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Venom

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>Regular Rules
>Unofficial
>Everything Allowed, All out
>Plain grassy field with no water source
>Mid range distance

stood 11m away from his opponent, both arms folded and a big grin on his face. He was ready to get rid of this peasant once and for all.
 

Troyard

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enters with his ZX Buster boots strapped to his feet and throws a kunai at the opponent. The kunai goes straight to the chest. Bam. After the kunai is thrown, Slaine performs a single handseal, causing it to rain.


Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

 
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Ikea69

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Count Troyard enters with his ZX Buster boots strapped to his feet and throws a kunai at the opponent. The kunai goes straight to the chest. Bam.

holy shit

this child predator though
 

Venom

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enters with his ZX Buster boots strapped to his feet and throws a kunai at the opponent. The kunai goes straight to the chest. Bam. After the kunai is thrown, Slaine performs a single handseal, causing it to rain.


Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.


Eying his opponent carefully, Eustass Kid channels lightning chakra in his body to enhance his lightning techniques (as you do the handseal for the rain), making them much stronger. This wouldn’t give off any indication of a technique being used. He would then simply throw a kunai to deflect your one to the ground as several portals would open up all around the battlefield to rain down Keigoku. These drops of Keigoku, once contact is made would give the opponent a small headache. Kid’s opponent would experience sharp mental pain making him unable to focus enough to use techniques that require intense concentration and S ranks and above and cannot string together more than four handseals without pause. With a simple pointing motion with his right index finger, Kid would release his lightning chakra around his opponent and use shape manipulation to create 6 flat pieces of what seem to be a triangle. As soon as they’re form, they would close in on each other to impale you from all sides around.

Raiton: Cho Biburato Raiton (Lightning style: Super Vibrating Lightning)
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to any Raiton or object Charged with this)
Description: The user must be a Master Raiton User. With this the user can increase the frequency of his Lightning Chakra and with it, make an object that has more penetrative force then that of a Fuuton technique. Killer Bee's lightning prowess is so great, he can even charge weak but sharp pencil-point to pierce straight through a large tree trunk. As stated by Kisame, Killer Bee is able to do this by increasing the vibration frequency of his lightning chakra to surpass the standard penetrative force of wind-chakra.
(Last 5 turns)
(No lightning 2 turns afterwards)

( Togesuzumebachi no Ame ) - Rain of Stinging Wasps
Rank: A
Type: Offensive/Supplementary
Range: Short - Long
Chakra: 30 ( +5 per turn )
Damage: 60
Description: The Nekura clansman opens multiple portals in the sky, each one a few meters wide,causing small drops of Keigoku to fall from the portals like rain, in a shower of individual drops. Any non-Nekura caught in this rain will experience sudden sharp mental pain as the drops touch him. Due to the repeated falling of the Keigoku raindrops, they will not be able to focus enough to use techniques that require intense concentration ( Genjutsu, Fuuinjutsu, Medjutsu, etc. ) and cannot string together more than four handseals without pause.This technique can be used twice per battle; each use lasts for two turns, and there needs to be two turns gap between each use.
By sheltering under a suitable defense, the effects of this technique can be avoided.
The effects also apply to non-Nekura allies, and so this technique is not useful in combo battles or wars.

[Raition: Bakudo #61] - Lightning Release: Way of Binding #61
Type: Supplementary/Offense
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: The user gathers lightning chakra in the index finger (either one) and points it at their enemy to release his lightning chakra around his opponent and use shape manipulation to create 6 flat pieces of what seem to be a triangle, and on his command cause those 6 pieces of triangle impale his enemy from all side around in a hexagonal manner. Once the unfocused raiton chakra pierces the body it will release a flow of electricity throughout the body.

Notes:
-Due to the lightning chakra being unfocused, it can paralyze the enemy for one turn only.
-Can only be used 3x per fight.
-Illustration of jutus shown here: [ ]
-Can only be taught by Venom
 

Troyard

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Pesky little shit. With the lightning forming around him, the count simply activated his ZX buster boots, causing a sudden burst of energy to be released from his feet. The chakra released enough of a burst to cause him to soar into the air about 8 meters above his previous position, initially placing him outside of harms way.

While the momentum is still in his favor, performing three handseals, Count Troyard causes the rain falling upon his opponent to becoming clustered and more dense, forming "bullets" which rain down from above whilst he's still hovering.

