An overwhelming veil of fog enveloped the metallic village of Amegakure. Its splendidly rusty skyscrapers towered over the soon-to-be battleground and fittingly set the scene for the return of Toshiro Hitsugaya and Judal Kisei. The fog shrouded Toshiro, only revealing glimpses of his white hair, sharp eyes, and even sharper blade, Hyorinmaru. Once friends, they now faced each other as foes, their eyes lit with the same childlike intensity they shared as new recruits to the Amegakure corps.
A spark of memories briefly flooded Toshiro's mind as he mused over the days of training, laughter, and even competition. He quickly snapped out of it and remembered that the man before him was no longer his childhood friend -- he was a warrior forged from resilience and raw strength. Judal was powerful, that much he knew, and letting his guard down, even for a second, could very well lead to his downfall. Focused once again, Toshiro grasped the hilt of Hyorinmaru and waited, ears and eyes locked to any stimuli.
Ah yes, Toshiro Hitsugaya. Who could forget the little man-child. Always strutting around the village, as if the place belonged to him. Much to the dismay of the annoying leader, Vincent Valentine. Man, he was an ass too. I couldn't help but reminiscent to the short time in Amegakure. An infiltration period, I had done under a guise for the Dark Lord. The person they knew was a lie. A facade. He couldn't accept it, could he? Nonetheless, my dark eyes stared at him as I spoke.
"Hitsugaya, you Muggle. You still look as annoying as always. How about a test of power, for old times sake?"
I asked, indicating the start of the fight. I launch a single explosive kunai with my left hand as I lift my wand with my right, and speak the Incantation of Levicorpus. Around his right leg, a Sound wave would manifest and suddenly pull him up and flip him, causing him to hang upside down, literally, breaking his focus and confusing him for mere moments as the kunai draws closer.
You must be registered for see images
(Ototon: Levicorpus) - Sound Release: Levicorpus
Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.
"Did he just say... muggle?" Toshiro wondered, still unsure of Judal's clan's jargon. Regardless, he responded with an approving smirk, a smirk that would later be disrupted by an abrupt jerk to his leg. He was quite literally swept up by a form of energy strapped onto his leg and hung upside down, facing Judal. He crossed his arms and sighed in annoyance as he stared blankly at the incoming explosive kunai.
In one brief motion, Toshiro released a burst of wind from his right leg, severing the sound wave's that enveloped it. On his way down, he throws his own explosive Kunai towards Judal's, causing a mild explosion and spreading smoke between the two. He extends his left hand and performs a backflip once it hits the ground, landing one meter away from his original position and again, facing Judal.
(Fūton Kihon Jutsu) Wind Release Basic Technique
Type: Supplementary/Offensive/Defensive
Rank: D
Range: Short-Mid
Chakra: 10
Damage: 20
Description: The user will release basic simple blasts or streams of wind from his limbs or mouth to defend or attack an enemy.
"I may be rusty, but I sure as hell won't fall for tricks like that!"
Veiled by the Amegakure fog and the newly created smoke from the explosion, Toshiro joined his hands together to form a single handseal. An orb of water would materialize in front of him. It grew quickly, and once completed, hundreds upon hundreds of sharp whips would burst from it. They attacked from all angles: some traveled in a parabola and targeted Judal's head, while others curved around the smoke from the explosion to target Judal's sides. Using the water technique and the smoke as distraction, Toshiro raced towards Judal, kunai in hand, ready to slice through his chest.
He briefly activates a sound sensing technique, knowing that approaching Judal with so many visual hindrances could be dangerous.
(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After performing the Tiger handseal, the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
Sorry for delay lol. They were always so predictable, these Muggles. I had faced so many of them. Their minds were like a one track record, playing the same song, over and over again. He could easily get out of the hold of my Sound technique, that I did not doubt, and his approach was indeed quite odd. A sudden ball of Water manifested, and I knew what to do. I could hear his thoughts, I knew his every action. With a quick whip of my wand, and the incantation, a massive wall of Earth would emerge before the ball, intercepting the threaded whips aimed to lash me out. However, despite it acting as a defense, it then breaks down into a large amount of Earthen bullets. These blast toward the incoming foe, covering an expansive range and aiming to slam into him like bullets, ripping through his flesh. At the same time, I would activate a special seal on me, darkness would consume me. My figure would shift back and forth, and Toshiro would not be able to see exactly where I am, making close range difficult...for him.
"You might be more than rusty, old boy. A lot has changed, are you sure you can keep up?"
(Doton: Ko Kabe-Tama) Earth Release: Great Wall-Bullets
Type: Attack/Defense
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage points: 80
Description: A large 25ft wall raises from the ground in front of the user, this wall is extremely dense and is able to block A-Rank attacks. The wall then brakes apart and shoots hundreds of little bullets at the opponent.
Notes:
-Can only be used twice per battle.
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.
Notes:
-Can only be taught by Detective L
-Can only be used twice per battle
-This Jutsu can only be taught by Serpent