Closed Fight 2

Alyx

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Upon entering the battle zone, Mirabelle finally managed to find the target she was designated to seek out. It was an older aged man, something that caused her to scratch her head a bit as she didn’t desire to hurt the elderly. Regardless, she was getting paid for the job – she simply took out her sword and with an immediate of it; she rushed forward towards him. Upon doing so, she performed a diagonal downward slash with Kurokiba. This caused several constructs; in the shape of arrows to take form from all possible angles of her opponent. The black arrows all shot inward, taking aim to simply ravage the opponent into the ground. However once she was close enough towards him; she rushed at him with her blade now charged with electricity; performing a wide arched slash at his body in order to cut him down. “Sorry old man, rules are rules” she said; referring to the nature of bounties on people’s head. She simply jumped back slightly afterwards, sheathing Kurokiba back into its scabbard.

Rank: D-S
Type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 10-40 (20)
Damage: 20-80 (40)
Description: Utilizing the user's signature Black Lightning, the user combines shape manipulation with their Black Lightning to form various tools and objects to aid the user in combat. The power of this technique varies depending on the amount of chakra fueled into it but requires more handseals in order to control with C-rank requiring at least one handseal, and the highest amount of four handseals for S-rank. The objects created by this technique may be created anywhere, however, must be at least 5 m away from the opponent.
Note:
Can only use S-ranked three times per battle.
No S-Rank or above Lightning on the turn following the use of the S-Rank variant.
Requires one turn cool down between uses.
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A (+40 to Kenjutsu/sword-related attacks)
Description: The user channels their lightning chakra into a blade, increasing its vibrating frequency and giving it more cutting power than standard wind techniques.
Rank: A
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 60 + 40 = 100
Description: The user utilizes a large extent of their physical capabilities to swing their sword in a single large arc, which occurs with such ferocious velocity that the technique can be employed in situations where only a very limited time to react is available. The swing can be used to counter attacks from multiple opponents simultaneously. The technique receives its name due to the entire movement being reminiscent of a crescent moon
 

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As the woman unleashes a plethora of arrows towards his direction, Jegal would wave his hand as he giver her the finger for unceremoniously attacking him like that while causing a protective wind barrier to form. The barrier would serve to keep Jegal safe for the moment. Soon enough, the woman would be within short range, attempting to strike down Jegal with a sword that had lightning coursing through it. Reacting quickly, Jegal would react quickly, changing and morphing the structure of his body to allow him to dodge and attack at the same time. Jegal would change his body as to increase his height and upper body size, while having somewhat of a smaller mid section (Kinda like Escanor Transforming). This would allow the sword strike to pass by while Jegal himself would hop back and simultaneously make use of his longer arms to slap the woman alongside the trajectory of her strike, potentially sending her tumbling to her sides. Jegal would remain at 5 meters distance from the woman.

What do you want?



( Fūton: Fūhakujun ) - Wind Release: Shield of the Wind Count
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: A self-proclaimed invincible barrier; using hand gestures, the user is able to create a protective barrier of wind capable of repelling any incoming attack they perceive, back on the original user with equal force. Using this, the user is able to repel any B rank ninjutsu back, based on strength and weaknesses of Wind.

(Senninka) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C-A B rank
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.
 

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Watching the opponent managing to avoid her sword slash was one thing but seems this one wasn’t as stupid as the reports made him out to be. Needless to say; he seemed to have unique abilities, as Mirabelle watched him reshape his body to avoid being struck but also notice the additional limb coming towards her. “Oh you know…bounty and stuff” she said dryly as she swiftly repositions herself – swiftly swinging her blade causing a pitch black skeletal like humanoid (think skeleton stage of Susanoo) to form directly around her. This not only allowed her to tank the blow but also due to the shocking nature of her creation; it would cause immense damage to Jegal on impact with it. Once this happened, the skeletal being would then make an attempt to physically strike Jegal, being five meters tall in height, the creation leaned inward in order to do this. Meanwhile, Mirabelle remained within the safety of her creation. She infused her Yang chakra also into the creation; allowing it to gain full sentience as we result of this. What an unlucky day for Jegal honestly.

