-jaegerjaquez-v1.774934/

muramasa on left hip, no element imbued


Grimmjow would stand, mid range from his opponent, his left foot forward,, and his hip facing the opponent, his torso partially turned, and his right hand on Muramasa. As he set up, Grimmjow gripped Muramasa tightly, as he channeled chakra into the sheath, before ripping the blade free, releasing a powerful vertical slash towards his opponent. The slash would be dead center, aiming to bisect his opponent in two with a single slash. The slash was enhanced by his prowess as a samurai.

( Kossetsu Ashige ) - Fracture Strike
Type: Offensive
Rank: B
Range: Short - Mid(Long range from specialties)
Chakra: 20
Damage: 40(+20)
Description: The user will draw their sword and release a pressurised cresent blade of chakra at the target causing them to be hit with a strong force of chakra ( The technique is capable of countering Ninjutsu B rank and below ).
Note: Can only be used by Samurai biographies and once every 2 turns.

1600-20=1580
HP-200
Speed-11
Tracking-15
 
Last edited:

Arthorius

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Ban would notice his opponent fire a flying slash from his blade, sending it spiralling towards him, making one handseal the fox sin vanished in a flash of speed, moving 3 meters to his right avoiding the attack cleanly.

(Hayaton No Jutsu) Swift Release Technique
Type: Offensive/Defensive
Rank: C-Rank
Range: Short
Chakra: 15
Damage: 30
Description: the basic technique of Swift Release, the user will do the Boar handseal and use his chakra to move at increased speed in short range. He can use this to perform free form taijutsu attacks or to dodge small scaled techniques. However, the technique is very short lived and can only last 1 to 2 seconds, being good enough for one or two punches or a simple side step.

Then throwing several shuriken forwards, Ban would clap his hands sending a blast of wind behind, accelerating them at terminal velocities towards his adversary aimed to embed them in his torso.

(Fūton: Reppūshō) - Wind Release: Gale Palm
Type: Supplementary/Offensive
Rank: C
Range: Short
Chakra: 15
Damage: 30
Description: A simple technique that when the users hands are clapped together, wind is compressed and transformed into a powerful gale. This technique, when used as an isolated attack has the power to easily knock over a human. Though the true value comes from using it together with projectile weapons like shuriken or kunai. Their speed, power, and ability to wound or even kill are all increased several times.
 

Delta

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Grimmjow witnessed, as his opponent formed a single handseal, and dashed just off to his left, easily dodging the cresent. Grimmjow had anticipated his move to be a simple one to counter. As his opponent threw a single kunai, and enhanced it with a blast of wind on its tail, Grimmjow began to sway, appearing off balance and drunk, before leaping to the left side, dodging the technique entirely. As he came to a stop, Grimmjow would grip muramasa over his head, holding the back of the blade just above his head, before swinging the blade down, adding fire chakra to it, and slamming the sword into the ground, sending another vertical strike into the ground. His ability to increase the distance of a strike, allowed Grimmjow to send a vertical shockwave of fire through the ground, splitting the earth, and aiming to once more, bisect the man in two, all the while, Grimmjow grinned maliciously as he toyed with his opponent.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.


(Kagatsuchi Kata: Hibashira) - Form of the Fire God: Pillar of Fire
Type: Attack
Rank: B/A
Range: Short(Mid)
Chakra Cost: 20/30
Damage: 40/60
Description: The form of the fire god is a stance of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the swordsman holds the sword over their head in their right hand with the tip pointed down so the blade is vertical and splitting their face. Their left hand is held horizonatally over their head with the fist bisecting the right elbow. They then flick the sword up while at the same time flicking their left hand up so both the sword and their left hand are now pointing up, and then they will bring the sword down in a whipping motion putting the full force of the attack in the tip of the blade. They use their entire body by dropping to the ground and bringing the left arm down as well to create as much power as possible. This makes their attacks capable of breaking through standard weapons such as kunai, shuriken, and even other standard swords. This technique can be upgraded through the addition of fire chakra causing the blade to glow red and sear through its target.
-Can only be used by a person trained in the Ogame school of kenjutsu.
-Can only be used twice per battle.

1580-20=1560
HP-200
Speed-11
Tracking-15
 

Arthorius

Regular
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Grimmjow witnessed, as his opponent formed a single handseal, and dashed just off to his left, easily dodging the cresent. Grimmjow had anticipated his move to be a simple one to counter. As his opponent threw a single kunai, and enhanced it with a blast of wind on its tail, Grimmjow began to sway, appearing off balance and drunk, before leaping to the left side, dodging the technique entirely. As he came to a stop, Grimmjow would grip muramasa over his head, holding the back of the blade just above his head, before swinging the blade down, adding fire chakra to it, and slamming the sword into the ground, sending another vertical strike into the ground. His ability to increase the distance of a strike, allowed Grimmjow to send a vertical shockwave of fire through the ground, splitting the earth, and aiming to once more, bisect the man in two, all the while, Grimmjow grinned maliciously as he toyed with his opponent.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.


