[Closed] Detective L and the Curious Village

Crutch Kaguya

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The terrain is an abandoned village built on the side of a hill.

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We'll start at mid-range from each other. I'll take the low ground and you can take the high ground. For now we are both on the ground. But standing on top of the buildings will prevent you from using earth techniques, but will also cause the opponent's earth techniques to be delayed in effect.

It seems like I haven't used it forever, so I'll be using Son Gohan Kiyoshi.
(Hopefully I don't start spamming Greater Energy Pulse)
 

Detective L

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Hm, for you I need to use Dean Winchester, Nekura. Some of the stuff that needs to be updated is that I have Leg Weights, NB Tai is complete and uh, yeah I think all that's missing from my bio is the seals on my bio's body. I need those against you >_>
Set the stage, Mr. Crutch.
 

Crutch Kaguya

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Get ready for something you don't see often. I'm going to use a technique that most likely isn't going to be used by anyone other than me.

To start off the battle, I active my ace technique: Greater Energy Pulse. The ultimate technique of the Kiyoshi clan passed on only to the Masters. With the activation of the technique, my hands and feet begin to glow a dark pinkish-crimson like that of the setting sun. With the technique activated, my control over pure energy has been vastly increased. After the initial activation, I follow up with the simple activation of Ride of Spring: Five Season choosing the wind element. (The activation doesn't really have a visible effect and is more or less just posting the technique for reference, it doesn't consume any time. My energy techniques will have the strength of the element but not the weakness since the energy is still being kept pure.)

It's been a while since I had the opening move, so I'll just start this off simple with one of my go-to techniques over the years.

I lift my arm up and face is toward you. With a swiping motion of my hand, I generate countless small blades of wind. The blades of wind slash through the air toward you and come together to form a swarming gust of wind tearing through anything in its path as it heads upward. Simultaneously as I perform this motion, I jump to the top of one of the houses.

(Shin Konki Myaku)- Greater Energy Pulse
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage: Depends
Description: Usable by only Kiyoshi Masters, this technique employs the skill of one who has truly mastered philosophy and the Kiyoshi art. They are able to greatly enhance their ability, causing their hands and feet to glow constantly and more brightly with a more explosive or implosive effect when attacks connect. Also, they will be able to control and manipulate much larger amounts of pure chakra and energy, such as creating a large wall to block some attacks and things of that nature.
~Last for rest of match, as it is the signature technique of the Kiyoshi Clan Masters.

(Haru no Nori: Gojiki)- Ride of Spring: Five Seasons
Type: Supplementary
Rank: B
Range: N/A
Chakra Cost: 20
Damage: (+10 to energy techniques)
Description: The user focuses elemental chakra into their energy and pure chakra, while at the same time keeping it pure. This causes their energy to be stronger and also have an effect based on the 5 elements (fire, water, earth, lightning, wind). The user can only focus one chakra at a time and needs a 1 turn period in-between without using energy related attacks to shift energy elements.
Fire- Energy will be able to burn things
Water- Energy will be able to douse out fires as well as possibly drown (if one can)
Earth- Energy will have a tough, solid composition.
Lightning- Energy will be able to shock and electrocute
Wind- Energy can slice/cut or blow away
~Must be at least a Kiyoshi Warrior

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.
 

Detective L

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"Well then, let's see if the legends about you are true."

Dean says, seeing the man engage in the oddest of abilities, something he has never encountered before. Such power he thought. Nonetheless, he had faced beasts before, men regarded as legends or Gods even. He had several aces up his sleeve, but it seemed like he didn't need to use any of those just yet, though the battle had just started. The man simply started by swiping his hand towards Dean, manifesting forth what seemed to be Wind, an element Dean was quite accustomed to as well, but not as much as this guy. No, there had been a rumor that this was the guy who used Wind quite a lot back in the day, and he was a beast with it. A smile crossed Dean's face as he molds his Fire based chakra and releases from his mouth, two Dragon shaped fireballs which blast towards his foe and the oncoming Wind technique, one colliding with the Wind and overtaking it, and the other heading towards the man in his new found location. In the same time frame as the Tiger hand seal was formed, creating a Wind based cloak over the flames, causing them to become stronger in relation to normal Fire techniques.