(ZX Basutā: Hienkyaku) ZX Buster: Flying Swallow Feet
Rank: B
Type: Supplementary
Range: Short to Mid
Chakra Cost: 20
Damage: N/A
Description: A movement based technique, Flying Swallow Feet works by focusing chakra into the soles of the user’s feet, super-charging the chakra-metal present in their shoes. Since there is less of the chakra pathway focused in the user’s feet than other locations on the body, this helps the chakra metal amplify any chakra passed through it that’s used for the ZX Buster style. More specifically, Flying Swallow Feet allows bursts of chakra to be fired from the user’s feet that can be used to accelerate short distances (known as “dashing”). Dashing can be done either in the air or on the ground and helps as it allows the user to put more momentum behind their strikes. When dashing, a visible burst of chakra is seen from the user’s feet, and they tend to have an “afterimage”; this comes about simply a trick of the eye, and is nothing special. As the chakra metal will retain its “super-charge,” and once activated, this technique does not deactivate. The user, although moving in a fast pace/burst of speed is still trackable by normal eyesight.
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(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.
 

Venom

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Pesky little shit. With the lightning forming around him, the count simply activated his ZX buster boots, causing a sudden burst of energy to be released from his feet. The chakra released enough of a burst to cause him to soar into the air about 8 meters above his previous position, initially placing him outside of harms way.

While the momentum is still in his favor, performing three handseals, Count Troyard causes the rain falling upon his opponent to becoming clustered and more dense, forming "bullets" which rain down from above whilst he's still hovering.

(ZX Basutā: Hienkyaku) ZX Buster: Flying Swallow Feet
Rank: B
Type: Supplementary
Range: Short to Mid
Chakra Cost: 20
Damage: N/A
Description: A movement based technique, Flying Swallow Feet works by focusing chakra into the soles of the user’s feet, super-charging the chakra-metal present in their shoes. Since there is less of the chakra pathway focused in the user’s feet than other locations on the body, this helps the chakra metal amplify any chakra passed through it that’s used for the ZX Buster style. More specifically, Flying Swallow Feet allows bursts of chakra to be fired from the user’s feet that can be used to accelerate short distances (known as “dashing”). Dashing can be done either in the air or on the ground and helps as it allows the user to put more momentum behind their strikes. When dashing, a visible burst of chakra is seen from the user’s feet, and they tend to have an “afterimage”; this comes about simply a trick of the eye, and is nothing special. As the chakra metal will retain its “super-charge,” and once activated, this technique does not deactivate. The user, although moving in a fast pace/burst of speed is still trackable by normal eyesight.
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(Ame Ame Tama) - Raining Rain Bullets
Rank: B
Type: Attack
Range: Short-Mid
Chakra cost: 20
Damage Points: 40
Description: The user does the necessary handseals and focuses chakra into the rain, the rain draws together and forms several bullets of rain. The "bullets" fall at an accelerated rate and feel like large rocks falling from the sky.

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At least acknowledge the Keigoku hitting you lol but anyways
A smirk came upon Eustass face as he sees you soar into the air, avoiding his lightning techniques. Without thinking of giving you an upper hand in this fight, he would string together some hand seals very fast due to his specialty and send forth several disks of lightning (Think Krillin’s destructo disk or refer to le pic above). These disks would come towards you in attempts to slice and dice your body from every known angle. The disks would come from above, behind, in front and to your sides; leaving you no room to escape. To make sure you don’t dodge, Kid charges Ototon chakra in both hands and quickly slam them together after separating them a bit from the hand seals (hands were together already from the hand seals so basically). By doing this simple clap, Kid would release a high pitch and high frequency sound wave to resonate within your ears. This would cause instant paralysation to your entire body mid-air as the disks of lightning destroy you.

( Raiton: Raisogekishin ) - Lightning Release: Lightning Rat Violent Quake
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60 +50 = 110
Description: After performing the required hand seals Monkey → Ox → Boar → Tiger the user releases a discharge of electricity that shapes itself into several destructive disks of lightning. These are shot at the targets with great speed.

( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

2/2 turns - Rain of Stinging Wasps (Keigoku rain would stop at the end of this turn)
2/5 turns - Super Vibrating Lightning
 

Troyard

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Slaine lingering in the air, a single solemn thought came to his mind: "I can't let it end here. My quest for power will not end at this very location. There won't be any many who'll be able to say that they defeated me with ease." While this thought rang through his head, Slaine noticed a gleaming light being released from his opponent's fingertips. It was evident what it was. It seemed the opponent was from Kumogakure: given the headband, along with his "almighty" attitude. The light which was shining as if the sun exploded had to be, or something close to the element of lightning -- in which Kumogakure is known for. As the first circular disk emitted from the opponent, Slaine thought back to his basic training and resorted to one of the simplest moves. Instead of taking time to move across the the area, attempting to close the gap, Slaine simply substituted himself with the kunai he previously threw, the same kunai which the opponent deflected to the ground, about mid-way between them .

With this substitution, Slaine should in mid-short range, maybe even short range. As he replaced the kunai, there was a sudden ringing, which left Slaine unable to move, he was paralyzed. This wasn't a problem though. Instead of letting paralysis be his downfall, Slaine focused his Hyouton chakra outside of his body, creating eight eagles made our of pure ice. These eagles would shoot towards the opponent, attacking from all directions. With the eagles on the attack, a still immobilized Slaine simply keeps his eyes on the opponent, hoping the paralysis will pass.