(Kagatsuchi Kata: Hibashira) - Form of the Fire God: Pillar of Fire
Type: Attack
Rank: B/A
Range: Short(Mid)
Chakra Cost: 20/30
Damage: 40/60
Description: The form of the fire god is a stance of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the swordsman holds the sword over their head in their right hand with the tip pointed down so the blade is vertical and splitting their face. Their left hand is held horizonatally over their head with the fist bisecting the right elbow. They then flick the sword up while at the same time flicking their left hand up so both the sword and their left hand are now pointing up, and then they will bring the sword down in a whipping motion putting the full force of the attack in the tip of the blade. They use their entire body by dropping to the ground and bringing the left arm down as well to create as much power as possible. This makes their attacks capable of breaking through standard weapons such as kunai, shuriken, and even other standard swords. This technique can be upgraded through the addition of fire chakra causing the blade to glow red and sear through its target.
-Can only be used by a person trained in the Ogame school of kenjutsu.
-Can only be used twice per battle.

1580-20=1560
HP-200
Speed-11
Tracking-15
Another slash flew at Ban, he had to close the distance with this swordsman if he could, he didn't have much of a chance at range. Weaving a single handseal, he rapidly dodged to his left this time, ending up where he began the fight.

(Hayaton No Jutsu) Swift Release Technique
Type: Offensive/Defensive
Rank: C-Rank
Range: Short
Chakra: 15
Damage: 30
Description: the basic technique of Swift Release, the user will do the Boar handseal and use his chakra to move at increased speed in short range. He can use this to perform free form taijutsu attacks or to dodge small scaled techniques. However, the technique is very short lived and can only last 1 to 2 seconds, being good enough for one or two punches or a simple side step.

Then with a string of rapid seals Ban would cause a large amount of water to raise up around his opponent attempting to knock them off balance, as well as possibly cause them to suffocate with the constant raising water spilling to the field.

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Type: Supplementary/Defensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30
Description: After performing the required handseals: Tiger → Dog → Monkey → Snake → Boar → Tiger, the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.
 

Delta

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Watching the man, weave the same handseal, and dodge once more, Grimmjow smirked, pulling Muramasa off the ground, where the shockwave had started, Grimmjow would draw Muramasa across his body, with the tip of the blade facing directly behind him. As he did this, Grimmjow would imbue Muramasa with fire once more, and then proceed to swing the blade horizontally across his body. The man could dodge vertical strikes, how would he fair against a horizontal slash. The blade would whip past Grimmjow and unleash the wave, enhanced by his Samurai prowess once more, all the while, Grimmjow cackled to himself.

(Kagatsuchi Kata: Gurensen) - Form of the Fire God: Spinning Crimson Lotus
Type: Attack
Rank: B/A
Range: Short-Mid
Chakra Cost: 20/30
Damage: 40/60
Description: The form of the fire god is a style of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the user stands with their right arm across their body bent at the elbow so their form is vertical and the wrist is in front of the left eye. The left arm is held perpendicular to the base of the right forearm across the chest and sword in the left hand with the blade extending back behind the swordsman. They will then drive their right elbow back and up while swiping the sword in the left hand horizontally across their body. This creates a circular attack that can strike multiple enemies with tremendous power capable of slicing through standard weapons within short range. This can be upgraded by adding fire chakra causing the blade to release a wave of fire to mid-range when swung.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used twice per battle.
 

Arthorius

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Watching the man, weave the same handseal, and dodge once more, Grimmjow smirked, pulling Muramasa off the ground, where the shockwave had started, Grimmjow would draw Muramasa across his body, with the tip of the blade facing directly behind him. As he did this, Grimmjow would imbue Muramasa with fire once more, and then proceed to swing the blade horizontally across his body. The man could dodge vertical strikes, how would he fair against a horizontal slash. The blade would whip past Grimmjow and unleash the wave, enhanced by his Samurai prowess once more, all the while, Grimmjow cackled to himself.