Type: Defensive, Offensive, Supplementary
Rank: D - S Rank (A)
Range: Short - Long
Chakra cost: 10 - 40 (- 10 to Sustain) (30)
Damage Points: 20 - 80 (60)
Description: Capella is rather a simplistic technique, designed to for the user in order to create chakra born familiars made of black lightning. These familiars can range from rather bland and basic designs such as animals to more unique designed ones such as mythical creatures such as dragons and the likes. The possibilities are endless, only limited by one’s own imagination. These familiars behave based on their designs respectively – as such humanoids are capable of walking and running, winged beasts can fly etc though of course a familiar of mixed anatomy can achieve multiple features as wells. They are sentient beings, though are incapable of human speech pattern, only able to act on their own outside of their creators control but can easily react to situations, exhibiting a rather limited but heighted thought process. They are capable of utilizing Black Lightning and Lightning Release up to their initial rank though in the case of multiple familiars being made at once, the each is only capable of using the rank they have after splitting (i.e S rank split into four makes 4 B ranks, meaning each familiar can only use up to B rank). They are also capable of dealing damage to an opponent based on their rank thought this comes at the cost of a move. This attack is a shocking physically striking blow depending on the anatomy of the familiar such as humanoid kicking or punching etc. They are capable of being summoned in various sizes, from D to C reaching up to five meters, B to A up to 10 meters while S rank reaches up to fifteen meters. Capella’s C to B Rank versions can be used an unlimited times per battle, while A rank can only be used thrice and S rank twice. B Rank requires one hand seal, A rank requires two while S rank requires 3. S Rank usage prevents the user from being able to use above A rank Black Lightning Techniques in the same and following next turn after its initial use, while a cool down of two turns. These familiars can be formed anywhere within mid range of the terrain but must be formed at least five meters away from the target, they however can operate long distances away while a familiar regardless of rank can only persist for three turns in total. The user is capable of interacting with these familiars without taking any damage.
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
 

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Suddenly Jegal would feel a sudden pain as he clashes with another being that seemed to be of the same nature of the element from before. He would back up like intended, but it seemed that the creation was insistent on attacking, forcing Jegal to swiftly Get Schwifty(40 healed, 10 shaved before, so 10 HP lost), healing his wounds to a certain extent while preparing to to go on the offensive once again through creating spikes throughout his body.

Not long after the skeletal structure would attempt to strike Jegal, forcing the blue haired ninja to swiftly slip it's strike as he goes in for a uppercut palm attack aimed at the skeleton's rib area, most likely cancelling it out considering the previous damage it had sustained. Jegal would back off swiftly after, as he would not be in particularly tip top shape, but it would be enough to continue battling for now. Jegal would stop 10 meters away from the woman as he formulates a plan.

Bounty? What kind of coward does that instead of coming to fight themselves?

(Senninka: Schwifty o Nyūshu) - Sage Transformation: Get Schwifty
Type: Supplementary
Rank: C - A
Range: Short
Chakra Cost: 15 - 30
Damage: ( heals 30 to 60 damage depending on wounds healed )
Description: Get Schwifty is an ability that allows a Sage Transformation clansmen to replace limbs, or appendages lost in battle and recover from similar severe damage such as crater-like wounds to the upper or lower body barring complete organ degeneration. The Sage Transformation clansman is able to produce muscle, flesh, nerves, bones and tendons but is unable to produce organs, however it can produce small amounts of organ tissue these cells only replace what was lost and cannot create different appendages ie; if an arm was lost and is being regenerated the user cannot produce a wing instead it has to be an arm with the same exact proportions and usability. They can also produce endothelial cells though to replace blood vessels that were severed or lost due to damage but are unable to replace the entire heart muscle itself if it is excessively damaged but can heal organs if they were merely bruised or harmed mildly they just cannot replace entire organs. This is based heavily on the ability that Juugo was shown to use that allowed him to enlarge his child sized body during his fight with A the Fourth Raikage. He was shown to be able to produce muscle, flesh, bone, tendons and nerves by entering a Complete Sage Transformation replacing the cells he had given to Sasuke to heal his wounds. The Sage Transformation clansmen can also reattach limbs by placing them against a wound and using this technique instead of growing an entirely new limb. This process is a lot like how a lizard can regrow a tail, or the African Spiny Mouse can regrow it's skin. The process is rather painful even though it is replacing what was lost and is able to break any genjutsu that can be broken through pain. This technique can be performed alongside most other Sage Transformation techniques happening in the same timeframe. By rejecting the new cells and providing them to a Curse Seal recipient or another Sage Transformation user the user is able to heal them in a similar fashion to healing their-self. This is because any Curse Seal user or Sage Transformation user is compatible with the Sage Transformation enzyme which grants the shape-shifting abilities.
Note: Can only be used twice per battle
Note: Cannot be used while in Complete Sage Transformation
Note: Courtesy of Howard