Thinking: What a tricky fool this one is...haha


Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.



Type: Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:The user gathers a decent amount of his Ice chakra.Afterwards he releases his ice chakra from his body the he use shape manipulation to turn the Ice chakra to multiple ice eagles that fly through the air to strike the user's opponents from all directions.
❖ Can only be used 3 times

 

Venom

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Slaine lingering in the air, a single solemn thought came to his mind: "I can't let it end here. My quest for power will not end at this very location. There won't be any many who'll be able to say that they defeated me with ease." While this thought rang through his head, Slaine noticed a gleaming light being released from his opponent's fingertips. It was evident what it was. It seemed the opponent was from Kumogakure: given the headband, along with his "almighty" attitude. The light which was shining as if the sun exploded had to be, or something close to the element of lightning -- in which Kumogakure is known for. As the first circular disk emitted from the opponent, Slaine thought back to his basic training and resorted to one of the simplest moves. Instead of taking time to move across the the area, attempting to close the gap, Slaine simply substituted himself with the kunai he previously threw, the same kunai which the opponent deflected to the ground, about mid-way between them .

With this substitution, Slaine should in mid-short range, maybe even short range. As he replaced the kunai, there was a sudden ringing, which left Slaine unable to move, he was paralyzed. This wasn't a problem though. Instead of letting paralysis be his downfall, Slaine focused his Hyouton chakra outside of his body, creating eight eagles made our of pure ice. These eagles would shoot towards the opponent, attacking from all directions. With the eagles on the attack, a still immobilized Slaine simply keeps his eyes on the opponent, hoping the paralysis will pass.

Thinking: What a tricky fool this one is...haha


Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.



Type: Attack
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: 60
Description:The user gathers a decent amount of his Ice chakra.Afterwards he releases his ice chakra from his body the he use shape manipulation to turn the Ice chakra to multiple ice eagles that fly through the air to strike the user's opponents from all directions.
❖ Can only be used 3 times


As Kidd sees your paralyze body appear short range of him (4m) he smirks. With his lightning affinity, he quickly forms a chidori on his right hand as he swings it up diagonally to release countless senbons that cover a wide range in both height and length, making it near unavoidable especially at such close range. (Bare in mind u been taking 90 Damage of Keigoku for two turns now so you're a bit sluggish with movements and suffering from a headache due to the Rain of Stinging Wasps but its done now this turn.)

(Raiton: Chidori Senbon) - Lightning Release: One Thousand Birds Needle
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60 +50 = 110
Description: The user reshapes the Chidori in their hand into the form of countless senbon which are shot with a simple hand movement towards the target. The senbons are extremely precise and have the same numbing and paralyzing effects as Chidori, carrying enormous speed. Because the technique requires no handseals and is done with simple hand movements, its extremely hard to avoid while in short range and quite dangerous to counter due to the precision attacks it can be used to perform.

Rain of Stinging Wasps has stopped now.
3/5 turns - Super Vibrating Lightning
2/2 turns without sound jutsus
 

Troyard

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Lol ok, got it.

Slaine looking towards his opponent noticed the senbon being realeased. Knowing there isn't much he can do, he focuses his chakra futon chakra outward, creating wings of wind which protect his paralyzed body from the lightning needles which were shot towards him. After defense of the needles, Slaine's mobility was returning, but not fully. Instead of allowing his opponent to control anymore, once more Slaine gathers his katon chakra releasing a blast of katon which goes in every direction, forcing itself towards the opponent.

Wind style :Wings of the Wind God
Rank:S (If added fire forbidden jutsu)
Chakra:100
Damage:100
Range:long
Type:Attack/Defensive
Description: This jutsu literally gives the user a pair of invisible wind wings that are able to make him fly and every time the wings stroke down they send C ranked Wind waves upon the opponent that is on the ground if the user wishes they can inflame the wings so then they will be visible but since its a combination the fire will be really hot and will damage the user in his back but when sending the wind waves down upon the opponent they will be B ranked fire waves with every turn the wings send 2 fire waves and the wings cannot be put down without an A rank Water jutsu because its a wind and fire combined. The jutsu will last for 3 turns

(Katon: Fenikkusu Gekido) Fire Release: Phoenix Rage
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: This is a fire style jutsu in which the user gathers a massive amount of fire chakra and releases it all around their body. When the jutsu is released, a large explosion engulfs the area around the user and destroys everything in its path. When finished, the only thing left is a the scorched reminance of the area and fires spread all arround
Note: Can only be taught by Uchiha91.
Note: May only be used once per battle and cannot use A rank or above fire jutsu the following turn.
 

