Closed Encounter 2

Ester

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Seeing the boy step up looking menacing, Jegal would immediately take the initiative knowing that his capabilities were still largely restricted. Without wasting a moment Jegal would create two clones and go on the offensive with them. One clone would arc to the right while Jegal himself would arc to the left while maintaining mid range distance from the opponent. The clone that remained in place would cause it to rain to weaken the opponent, while the clone that was arcing to the right would cause lightning to descend from the sky in an attempt to strike down on Kawaki's position.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Type: Supplementary
Rank C
Range: Short-Long
Chakra: 15 (+5 per turn, to remain active)
Damage: N/A (-10 to opponents Ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following handseals: Ram → Dog → Rat, and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.

Note: Can only be used by biographies from Kirigakure.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
 

Arthorius

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Seeing the boy step up looking menacing, Jegal would immediately take the initiative knowing that his capabilities were still largely restricted. Without wasting a moment Jegal would create two clones and go on the offensive with them. One clone would arc to the right while Jegal himself would arc to the left while maintaining mid range distance from the opponent. The clone that remained in place would cause it to rain to weaken the opponent, while the clone that was arcing to the right would cause lightning to descend from the sky in an attempt to strike down on Kawaki's position.


(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Type: Supplementary
Rank C
Range: Short-Long
Chakra: 15 (+5 per turn, to remain active)
Damage: N/A (-10 to opponents Ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following handseals: Ram → Dog → Rat, and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.

Note: Can only be used by biographies from Kirigakure.

(Raiton: Ikazuchi no Kiba) - Lightning Release: Fangs of Lightning
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will raise his hand or a weapon and send an electrical discharge into the clouds, allowing them to create lightning strikes in the desired location. The discharges are triggered right after the technique and cannot be delayed or prepared before hand but are quite fast.
"Hmph, shadow clones just like old man Naruto. You must be a Shinobi, why are you here?" Kawaki said aloud, his tone carrying a tinge of suspicion with it's usual oversaturation of disrespect, he hadn't found many ninja he liked and this one seemed to be attacking him without so much as a hello.

With this in mind the moment the clones formed and began to move to a new position, Kawaki would release a wide blanket of burning hot ash from his mouth almost immediately, fire being his most proficient element given his short period of training in ninjutsu. The ash was aimed to blanket all three opponents being expelled in a large conical fashion, however that was merely part of the strategy, the ash would also be an effective way to block the opponents sight, as Kawaki drew a set of pistols seemingly from his body itself.


(Katon: Haijingakure no Jutsu) - Fire Release: Hiding in Ash and Dust Technique
Type: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user expels chakra-infused ash that blankets a wide area, burning anyone who comes in contact with it. The technique can also be used as a powerful deterrent from attacks as well as a highly effective smokescreen.

( Asashin Heiki ) - Assassin's Arsenal
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 (-30 to recharge)
Damage: 60
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.

With the guns drawn he would fire five freeform bullets from them in a hail, aimed at the location the true body was last seen heading in, shot in a haphazard way to maximize coverage.
 

Ester

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I am here to capture you, freak! The Jegals would say in unison in response to the question.

In response to the fire, the clone on the right would swiftly slam his hands on the ground, summoning a mass of water to douse the fire before it becomes a true problem. After that it would continue on it's intended path, aiming to stop 6 meters from Kawaki's left side. The clone in the back would continue with it's planned rained attack to weaken Kawaki. As for Jegal himself, he would grow wings and take to the skies at haste, avoiding the bullets fired at him. Should a stray bullet or two had made contact, Jegal would have used the wings to block them.

Jegal would manoeuvre to 8 meters above Kawaki. Do you wish to surrender?


(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.

Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Type: Supplementary
Rank C
Range: Short-Long
Chakra: 15 (+5 per turn, to remain active)
Damage: N/A (-10 to opponents Ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following handseals: Ram → Dog → Rat, and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.

Note: Can only be used by biographies from Kirigakure.

