[Closed] Dance of the Dragons

Alyx

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Mirabelle’s mind was currently elsewhere, the dirty blonde’s hair gently sways in the winds. This place…it once held precious memories of the old times, training with her mentors. Romani, her medical teacher and life coach. Galen Marek, her genjutsu sensei and many more she could mention. The ruins of the once prominent city of Chungsu, now a mere blur of the past. It’s been…many years since she lost her mother and twin sister; but now she was here to look for more clue as to what might have caused the razing. There is always two sides of a story in her mind, and this was one she believed had alternative facts, but there was really nothing in the world to prove such a thing. Needless to say, she scurried through the rubble; finding more books that had been lost to time near the library that once stood strong. It wasn’t until she heard someone approaching near her. Her blue eyes scanned the vicinity near her but as she turned around, there stood a lonesome woman. At first she couldn’t make out as to whom it was but as her eyes adjusted, as she approached closer and closer, Mirabelle immediately identified her.

You…I vaguely remember you…” she said holding the book in her hand, as she breezed past some pages and then closed the book shut. She placed it into her carry on bag, then turning her attention to the opponent. “If you came all this way here just to get back at me, please just leave. I don’t have time to deal with some kids’ revenge story” she said non in a rather uncaring tone. However, knowing her opponents often don’t take no for answer, she expected her to want to engage regardless if her plea. With that in mind, the dragon empress proceeded to into an offensive position. She would; with forming a single hand seal, the immediate ground starting from five meters around the opponent started to boil up to intense heat. Controlling the heated ground, the molten bismuth rapidly exploded, akin to a geyser of lava, as the material converged onto the opponent. The waves reached roughly five meters tall into the air as they curved downwards and buried the woman alive beneath the bismuth. It burned her alive in the process.

Once Mirabelle was done, she simply drew her Kurokiba from it’s sheathes and with a swing of the blade, caused a vast amount of black electricity weapons to form in the skies above, raining down and impaling the opponent should she manage to avoid the Bismuth. Mirabelle placed Kurokiba back into his sheathe and casually started to walk away, having no intentions on continuing this battle. “What a waste of chakra…” she thought to herself.

Type: Offensive/Defensive/Supplementary
Rank: D-S
Range: Short-Long
Chakra: 10-40 (30)
Damage: 20-80 (60)
Description: Sea of gods is a multi-ranked technique that serves as the basic, jack-of-all-trades technique of the bismuth release. It can be created from existing sources(earth) or from the user directly. Depending on how much chakra he/she spends it amps the technique further and thus produces more liquid bismuth. The force of the torrent of the liquid metal will also become greater the more chakra is spent into the technique. But even so, small amounts of liquid bismuth may be enough for some occasions too. Through this technique, the user will be able to shape the land infront of them and create small or large torrents of the liquid bismuth, create a huge "sea" of the molten metal right under their targets or manipulate pre-existing liquid bismuth to form into huge hands or small flying liquid bullets. Even though the possibilities are essentially endless, the bismuth will stay on the field until destroyed and does not require chakra to stay on the field. However, since the release is indeed liquid it cannot maintain any lasting functional structures unless chakra is used to sustain the releases state. Sort of like water which can be formed into a dragon but needs chakra to sustain its form in such case. D, C and B ranks can be used indefinitely while B-ranks will require one handseal; Hare. A rank variation can be used up to 4 times, but will start to require two handseals; Hare - Ox. S-rank variation requires three handseals; Hare - Ox - Rabbit - and can be used up to 3 times per battle.

Note: B-ranks require a single handseal, A ranks two handseals and S rank three handseals.
Note: A rank version can be used 4 times per battle, S rank 3.
Note: No Bismuth Above A-rank after using S-rank version.
Rank: D-S
Type: Attack/Supplementary/Defense
Range: Short-Long
Chakra: 10-40 (30)
Damage: 20-80 (60)
Description: Utilizing the user's signature Black Lightning, the user combines shape manipulation with their Black Lightning to form various tools and objects to aid the user in combat. The power of this technique varies depending on the amount of chakra fueled into it but requires more handseals in order to control with C-rank requiring at least one handseal, and the highest amount of four handseals for S-rank. The objects created by this technique may be created anywhere, however, must be at least 5 m away from the opponent.
Note:
Can only use S-ranked three times per battle.
No S-Rank or above Lightning on the turn following the use of the S-Rank variant.
Requires one turn cool down between uses.
Kurokiba, or commonly known as “Black Fang” is a specialized nodachi. A special weapon known as a “Harmonic Ninja Tool”, this weapon came into Mirabelle’s possession during a training mission in the Lightning Mountains. The blade is pitch black in coloration, with a red and black hilt and matching black scabbard. The blade harmonized with Mirabelle immediately on touch, which allowed her the ability to harness a unique element known as Black Lightning. This allowed her to weave the element to life without the need of a source, using it on par as an Apex Handseal Specialist, simply needing to swing the nodachi in order to release and create techniques. She carries it with her at all times, being a secondary weapon alongside her bow or Bongseon.