Venom

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Lol ok, got it.

Slaine looking towards his opponent noticed the senbon being realeased. Knowing there isn't much he can do, he focuses his chakra futon chakra outward, creating wings of wind which protect his paralyzed body from the lightning needles which were shot towards him. After defense of the needles, Slaine's mobility was returning, but not fully. Instead of allowing his opponent to control anymore, once more Slaine gathers his katon chakra releasing a blast of katon which goes in every direction, forcing itself towards the opponent.

Wind style :Wings of the Wind God
Rank:S (If added fire forbidden jutsu)
Chakra:100
Damage:100
Range:long
Type:Attack/Defensive
Description: This jutsu literally gives the user a pair of invisible wind wings that are able to make him fly and every time the wings stroke down they send C ranked Wind waves upon the opponent that is on the ground if the user wishes they can inflame the wings so then they will be visible but since its a combination the fire will be really hot and will damage the user in his back but when sending the wind waves down upon the opponent they will be B ranked fire waves with every turn the wings send 2 fire waves and the wings cannot be put down without an A rank Water jutsu because its a wind and fire combined. The jutsu will last for 3 turns

(Katon: Fenikkusu Gekido) Fire Release: Phoenix Rage
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: This is a fire style jutsu in which the user gathers a massive amount of fire chakra and releases it all around their body. When the jutsu is released, a large explosion engulfs the area around the user and destroys everything in its path. When finished, the only thing left is a the scorched reminance of the area and fires spread all arround
Note: Can only be taught by Uchiha91.
Note: May only be used once per battle and cannot use A rank or above fire jutsu the following turn.

Kidd watches you keenly as you protect yourself. But suddenly, he sees Fire starting to exit your body. Quickly reacting to this, He would leap back while bringing his hands together and creating a wall of wind in front of him to block the incoming flames. Near simultaneously to this action, and with his hands already together he performs a single hand seal to cause ash to erupt all around u in a 1m radius. He timed it just right so that the fire would hit it and cause an explosion all around you, since the fire is exiting all around you too. Luckily for Kidd, he wouldn’t suffer the damage from this explosion like you due to the wall of wind protecting him. He does get mild lash back force from the explosion though, sending him back a few feet, skidding against the ground as he watch at his opponent’s location.

(Katon: Belenos no buresu)- Fire Release: Breath of Belenos
Type: Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: N/A (+20 to Fire/Lightning techniques)
Description: This technique utilizes the ash variant(similar to that of the Fire Release: Ash Pile Burning technique) of the Fire element. With the performance of a single hand seal, the user is able to either expel a plume of superheated ash, or create it, and thereafter having it erupt from the ground in a desired location. On its own, this plume of ash can do little harm to the opponent. At best, it can cause minor burns that would do nothing more than to distract an opponent momentarily. However, this technique’s true value comes to light when it is used in conjunction with other techniques in a supplementary manner. Given the highly flammable and explosive nature of ash, this makes it ideal for it to be used in conjunction with Fire/Lightning based techniques. The flames/sparks would serve to ignite the ash, thereby creating additional flames to augment both Fire/Lightning techniques(+20 in damage). Fire techniques would increase in magnitude with the addition of more flames, whilst lightning techniques would mesh well with Fire due to both elements belonging to the Yang element. This technique can also be combined with other elements, such as Earth and Wind. Since these elements are not capable of igniting the ash, the ash would simply serve to cloak the techniques, whilst providing no boost in damage at all other than allowing the original techniques to cause minor burns. By cloaking the techniques in ash, this makes them extremely prone to ignition. Upon any contact with Fire/Lightning etc. techniques, the ash would immediately explode violently, causing damage to its surroundings. The scale of the explosion is proportional to the rank of the technique that triggered the ignition(eg. B-rank lightning would result in a B-rank explosion of fire). This makes it extremely dangerous for the opponent to counter these Earth/Wind techniques with Lightning/Fire as it may trigger an explosion that could prove to be hazardous to the opponent. This technique can also be used to cloak other elements, so long as it is logical. Water will not work as the liquid would simply douse the flames as they ignite. Due to this technique’s supplementary nature, it can be triggered extremely quickly; it can be performed almost in conjunction with the previous technique, with both techniques being performed in the same timeframe.

Fuuton: Uindo Riba-su (Wind style: Wind Reverse Wall)
Rank:S-Rank
Range: Short (front of user)
Chakra: 40
Damage: 80
Description: The user creates a wall out of wind that is blowing backwards. Any fire jutsu that hits this wall will be strengthened and sent back at the opponent because when the fire jutsu hits the wall, the user will then reverse the polarity at which the wind is blowing, causing the wind to blow forward, making the fire jutsu change directions.

4/5 turns - Super Vibrating Lightning
 
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