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Type: Supplementary
Rank: A
Range: Short-Mid (when used to attack)
Chakra: 30 (+10 to sustain per turn)
Damage: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice.
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely.
Note: Courtesy of Howard
 

Arthorius

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I am here to capture you, freak! The Jegals would say in unison in response to the question.

In response to the fire, the clone on the right would swiftly slam his hands on the ground, summoning a mass of water to douse the fire before it becomes a true problem. After that it would continue on it's intended path, aiming to stop 6 meters from Kawaki's left side. The clone in the back would continue with it's planned rained attack to weaken Kawaki. As for Jegal himself, he would grow wings and take to the skies at haste, avoiding the bullets fired at him. Should a stray bullet or two had made contact, Jegal would have used the wings to block them.

Jegal would manoeuvre to 8 meters above Kawaki. Do you wish to surrender?


(Suiton: Haran Banshō) - Water Release: Stormy Blockade
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A
Description: The user will slam their hands against then ground allowing him/her to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.

Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.

(Suiton Hijutsu: Kirisame) - Water Release Secret Technique: Mist Rain
Type: Supplementary
Rank C
Range: Short-Long
Chakra: 15 (+5 per turn, to remain active)
Damage: N/A (-10 to opponents Ninjutsu)
Description: A technique known by Kirigakure Shinobi where the user first performs the following handseals: Ram → Dog → Rat, and then they make it rain. Any chakra that comes into contact with this rain will be eaten and reduces the power of the techniques by -10 damage. This technique lasts three turns.

Note: Can only be used by biographies from Kirigakure.

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Type: Supplementary
Rank: A
Range: Short-Mid (when used to attack)
Chakra: 30 (+10 to sustain per turn)
Damage: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice.
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely.
Note: Courtesy of Howard
"Like hell I'll surrender you reptilian looking bastard." Kawaki said dismissively as the voices spoke on unison, they'd exposed their positions in the smoke left by the clash of ash and water by being vocal and that was the opportunity he needed, flipping the gun from his right hand in to the air above him, Kawaki would use the now free right arm to form two blades from his nanotechnologyat A ranked power as long and thick as broom handles with razor sharp points he would hurl both blades up, each one angled towards the clones locations before kicking them powerfully with a single spinning kick, launching them towards the clones. Since the attack was split so would be the damage magnitude however the speed increase is retained with them moving 2x Kawaki's current speed.

( Nano Henkan ) - Nano Transformation
Type: Supplementary/Defensive/Offensive
Rank: B- Forbidden (A)
Range: Short - Long
Chakra: 20 - 70 ( -5 per turn )
Damage: 40 - 120 (60+25=85)
Description: Their body having undergone significant modification, down to the level of their circulatory and nervous systems, the users have transformed into something of a living scientific ninja tool. Their Shinobi-Ware takes the form of microscopic scientific ninja tools implanted throughout the entire body, which seem to be able to make particular alterations at the cellular level. For example, the body tissue can undergo rapid cellular division, causing it to expand, and it can also instantly undergo sclerosis or malacia to harden or soften. This allows him to partially transform their body in a manner similar to Jūgo's Sage Transformation, weaponizing it to produce sharp blades or piercing tendrils with up to long range reach; these growths can even be shed, or thrown as projectiles. When used, they can range in power and speed. At B rank, they move at the user's base speed. At A rank, they move at twice this speed and at S rank and higher, they move at 2.5 times the user's speed. He can also produce a powerful shockwave from his body, repelling all around should he choose to, at the same rank and speeds as the weaponized nano blades.
Note: Can only be used by Kawaki and Delta Biographies.
Note: S and Forbidden rank use can only be done once every 2 turns and S ranks and higher can only be used 3 times in total.

Completing the kick Kawaki would catch the second pistol smoothly as it fell back down, pointing both at the now airborne true opponent, releasing a powerful jutsu bullet of A ranked strength. The bullet was 3 meters in total size capable of engulfing the flying foe and causing considerable harm.