@Avon
 
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Avonomemi

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Once Avon could get close to her, she become easy to identify and audible,
"I am heartbroken, how could you forget me? you must be teasing, I, Avonomemi Hilda must have been in your thoughts ever since our last encounter, beside I have been looking forward to this day"
Avon flex her muscles while taking a good look of the environment, she didn't want nor like intruders, the journey leading to here was not an easy one but was worth it and nothing was going to ruin it, right in front was her redemption
"come on, fight me, I would not take NO for an answer" she poked, "I have learnt a few new tricks, allow me try them on you, Hayabusa Mirabelle"

Her opponent agreed and attacked, the fight was on, Avon blood was boiling with anticipation, her breath became deeper, her eyes at alert, she was not going to mess up again, she watch the surrounding around her morph into something clearly not friendly, the heat alone gave off warning signals,
"Was she intending to end this fight with one move? no way" Avon thought, Avon gather strength on her legs and perform a leap into the air, traveling toward her right side, while in the air, from within, through her mouth she release a long burst of wind that will lift and sustain her further in the air and cause her to travel fast over a long distance, moving away from the incoming wave of hot magma or so it looked.
Her opponent was serious, this made Avon even more excited, Avon will find herself at long range toward the left side of her opponent, her opponent wasn’t done, from the sky rain down black colored projectile weapons.

Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Avon form a single hand seal, gather air within her lungs, infuse with her chakra and exhale a massive blast of wind strong enough to send all the projectiles flying backward, the blast of wind clears out the weapons that could hit her and continue to travel toward her opponent as she sustain the technique, the wind travelled in a wild manner, leveling everything in its path, should the wind continue unstopped, it will knock out her opponent and flatten her against the ground. Avon know things could not be so easy, she places Red Cookie in her hand and watch closely….
” if you give up now, I wouldn’t mind taking the win?”

Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user does the Ram handseal and inhales, kneading his chakra into his lungs, exhaling a huge blast of wind that levels anything in its path. Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.

@Mirai
 

Alyx

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I know it says Lightning Release and honestly that’s the original maker’s fault but Black Lighting is a Advance Element on it’s own, which the AE doesn’t have a weakness to wind is it normally should. Found here: https://animebase.me/threads/black-lightning.777694/, so the techniques would actually end in a neutral clash rather than your wind overpowering it but I’ll reply as though it worked, just thought id tell you for future notice.




Sigh guess I’ll have to do this the hard way…” Mirabelle said, noticing the powerful bursts of wind approaching towards her. She rolled her eyes, simply drawing on the power of Kurokiba once more, as she swung the blade in a single instance – while forging a single hand seal immediately afterwards. In a single flash, a bright burst of powerful black electricity came to life in the terrain, being half way between Mirabelle and the opponent. It took the form into a giant black dragon, as its body arched over the terrain. It was ten meters tall in size, but due to the infusion of Yang Energy into it’s composition, she fully brought the technique to life. The black dragon in question was also coated in a shroud of dragon chakra, which interacted with the winds first; weakening it though due to the amount that was infused, it completely erased it from existence.

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The black dragon, now named Kaminari – immediately started to perform its own technique as it swiftly creates lightning in its hand, and swings it into the direction of the woman, completely destroying the terrain in the process. Mirabelle was silent, perhaps that ended it quickly enough to allow her to leave. “Keep guard; I’ll make an attempt to get out of here now…” she commanded to the dragon, as the creation simply nodded, watching and preparing for the worst. Mirabelle simply starts to body flicker away, heading into long range.

