[Closed] -Cobalt- vs. Negative Knight

Negative Knight

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*As he meets his former teacher's gaze, Kakuzu performs a single handseal to cause a massive swarm of piranhas to be created a small distance in front of his position, instructing the ravenous creatures to converge on Jiraiya and devour him in a vicious feeding frenzy, leaving nothing but a mess of bloodied remains. The piranhas are created close enough to Kakuzu to prevent them being destroyed/negated by short-range electrical currents, making sure their manifestation is successful. The moment he does this, Kakuzu performs a single handseal once more to cause the ground around the white-haired man to form into a massive pool of green mud, the liquid being so thick and adhesive it constricts him to the extent any sort of mobility becomes impossible. However, due to the piranhas capability to swim through earth and similar mediums, they're only slightly hindered by the dense swamp, allowing them to continue their attack on Jiraiya. If anything, they move easier in the muddy marsh, since its essentially more fluid earth.

Kakuzu: A rare occasion this is, when I actually feel regret in killing my foe. I was once your student, someone you passed invaluable knowledge down to but now you stand before me as my enemy, an emotionless obstacle who must be overcome.

(Doton: Pirania Kyobou) - Earth Release: Pirahna Frenzy
Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Range:Short-Mid
Description:The user concentrates his doton chakra and does a single handseal creating an infinite number of pirahna's made of earth.These pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.They swarm upon the enemies and devours them and can not be destroyed while in ground as any damage to the pirahna is regenerated as long as there in ground
♦ can only be used twice per battle
♦ cannot use any suiton jutsu of A-rank and above for 2 turns
♦ cannot use any doton jutsu of S-rank and above for 1 turn
♦ pirahna's lasts for a full turn
♦ pirahna's doesn't harm the user
♦can only be taught by igneel

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
 

-Cobalt-

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*As he meets his former teacher's gaze, Kakuzu performs a single handseal to cause a massive swarm of piranhas to be created a small distance in front of his position, instructing the ravenous creatures to converge on Jiraiya and devour him in a vicious feeding frenzy, leaving nothing but a mess of bloodied remains. The piranhas are created close enough to Kakuzu to prevent them being destroyed/negated by short-range electrical currents, making sure their manifestation is successful. The moment he does this, Kakuzu performs a single handseal once more to cause the ground around the white-haired man to form into a massive pool of green mud, the liquid being so thick and adhesive it constricts him to the extent any sort of mobility becomes impossible. However, due to the piranhas capability to swim through earth and similar mediums, they're only slightly hindered by the dense swamp, allowing them to continue their attack on Jiraiya. If anything, they move easier in the muddy marsh, since its essentially more fluid earth.

Kakuzu: A rare occasion this is, when I actually feel regret in killing my foe. I was once your student, someone you passed invaluable knowledge down to but now you stand before me as my enemy, an emotionless obstacle who must be overcome.

(Doton: Pirania Kyobou) - Earth Release: Pirahna Frenzy
Rank:S
Type:Attack
Range:Short-Mid
Chakra:40
Damage:80
Range:Short-Mid
Description:The user concentrates his doton chakra and does a single handseal creating an infinite number of pirahna's made of earth.These pirahna's are of the same size of the actual pirahna's and can only travel under earth and can jump a height of 1m above the ground.They swarm upon the enemies and devours them and can not be destroyed while in ground as any damage to the pirahna is regenerated as long as there in ground
♦ can only be used twice per battle
♦ cannot use any suiton jutsu of A-rank and above for 2 turns
♦ cannot use any doton jutsu of S-rank and above for 1 turn
♦ pirahna's lasts for a full turn
♦ pirahna's doesn't harm the user
♦can only be taught by igneel

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.
I'm not sure if they are created underground or if they are visible so I'll just go with it. Also, how far does the swamp go?
___________________________________________

Seeing as Kakuzu performs a hand seal Jiraya notices the pirahna heading his way from short range of Kakuzu, thus he expells a stream of wind from his mouth in order to get himself to long range of Kakuzu. His flight is at a low angle not to get into a vulnerable position, whereas the wind raises dust creating a curtain and blocking each others sight. Moving to long range also hopefully helps him evade the swamp. As he is flying backwards, Jiraya throws ten kunai, 5 with explosive tags, five without which all are aimed for the ground before Kakuzu, being carried by the wind and exploding upon impact.

(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind Stream Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.

Jiraya performs two hand seals upon reaching long range and expells a huge fireball which carries Kakuzu away and explodes upon impact dealing a huge amount of damage.

( Katon: Gōenkyū ) - Fire Release: Great Blaze Ball
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user after performing two hand seals Horse → Tiger exhales a meteor-sized sphere of fire that carries the enemy away and causes a massive explosion on impact.

Jiraya, while Kakuzu is busy defending activates his sensing barrier which spans up to mid range from him, with Jiraya at the center. It activates nearly instantly after the fire.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: This technique creates a spherical detection barrier with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the room. The user is able to detect anyone who moves inside the barrier space with his or her own "sense".
 