( Asashin Heiki ) - Assassin's Arsenal
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 (-30 to recharge)
Damage: 60 +25 -10 = 75
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.
 

Ester

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The speed of the attacks would be too much for the clones to register, leading to them being hit and dispersed swiftly. This fact would not be lost on Jegal, prompting him to take measures to limit the man's mobility and speed. Just after the NT is used, Jegal would cast an illusion upon Kawaki wherein snakes would appear beneath him to restrict his movement. This would lead to Kawaki being incapable of utilizing his pistols momentarily. The sequence would be accompanied with Jegal forming boosters on his wing to swiftly close the distance as he attempts to engage in close quarter combat. The left wing would be aimed to strike Kawaki's right side, whilst the right wing covered up Jegal's body as a precaution to a counterattack. Should the attack land, Jegal would remain within 3 meters distance of Kawaki on the ground.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Type: Supplementary
Rank: A
Range: Short-Mid (when used to attack)
Chakra: 30 (+10 to sustain per turn)
Damage: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice.
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely.
Note: Courtesy of Howard
 

Arthorius

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The speed of the attacks would be too much for the clones to register, leading to them being hit and dispersed swiftly. This fact would not be lost on Jegal, prompting him to take measures to limit the man's mobility and speed. Just after the NT is used, Jegal would cast an illusion upon Kawaki wherein snakes would appear beneath him to restrict his movement. This would lead to Kawaki being incapable of utilizing his pistols momentarily. The sequence would be accompanied with Jegal forming boosters on his wing to swiftly close the distance as he attempts to engage in close quarter combat. The left wing would be aimed to strike Kawaki's right side, whilst the right wing covered up Jegal's body as a precaution to a counterattack. Should the attack land, Jegal would remain within 3 meters distance of Kawaki on the ground.

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

(Senninka: Tsuyoi Uyoku of Illidan) - Sage Transformation: The Mighty Wings of Illidan
Type: Supplementary
Rank: A
Range: Short-Mid (when used to attack)
Chakra: 30 (+10 to sustain per turn)
Damage: 60 (when used to attack)
Description: A member of Jugo's clan uses their Sage Transformation ability to form two fleshy bat-like wings on his back. These wings can sustain flight and can be sustained for an entire battle as long as he remains conscious. The wings can be used to attack the opponent directly using sharp hook like growths from their tips, these hooks are claw-like in nature. Like most of the Jugo clan's jutsu these can be sustained as long as he has enough chakra to do so. The user can create boosters on their back once per battle that last for three turns. The boosters can be used to avoid incoming techniques by quickly changing the user's trajectory and moving them out of the way just like the Jet Booster Jump technique. This can only be done thrice per battle and counts as a move each time but can be done in the same timeframe as another technique. The user flies at their current running speed.
Note: Can only be used thrice.
Note: The boosters can only be maintained for three turns and created once, the wings can be sustained indefinitely.
Note: Courtesy of Howard
Kawaki being unfamiliar with most genjutsu is caught by surprise momentarily, even though he's able to use illusions and even has experience with this one, he doesn't use many illusions and isn't hugely familiar with the summoning jutsu, if he was more experienced he would've certainly noted that the opponent didn't draw blood or perform the summoning ritual before creating these snakes, Alas that wasn't the case.

Thus it was fortunate that the nano transformation he used in an attempt to slice the snakes off his body would double as a shield, since it would be insufficient to break the genjutsu most likely, however forming the tendrils in front of him like a shield would allow a defense to be partially in place as the wing struck him, breaking the illusion and sending Kawaki flying through the air having sustained damage, despite it being superficial.