Type: Defensive, Offensive, Supplementary
Rank: D - S Rank (S)
Range: Short - Long
Chakra cost: 10 - 40 (- 10 to Sustain) (40)
Damage Points: 20 - 80 (80)
Description: Capella is rather a simplistic technique, designed to for the user in order to create chakra born familiars made of black lightning. These familiars can range from rather bland and basic designs such as animals to more unique designed ones such as mythical creatures such as dragons and the likes. The possibilities are endless, only limited by one’s own imagination. These familiars behave based on their designs respectively – as such humanoids are capable of walking and running, winged beasts can fly etc though of course a familiar of mixed anatomy can achieve multiple features as wells. They are sentient beings, though are incapable of human speech pattern, only able to act on their own outside of their creators control but can easily react to situations, exhibiting a rather limited but heighted thought process. They are capable of utilizing Black Lightning and Lightning Release up to their initial rank though in the case of multiple familiars being made at once, the each is only capable of using the rank they have after splitting (i.e S rank split into four makes 4 B ranks, meaning each familiar can only use up to B rank). They are also capable of dealing damage to an opponent based on their rank thought this comes at the cost of a move. This attack is a shocking physically striking blow depending on the anatomy of the familiar such as humanoid kicking or punching etc. They are capable of being summoned in various sizes, from D to C reaching up to five meters, B to A up to 10 meters while S rank reaches up to fifteen meters. Capella’s C to B Rank versions can be used an unlimited times per battle, while A rank can only be used thrice and S rank twice. B Rank requires one hand seal, A rank requires two while S rank requires 3. S Rank usage prevents the user from being able to use above A rank Black Lightning Techniques in the same and following next turn after its initial use, while a cool down of two turns. These familiars can be formed anywhere within mid range of the terrain but must be formed at least five meters away from the target, they however can operate long distances away while a familiar regardless of rank can only persist for three turns in total. The user is capable of interacting with these familiars without taking any damage.
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50, -10 per turn)
Damage points: N/A
Description: The user is able to use his Yang nature to embue life into an elemental technique, creating a Yang/Element sentient entity that will stay on the field to aid him. The only limit is the size of the technique originally used as an elemental source as the resulting entity will always be half the size. This entity can be interacted with, can act on its own and is made of the element sourced, with all its properties intact. Its strength is based on the original elemental technique used as a source. This doesn't consume time since its actually a skill applied to a technique used at the same time.
Note: Usable 3 times per battle and up to 6 times per event to create one entity with up to 300 chakra points that is able to use jutsu from the source it was created from.
Note: Yang Release masters can apply this technique to advanced fields and CE and advanced elements.
Type: Supplementary
Rank: B – S (A)
Range: N/A
Chakra Cost: 20 - 40 (30)
Damage: N/A
Description:
Five Agents is a technique where by the user augments their other non-Neidan techniques by combining them with Wuji. The technique mitigates the weakness of a user’s non-Neidan techniques by utilizing the neutral nature of Wuji to erase part of or all a conflicting technique so that the user’s technique becomes neutral or continues with limited inhibition against other techniques. Alternatively, the user can make other techniques more effective against weaker techniques via the same method. This technique is accomplished by combining the user’s non-Neidan technique with Wuji Dao with all three dantian. As a result, this is not an actual augmentation but a collaboration technique between Wuji Dao and a non-Neidan technique. The user will either wrap the layer of Neidan manipulated chakra around their non-Neidan technique or embed it within their non-Neidan technique. The wrapper method causes opposing entities to interact with the Neidan technique before the non-Neidan technique. When the wrapping application is used, the opposing technique interacts with the neidan first, which then erases chakra based on the amount is applied. Whatever is left over will behave in accordance with said rank so if 10 chakra remains after erasure, it will be D rank with 20 DMG. The embedded method causes the opposing entities to interact with the non-Neidan technique before the Neidan technique comes into play (essentially inverting the process). For example, if the user embeds 40 chakra into a technique that goes against a 120 DMG S rank with 70 chakra vs a 100 DMG Technique (40 Wuxing Embedded). After the applied technique clashes, which it loses, the neidan then interacts afterward, erasing 40 chakra this brings it down to 30 which then as the layering, it is treated with the A rank stats so 60 DMG etc since it originally had 70 This technique is learned at chunin rank at B-rank. It can be used within the same timeframe as the user’s non-Neidan technique. At jounin level, the user can enhance the strength of this technique and use it A-rank. Dragon Ninja are capable of using this technique S-rank and using B-rank passively. Head Ninja are capable of using this technique up to A-rank passively but are incapable of using S-rank. Master Ninja can use A-rank passively and use up to S-rank.