(Gosunkugi) - Living Spikes
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (+10 for an additional turn)
Damage: N/A (+10 to a Taijutsu movement)
Description: Via their Sage Transformation ability, the user can alter their body part covering a limb or appendage in dozens of three inch spike like bumps. The spikes themselves are very hard, and stiff enough to pierce regular unaltered human flesh. These spikes can therefor pierce flesh and cause additional lacerations and rather deep wounds nothing life threatening but enough to cause a decent amount of excess pain along with a taijutsu movement. These spikes can not exceed three inches and there can be no more then thirty small spike like growths.
Note: Can be used thrice.
Note: The spikes can last two turns but deplete chakra to be sustained.
Note: Courtesy of Howard

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40+10
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
 

Alyx

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Watching the opponent attempt to strike; the familiar with its new heightened intelligence was capable of formulating its own plan; to which it instead swiftly forges a plan alongside Mirabelle. Swiftly in response; it would release a projectile of electricity in the form of a ji. Once it took into the air; it swiftly approached the opponent trying to attack the skeletal being. It’s aim would strike into Jegal; causing a giant explosion of electricity to trigger. Mirabelle however in the main time would swing quickly draw her blade while making three hand seals in a quick transition. This caused a barrier to instantly spread across the terrain ( up to mid range) as small arcs of black electricity bounced from the surface of the terrain. This caused several bolts of electricity to home in on the target; causing them to chase him down regardless if he dodges or not. She was prepared to win as easily with only using these newer techniques in an attempt to wore him down. She simply ignored his comment; prepared to take action just in case. “Don’t know why he’s saying things stupid honestly…” the skeletal familiar said as its limbs returned closer to its body. All these jutsus being launched/created in the same time frame as one another.

Type: Defensive, Offensive
Rank: S
Range: Short - Mid
Chakra cost: 40
Damage Points: N/A
Description: After utilizing three hand seals, the entire vicinity of the user (up to ten meters) becomes shrouded in a zone of black electricity; which in turn remains dormant at the time. Accompanied by an intangible barrier around the area of effect, this barrier is designed to detect foreign chakra and linked towards the source of black lightning. As such once per turn, at the cost of a move – the barrier automatically triggers in order to cause the black lightning within the zone to immediately home in on the foreign chakra source (prioritizes the highest amount unless the user willingly guides it in this case). This causes multiple bolts of electricity to aim to strike down the intended target, shocking them violently and causing paralysis for one turn if struck directly. It should be noted that simply “dodging” isn’t going to work as the barrier will always relay the new location of its target, causing electricity to redirect itself in turn (doesn’t count as a move slot). However only one instance of multiple bolts of electricity can exist, meaning no other bolts will be fired until the currently persisting one is destroyed. This can only be used twice per battle, lasting four turns each time. Once in use, the technique constantly occupies a move slot; while preventing the user of Black Lightning or Fuinjutsu A rank and above in the same turn of use and the following turn afterwards. The electricity is A ranked in damage; while the barrier travels up to mid range instantly alongside the saturation of the battle zone with black electricity where small arcs of the unique element spark off the ground.
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user raises both of their hands above their head at their sides gathering a large amount of lightning chakra, between their open, facing palms. The lightning is rapidly shaped into the shape of a spear. The user will then proceed to throw it with incredible speed and power. While shooting across the sky the spear resembles a Ji, a traditional Chinese halberd. Upon impact the Ji, cause the persont to feel as if they had just been struck by a massive lightning bolt that engulfs their entire body, and mildly paralyzes them.
Note: The user cannot use this technique if they have already used an S-Rank Lightning technique the same turn.
Note: The user is incapable of using an S-Rank Lightning Technique until the following turn once this is used.
Note: This technique is as fast as the Chidori Eiso extending
Note: If contact is made the opponent is only able to perform 2 techniques their following turn from the paralysis
Note: Can only be used 3 times
 