Dean remains in his position, as he passively activates a seal on his body with the Kanji for "Madness". His body is enveloped in a dark cloak due to a barrier, which emanates from his entire being like a dark smoke, as well as casting an external Genjutsu on the man making it difficult for him to focus on where Dean exactly is, as well as changing the way his techniques look like. Dean simply awaits the man's response, being on his most cautious.


Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 80
Description: After performing the hand seal Tiger the user compresses a large amount of chakra built up inside their body, before instead expelling it in the form of a number of dragon head-shaped fireballs. The user then skilfully manipulates that great fire, and attacks their opponent. The temperature of the created flames is so great that, even with the briefest of contact, they are capable of easily burning human flesh and the fireballs are dense enough to behave almost as solid, being able to deliver impact damage in adition to the fire damage. However, this also means that they can be deflected as a solid projectiles.




Type: Supplementary
Rank: B
Range: Short - Mid
Chakra: 20
Damage: N/A (+20 to hot/cold techniques)
Description: Doom's Devour is a wind technique which is used to supplement techniques of elements which traits are one of heat or coolness within reason. It can be applied to both basic and advanced elemental natures. By knowing that each body that produces heat creates an air-cloak around themselves as to be capable of protecting from being affected by real temperature by feeling one which is eather few degrees cooler or hotter, user would use wind chakra as to eliminate it before the intial techniques reaches them. With performance of a single hand seal, user would coat a technique with wind chakra which function would be the one of affecting the air-cloak which is produced around entites. By doing this, the temperature that is felt by the technique intially sent would either increase or decrease (depending on the element used) due to opposing technique/entity not being in possession of the air-cloak which they are creating as to cushion the climate. So if a scorching technique is affected by the wind, it will not increase its size, flames and similar, however temperature which is felt by the opposing party would increase due to them not possessing the usual air-cloak which protects them from the said conditions. This technique is initiated with a performance of a single hand seal and due to its nature being the one to supplement other techniques once used it will happen in corresponding time-frame to the technique which it was used with. This would increase the damage of hot/cold techniques due to the increase in heat or coolness which is felt by those who are not enveloped by the air cloak.

Note: Can only be used three times per battle
Note: Can only be Taught by Akasha
Note: Cannot be used with streaming techniques unless the user possesses a kekkei genkai which allows them to mold wind and x-element simultaneously or YY.




Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle


 

Crutch Kaguya

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Seeing you release the massive fireballs in my direction, a smirk begins to form across my face. The fireballs though powerful, leave those who rely on visuals at a disadvantage because the size also happens to block the line of sight between both parties. But such things as sight mean nothing to me. After landing on the top of the building, I immediately crouch down and turn my body into a spring. I angle my body toward you and launch. Pure energy begins to pool from my body and some of the pure energy forms an energy cloud under my feet. The remainder of the pure energy forms a conical barrier around me. As I explode off the top of the building straight toward the fireball, the energy cloud under my feet provides more maneuverability and speed. As I reach near the fireball I sense that it is being empowered by the wind element, but that still means nothing to me. Like a drill piercing the heavens, I pierce straight through the empowered fireball with a defense that is Forbidden-ranked.

While passing through the fireball, I hold out my left hand and spawn a bow make of pure energy (Greater Energy Pulse, being a passive technique allows me to use other techniques as long as I am not changing the form of energy manipulation. For example, I can be riding around on a pure energy cloud while using other techniques. It's only if I want to change it from what it is to something else will it require direct manipulation). As I emerge from the other side of the fireball, I sense your exact location. Pure energy sensing allows me to sense everything living and non-living around me. I simply ignore the illusion as it has no effect on my ability to sense things. Rather than rely on my faulty eyes, I simply close them and have a much more vivid image of everything. As such, the illusion is negligible to me.

I can't remember the last time I ever tried to defend a visual illusion. What a waste.

As I emerge, my bow is already aimed straight at you and the string is already pulled back. Right after I emerge from inside the fireball, I begin channeling wind chakra into the bow, I release the string at short range just after you complete your Mad Enhancement (since your move was never interrupted, logically speaking, after your first technique is finished, my first technique is finished, and likewise for the second and third). 100 arrows are released just a few meters in front of you and combine into one massive arrow that pierces your body and carries you off as it shreds your carcass.