Note: chunin can only use this technique every three turns. Jounin can use the technique once every two turns. Dragon/Head Ninja can use this technique once every other turn, and master ninja can use this once per turn.
Note: Passive use of this technique at any rank increases the cooldown duration per use by one turn and can only be utilized 4 times per battle.
Note: S-rank version of this technique can only be used once every three turns.
Note: chunin and jounin will be required to use an additional 2 hand signs with whatever technique they are collaborating with to use this technique. The higher echelon will only require 1 additional seal unless the application is S-rank.
Type: Offensive
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.

@Avon
 
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As her wind is halted, unable to achieve the purpose behind its release by a Creature, a creature created from black lightning “I see you too have picked up some new tricks” she teased, this rather large creature was just not going to spoil her fun, it's presence didn't mean anything, just another chance for Avon to show off her abilities, she was determined to push the fight one more step further unlike her opponent who seem uninterested, Avon brush Mirai’s attitude towards the fight aside, when my fist reach her, she would see how serious this is, Avon reassured herself.
Avon was sure to maintain sight of Miracle throughout, she was not going to allow her escape the battleground so easily but just then something else draw her attention for a moment, it was a sound… a crackling sound… Avon looked up to see the flying creature attempting to attack. Due to its size, it was easy for her to see from the palm of the dragon, lightning gathered.

“you look like you don’t belong here” she mocked the Dragon “your kinds are extinct and you’re about to find out why” She quickly bend over and take off her weights tied to either of her legs by the shin so to perform her next move, the removal of the weights lighten up her body, making her feel so light like the wind, “I never get tired of this feeling”. Avon time her run to begin just almost before the Dragon release its technique, she run forward toward Mirai, running pass the Dragon who would be unaware of this at the time as it is unable to keep up with her speed, Avon running at full speed would look like she vanished before the eyes of the dragon, Avon arrive at her new position, inbetween the Dragon and Mirai while maintaining a mid-range between both her opponents.

Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description: The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

Immediately she cast an illusion on both targets after forming one handseal where they begin to see feathers swirl, twirl and drop down gently from the sky, the illusion start with one feather each appearing in front of her opponents' eyes which will then follow with a continuous fall of feathers, the presence of these feathers will make the terrain to feel homily, all things seem to slow down, even the sense to do battle with begin to drain from both opponents, their muscles will begin to lax, sleep draw near to them; should the illusion meet its completion, both the Dragon and Mirai will face into a deep sleep, the dragon will fall from the sky into the ground causing it damage and possibly undoing it while Mirai with fall to the ground.

Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, placing all the targets in the area under an illusion where feathers appear to fall from the sky. This slowly puts the opponents to sleep after one turn.

"sweet dreams, sweetheart... This fight is mine"
Avon quickly form two clones who as they re formed already have a set action in mind, one of the clone A101 rush and catch Mirai just before she hit the ground while the other clone A102 grab hold of Avon blade "Red Cookie" and rush off towards the Dragon and deliver the finishing blow, which is a vertical slash with enough force to spilt the Dragon in half. Avon still at her current position watch closely for more...