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As an area of some sort form and the creation raises it’s hands, Jegal would choose to eject from the zone as soon as possible due to having no intel in what type of capabilities this area would provide. He would create two floating rocks of earth, with one being raised beneath him while the other would be in front of him.

Through hand movements, Jegal would manipulate the rock beneath him to eject him backwards, avoiding the aerial lightning strike whilst also taking him out of the zone. The other hand would be used to send the other rock towards Mirabelle in a zig zag arc in attempts to keep her at a distance and prevent her from closing the range for now. Once outside of the zone Jegal would leap backwards from the rock and fling it back towards the woman's direction.

As he lands Jegal would be finishing up hand seals for a technique that causes it to rain to limit the woman’s capabilities somewhat. Jegal would continue to move, remaining outside the range of zone by 5 meters (edge of mid range from her) while he attempts to attack once more, this time via a simple earth technique to cause the woman to stumble while he throws multiple explosive tagged kunai at her.


(Doton: Ukiwagan no Jutsu) - Earth Release: Floating Ring Rock Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user focuses his chakra and channels into the earth to create 2 large floating rock cubes 2 meters squared. The cubes rotate around the user to either defend him from incoming attacks (he needs to direct them using hand movements towards the attack and each cube has a C-rank strength) or, through using the momentum created by the rotation, be flung at the enemy with incredible speed.


(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Type: Supplementary
Rank C
Range: Short-Long
Chakra: 15 (+5 per turn, to remain active)
Damage: N/A (-10 to opponents Ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following handseals: Ram → Dog → Rat, and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.

Note: Can only be used by biographies from Kirigakure.


(Doton: Yochi no Douyou) - Earth Release: World Shaking
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.
 

Alyx

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The moment the opponent attempted to retreat away from Mirabelle; she admired his attempt. The bolts of electricity would home in on their target, simply following him in order to strike him down once more. However, Mirabelle wasn’t done; as her skeletal familiar struck in conjunction with each other. Prior to Jegal even making it the barrier parameter; a giant sphere of black plasma like energy spawned all around his short-range vicinity. The energy itself was preventing him from advancing any more, as the sphere shrunk in size, attempting to keep him trapped inside while him alive. The structure of the sphere however had several holes on the outside that lead into it, allowing the bolts of black electricity find their mark with easy with Mirabelle guiding the bolts easily inwards to strike him.. However when pertaining to the opponent’s stone structure coming towards her; the skeletal familiar simply scuffed at it simply weave his hand to release a bunch of lighting senbon in order to pierce through and destroy the earth structure. All this occuring at the same time of each other.

Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.
Type: Supplementary/Offensive/Defensive
Rank: D - Forbidden
Range: Short - Long
Chakra Cost: 10 - 60 (40)
Damage: 20 - 90 (80)
Description: Taiji Dao is the sister technique to Wuji Dao and its polar opposite. Where the latter returns existence to nothigness, Taiji Dao brings existence from nothingness. Fundamentally, the user creates physical, vital, and/or spiritual entities through the use of their Dantian. The user is also capable of returning enties they've erased with Wuji Dao back into existence in the condition they were erased. The constructs and creations that a user can conjure are limited to their imagination. These constructs, if appropriate, are capable of using Neidan techniques that coincide with the dantian used to create them (e.g physical constructs can use techniques with the lower dantian) ( the entities can, not constructs ). Like other techniques that possess the Chakra of the Dragon, the user is capable of keeping track of anything created with this technique via their Taijin ability. The basic application of this technique sees the use of one of the three dantian to create an entity. However, advanced users are capable of combining two or all three dantian to create entities with qualities of multiple dantian. Combining all three of the dantian is the equivalent to creating a sentient familiar. This technique is learned at genin rank and requires 5 hand signs for external uses. Each rank reduces the requirements for hand signs by 2. The upper echleon (Dragon, Head, Master) may use this technique B-rank and below without hand signs.