(Shin Konki Myaku)- Greater Energy Pulse
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage: 90
Description: Usable by only Kiyoshi Masters, this technique employs the skill of one who has truly mastered philosophy and the Kiyoshi art. They are able to greatly enhance their ability, causing their hands and feet to glow constantly and more brightly with a more explosive or implosive effect when attacks connect. Also, they will be able to control and manipulate much larger amounts of pure chakra and energy, such as creating a large wall to block some attacks and things of that nature.
~Last for rest of match, as it is the signature technique of the Kiyoshi Clan Masters.

(Konki Kashou: Inpurovaizexishon)- Energy Song: Improvisation
Type: Supplementary
Rank: A
Range: N/A
Chakra Cost: 30
Damage: N/A
Description: Using their ability to manipulate pure chakra and energy, the user forms that energy into a highly concentrated mass of pure chakra, creating any weapon (normal sized) of their desire (i.e. hammer, sword, ect.). This is a technique well known by Kiyoshi Warriors and above. The weapons can either be made in such a way that they create a pulsing effect, pushing the opponent away violently, when the weapon makes contact, or they can greatly concentrate it to increase its cutting ability.
~Must be a Kiyoshi Warrior and up

(Sogeki Geijutsu: Niji Danmaku) - Sniper Arts: Rainbow Barrage
Type: Attack
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage Points: 80
Description: The user imbues large amounts of chakra into his bow which manifests a web-like crosshair in front. The user will then pull back the string of the bow as if he were about to shoot. However he will keep his hand at a stand still pulling back the string as he channels elemental chakra into the crosshair.(Water,Wind,Fire,Lighting) Once the element is chosen, the user will release up to 100 arrow shaped blasts of the selected element. Once all 100 arrows are released the chakra that was used to create the web-like crosshair will combine together creating one big shaped arrow. This is when the user will actually let go of the string of his bow and release that last powerful elemental arrow.
Note: Can only be used twice per battle
Note: Requires the use of a bow
Note: Pure chakra can also be used without having to choose an element
Note: Earth chakra will not be able to be channeled into the crosshair due to the weight that it would cause to shoot the last arrow.
Note: No S-Ranked or above of the selected element used for one turn after use
Note: No Sniper Art techniques for the next turn
Note: Must be taught by Mathias
 
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Detective L

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Dean noticed something peculiar about this man, he could manipulate some element, some power, Dean wasn't sure what to make of it. Was it stronger than Fire only, or was there more to it? Dean would have to experiment a bit, he thought as he was now facing what seemed to be an onslaught of arrows, which were not normal arrows, but rather Wind nature by the look of things. Nonetheless, he had to get out of there, and fast too. Without further ado, Dean would do two things. One, he would mentally command his chains from beneath his clothes, to rip off the Leg Weights constrained on his legs as he bursts into a run, to his left albeit a bit backwards. Simultaneously whilst running, Dean would expel from his legs, Wind based chakra which allows him to create Wind like steps as he dodges the massive arrow with speed and elegance and now runs in an arc to the man's right, only to perform a front flip back towards the direction of the man, as all the steps made from Wind are blasted towards the man aiming to hit him with ease. As he lands, Dean places a seal on himself and does the confrontation seal, allowing him to sense his surroundings. He wasn't sure what else this guy could do.

"Shit, this guy. How can you even see me? Jeez."


Type: Supplementary
Rank: A-Rank
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nulified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on eachother.




Type: Offensive | Supplementary
Rank: A rank
Range: Short - Mid range
Chakra: 40
Damage: 80
Description: A more movement based technique of Baria no Michi, where the user will dash towards the opponent and as they run, they will expel Wind chakra from their legs, creating tangible rectangular shapes of Wind, which acts as steps for them, allowing the user to go into the air. The user will then jump forward as they spin, and the user will release these already formed shapes towards the opponent, encircling them and slamming into the opponent from all sides, as the user drops down upon the opponent from above, delivering a final heel drop. In doing so, the user releases a small 1x1 rectangular Wind shape, from his heel, onto the opponent's head for blunt damage. Alternatively, these steps can be used as an evasion method, allowing the user to create these steps from the barriers, and use them to move around an opponent for example, or over an obstacle, only to release the barriers towards the opponent once done.