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

Type: Weapon
Rank: S
Chakra: N/A
Damage: N/A
Description: AKA "Hisnabek" is a spear like weapon that was used by one of the old gods, C'Thun. By appearance it is identical to a spear but rather than a pointed edge blade at the head, it is replaced with a large flat rectangle blade and it's body to tail(handle) is made of purely earth, it has a normal spear range. Left alone Hisnabek is nothing more than an earthen staff until infused with natural chakra, it turns dense and hard as a steel making it able to withstand up-to B-rank elemental and S-rank non elemental attacks. On the body of Hisnabek is engraved with ninjutsu seals. This seals allow "Hisnabek" to possess a unique ability that allow it react on its own to chakra, it does this by connecting it's tail or body to its user vertebra column(like obito and madara did with the ten tails). When connected to its user chakra, Hisnabek can perform the following feat;
۩ The body(handle) can increase in length up-to long range and retract back, it can become as flexible as a whip allowing it to move irregularly and to bind the enemy. Also it is able to travel underneath the ground. It's extension and retraction speed depend on the range reached. For short range is 1 second and for long range is 5 seconds.
۩ From its body produce many small earth spikes to strike or defend against an attack and further shoot them out as projectiles. The earth spikes are C-rank and can only extend from the body up-to short range and shoot out up-to long range.
۩ It earthen body(handle) can merge with the clothing of the user acting both as a bulletproof and support medium that is like an armour; acting as a bulletproof it defend against attack up-to B-rank and as a support provide damage boost for the user's physical attack (B-rank). It cover the user from neck to the arm and feet. In this form the blade section of Hisnabek is at the back of the user's body but can be moved about along the user's body as long as the earthen section of the Hisbanek is there. The blade can extend out from the armour up-to short range to strike the enemy. Also the user's speed is not affected at a noticeable level.
۩ The user equip with the Hisbanek is able to perform up-to C rank earth release by waving or extending the weapon that is without hand seals.
Restrictions:
۩ Require mastery of Earth Release to use.
۩ Each of the Hisnabek ability (aside the revive ability) count as a move and require a turn cool down before it can be used again.
۩ The armour ability of the Hisnabek can only be used twice per battle and each usage last for 3 turns. It will cost user -10 chakra point to maintain usage.

@Mirai
 

Alyx

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And who gave you the right to make sure a choice?” Mirabelle said out loud; simply watching the woman to her heart’s content. Once she was within a decent range; Mirabelle simply scuffed. “Darling; if you may turn around” she said uttering from her mouth as the dragon responded as it turned around to meet the woman standing directly behind him. Kaminari snarled; but a Mirabelle raised her hand. “Calm down, let’s see what she does first…” she said as the woman weaved a single hand seal. Immediately, Mirabelle saw the world become fluttered with feathers. It was cutesy honestly but cute wasn’t going to cut it and she honestly didn’t care enough. She knew it was an illusion; namely due to her nigh infinite awareness of herself. She felt the change – but instead of wasting any time she simply pulled in the natural energy around herself and from within the battery on her person. This allowed her to instantly enter into Thunderbird Sage Mode, as her body becomes somewhat of a hybrid between woman and bird. A harpy to be exact; but the dragon had other plans. As his master goes into Sage Mode; he attacked the woman as he released his lighting chakra to surge through the surface of the terrain. It would negate any attempts of utilizing the ground for earth technique in that moment but once it reached around the opponent; a dome would form.

This dome would cause the opponent inside to be paralyzed, lifted into the as the dome then takes a full sphere shape and violently explodes into an electrifying maelstrom. “Such a pain in the ass she is…” Kaminari said in irritation. Mirabelle was freed from the illusion due to intaking natural energy into her body and going into Sage Mode. While the child deals with this; she becomes elevated in the air; flying thrice her base speed and flapping her wings, causing the skies to begin to change into thunderclouds. “You’re time is running out swiftly Avon w.e your name is…are you prepared for the Thunderclap?” she asked her as she flew around in the sky.

Type: Offensive/Defensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: 60
Description: The user will initiate this technique by focusing their raiton chakra through their body, and discharging it into the ground in a similar manner to Chidori Nagashi. This surge of electricity is released quickly enough to negate earth-based techniques (KGs/CEs included) before they can form into techniques and/or emerge from the ground. This will work on neutral techniques of the same chakra and below or elements weak to Lightning. In the case of these upper limits, this technique will also be neutralised in the process and will be unable to progress any further. If their chakra is not neutralized, the user will perform two handseals to apply shape manipulation to the released lightning as it travels through the earth and towards the opponent. This will cause a dome of solid-like lightning to rise up short-range all around the target. Everything within the dome's confines will be imbued with the user's raiton chaka, paralyzed and lifted upwards, similar to the canon technique Lightning Blades Levitation. The dome will then form into a fully spherical orb once everything within it has been suspended off the ground and erupt into a massive explosion (similar to the canon technique Thunder Up), obliterating everything inside of it.