( Nano Henkan ) - Nano Transformation
Type: Supplementary/Defensive/Offensive
Rank: B- Forbidden
Range: Short - Long
Chakra: 20 - 70 ( -5 per turn )
Damage: 40 - 120 (40+25 -10 = 55)
Description: Their body having undergone significant modification, down to the level of their circulatory and nervous systems, the users have transformed into something of a living scientific ninja tool. Their Shinobi-Ware takes the form of microscopic scientific ninja tools implanted throughout the entire body, which seem to be able to make particular alterations at the cellular level. For example, the body tissue can undergo rapid cellular division, causing it to expand, and it can also instantly undergo sclerosis or malacia to harden or soften. This allows him to partially transform their body in a manner similar to Jūgo's Sage Transformation, weaponizing it to produce sharp blades or piercing tendrils with up to long range reach; these growths can even be shed, or thrown as projectiles. When used, they can range in power and speed. At B rank, they move at the user's base speed. At A rank, they move at twice this speed and at S rank and higher, they move at 2.5 times the user's speed. He can also produce a powerful shockwave from his body, repelling all around should he choose to, at the same rank and speeds as the weaponized nano blades.
Note: Can only be used by Kawaki and Delta Biographies.
Note: S and Forbidden rank use can only be done once every 2 turns and S ranks and higher can only be used 3 times in total.
 

Ester

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Jegal's attack would seem to be successful as he sees Kawaki getting sent sideways. Jegal would be quick on his pursuit, moving in close to deliver a right roundhouse kick aimed towards Kawaki's left ribcage, hopefully in an attempt to send him flying once more. The kick's speed and strength would be enhanced by Jegal forming a jet like appendages on his leg in tandem. Should the attack land, Jegal would once more close the distance to remain in close proximity of Kawaki, this time attempting to capture him in a crystal dome prison.


(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 +40
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.

Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A ( +40 to a physical move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move. Beyond a damage boost, the speed of whichever move is used in conjunction with it is greatly increased.

(Shōton: Kurenai no Kajitsu) - Crystal Release: Crimson Fruit
Type: Supplementary/Defensive
Rank: B
Range: Short
Chakra: 15
Damage: N/A
Description: Guren creates a dome of crystal to surround a target. It is highly durable from both external and internal attacks, and can be used to either protect or trap a target.
 

Arthorius

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Jegal's attack would seem to be successful as he sees Kawaki getting sent sideways. Jegal would be quick on his pursuit, moving in close to deliver a right roundhouse kick aimed towards Kawaki's left ribcage, hopefully in an attempt to send him flying once more. The kick's speed and strength would be enhanced by Jegal forming a jet like appendages on his leg in tandem. Should the attack land, Jegal would once more close the distance to remain in close proximity of Kawaki, this time attempting to capture him in a crystal dome prison.


(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 +40
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.

Senninka: Funsha Atooshi) - Sage Transformation: Jet Booster Boost
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A ( +40 to a physical move )
Description: The user will manifest jet like appendages from his body to boost the damage of a punch, kick or other taijutsu related move by triggering them in the right point and adding more power to his attack. It can also be used supplementary to, for example, increase his strength to throw an ally or a projectile or to help defend from a technique by putting more strength behind a defensive move. Beyond a damage boost, the speed of whichever move is used in conjunction with it is greatly increased.

(Shōton: Kurenai no Kajitsu) - Crystal Release: Crimson Fruit
Type: Supplementary/Defensive
Rank: B
Range: Short
Chakra: 15
Damage: N/A
Description: Guren creates a dome of crystal to surround a target. It is highly durable from both external and internal attacks, and can be used to either protect or trap a target.
Flying through the air Kawaki saw the opponent launch in for a follow up kick, however he had entered an area Kawaki was far more familiar with than illusions. Years of training under Jigen had hardened the young man in close combat and he would react viciously as the opponent brought the leg to his ribs, slamming his right elbow and knee at the same time on to the opponents shin blocking the kick and pincering his foes leg causing minor damage to it.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40 +25 = 65
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

Lowering his knee first, Kawaki would use the elbow still on the opposing limb as leverage to rotate his body in the air to deliver a chest kick with his left leg as a quick follow up, knocking his foe back a few steps if it landed and splitting them apart, he intentionally held back with the kick as to not knock his foe too far away.

