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Venom

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>Regular Rules
>Unofficial
>Everything Allowed, All out
>Open field out for miles. Slightly dark, like 7pm dark z.z
>Mid range distance

stood 11m away from his opponent, both arms folded and a big grin on his face. He was ready to get rid of this peasant once and for all. Without showing any signs of movements, Zero made it begin to snow.

(Hyouton no Jutsu) Ice Release Technique
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user can use this jutsu to make it begin to snow down on the terrain, or, much like the “Earth Style Technique” the user can make small pillars or shields of pre-existing ice or make it materialize (if from Haku's Clan). If this is used to make snow, then after 3 to 4 turns most of the terrain will be covered.
 

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JiggaBoo stood there, cackling maniacally at the sight of his opponent. A strange man dressed in Martial Arts style blue garments. He looked like a demon, this intrigued JiggaBoo, he wanted to dig away his insides to find out the sticky sweet bits inside. It began to snow from out of nowhere, it seemed the man was an ice user. Is it time for festivities already? JiggaBoo thought, cackling to himself inside his head. Unbeknownst to his opponent, he had been performing hand seals from beneath his cloak. Manipulating the chakra from within his body and performing the snake hand seal, he transformed his body into that of a steel like property. Afterwhich the user caused 3 Rock Pillars created from the condensed soil to erupt around the opponent in all directions, left, right, infront and behind, in an attempt to impale and kill him.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.
 

Venom

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JiggaBoo stood there, cackling maniacally at the sight of his opponent. A strange man dressed in Martial Arts style blue garments. He looked like a demon, this intrigued JiggaBoo, he wanted to dig away his insides to find out the sticky sweet bits inside. It began to snow from out of nowhere, it seemed the man was an ice user. Is it time for festivities already? JiggaBoo thought, cackling to himself inside his head. Unbeknownst to his opponent, he had been performing hand seals from beneath his cloak. Manipulating the chakra from within his body and performing the snake hand seal, he transformed his body into that of a steel like property. Afterwhich the user caused 3 Rock Pillars created from the condensed soil to erupt around the opponent in all directions, left, right, infront and behind, in an attempt to impale and kill him.

(Doton: Domu) – Earth Release: Earth Spear Technique
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals

( Doton: Dosekidake no Jutsu ) - Earth Release: Earth and Stone Bamboo Shoot Technique
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user of this technique condenses the soil and rock in the area to sprout out in the form of four large spikes which attack the target from four separate directions to make it harder to evade. However, it can be easilty avoided by escaping upwards.

In the midst of the mild snowstorm Zero felt a slight tremor in the ground around him. Without putting much thought to it, Zero release a surge of lightning chakra into the ground to basically cancel out your doton chakra, and stop it from creating whatever it was gonna do. Zero would then quickly go down to one knee after biting his thumb and doing the procedures for a summoning jutsu by doing one hand seal and slamming his palm on the ground. That is what it seems to be to the outside perspective, but in reality the moment Zero bites his finger he sends chakra into the opponent’s brain to trigger a illusion where snakes will rise from the ground the moment Zero touches the ground. The snakes will immediately bind Zero’s opponent while squeezing his body. Was the hand seal and slamming his hands on the ground just for style? No. The hand seal and he slamming his hand on the ground after doing the genjutsu cause a 3x3m area under Zero’s opponent to light up with a massive lightning pillar that erupts directly under the man, possibly killing him while he defends from the snakes and tries to break the illusion.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

( Raiton: Denpō Sekka ) – Lightning Release: Telegram Flash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.

2/4 turns of snow.
 