Notes:
-Can only be used thrice per battle
-Cooldown time of two turns in between uses.
Type: Supplementary
Rank: S
Range: N/A
Chakra cost: N/A ( -10 turn to sustain )
Damage Points: Active + 30 damage to all Ninjutsu and Taijutsu up to S rank.
Description: An empowered state of body achieved by blending natural energy with one’s physical and spiritual energy. The mode heightens performance on all levels by adding a new dimension of power to the user’s chakra. The state is a direct result of Senjutsu chakra circulating through the body. To enter this form, a minimum of 10% of the user’s maximum chakra reserve must be molded into Senjutsu chakra, all subsequent technique employ Senjutsu chakra until the minimum cost (-10/turn) cannot be paid to sustain the mode. The user is resistant to damage, reducing 30 damage from all techniques and can heal (for 10 damage per turn) for the duration of this technique. The user is able to passively fly at 3x his speed and sense chakra and his/her perception and reflexes are enhanced. Their strength increases, empowering Taijutsu techniques and Ninjutsu by +30. Additionally, Genjutsu cast by the user are empowered requiring the opponent to use Genjutsu release, of one rank higher than what is normally required. In addition to this, the user is able capable of utilizing Sky Dominion, allowing them to generate natural thunderclouds (which are S Rank while in Sage Mode). Lastly, the user gains access to thunderbird like anatomy, gaining wings and talons for physical attacks (can still make hand seals and hold weapons), ability to use Thunderbird Arts (without requiring any Thunderbird summon present) and other physical feats granted by Sage mode.

Note: Usable thrice per battle by Perfect Sages only. Must wait 1 turn before using this technique again. Once per battle, the user is able to instantly activate Sage mode, with 10% of their maximum chakra reserve as Senjutsu Chakra.
Note: Perfect Sages can convert a maximum of 40% of their total chakra reserve.
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Type: Tool
Rank: S
Range: Short - Long
Chakra: N/A ( +50 per turn ) ( -50 per turn to an opponent )
Damage: N/A ( -20 to an opponent's technique )
Description: September is a small orb-like self-sustained chakra battery that can be pre-charged with basic chakra, or senjutsu chakra. If charged with basic chakra it will be compatible with any non-hostile shinobi. The battery has two capabilities called charge and drain. Charge allows a shinobi to draw chakra from the battery or apply it to their techniques and drain allows the battery to draw chakra from a shinobi or their techniques. The battery has a max capacity of 10% of the wielder's normal chakra supply.

Charge: While in direct contact with the battery or while it is on their person a shinobi can passively absorb chakra directly from the battery through contact. It can be used while still hidden or in a pouch not needing to be pulled out. It allows the shinobi to draw up to 10% of their chakra supply from the battery at a rate of fifty per turn allowing for them to regain chakra or to supply exhausted allies with chakra. It can also be used to provide senjutsu chakra instead of chakra at a quicker rate allowing them to gain ten percent of their chakra as senjutsu chakra passively, this senjutsu chakra allows them to enter Sage Mode but can only be done once usually exhausting the battery. When exhausted the battery is still able to use its drain ability. Alternatively, like the name implies the battery can be used to charge a technique with ten extra chakra providing it a twenty damage boost. This is done in the same timeframe as the augmented technique and can only be done twice with a two-turn cool-down.

Drain: If a hostile individual tries to use the battery it will absorb their chakra instead of giving them chakra at a rate of fifty chakra stolen per turn. The wielder of the battery is also able to instigate this process passively by making direct contact with the opponent allowing them to instigate the process stealing fifty chakra per turn where contact is made. Additionally, through this draining ability, the battery is able to steal ten chakra from a technique causing it to weaken by twenty damage. This is similar to the capabilities of the Scientific Ninja Tool: ( Abusōbu Ude ) - Absorption Arm on a much lower and more basic scale. Where that can absorb entire jutsu this battery can only absorb ten chakra storing it in the battery. This portion of the drain ability will cost a move slot, can only be used once per turn and only twice per battle.
Note: The wielder can only carry a single chakra battery
Note: Must state the ratio of basic chakra to senjutsu chakra that is found in the battery
Sky Dominion: All Thunderbirds naturally and passively flood the sky to which after 2 turns of flight create natural lightning clouds in the landmark they are in. These clouds unlike those created by shinobi are almost impossible to blow away or disperse if the clouds are dispersed they passively reform (two-turn cooldown). The strength of these clouds is dependant on the strength of the individual bird and thus requires at least a suitable jutsu of similar rank aimed at them to disperse.
@Avon
 

Avonomemi

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A crackling sound catch Avon attention again, this pointed out that her illusion was yet to take effect or worse was not working, she could not tell which at the moment as her opponent directed her Dragon to attack once more.
Responding, Avon timed her counter just as the Dragon send its lightning strike, Avon disappear before the eyes of the Dragon, clearly the Dragon needed a second lesson on the same topic, it was just too slow for her, Avon run towards her right, traveling at full speed straight down her path then at mid-range, she perfect a sharp bend to her left and stop directly perpendicular to her opponent position, her new position would make her long range from the Dragon and mid-range to Mirai.
Avon watch Mirai transform into something not human nor animal probably a hybrid or an abomination before she takes flight into the air; this world was filled of those, creatures of unique features, the appearance took Avon aback, Mirai appearance now was neither ugly nor beautiful but her voice was still hers’.