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
 

Ester

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As the attack was about to get intercepted, Jegal would manipulate his leg swiftly, having it extend in range to reach Kawaki's side faster than it could get intercepted. The attack would likely lead to Kawaki falling over due to his posture, hopefully in pain. Jegal would follow up by closing the distance and attempting to deliver an attack with his left wing to the man's body.


(Senninka: Nigiru Kyojin) - Sage Transformation: Grasping Giant
Type: Supplementary/Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A (+40 when used with Taijutsu)
Description: A pretty basic technique a Jūgo clan member simply changes the elasticity of their arms or legs while attacking allowing them to extend a blow much farther then it could ever hope to naturally go. This could be used to augment taijutsu increasing the range of a technique while also increasing or augmenting the damage it deals. To do this the Jūgo clan member must put excess muscle and force into the attack using snapping and stretching motions to gain the extra momentum to extend their reach and power. Due to them extending their limbs over long distances they put them-self in an awkward position the farther they do so the more danger they put them-self in. It may take only a few moments to extend and retract a limb but those few moments are moments in which they are left in an awkward position where their limbs are stretched far away from their body. These could be adjusted in whipping motions to continue attacking to offset this slight disadvantage.
This can also be used to create and control momentum when in mid air by controlling the way their arms or legs retract. It can also be used to grab onto things such as allies opponents or objects to pull them to them or have them pull them-self to the other person by controlling the way their limbs retract.
Note: Can be used four times per battle
Note: Courtesy of Howard

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 +40
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.
 

Arthorius

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As the attack was about to get intercepted, Jegal would manipulate his leg swiftly, having it extend in range to reach Kawaki's side faster than it could get intercepted. The attack would likely lead to Kawaki falling over due to his posture, hopefully in pain. Jegal would follow up by closing the distance and attempting to deliver an attack with his left wing to the man's body.


(Senninka: Nigiru Kyojin) - Sage Transformation: Grasping Giant
Type: Supplementary/Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A (+40 when used with Taijutsu)
Description: A pretty basic technique a Jūgo clan member simply changes the elasticity of their arms or legs while attacking allowing them to extend a blow much farther then it could ever hope to naturally go. This could be used to augment taijutsu increasing the range of a technique while also increasing or augmenting the damage it deals. To do this the Jūgo clan member must put excess muscle and force into the attack using snapping and stretching motions to gain the extra momentum to extend their reach and power. Due to them extending their limbs over long distances they put them-self in an awkward position the farther they do so the more danger they put them-self in. It may take only a few moments to extend and retract a limb but those few moments are moments in which they are left in an awkward position where their limbs are stretched far away from their body. These could be adjusted in whipping motions to continue attacking to offset this slight disadvantage.
This can also be used to create and control momentum when in mid air by controlling the way their arms or legs retract. It can also be used to grab onto things such as allies opponents or objects to pull them to them or have them pull them-self to the other person by controlling the way their limbs retract.
Note: Can be used four times per battle
Note: Courtesy of Howard

(Kikku) Kick
Type: Offensive
Rank: D
Range: Short
Chakra: N/A
Damage: 20 +40
Description: One of the simplest moves in Taijutsu, the user will simply hit the opponent with a kick from one of his legs. He is free to choose simple variations of the kick and the stronger he is, the more dangerous the technique is.

Damn, he's fast, Kawaki thought to himself as he saw the opponents limb fly past his extending pincer movement. He barely had a moment to react to this and provide a defense, manipulating his nano enhanced body he would release a large full body shockwave of A ranked power that moved at two times his current speed. This would stop the attack and send both men launching through the air stopping a few meters apart. With this occurrence, Kawaki's karma would hum to life.