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In the midst of the mild snowstorm Zero felt a slight tremor in the ground around him. Without putting much thought to it, Zero release a surge of lightning chakra into the ground to basically cancel out your doton chakra, and stop it from creating whatever it was gonna do. Zero would then quickly go down to one knee after biting his thumb and doing the procedures for a summoning jutsu by doing one hand seal and slamming his palm on the ground. That is what it seems to be to the outside perspective, but in reality the moment Zero bites his finger he sends chakra into the opponent’s brain to trigger a illusion where snakes will rise from the ground the moment Zero touches the ground. The snakes will immediately bind Zero’s opponent while squeezing his body. Was the hand seal and slamming his hands on the ground just for style? No. The hand seal and he slamming his hand on the ground after doing the genjutsu cause a 3x3m area under Zero’s opponent to light up with a massive lightning pillar that erupts directly under the man, possibly killing him while he defends from the snakes and tries to break the illusion.

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

( Genjutsu: Oshitsubusu Hebi Kubire ) - Illusion Technique: Crushing Snake Constriction
Rank: B
Type: Offensive, Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage points: 40
Description: The user puts the opponent into a genjutsu which has snakes appear beneath the opponent to constrict them and with the users command, they crush the opponent. In reality, the opponent is immobilized and takes damage due to the stress on his mind.

( Raiton: Denpō Sekka ) – Lightning Release: Telegram Flash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.

2/4 turns of snow.

His opponent released a surge of lightning chakra into the ground to cancel out JiggaBoo's earth manipulation. Continuing by biting his thumb and heading towards the ground. JiggaBoo performed the Tiger, Boar, Ox, Dog and Snake hand seal as fast as he could (countering your Genjutsu as he has within his wrists minute needles that cause an excruciating amount of pain with each movement, a countermeasure only one as sadistic as him would employ). This substituted his body with a medium sized stone located 6 meters away from his opponent to the man's left, JiggaBoo's way of closing the distance between he and his opponent. Upon substitution, JiggaBoo created a whirling vortex of lightning around himself via the Seal of Confrontation with his left hand, again his hands would remain hidden thanks to his cloak. The vortex took the shape of a Dragon's head and went straight for the opponent in a linear movement as it formed, expelling erratic surges of lightning outwards in the process.

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
 

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His opponent released a surge of lightning chakra into the ground to cancel out JiggaBoo's earth manipulation. Continuing by biting his thumb and heading towards the ground. JiggaBoo performed the Tiger, Boar, Ox, Dog and Snake hand seal as fast as he could (countering your Genjutsu as he has within his wrists minute needles that cause an excruciating amount of pain with each movement, a countermeasure only one as sadistic as him would employ). This substituted his body with a medium sized stone located 6 meters away from his opponent to the man's left, JiggaBoo's way of closing the distance between he and his opponent. Upon substitution, JiggaBoo created a whirling vortex of lightning around himself via the Seal of Confrontation with his left hand, again his hands would remain hidden thanks to his cloak. The vortex took the shape of a Dragon's head and went straight for the opponent in a linear movement as it formed, expelling erratic surges of lightning outwards in the process.

(Kawarimi no Jutsu) - Change of Body Stance Technique
Rank:E
Type:Supplementary
Range:Short-Mid
Chakra Cost:5
Damage Points:N/A
Description: Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themselves with another nearby object. This can be a block of wood or even another person. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. The technique is a mix between high speed movement and the use of the transformation technique but has its limits.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

Lol

Still on one knee, Zero smirks as you do what you do and evade his techniques. Quite a fast one Zero thought as he saw the man create a dragon from his new found location. Due to Zero’s enhance hearing from his sound training, he didn’t even need to look to his left to hear the man, but he did anyways. Timing it just right, Zero simply lift his hands that were already on the ground an inch up and slam it down back. Doing this, he sent a surge of Doton chakra in an area 1m away from him and an area of 10x10m around you to drop 50m down rapidly. This would cause your dragon to ram into the wall closest to me and cause rocks and other debris to fall down on you like a cave in. To aid in this, Zero would throw two kunais with explosive tags on the adjacent wall to cause the same effect of debris to fall down on your location.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.
 