”Don’t know what a thunderclap is and I feel I shouldn’t, at least not from this side of the terrain, however I wonder what did you have to give to become… this” she asked rhetorically still having mixed feelings about what she was looking at.
Meanwhile the effects of Avon’s illusion jutsu finally took effect on the Dragon as it falls from the sky and crash into the ground, the sound from its fall should take both fighters attention briefly. Immediately Avon mold her chakra and form two clones A101 and A102, A101 will be by her right and A102 by her left, as both clones appear, they will already have a pre-informed action in mind, waiting no time.
A102 holding on to Red Cookie and A101 already molding earth chakra.

Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20 (total chakra is divided by the final number of clones plus the user)
Damage Points: N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and himself and creates a real copy with form and substance. The clones, a max number of 4, are capable of performing techniques on their own and can even bleed, but will usually disperse after hit by a strong enough force, returning 10% of its individual chakra to the user. Shadow clones can't be distinguished from the original with Sharingan, Byakugan, Rinnegan or normal Chakra Sensing. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones.

“That’s one scary ass transformation, Avon be careful from here on out” A101 said as she places her hand to the ground, A101 mold earth chakra and form two handseals to cause a portal like structure to open just above Mira covering a large area (mid-range), from the structure liquid earth in the form of mud drop down to hit her target. The falling earth aside being partially fluid in nature is also sticky and heavy in mass that as it falls on Mira, her maneuvering in the air becomes hard.

Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user does 2 handseals (Ram → Snake) and creates an opening within the sky, which drips down onto the opponent a large amount of sticky mud (in all similar to that of Swamp of the Underworld Technique), covering them. The mud is very heavy and thick as well as adhesive, making it impossible to move if caught and easily crushing an enemy underneath. It’s normally followed up by Lightning release: sixteen pillar bind to create a giant oven around the opponent and then using Fire release: Firing biscuit technique to ignite the oven, hardening the mud and immobilizing the enemy target.

Happening at the same time, A102 using the Red cookie, channel earth on the blade to elongate the handle to be able to reach their opponent, she performs a forward drive, shooting off Red cookie like a bullet, In short seconds, Red Cookie will reach Mira and hit her torso region should she somehow not dodge it.

Type: Weapon
Rank: S
Chakra: N/A
Damage: N/A
Description: AKA "Hisnabek" is a spear like weapon that was used by one of the old gods, C'Thun. By appearance it is identical to a spear but rather than a pointed edge blade at the head, it is replaced with a large flat rectangle blade and it's body to tail(handle) is made of purely earth, it has a normal spear range. Left alone Hisnabek is nothing more than an earthen staff until infused with natural chakra, it turns dense and hard as a steel making it able to withstand up-to B-rank elemental and S-rank non elemental attacks. On the body of Hisnabek is engraved with ninjutsu seals. This seals allow "Hisnabek" to possess a unique ability that allow it react on its own to chakra, it does this by connecting it's tail or body to its user vertebra column(like obito and madara did with the ten tails). When connected to its user chakra, Hisnabek can perform the following feat;
۩ The body(handle) can increase in length up-to long range and retract back, it can become as flexible as a whip allowing it to move irregularly and to bind the enemy. Also it is able to travel underneath the ground. It's extension and retraction speed depend on the range reached. For short range is 1 second and for long range is 5 seconds.
۩ From its body produce many small earth spikes to strike or defend against an attack and further shoot them out as projectiles. The earth spikes are C-rank and can only extend from the body up-to short range and shoot out up-to long range.
۩ It earthen body(handle) can merge with the clothing of the user acting both as a bulletproof and support medium that is like an armour; acting as a bulletproof it defend against attack up-to B-rank and as a support provide damage boost for the user's physical attack (B-rank). It cover the user from neck to the arm and feet. In this form the blade section of Hisnabek is at the back of the user's body but can be moved about along the user's body as long as the earthen section of the Hisbanek is there. The blade can extend out from the armour up-to short range to strike the enemy. Also the user's speed is not affected at a noticeable level.
۩ The user equip with the Hisbanek is able to perform up-to C rank earth release by waving or extending the weapon that is without hand seals.
Restrictions:
۩ Require mastery of Earth Release to use.
۩ Each of the Hisnabek ability (aside the revive ability) count as a move and require a turn cool down before it can be used again.
۩ The armour ability of the Hisnabek can only be used twice per battle and each usage last for 3 turns. It will cost user -10 chakra point to maintain usage.
Approved here