Lower Dantian: This application sees the creation of physical entities from Wuji (Nothingness). Entities created with this dantian may possess properties of any material state of matter (solids and liquids primarily) and can be created internal or external of the Hayabusa. Hayabusa are also capable of replacing or adding body parts to themselves (or others through direct contact A-rank usage) such as lost or additional limbs, appendages, or wings. Those with medical knowledge can even replace vital organs, tissues, and cells. The limitations of this technique are that: entities created must be 5 meters away from adversaries unless the user is within close range. Entities such as poisons, diseases, or composites of actual elemental natures cannot be created. Familiars created with this dantian alone are non-sentient. All created constructs possess a black reptilian scale like aesthetic pattern, representing Sokotsu.

Middle Dantian: This application sees the creation of vital/etheral entities from Wuji. Entities created with this dantian possess plasma like forms similar to lightning and fire and appear as translucent black energy. The versatility of this application is less than the lower dantian's application as it possesses no such maluable ability to be formed into multiple different states of matter. Entities created with this application is incredibly high energy giving them the capability to burn on touch or even ignite objects and beings within close proximity (ignition at A-rank and above must be within 2 meters of the entity). The user is immune to their own energy's burning effects. Like the previous application, familiars created with this dantian alone are non-sentient. Entities cannot be created within 5 meters of adversaries unless close range is already established between the user and opponent(s).

Upper Dantian: This application sees the creation of spiritual entities from Wuji. This application allows the user to create a seperate sentience within themselves, or others. This spiritual creation may appear however the user deems fit as it is only a mental representation of the consciousness. Unless created within the consciousness of another, these spiritual beings are only concievable, and communicable to the Hayabusa who created it. Unlike the previous two applications, the user may create this spiritual sentience within another as long as they are within appropriate range. However, their only function is to prevent opponents from using mental/spiritual techniques of certain levels (B-rank prevents enemies from using S-rank and above spiritual/mental techniques. Every rank above that decreases the enemy's use by 1-rank). If created inside the user, the entity acts as a partner capable of using upper dantian techniques without the need for the user's input and is unaffected by spiritual/mental techniques directed at the user. Likewise it can block spiritual techniques on the user's behalf as well (A-rank and below starting at B-rank creations and increasing by 1 rank for every rank above B). This application requires one to be chunin rank and is B-rank at minimum. B and A-rank uses require the user to be within mid-range to use against targets. S-rank requires short range and Forbidden rank requires direct physical contact.

Multi-Dantian: This sees the application of more than one of the dantian being used in one specific use. There are only 3 combinations that may arise from this; lower+upper, middle+upper, and all three combined. The former two applications are a minimum of A-rank. Creating an entity with all 3 dantian is S-rank at minimum and acts as an entirely independent existence.

Note: Genin may use this technique up to C-rank every two turns. Chunin may use this every other turn up to B-rank. Jounin may use this technique up to S-rank (A-rank for upper dantian), however S-rank usage requires a one turn cool down before re-use. Jounin are also capable of using Multi-Dantian.
Note: Dragon/Head Ninja/Master Ninja may use this technique up to Forbidden Rank but only Masters can use Forbidden Rank multi-dantian.
Note: Forbidden usage of any kind can only be used twice per battle and renders the user incapable of using any Neidan technique for two turns after use.
Note: All applications and familiars may be maintained with additional chakra per turn B-rank and below -5 chakra, A to S -10, -15 for Forbidden.
Note: Familiars consisting of multiple dantian last 4 turns if they are A-rank and 3 S-rank and above. However, only one multi-dantian familiar may exist at any given time from the user.
It should be noted that simply “dodging” isn’t going to work as the barrier will always relay the new location of its target, causing electricity to redirect itself in turn (doesn’t count as a move slot). However only one instance of multiple bolts of electricity can exist, meaning no other bolts will be fired until the currently persisting one is destroyed. This can only be used twice per battle, lasting four turns each time.
 