( Nano Henkan ) - Nano Transformation
Type: Supplementary/Defensive/Offensive
Rank: B- Forbidden
Range: Short - Long
Chakra: 20 - 70 ( -5 per turn )
Damage: 40 - 120 (60+25 = 85)
Description: Their body having undergone significant modification, down to the level of their circulatory and nervous systems, the users have transformed into something of a living scientific ninja tool. Their Shinobi-Ware takes the form of microscopic scientific ninja tools implanted throughout the entire body, which seem to be able to make particular alterations at the cellular level. For example, the body tissue can undergo rapid cellular division, causing it to expand, and it can also instantly undergo sclerosis or malacia to harden or soften. This allows him to partially transform their body in a manner similar to Jūgo's Sage Transformation, weaponizing it to produce sharp blades or piercing tendrils with up to long range reach; these growths can even be shed, or thrown as projectiles. When used, they can range in power and speed. At B rank, they move at the user's base speed. At A rank, they move at twice this speed and at S rank and higher, they move at 2.5 times the user's speed. He can also produce a powerful shockwave from his body, repelling all around should he choose to, at the same rank and speeds as the weaponized nano blades.
Note: Can only be used by Kawaki and Delta Biographies.
Note: S and Forbidden rank use can only be done once every 2 turns and S ranks and higher can only be used 3 times in total.

( Kāma ) - Karma
Type: Supplementary/Offensive
Rank: S
Range: Short
Chakra: Equal to Jutsu absorbed Damage
Damage: ( Varies depending on Level )
Description: Kāma is a seal that serves as a compressed backup of an Ōtsutsuki clan member's biological data that they can embed in the body of a chosen recipient, transforming them into a vessel for the Ōtsutsuki's will should they sustain fatal injuries. The vessel can learn to activate the Kāma and utilize a portion of the Ōtsutsuki's power and abilities, at times even allowing the Ōtsutsuki's will to manifest and take control over their body. When activated, Kāma significantly enhances the user's physical abilities and power as well as absorb enemy's attacks like ninjutsu and large-scale explosions. In its various forms, these abilities are shared across them, though amplified at higher levels as well as adding newer abilities depending on the user's mastery potential.

  • Level 1: The lowest level, this version simply creates black markings across the user's body, and increases all of their Ninjutsu and Taijutsu by +20. This level also allows the user to cause explosions of built up chakra and allows the user the ability to absorb up to 60 chakra and below Ninjutsu regardless of rank up to 3 times ( once per turn ). The user gains a doubled speed boost as well as a durability capable of reducing 20 damage from techniques. He also becomes capable of healing 10 additional damage per turn.
  • Level 2: This level, containing the same markings as before but with them now stretching up the arm and allowing the user to grow a small horn, likewise allows the user to increase their physical attacks and Ninjutsu by +30. Their Kāma now allows the user the ability to absorb any Ninjutsu of 80 chakra and below regardless of rank up to 3 times ( once per turn ) and the use of Kāma Rift. The user gains a 3x speed boost as well as a durability capable of reducing 30 damage from techniques. He also becomes capable of healing 15 additional damage per turn.
  • Level 3: The highest level of the Kāma seal, the user's markings cover his entire and spreads across his face and body in nearly symmetrical sunburst patterns. This version greatly increase his reactions and speed to the max, gaining a +40 damage boost to their Ninjutsu and Taijutsu by 30. Their Kāma allows the user the ability to absorb any Ninjutsu regardless of rank up to 4 times ( once per turn). The user gains a quintupled speed boost as well as a durability capable of reducing 40 damage from techniques. They can now use the Kāma Rift up to times per opponent. In this form, the user's personality changes to that of the Ōtsutsuki who gave them the Kāma as they possess the vessel.
Note: Kāma cannot absorb non-chakra based physical matter, such as non chakra based viruses or natural existing water from a river being manipulated, thus becoming a vulnerability towards such attacks and weapons.
Note: Only Boruto, Kawaki, and Jigen bios can use. Boruto and Kawaki can only use Level 1 and 2 while Jigen has access to Level 2 and 3.
Note: Can only be activated a max of 3 times, each lasting 6 turns with a 4 turn cooldown period. Level 3 can only be used twice for up to 8 turns. After a use of Level 3, no other version can be used for at 8 turns, requiring a notable time for the ability to recharge Jigen's body. During this period, he cannot make use of Forbidden ranked techniques nor his unique Doujutsu techniques for 3 turns
Note: After absorption, he is only able to use 2 jutsu the next turn.
 