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Lol

Still on one knee, Zero smirks as you do what you do and evade his techniques. Quite a fast one Zero thought as he saw the man create a dragon from his new found location. Due to Zero’s enhance hearing from his sound training, he didn’t even need to look to his left to hear the man, but he did anyways. Timing it just right, Zero simply lift his hands that were already on the ground an inch up and slam it down back. Doing this, he sent a surge of Doton chakra in an area 1m away from him and an area of 10x10m around you to drop 50m down rapidly. This would cause your dragon to ram into the wall closest to me and cause rocks and other debris to fall down on you like a cave in. To aid in this, Zero would throw two kunais with explosive tags on the adjacent wall to cause the same effect of debris to fall down on your location.

(Doton: Daichidōkaku) - Earth Release: Great Moving Earth Core
Rank: S
Type: Defensive/Supplementary
Range: Short - Long
Chakra Cost: 40
Damage Points: N/A
Description: This technique grants the user the ability to freely lower or raise the terrain within a specific area surrounding them, in a similar manner to its parent technique, albeit on a much larger scale. The user will slam his hands on the ground which he can then lower or raise the ground up to 100 meters in a large section. The rise will be fast enough to pin enemies to the ground, restricting their movements as they struggle to get up and the drop will be fast enough to leave almost all enemies without a footing (albeit not airborne). Because of the large chakra needed to alter such a large area of the terrain, the user will be able to use it only a limited number of times.
Note: Can only be used twice.

To JIggaBoo's surprise, the terrain abruptly changed below him, creating a large hole within the floor below him and causing his Lightning Dragon to slam into the nearest underground wall to his opponent. Tch; Thinking quickly, JiggaBoo slammed his hands together, emulating clapping but keeping them in their position. Suddenly, a spiralling vortex of water appeared from nothing around him. It immediately cascaded in all directions into a wave that, due to the walls, had nowhere to rampage, but it was not JiggaBoo's intention to use it offensively. He used the water as a medium. He performed the Dog - Horse - Monkey and Ram hand Seals, transforming the water into a Large beast 10 meters wide, with JiggaBoo located on its back. The beast bounced from wall to wall, emerging from out of the hol in hole in little to no time. JiggaBoo was unhindered by whatever Debris remained due to the Steel like properties his body had taken.

Rising into the air, he created an illusion to make it seem as if the terrain around his opponent was turning red hot, about to be broken through by rising lava that would surge through the ground and engulf his opponent in flames. This was to serve as a distraction as his water beast released a powerful B rank stream of water from its mouth headed directly for the opponent.

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

( Magen: Kokoni Arazu no Jutsu ) - Demonic Illusion: False Surroundings Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10 (+5 if you use it double)
Damage Points: N/A
Description: The user casts an illusion over an area that allows him to manipulate the way an area looks to fool an opponent. He can only change the way the terrain looks, and not any other feature.
 
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To JIggaBoo's surprise, the terrain abruptly changed below him, creating a large hole within the floor below him and causing his Lightning Dragon to slam into the nearest underground wall to his opponent. Tch; Thinking quickly, JiggaBoo slammed his hands together, emulating clapping but keeping them in their position. Suddenly, a spiralling vortex of water appeared from nothing around him. It immediately cascaded in all directions into a wave that, due to the walls, had nowhere to rampage, but it was not JiggaBoo's intention to use it offensively. He used the water as a medium. He performed the Dog - Horse - Monkey and Ram hand Seals, transforming the water into a Large beast 10 meters wide, with JiggaBoo located on its back. The beast bounced from wall to wall, emerging from out of the hol in hole in little to no time. JiggaBoo was unhindered by whatever Debris remained due to the Steel like properties his body had taken.

Rising into the air, he created an illusion to make it seem as if the terrain around his opponent was turning red hot, about to be broken through by rising lava that would surge through the ground and engulf his opponent in flames. This was to serve as a distraction as his water beast released a powerful B rank stream of water from its mouth headed directly for the opponent.