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As things look bleak, Jegal would react swiftly and as smoothly as possible to mitigate the damage he takes in order to escape. Utilising the rock he was on as a platform, Jegal would 'leap' from it while extensively manipulating his body. Jegal would manipulate it as to decrease his size tremendously to fit into the whiles that were present on the weird technique, allowing his escape. It should be noted that his leap would be through manipulation of his body to push away via appendages, ensuring that his movement would be precise and accurate. Additionally, he would also heal himself as he does so, mitigating that amount of damage inflicted on him to a certain extent, although overall he should land outside and be paralysed for the moment, waiting for it to wear off. He'd use this time to create a small crystal platform that pushes him backwards and upwards away from the woman, keeping him at a distance from her.


(Senninka) - Sage Transformation
Type: Supplementary/Offensive/Defensive
Rank: C-A B rank
Range: Short
Chakra: 15-30
Damage: 30-60
Description: Sage Transformation is an ability wielded by Jūgo's clan, which increases their physical abilities and allows their bodies to perform various shape-shifting feats due to their innate ability to passively absorb natural energy. It is a multifaceted ability that permits them to achieve feats ranging from creating various weapon-like appendages to altering their body structure, as well as a general increase in their physical capabilities. In the experiments created by Orochimaru, this ability is referred to as "Cursed Seal Transformation" (Juinka). The transformation can be used countless times in battle and sustained while the user has enough chakra to do so. The damage the technique can produce is proportionate to the body part altered and the way it was altered. This technique enables the user to produce melee attacks or defenses through the alteration of his body. When utilized by Mitsuki, he gains a cyan chakra shroud that forms into ethereal snakes around his body to aid in his attack range, and he grows out a single horn from his forehead.
Note: Only useable by Sage Transformation bios.

(Senninka: Schwifty o Nyūshu) - Sage Transformation: Get Schwifty
Type: Supplementary
Rank: C - A
Range: Short
Chakra Cost: 15 - 30
Damage: ( heals 30 to 60 damage depending on wounds healed )
Description: Get Schwifty is an ability that allows a Sage Transformation clansmen to replace limbs, or appendages lost in battle and recover from similar severe damage such as crater-like wounds to the upper or lower body barring complete organ degeneration. The Sage Transformation clansman is able to produce muscle, flesh, nerves, bones and tendons but is unable to produce organs, however it can produce small amounts of organ tissue these cells only replace what was lost and cannot create different appendages ie; if an arm was lost and is being regenerated the user cannot produce a wing instead it has to be an arm with the same exact proportions and usability. They can also produce endothelial cells though to replace blood vessels that were severed or lost due to damage but are unable to replace the entire heart muscle itself if it is excessively damaged but can heal organs if they were merely bruised or harmed mildly they just cannot replace entire organs. This is based heavily on the ability that Juugo was shown to use that allowed him to enlarge his child sized body during his fight with A the Fourth Raikage. He was shown to be able to produce muscle, flesh, bone, tendons and nerves by entering a Complete Sage Transformation replacing the cells he had given to Sasuke to heal his wounds. The Sage Transformation clansmen can also reattach limbs by placing them against a wound and using this technique instead of growing an entirely new limb. This process is a lot like how a lizard can regrow a tail, or the African Spiny Mouse can regrow it's skin. The process is rather painful even though it is replacing what was lost and is able to break any genjutsu that can be broken through pain. This technique can be performed alongside most other Sage Transformation techniques happening in the same timeframe. By rejecting the new cells and providing them to a Curse Seal recipient or another Sage Transformation user the user is able to heal them in a similar fashion to healing their-self. This is because any Curse Seal user or Sage Transformation user is compatible with the Sage Transformation enzyme which grants the shape-shifting abilities.
Note: Can only be used twice per battle
Note: Cannot be used while in Complete Sage Transformation
Note: Courtesy of Howard

(Shōton: Shōton no Jutsu) Crystal Release Technique
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: The Crystal Release is a rare and specialised field of elemental ninjutsu that can create crystal as well as manipulate already-existing crystals and crystalline structures. With this basic technique left to creativity, Guren can create small-scaled attacks and objects with her unique Kekkei Genkai
 