Ester

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Jegal wold be hit with the attack similar to his clones from before, getting hurled back a bit. As he looked upon Kawaki, he noticed quite a change in appearance, prompting Jegal to undergo one of his own whilst also healing himself to a certain extent. Jegal's left fist would increase in size tremendously, becoming much more foreboding in appearance. Jegal would attempt to deliver a powerful hook shot to Kawaki, one that would hit Kawaki's entire body due to it's size.


(Senninka: Schwifty o Nyūshu) - Sage Transformation: Get Schwifty
Type: Supplementary
Rank: C - A
Range: Short
Chakra Cost: 15 - 30
Damage: ( heals 30 to 60 damage depending on wounds healed )
Description: Get Schwifty is an ability that allows a Sage Transformation clansmen to replace limbs, or appendages lost in battle and recover from similar severe damage such as crater-like wounds to the upper or lower body barring complete organ degeneration. The Sage Transformation clansman is able to produce muscle, flesh, nerves, bones and tendons but is unable to produce organs, however it can produce small amounts of organ tissue these cells only replace what was lost and cannot create different appendages ie; if an arm was lost and is being regenerated the user cannot produce a wing instead it has to be an arm with the same exact proportions and usability. They can also produce endothelial cells though to replace blood vessels that were severed or lost due to damage but are unable to replace the entire heart muscle itself if it is excessively damaged but can heal organs if they were merely bruised or harmed mildly they just cannot replace entire organs. This is based heavily on the ability that Juugo was shown to use that allowed him to enlarge his child sized body during his fight with A the Fourth Raikage. He was shown to be able to produce muscle, flesh, bone, tendons and nerves by entering a Complete Sage Transformation replacing the cells he had given to Sasuke to heal his wounds. The Sage Transformation clansmen can also reattach limbs by placing them against a wound and using this technique instead of growing an entirely new limb. This process is a lot like how a lizard can regrow a tail, or the African Spiny Mouse can regrow it's skin. The process is rather painful even though it is replacing what was lost and is able to break any genjutsu that can be broken through pain. This technique can be performed alongside most other Sage Transformation techniques happening in the same timeframe. By rejecting the new cells and providing them to a Curse Seal recipient or another Sage Transformation user the user is able to heal them in a similar fashion to healing their-self. This is because any Curse Seal user or Sage Transformation user is compatible with the Sage Transformation enzyme which grants the shape-shifting abilities.
Note: Can only be used twice per battle
Note: Cannot be used while in Complete Sage Transformation
Note: Courtesy of Howard

(Kassokuken: Isshiki) - Living Wall Fist: Style One
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user uses his transformation abilities on one of his fists to produce bigger arm and fist. He will then grow jet booster-like appendages directed backwards which can then be trigger and used to increase his attacking and throwing power. Basically, this is a more powerful version of Piston Fist, with the combination of the Jet Booster Jump.
 

Arthorius

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Jegal wold be hit with the attack similar to his clones from before, getting hurled back a bit. As he looked upon Kawaki, he noticed quite a change in appearance, prompting Jegal to undergo one of his own whilst also healing himself to a certain extent. Jegal's left fist would increase in size tremendously, becoming much more foreboding in appearance. Jegal would attempt to deliver a powerful hook shot to Kawaki, one that would hit Kawaki's entire body due to it's size.