(Suiton: Suishōha) - Water Style: Water Shock Wave
Rank: C-B-Rank
Type: Offensive, Supplementary
Range: Short-Long
Chakra Cost: 20
Damage Points: 30-40
Descripton: This technique allows the user after claping their hands together to make a spiralling vortex of water to form around them out of nowhere in a vortex like manner. The vortex then proceeds to cascade into an wave of water that rampages towards the intended target or all around. The size and power of the technique is dictated by the amount of chakra put into the technique, varying from C-rank to B-Rank.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

( Magen: Kokoni Arazu no Jutsu ) - Demonic Illusion: False Surroundings Technique
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra Cost: 10 (+5 if you use it double)
Damage Points: N/A
Description: The user casts an illusion over an area that allows him to manipulate the way an area looks to fool an opponent. He can only change the way the terrain looks, and not any other feature.

Zero simply smirks as he sees you attempt to exit the deep hole on a water beast. Being a ice user himself, Zero would release his water and wind chakra at nearly the same time around your beast while bringing out his arms as if he is gonna clap. With Zero’s chakra around the beast, it suddenly disperses into mist, along with the rest of the water in the hole while you were on it mid-air. Zero would then quickly channel ototon chakra into both hands and slam his hands together in one clapping motion to paralyze your falling body. Then quickly channel doton chakra into the hole to create two massive blunt pillars to emerge horizontally from two sides of the hole to basically squash your paralyze body in between it.

(Kirigakure Hijutsu: Mizu Ryuushi Sanran) - Hidden Mist's Secret Technique: Water Particle Dispersion
Rank: A
Type: Defence/Supplementary
Range: Short-Medium
Chakra Cost: 30
Damage Points: -
Description: Once the opponent attacks the user with a water technique, the user will release water and wind chakra through the air. Suddenly, the water jutsu of the opponent disperses and turns into a thick mist correspondent to the amount of water dispersed, giving advantage to the Kiri ninja who are used to fighting in the Mist.
~ -10 damage to user per use
~ No water techniques of S rank and above next turn

( Ototon: Midasu no koe ) Sound Release: The voice of Midas
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user charges sound chakra into each of their hands and slams them together, creating a sound similar to two heavy golden cymbals crashing together. As the hands slam together, it releases a high pitched, high frequency sound wave, resonating in the enemies ear, and causing muscle paralysis upon hearing it. As the loud sound happens, it creates an echoing amongst the field, trapping any who hear it under paralysis, causing slight pain to them, causing their ear drums to bleed. Paralysis lasts one turn but the user cannot use any other sound techniques for 2 turns after using it.

(Doton: Kujo Joushou Iwa Chuuseki) - Earth Release: Destructive Rising Rock Pillars
Rank: A
Type: Offensive
Range: Mid-Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.

4/4 turn with snowstorm. Snow is little above ankle height on the battlefield.
 
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JiggaBoo's beast suddenly began to dispersed into a misty substance. This was no easy opponent. Thankfully, JiggaBoo, manipulating the chakra on his feet to remain on the beast, had kicked off of what little water remained before everything disappeared, dashing forwards and away from the hole. In little to no time JiggaBoo was hit with what appeared to be a powerful sound technique. Thinking quickly, he immediately made the Seal of Confrontation, transforming himself into a Bee before great damage or effect could be done. He had graduated from his Academy in Konoah with flying colours, surpassing everyone else in his class with ease, he was known as a prodigy, a genius. This is part of the reason JiggaBoo is considered so dangerous, not just because of his psycotic personality but because of his great intellect.

He transformed into a Bee because it was one of the many creatures he knew that couldn't actually hear. He continued to fly downwards and forwards at the same time, eventually transforming back into his human form after 3 seconds had passed, enough time for the effects of the sound Jutsu to subside.