Negative Knight

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*Watching his opponent escape his piranhas, instead of proceeding with his previous plan, Kakuzu performs a single handseal to cause a massive earthen dragon to surface beneath him, its lower back emerging beneath his own feet. On creation, the vast rocky creature moves in a steep upward arc so to avoid any incoming jutsus, deflect the kunais thrown towards him and tank the small blast(s) created by the exploding kunai. The dragon moves in such a way so to completely avoid Jiriaya's Katon technique, ensuring its potency isn't decreased in the slightest. After reaching a maximum distance of ten meters in the air, Kakuzu sprouts a pair of dark black wings from his back, allowing gravity to take its toll on the dragon, the earthen creature moving in a downward arc so to collide with the Toad sage. As soon as he creates the threaded wings, the masked man disembarks from the left side of the dragon, moving in a left-ward arc so to avoid any attacks launched towards him and his dragon, but simultaneously close the gap between himself and Jiraiya.*

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Kuro Ito Akki Hane) – Dark Threads Demonic Wings
Rank: A
Type: Defensive/Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Kakuzu channels chakra through the dark threads within his body and causes a pair of large dark black wings to emerge from his back. Both wings are extremely tightly weaved together, meaning they’re extremely difficult to break/cut through. Due to being so tightly weaved together, the wings gain a degree of elasticity, meaning they're capable of deflecting physical attacks by knocking them off their original trajectory, flinging the opponent away in the process. Furthermore, the wings can be used defensively to cover the front of the user’s body to act as a defensive shield. The wings can also deflect all small weapons e.g. kunai, shuriken and bullets. However, the wings do not grant the user flight, but they do allow the user to safely glide down from daunting heights.

Note: Lasts for four turns
Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu

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Sorry for the late reply. Also, sorry if it looks like high-ranking jutsu spam, Earth dragon is my favourite technique xD.
 

-Cobalt-

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*Watching his opponent escape his piranhas, instead of proceeding with his previous plan, Kakuzu performs a single handseal to cause a massive earthen dragon to surface beneath him, its lower back emerging beneath his own feet. On creation, the vast rocky creature moves in a steep upward arc so to avoid any incoming jutsus, deflect the kunais thrown towards him and tank the small blast(s) created by the exploding kunai. The dragon moves in such a way so to completely avoid Jiriaya's Katon technique, ensuring its potency isn't decreased in the slightest. After reaching a maximum distance of ten meters in the air, Kakuzu sprouts a pair of dark black wings from his back, allowing gravity to take its toll on the dragon, the earthen creature moving in a downward arc so to collide with the Toad sage. As soon as he creates the threaded wings, the masked man disembarks from the left side of the dragon, moving in a left-ward arc so to avoid any attacks launched towards him and his dragon, but simultaneously close the gap between himself and Jiraiya.*

(Doton: Dosenkiryū) – Earth Release: Earth and Stone Dragon Technique
Rank: S
Type: Offensive
Range: Short – Long (Made short range of the user with a long range reach)
Chakra cost: 40
Damage points: 80
Description: The user after performing the required hand seals Horse → Dog → Bird → Ox → Snake will create a large dragon of earth erupt from the ground and direct it towards the enemy with devastating force. This technique much resembles the Water Release: Water Dragon technique.

(Kuro Ito Akki Hane) – Dark Threads Demonic Wings
Rank: A
Type: Defensive/Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: Kakuzu channels chakra through the dark threads within his body and causes a pair of large dark black wings to emerge from his back. Both wings are extremely tightly weaved together, meaning they’re extremely difficult to break/cut through. Due to being so tightly weaved together, the wings gain a degree of elasticity, meaning they're capable of deflecting physical attacks by knocking them off their original trajectory, flinging the opponent away in the process. Furthermore, the wings can be used defensively to cover the front of the user’s body to act as a defensive shield. The wings can also deflect all small weapons e.g. kunai, shuriken and bullets. However, the wings do not grant the user flight, but they do allow the user to safely glide down from daunting heights.

Note: Lasts for four turns
Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: Can only be used by Kakuzu

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Sorry for the late reply. Also, sorry if it looks like high-ranking jutsu spam, Earth dragon is my favourite technique xD.
Lol I don't think that, I love the Stone dragon.
____________________________________________________________

Jiraya watches as the dragon flies safely above his bullet with Kakuzu on top of it. Seeing how Kakuzu begins flying down towards Jiraya's right and the dragon begins it's descent, Jiraya causes a vortex of wind and lightning in the shape of a dragon head to generate around him and rage towards the dragon of earth and stone, turning it to dust upon collision.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of wind and electricity around themselves. The vortex will take on the form of a dragon’s head and will cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

After destroying the dragon, Jiraya focuses his attention on his foe and dashes towards Kakuzu throwing 5 kunai at him while running. The moment he reaches short range Jiraya sends his chakra into Kakuzu's brain and causes him to lose memory of the battle delaying his actions while using that to his advantage.

(Kenboushou Jutsu) - Loss of Memory Technique
Rank:S
Type:Supplementary
Range:Short
Chakra Cost:40
Damage Points:N/A
Description:A technique that is used upon the user or another in order to block their memories, any sort of memories can be blocked as long as ample opportunity is upon the user. Such as the jutsu or their objectives(Lasts for 3 turns).
Note:This justu can only be used twice per battle.The user must say what memories will be lost(only one category).

Jiraya then creates a Chidori in his hand and jumps upwards to Kakuzu using his downward momentum. Striking him, Jiraya manipulates the chidori to extend into a spear that impales Kakuzu and sends him flying into the air back the way he came from. With Kakuzu far enough away from Jiraya, he focuses his chakra causing the spear to explode and sending him back to the ground. Jiraya makes sure to aim for the heart in order to make it a sure kill.

( Raiton: Chidori Shinsō ) - One Thousand Birds True Spear
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description:The user starts off by dashing at his opponent with a Chidori in his hand. As they strikes his opponent, they uses shape manipulation to extend the Chidori into a lightning spear that impales and hurtles the opponent into the air. The user then increases the potency of the lightning, generating a powerful electric explosion at the end of the spear and sending the enemy back to the ground.
Note: Only the spear extention can reach up to mid range.
 
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