Alyx

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Mirabelle would notice that her lighting bolts managed to strike the opponent but before he even had a chance to get away, more bolts of electricity was summoned to converge onto his position once more. However, she would immediately enter into Sage Mode; siphoning natural energy from mother nature surrounding her. This allowed her to blitz from her skeletal creation; as she flies through the air at high speeds (x3) towards her prey. The thunderbird harpie quickly honed in on him, as she circled around from behind him. The true reasoning for her not attacking was simply allowing her black electricity run it’s course but also the skeletal creation utilizing it’s own chakra in order to create electrical weapons; just outside of short range of the target in order to bombard him with a wide selection of weapons aimed to impale into his body, killing him before he even has a moment to heal himself. Once the strikes was down, Mirabelle simply remained one meter outside of her familiars strike zone. Her constant flying saturated the skies with natural electricity much like thunderbirds themselves are capable of doing via Sky Dominion. It was only a matter of time till she finally struck down with her attack. “Any last words, Jegal?” she said with a smirk, five meters above the ground.

Type: Offensive / Defensive
Rank: A
Range: Short - Long (varies on application)
Chakra: 30 (-5 per turn)
Damage: 60
Description: The user will form a sequence of 3 seals, and gather chakra from their circulatory system. This chakra will manifest as a single or numerous shapes of solid lightning chakra, resembling weaponry such as swords, spears, axes etc, of varying sizes that can be controlled by the user. There are 2 distinct usages of this technique. One of them being, upon mental command, the weapons can shoot, akin to that of arrows fired from bows, towards their target at high speeds at a continuous rate from wherever they spawn. The second usage, is to manifest one or two weapons, wielding them as melee objects in close combat. Due to the lightning itself being tangible in nature, it is able to be held by the user and deal damage similar to that of normal weaponry, in addition to electrocution and mild burns characteristic of Lightning Release effects. While these usages are separated, the user is able to enact the projectile usage after the melee construct(s) has been created, though at the cost of a move in this case. While the weapons of the projectile usage will last until the end of the turn they are created, firing for the entire duration of it, weapons of the melee usage will last up to 3 turns upon creation, unless destroyed or dispelled upon the user ceasing chakra supply to sustain the weapon(s). Should the weapons be discarded, but still maintained on the field through chakra fuel, they can be mentally called back to the user. When interacting with other objects or techniques, the weapons will release blasts of electricity to act against their force, effortlessly repelling normal weapons and reducing the momentum of oncoming jutsu which collide with it.

⇒ Usable 3x per battle
⇒ No S-Rank or above Lightning techniques in the turn of deactivation
Type: Supplementary
Rank: S
Range: N/A
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all Ninjutsu and Taijutsu up to S rank.
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be molded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively fly at 3x his speed and sense chakra and his/her perception and reflexes are enhanced. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. In addition to this, the user is able capable of utilizing Sky Dominion, allowing them to generate natural thunderclouds (which are S Rank while in Sage Mode). Lastly, the user gains access to thunderbird like anatomy, gaining wings and talons for physical attacks (can still make hand seals and hold weapons), ability to use Thunderbird Arts (without requiring any Thunderbird summon present) and other physical feats granted by Sage mode.

Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.
Sky Dominion: All Thunderbirds naturally and passively flood the sky to which after 2 turns of flight create natural lightning clouds in the landmark they are in. These clouds unlike those created by shinobi are almost impossible to blow away or disperse if the clouds are dispersed they passively reform (two-turn cooldown). The strength of these clouds is dependant on the strength of the individual bird and thus requires at least a suitable jutsu of similar rank aimed at them to disperse.
 

Ester

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As agreed he would get healed due to occurring in same tf!!

Seeing the onslaught of attacks commence one again, with the zone reappearing, Jegal would be aware that the woman had moved back into range. He would also take note of the projectiles approaching him from multiple points. Judging from prior interactions and clashes, he knew he would likely be overpowered if he tried a head on defense, so he would switch to a more defensive tactic and evade for now, although it was not his preferred method. Channeling chakra below him, Jegal would go underground, avoiding the strikes and projectiles from above. He would reappear long range away from the zone and attempt to strike the woman with multiole Crystal shuriken.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding Like A Mole Technique
Type: Supplementary
Rank: C
Range: Long
Chakra: 15
Damage: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth. While inside the earth, the user cannot make handseals and can only use Earth techniques below C-Rank. If he tries to do a higher ranked technique, he'll disrupt the Hiding like a mole technique and be left crushed.