(Senninka: Schwifty o Nyūshu) - Sage Transformation: Get Schwifty
Type: Supplementary
Rank: C - A
Range: Short
Chakra Cost: 15 - 30
Damage: ( heals 30 to 60 damage depending on wounds healed )
Description: Get Schwifty is an ability that allows a Sage Transformation clansmen to replace limbs, or appendages lost in battle and recover from similar severe damage such as crater-like wounds to the upper or lower body barring complete organ degeneration. The Sage Transformation clansman is able to produce muscle, flesh, nerves, bones and tendons but is unable to produce organs, however it can produce small amounts of organ tissue these cells only replace what was lost and cannot create different appendages ie; if an arm was lost and is being regenerated the user cannot produce a wing instead it has to be an arm with the same exact proportions and usability. They can also produce endothelial cells though to replace blood vessels that were severed or lost due to damage but are unable to replace the entire heart muscle itself if it is excessively damaged but can heal organs if they were merely bruised or harmed mildly they just cannot replace entire organs. This is based heavily on the ability that Juugo was shown to use that allowed him to enlarge his child sized body during his fight with A the Fourth Raikage. He was shown to be able to produce muscle, flesh, bone, tendons and nerves by entering a Complete Sage Transformation replacing the cells he had given to Sasuke to heal his wounds. The Sage Transformation clansmen can also reattach limbs by placing them against a wound and using this technique instead of growing an entirely new limb. This process is a lot like how a lizard can regrow a tail, or the African Spiny Mouse can regrow it's skin. The process is rather painful even though it is replacing what was lost and is able to break any genjutsu that can be broken through pain. This technique can be performed alongside most other Sage Transformation techniques happening in the same timeframe. By rejecting the new cells and providing them to a Curse Seal recipient or another Sage Transformation user the user is able to heal them in a similar fashion to healing their-self. This is because any Curse Seal user or Sage Transformation user is compatible with the Sage Transformation enzyme which grants the shape-shifting abilities.
Note: Can only be used twice per battle
Note: Cannot be used while in Complete Sage Transformation
Note: Courtesy of Howard

(Kassokuken: Isshiki) - Living Wall Fist: Style One
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user uses his transformation abilities on one of his fists to produce bigger arm and fist. He will then grow jet booster-like appendages directed backwards which can then be trigger and used to increase his attacking and throwing power. Basically, this is a more powerful version of Piston Fist, with the combination of the Jet Booster Jump.
Kawaki watched as his foe enlarged his limb, the youth had the power of the karma flowing through him, the power he hated most. He wanted to end the fight immediately, his karma markings began to glow red as he channeled it's power in to his own right hand amping his nano transformation as it began to shift around the entire arm.

Pulling his hand back, Kawaki would punch forwards sending an enormous wave of tendrils shooting at with tremendous speeds more than twice his current speed in fact and carrying huge forbidden ranked power thanks to the karma they would utterly devastate the field in front of Kawaki in a conical fashion skewering the opponent leaving him critically wounded and buried beneath the nanotech potentially.

( Nano Henkan ) - Nano Transformation
Type: Supplementary/Defensive/Offensive
Rank: B- Forbidden
Range: Short - Long
Chakra: 20 - 70 ( -5 per turn )
Damage: 40 - 120 (120 +25 +20 = 165)
Description: Their body having undergone significant modification, down to the level of their circulatory and nervous systems, the users have transformed into something of a living scientific ninja tool. Their Shinobi-Ware takes the form of microscopic scientific ninja tools implanted throughout the entire body, which seem to be able to make particular alterations at the cellular level. For example, the body tissue can undergo rapid cellular division, causing it to expand, and it can also instantly undergo sclerosis or malacia to harden or soften. This allows him to partially transform their body in a manner similar to Jūgo's Sage Transformation, weaponizing it to produce sharp blades or piercing tendrils with up to long range reach; these growths can even be shed, or thrown as projectiles. When used, they can range in power and speed. At B rank, they move at the user's base speed. At A rank, they move at twice this speed and at S rank and higher, they move at 2.5 times the user's speed. He can also produce a powerful shockwave from his body, repelling all around should he choose to, at the same rank and speeds as the weaponized nano blades.
Note: Can only be used by Kawaki and Delta Biographies.
Note: S and Forbidden rank use can only be done once every 2 turns and S ranks and higher can only be used 3 times in total.
 
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