Notes:

-Can only be used by Detective L
-Can only be used four times per fight




Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.



PS: In case something is not clear xD

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Crutch Kaguya

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I'll fight you honorably! That is by spamming my ultimate technique. If you can pass the guard, you will earn my respect.

As the bursts of wind approach me, energy spawns from my body and begins to wrap around me like a vortex. The energy bursts simply hit the vortex and disperse. The vortex then continues to grow and shapes itself into a massive dragon. The dragon vortex separates from my body and shoots toward you with incredible force (it should now be S-rank, since it was weakened by your previous technique). After releasing the pure energy dragon vortex, I remain in the air on my cloud of pure energy that I created last turn.

I quickly perform two hand seals after releasing the pure energy vortex to turn the ground that you just landed on into a 5x5x5 meter swamp (since you did not specifically state you landed on top of a building, I'm going to take it as if you just landed on the ground).

(Shin Konki Myaku)- Greater Energy Pulse
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage: 90
Description: Usable by only Kiyoshi Masters, this technique employs the skill of one who has truly mastered philosophy and the Kiyoshi art. They are able to greatly enhance their ability, causing their hands and feet to glow constantly and more brightly with a more explosive or implosive effect when attacks connect. Also, they will be able to control and manipulate much larger amounts of pure chakra and energy, such as creating a large wall to block some attacks and things of that nature.
~Last for rest of match, as it is the signature technique of the Kiyoshi Clan Masters.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

Detective L

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Sorry for the late reply ;-;

"Respect? I'm just gonna try and stay alive here."

Dean says to himself, as he sees the massive dragon like entity blasting towards him, knowing that he had to take it on, Dean got himself ready. Dean takes out a single scroll, from which a dragon flame like formation emerges, and blast towards its energy counterpart, exploding in its embrace. However, this was not it, as he would simply utter the word, Levicorpus, causing sound waves to gather around the man's left leg and swing him into the air, leaving him suspended in mid air, upside down. Of course, this is done to interrupt his next technique, as well as get him off that...thing he was floating on. With three hand seals, Dean would cause an enormous amount of Fire to emerge from the ground beneath the man, extending upwards like a tree growing. Its intense heat would char the man where he hang, an execution of sorts. Dean however, kept close watch as this man showed to be way beyond normal.


Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.




Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.




Rank: S
Type: Attack
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: Performing the Tiger, Horse, and Rat handseals the user will concentrate a massive amount of fire chakra deep into the ground below the enemy. Like an eruption the fire will burst through the ground and take the form of a rapidly growing tree that expands upwards (up to 15 meters) ripping and scorching through the earth and burning everything near it. After the technique is over, it leaves the area a barren scorched land.

 

Crutch Kaguya

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While floating upside down in the air, I simply yawn and wait for you to continue with your attacks. As the pillar of fire rises up into the air, I let my arms fall down onto the ground and summon a massive swamp of energy that falls down onto the ground. The swamp falls down onto the fire and prevents it from passing through. The swamp moves quickly like wind (no weakness to fire though) and rains down on the whole area below me. After producing the swamp, I simply let gravity do its thing as I stop directly manipulating it thus allowing it to flood the whole area. If you do nothing to defend, it would crush you with its weight and sweep you away (it should be S-rank now).

Afterward, I bring my hand to my face while creating an ocarina of pure energy. I begin to play music trapping you in a sound illusion as soon as you hear it. You begin to feel unimaginable pain and curl up into a ball from the excruciating nature of the technique. I happily wait suspended upside down in mid air (and if you end the technique, then I simply position myself on the energy cloud that was never dispersed and still in play).

(Konkinuma)- Energy Swamp
Type: Supplementary
Rank: B
Range: N/A (or long)
Chakra Cost: 20
Damage: None (90 damage energy manipulation)
Description: This jutsu enables the user to channel the chakra concentrated in the air and within themselves to produce a whole lake/swamp of energy that can be used to attack with or for other techniques.

(Shin Konki Myaku)- Greater Energy Pulse
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: 40
Damage: Depends
Description: Usable by only Kiyoshi Masters, this technique employs the skill of one who has truly mastered philosophy and the Kiyoshi art. They are able to greatly enhance their ability, causing their hands and feet to glow constantly and more brightly with a more explosive or implosive effect when attacks connect. Also, they will be able to control and manipulate much larger amounts of pure chakra and energy, such as creating a large wall to block some attacks and things of that nature.
~Last for rest of match, as it is the signature technique of the Kiyoshi Clan Masters.

