[Closed] 2 vs 2 showdown

Twilight

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Rei's r&r
All out except me who will be using only Water, Ninjutsu, Kenjutsu and Mandalorian techniques
We are fighting on a grassy field no water source present
Killing allowed
Stealing not allowed
The order will be Me, Eggsy, Osmon, Yanks and so on
Post your bios and I will begin the battle
 

Twilight

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I'm not good with rp so I'll cut right to the chase because I have to sleep now. Spectra has his CW on Btw
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It was time for the planned battle, all four of the battlers were present in their teams of two mid range away from each other and the team mates short range away from each other Spectra then activates his mandalore helmet's chakra sensing in such a way that noone would know not evev his partner
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Yamato then begins the offense by making a single handseal to place both Yu and Ordo in a genjutsu where they are suddenly blind and all they could see was darkness all over and after Yamato executes the illusion, Spectra followed up by making the tiger handseal and exhale a thin line of pressurized water from his mouth to Ordo's left then swings his head to move the pressurized water to the right to cut both Ordo and Yu in half as the water dissected through them.

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.
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(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
 

Baba Yaga

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Yu's POV
Yu observes Yamato-san make a single handseal and then everything turns pitch black. Yu, realizing Yamato most probably had him under a genjutsu, reaches into his pouch and draws a kunai which he swiftly uses to stab the back of his left hand, making sure to miss any major tissue.


Canderous' POV
Canderous sees Yamato perform a single handseal and immediately after he loses his vision. The chakra receptors on his helmet instantly alert him about the alteration in his chakra flow and immediately after, Canderous makes his armor jolt his own chakra flow to release him from it.


-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).

As the fast moving torrent travels towards the duo Yu whispers something to Canderous

Yu: Attack when I move.


Just when the water is about to reach the duo Yu slides in front of canderous with his left paw thrust toward the water absorbing the brunt of the attack.

Yu: Bish please...

Immediately the water hits Yu's paw it falls to the ground as all its force is absorbed. The absorbed force is sent right back as an extremely fast pressure shot. Yu adjusts the direction of his hand slightly such that the absorbed force is sent towards Yamato.


The moment Yu moves to intercept the water, Canderous makes a single handseal and places the opposing team into a genjutsu where they see nothing but darkness. Due to the genjutsu, the opposing team wouldn't perceive the pressure shot till it was almost too late(Note: The pressure shot doesn't contain chakra)

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*

( Kokuangyo no Jutsu ) - Bringer-of-Darkness Technique
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: N/A
Description: The user makes one handseal, causing the opponent to believe they have been trapped in a world of infinite darkness, where their sense of sight is useless. It is capable of affecting multiple targets within range. However, it does not negate their other senses.

Summary
-Yu and Canderous escape the gen as Yamato sends the water tech.
-Yu stops the water and sends the force back while Canderous blinds Spectra and Yamato
 
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