(Kagatsuchi Kata: Gurensen) - Form of the Fire God: Spinning Crimson Lotus
Type: Attack
Rank: B/A
Range: Short-Mid
Chakra Cost: 20/30
Damage: 40/60
Description: The form of the fire god is a style of the Ogame school in which the swordsman focuses on raw power for their attacks. In this technique the user stands with their right arm across their body bent at the elbow so their form is vertical and the wrist is in front of the left eye. The left arm is held perpendicular to the base of the right forearm across the chest and sword in the left hand with the blade extending back behind the swordsman. They will then drive their right elbow back and up while swiping the sword in the left hand horizontally across their body. This creates a circular attack that can strike multiple enemies with tremendous power capable of slicing through standard weapons within short range. This can be upgraded by adding fire chakra causing the blade to release a wave of fire to mid-range when swung.
~Can only be used by a person trained in the Ogame school of kenjutsu.
~Can only be used twice per battle.
Seeing the slash fly horizontally now, Ban would make a single handseal, using swift release to launch towards the opponent, sliding under the technique by ducking and skidding on his knees, moving in to short range now.

(Hayaton No Jutsu) Swift Release Technique
Type: Offensive/Defensive
Rank: C-Rank
Range: Short
Chakra: 15
Damage: 30
Description: the basic technique of Swift Release, the user will do the Boar handseal and use his chakra to move at increased speed in short range. He can use this to perform free form taijutsu attacks or to dodge small scaled techniques. However, the technique is very short lived and can only last 1 to 2 seconds, being good enough for one or two punches or a simple side step.

Now in short range he would spit razor sharp needles from his mouth in to his opponents eyes if possible.

(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.
 

Delta

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As his opponent once more, made the same handseal, and slid under Grimmjows Technique, Grimmjow would jump into the air, as his opponent was mid slide, and point Muramasa's tip straight down. As he did, he would use his falling momentum to to drive the tip of Muramasa into his opponents chest, impaling the man and pinning him to the ground with his blade.

( Rakkasui ) - Falling Water
Type: Offensive
Rank: C
Range: Short(mid)
Chakra cost: N/A
Damage points: 30(+20)
Description: The user will drop down upon the opponent from mid air pointing their sword downwards and drilling it down into the opponent.
 

Arthorius

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As his opponent descended blade out, Ban would convert the sliding motion in to a drunken forward flip by simply angling his body forwards and springing off both hands, avoiding the falling blade and landing on his feet behind the opponent, both of them back to back. Ban would then throw his left elbow backwards slamming it where his opponents skull would be, while spinning to face him drunkenly.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
 

Delta

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His opponent was deceptively nimble, as the blade came down, his opponent would vault off his hands, past Grimmjow, and behind him, allowing Muramasa to pierce nothing but ground. As Muramasa hit the ground, Grimmjow turned his head slightly, just enough to see his opponent begin to spin, aiming to drive the elbow into the side of his head. Grinning once more, Grimmjow would bend down, avoiding the elbow, and unbuckling his left weights, both dropping to the side, as Grimmjow Dashed forwards, grabbing Muramasa as he did, and jumped into the air, twisting, while swinging muramasa and channeling chakra into her, unleashing yet another wave of chakra towards his opponent.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.


( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40(+20)
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
 

Arthorius

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His opponent was deceptively nimble, as the blade came down, his opponent would vault off his hands, past Grimmjow, and behind him, allowing Muramasa to pierce nothing but ground. As Muramasa hit the ground, Grimmjow turned his head slightly, just enough to see his opponent begin to spin, aiming to drive the elbow into the side of his head. Grinning once more, Grimmjow would bend down, avoiding the elbow, and unbuckling his left weights, both dropping to the side, as Grimmjow Dashed forwards, grabbing Muramasa as he did, and jumped into the air, twisting, while swinging muramasa and channeling chakra into her, unleashing yet another wave of chakra towards his opponent.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.


( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40(+20)
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
As his opponent bent down, ducking underneath the spinning elbow and unfastening some sort of things strapped to his legs, Ban attempted to quickly take advantage, driving his left knee up, aimed to bloody the adversaries nose and cause fair harm if successful.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.
 

Delta

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As Grimmjow unfastened his Weights, the man drive his knee into Grimmjows back(id still have my back to you), the pain was there, as it struck with enough force to probably leave one hell of a bruise, but Grimmjows weight's where now off, and it mattered little now. Stumbling forwards, Grimmjow would kick off, dashing slightly forwards, faster than his opponent could see, before kicking off to the left, dashing slightly, and pivoting on his left foot, spinning, to face his opponent, before rushing forwards at full speed, coming into close range, and slashing the man point blank with muramasa, with enough force to bisect the man clean in half, watching his top half slide down and blood gush, Grimmjow simply laughed as he walked away

( Kumo-Ryū Omotegiri ) - Cloud-Style Front Beheading
Type: Offensive
Rank: C
Range: Short
Chakra cost: N/A
Damage: 30+20
Description: The user slashes forwards in front of them with their sword to strike the enemy target.
 
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