The combine attack of both clones delivers enough damage and disruption to send her crashing back into the ground.
“I don’t want to see no thunderclap” Avon answered as she stretches her limbs preparing for further attacks.

@Mirai
 

Alyx

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Tsk tsk…such an impatient one you are…Inazuma no Kami...” Mirabelle said silently – watching as her creation went into deep slumber. He served his purposes, prompting her to release her control over him; as his body feel into harmless black electricity. She would sigh, as she flapped her wings once more and filled the skies with enough her natural electricity. As soon as the opponent’s shadow clone came to life, Mirabelle already had plans prepared beforehand. As she utilized the flapping of her wings as a body gesture – tapped into the electricity with her chakra passively. She would harness the lightning existing in the high-altitude skies. This caused Chidori like masses of electricity to form in her palms as she clapped them together. The clouds reacted to this, causing giant bolt of raw power to be summoned from the skies. The electricity bolt was bigger, faster and more destructive. “Oops…” she said, watching as it crashes down. She would control the bolt to take form, piercing into the mud that would attempt to form (if you continue into this attack) guiding it to then strike the original and her clone. However this wasn’t the only part, as Mirabelle infused her yin based chakra into the electricity. The technique in question as it was unleashed produced a violent bright light across the entire terrain, blinding everyone including Mirabelle but due to her sensory she can easily know the location of her opponents even if she cant see for the moment. This made knowing where the bolt intended to land quite harder, to avoid considering the maiden can simply redirect it later on if needed. Alas, with the natural ligtning used, the clouds would disperse – eventually to return over time once the skies cleared up enough. “Sorry love!” she said lying to her opponent.

Rank: S
Type: Supplementary
Range: N/A(+1 to Jutsu)
Charka: 30(+10 to Jutsu)
Damage: N/A(+20 to Jutsu)
Description: By passively channeling their raiton chakra into the lightning created via Thunderbird. The signer or Thunderbird can manipulate the lightning and release any projectile-based lightning attack from them. Due to the lightning being natural jutsu used via this method is enhanced via power(same concept as kirin), speed, and range. The speed and range of the lightning are increased enough to keep the jutsu relevant in combat and unlike Kirin isn't instant. This technique, however, comes at the cost of dispersing the clouds and can't be used again until they return.
Notes:
~Must be a signer of the Thunderbird contract
~Can't be used in conjunction with Kirin
~As clouds take 2 turns to form this has a 2 turn cooldown
~Can only be taught by Pyro NB
Type: Offensive
Rank: S + 1 Rank = F Rank
Range: Mid-Long
Chakra: 40 + 10 = 50
Damage: 80 + 20 + 30 = 130
Description: The user will cover his hands in with lightning, essentially performing a (Raiton: Chidori) Lightning Release: One Thousand Birds in each hand. Clapping his hands together, the user can unleash that massive amount of lightning chakra into the form of a powerful Thunderbolt directed at the target. The technique is best used if the user has a height advantage in relation to the target. The thunderbolt is strong enough to leave a giant crater and cannot be used while being in Short-range of the target, at the risk of being hit also.
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50)
Damage points: N/A
Description: The user manipulates a technique of the basic 5 elements with Yin nature, allowing him to change its properties. Fire can become solid. Lightning can become tangible. The possibilities are as endless as is the user’s own imagination. The end resulting technique is neutral to all basic elemental natures. This doesn't consume time since it’s actually a skill applied to a technique used at the same time.
Note: Yin Release masters can apply this technique to advanced fields, CE and advanced elements.
Note: Usable 3 times per battle and 6 times per event.

@Avon
 
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