(Ototon Genjutsu: Banshī no te de gōmon no seiki) Sound Release Illusionary Art: A Century of Torture at the Hands of a Banshee
Type: Offensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description: The most powerful sound illusion to be created, A Century of Torture at the Hands of a Banshee is a deviant technique, capable of rendering even the most powerful of enemies riddled with fear. The user will focus his sound chakra into a sound he will produce and which will carry the illusion and trigger it on any enemy that hears it. The illusion triggered is simple but surprisingly effective in all its simplicity: pain. Anyone who hears the sound will feel unimaginable amounts of pain all over their body to such an extent that they may even vomit and lose control of their chakra flow. Upon facing such pain, the enemy will lose control over his body and spasm as they curl to try and alleviate the pain. The longer the target is caught in the illusion the more severe the effect is. The illusion however is just that: an illusion. The pain isn't real or associated with any bodily aspect or damage. The user must, however, sustain the inducing sound and focus into his chakra flow (not being able to mold chakra at the same time) to sustain the effects of the illusion as when the sound ends, the enemy stops feeling the pain and recovers virtually immediately. Sounds that can trigger the illusion and carry it can vary from a whistle (very effective as it can be sustained for a lengthy time and be controlled), scream (less lengthy but easier to perform), music (if the user has a musical instrument), etc. If the sound is momentary, however, it will not induce an effective effect.
Note: usable once every 4 turns
Note: while sustaining the sound, the user cannot attack or move from his position, risking otherwise disturbing the sound he's producing and ending the illusion.
 

Detective L

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Seeing the area get flooded in what seemed to be that very same energy the man had been using, Dean focuses on the energy, and simply whistles, producing a certain frequency, which matches that of the energy from which the swamp was made. This causes it to clash, and simply disperse into nothing. A simple, yet effective way of dealing with the energy. Suddenly, Dean would see the man do something with energy (forming the instrument), however, he proceeded with his plan (Genjutsu doesn't affect Nekura U_U). Nonetheless, right after taking care of the energy swamp, he would open a portal before him. This portal would suddenly open, releasing Keigoku in a blast towards the man, creating a blinding light as it does so. However, due to his sensory being active and not his eyes, even that is affected. Within mere moments, he would be struck by a lightning like blast of dark Keigoku.

"No need to get all soppy and play the harp. Save that for your funeral."


Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: N/A
Description: A sound jutsu versed in it's defensive abilities, Gentle Echo allows the user protection from specific techniques. The user must first focus on the vibrational frequency of the opposing jutsu, having done that then releases Sound either through a clap, or via the mouth, creating a sound of equal frequency, mimicking the incoming form(s) of energy/chakra. By altering it's vibrational frequency and mimicking that of the opponents jutsu, the sound is able to displace the incoming form of energy, allowing the two to clash and nullify each other, leaving nothing behind but dispersed energy. This jutsu is able to defend against Wind/Fire/Lightning, and other elements of that nature, and anything which is Energy-based, as long as it is created using chakra (so can't use this against SM) of equal rank. But it would not be able to handle the physical attributes that come with Water/Earth based techniques.
~ Can only be taught by Erzo and is usable three times per battle, with a turn between each usage. Within the same turn, the user is not able to use other Sound techniques of S-rank and higher. It can only nullify up to A-rank wind due to the elemental disadvantage.




Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40+30=70 [Black Knight Rank]
Description: The user, by using expert chakra control, moulds their Keigoku chakra before opening the portal. Through this method, the user creates a "pressure" of chakra behind the closed portal. Then, the user will open the portal within short range of themselves suddenly, letting the foul chakra explode out into the jutsu. The sudden appearance of such pressurized chakra creates a "flash" of chakra bright enough to momentarily blind dojutsu users and sensors (only if their dojutsu/sensor techniques are active). The Keigoku then shoots forward at the target shaped like lightning, causing pain and temporary incapacitation for one turn
Note: The "sensory/dojutsu blinding" effect lasts long enough for the lightning bolt to travel to mid-range and lasts only during said turn

 
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