(Henge no Jutsu) - Transformation Techniquex2
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
 

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JiggaBoo's beast suddenly began to dispersed into a misty substance. This was no easy opponent. Thankfully, JiggaBoo, manipulating the chakra on his feet to remain on the beast, had kicked off of what little water remained before everything disappeared, dashing forwards and away from the hole. In little to no time JiggaBoo was hit with what appeared to be a powerful sound technique. Thinking quickly, he immediately made the Seal of Confrontation, transforming himself into a Bee before great damage or effect could be done. He had graduated from his Academy in Konoah with flying colours, surpassing everyone else in his class with ease, he was known as a prodigy, a genius. This is part of the reason JiggaBoo is considered so dangerous, not just because of his psycotic personality but because of his great intellect.

He transformed into a Bee because it was one of the many creatures he knew that couldn't actually hear. He continued to fly downwards and forwards at the same time, eventually transforming back into his human form after 3 seconds had passed, enough time for the effects of the sound Jutsu to subside.

(Henge no Jutsu) - Transformation Techniquex2
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Lmfaoo I like your replies xD

Zero simply smiles at the man overcoming all these obstacles thrown at him. Quite impressive he thought as he saw the man turn back into his human form and land back on the ground. Zero would then quickly release a vast amount of ice needles shaped like birds to chase you and impale you from various angles.

(Hyouton: Tsubame Fubuki) Ice Release: Swallow Snow Storm
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage: 30
Description: The user will shoot out a cluster of needles, shaped like swallows, which will fly out toward their target with great speed. The swallows are unable to be dodged as they can change direction in mid-air, redirecting themselves to hit their target. This jutsu is also highly resistant to fire attacks, unable to be destroyed by fire jutsu unless it is higher than C ranked.
 

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JiggaBoo successfully landed on the ground in his human form. Bending at one knee and crouching slightly, he noticed a vast amount of ice needles shaped like birds headed towards him. Touching the metallic belt forged from a mixture of earthen materials located on his waist, he transformed his body so that it would take on the same properties.

He then concentrated and channelled his chakra through the ground, causing the very earth itself to shake. Whilst he did this he performed the Boar and Ox hand seals quickly beneath his cloak as the ice needles hit him and bounced off, merely doing damage to his clothing. After performing these hand seals he would immediately place his hand on the ground, causing the ground around his opponent in a 6x6 radius to spiral inwards in an attempt to bury him alive.

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
 

Venom

Kage in the Making 👑
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JiggaBoo successfully landed on the ground in his human form. Bending at one knee and crouching slightly, he noticed a vast amount of ice needles shaped like birds headed towards him. Touching the metallic belt forged from a mixture of earthen materials located on his waist, he transformed his body so that it would take on the same properties.

He then concentrated and channelled his chakra through the ground, causing the very earth itself to shake. Whilst he did this he performed the Boar and Ox hand seals quickly beneath his cloak as the ice needles hit him and bounced off, merely doing damage to his clothing. After performing these hand seals he would immediately place his hand on the ground, causing the ground around his opponent in a 6x6 radius to spiral inwards in an attempt to bury him alive.

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.

(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will concentrate and release their chakra into the ground to create a small tremer that can result in making the enemies lose their footing and fall to ground or miss the aim of a given technique.

(Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm
Rank: B-Rank
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them in a mayhem of jagged rocks. This technique is capable of causing quite a bit of damage to a large area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.