(Shoton: Shuriken Ranbu) - Crystal Release: Shuriken Wild Dance
Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: A variant of the All Directions Shuriken technique, Guren condenses crystal particles around herself forming many small shuriken, which then fly forwards in every direction. These shuriken have the speed and strength of normal shuriken.
 

Alyx

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What a helpless little worm…” Mirabelle thought in her mind, as her own apex predator senses where as keen as her summons own. Inherently, she noticed the opponent trying to escape into the surface of the ground but always she wasn’t stupid; utilizing her aerial positioning she would swiftly and without an issue summoned forth immense power from the skies above her. She would have flown in the air long enough in order to do this thus she didn’t wait for the opponent to resurface at all. Immediately she formed two Chidori’s in her talons, but within that time as she clasped them – the clouds above her reacted instead. A sole powerful bolt of electricity surged from the clouds made of natural lightning she formed with her own wings. The bolt swiftly descended from the heavens and struck the earth where Jegal would attempt to continue to crawl through out. The power technique caused the very ground up to five meters to explode upon impact; but this wasn’t the end of it. The bolts of black electricity continued to follow Jegal even as he attempted to run, following through the very ground he tried to flee in thus turning back wasn’t an option for the poor man. Lastly but not least; the giant skeletal familiar attacked in unison with his master as well (utilizing the tracking black lightning and Mirabelle's own directions via her sensing). Immediately the ground would be filled with lighting chakra. The attempt would cause lighting spikes to pierce from the ground, stabbing into Jegal’s body. Due to the nature of the technique, it would be undetected to the man underneath he ground as the various spikes pierce into his body as then the giant bolt eradicated him completely afterwards, leaving nothing behind but a burned body.

The thunderclouds above the terrain would subside, due to Mirabelle utilizing their source of power but eventually they will become super charged once more. “Tsk tsk, just needed to come quietly but nooooo” she said rolling her eyes, approaching the crater to examine closer the damage she might have caused to the target in question.

Rank: S
Type: Supplementary
Range: N/A(+1 to Jutsu)
Charka: 30(+10 to Jutsu)
Damage: N/A(+20 to Jutsu)
Description: By passively channeling their raiton chakra into the lightning created via Thunderbird. The signer or Thunderbird can manipulate the lightning and release any projectile-based lightning attack from them. Due to the lightning being natural jutsu used via this method is enhanced via power(same concept as kirin), speed, and range. The speed and range of the lightning are increased enough to keep the jutsu relevant in combat and unlike Kirin isn't instant. This technique, however, comes at the cost of dispersing the clouds and can't be used again until they return.
Notes:
~Must be a signer of the Thunderbird contract
~Can't be used in conjunction with Kirin
~As clouds take 2 turns to form this has a 2 turn cooldown
~Can only be taught by Pyro NB
Type: Offensive
Rank: S + 1 Rank = F Rank
Range: Mid-Long
Chakra: 40 + 10 = 50
Damage: 80 + 20 + 30 = 130
Description: The user will cover his hands in with lightning, essentially performing a (Raiton: Chidori) Lightning Release: One Thousand Birds in each hand. Clapping his hands together, the user can unleash that massive amount of lightning chakra into the form of a powerful Thunderbolt directed at the target. The technique is best used if the user has a height advantage in relation to the target. The thunderbolt is strong enough to leave a giant crater and cannot be used while being in Short-range of the target, at the risk of being hit also.
Rank: A
Type: Attack
Range: Short-Mid
Chakra cost: 30
Damage points: 60
Description: The user channels chakra through their feet. After the user had channeled the chakra into their feet, the user stomps their feet and sends the lightning chakra into a desired area. The lightning shoots up in that area without warning making between one and eight spikes. The spikes can go through flesh and numb the target body for one turn.
-Only used three times per battle
-Chakra Sensors and Chakra read Doujutsu Users can sense/see lightning.
 
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