Be careful with the timeframe, by your wording it seems you did all 3 of your attacks before my first attack reached you. Things similar to that could ge ya in trouble lol

As the ground begins to shake and what not, Zero releases his lightning chakra into the ground to negate your chakra for the earth techniques, basically cancelling your technique from happening. By the time he is done, he would see you crouch down with your arms on the ground. With a smirk, Zero would control the snow to basically jump up and bind your hands to the ground and the rest of your body. The snow would squeeze on your face to bother your breathing. The snow’s main objective is to prevent you from moving and doing handseals. Following up with this Zero made water gush up around you, trapping you in a orb of water. The water would basically aid the snow and prevent you from doing lightning techniques, well if you do lightning while trap in a orb of water Is just :|

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

(Hyouton: Kagi Tenka) - Ice Release: Eternal Snow
Rank: A rank
Range: Short - Mid
Chakra: 30 Chakra
Damage: 60 Damage
Description:
Afer using "(Hyouton no Jutsu) Ice Release Technique" and the 3 or 4 turns have passed and the snow has covered the field, the user will hold control of the snow around the opponent with use of chakra control and make it start to attach the target to the ground by having snow cover the feet and legs, and manipulating it further to put preassure behind it so that the opponent isn't even able to move their legs, the user can manipulate the snow further into surronding the opponent's entire body with the same process. If used on the opponents face, due to the lack of oxygen to breath and the preassure behind the snow, the opponent may faint or die depending on the strength and chakra the user is putting on the snow.
- May only be used 3 times per battle.
- May only be taught by Lokí

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 

AmaniPaz

Anbu Operative 🎭
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Be careful with the timeframe, by your wording it seems you did all 3 of your attacks before my first attack reached you. Things similar to that could ge ya in trouble lol

As the ground begins to shake and what not, Zero releases his lightning chakra into the ground to negate your chakra for the earth techniques, basically cancelling your technique from happening. By the time he is done, he would see you crouch down with your arms on the ground. With a smirk, Zero would control the snow to basically jump up and bind your hands to the ground and the rest of your body. The snow would squeeze on your face to bother your breathing. The snow’s main objective is to prevent you from moving and doing handseals. Following up with this Zero made water gush up around you, trapping you in a orb of water. The water would basically aid the snow and prevent you from doing lightning techniques, well if you do lightning while trap in a orb of water Is just :|

(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

(Hyouton: Kagi Tenka) - Ice Release: Eternal Snow
Rank: A rank
Range: Short - Mid
Chakra: 30 Chakra
Damage: 60 Damage
Description:
Afer using "(Hyouton no Jutsu) Ice Release Technique" and the 3 or 4 turns have passed and the snow has covered the field, the user will hold control of the snow around the opponent with use of chakra control and make it start to attach the target to the ground by having snow cover the feet and legs, and manipulating it further to put preassure behind it so that the opponent isn't even able to move their legs, the user can manipulate the snow further into surronding the opponent's entire body with the same process. If used on the opponents face, due to the lack of oxygen to breath and the preassure behind the snow, the opponent may faint or die depending on the strength and chakra the user is putting on the snow.
- May only be used 3 times per battle.
- May only be taught by Lokí

(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source

Crouching down and placing his hands on the ground to perform his Earth Jutsu, JiggaBoo could feel snow begin to quickly formulate on his arms and the rest of his body to restrict his movement. He immediately transformed the attacked portions of his body into liquid as he dashed forwards, solidifying these body parts as soon as he was free from the danger. Performing the seal of confrontation, he created a half dome shaped wall of lightning much larger than he was, about 3 meters in height, and controlled it so that it would push forwards and head straight for his opponent with great speed. This was done immediately after he dashed forwards and escaped the impending restriction.

With the wall of lightning blocking his opponent's vision (JiggaBoo assumed) JiggaBoo jumped into the air slightly and transformed into a fly, flying out of a tiny opening in his cloak and high up into the air, aiming to reach above his opponent's head by 6 meters. If his opponent managed to get a glimpse all he would see was JiggaBoo's cloak in the air held upright by the various ninja tools he hid within it, creating the illusion of JiggaBoo jumping towards his opponent.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Raiton: Reijingu Sandā) - Lightning Style: Raging Thunder
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: The user creates a half shaped dome of lightning that can be pushed forward in a similar way to a "wave of lightning" attack. It has both paralyzing and shocking properties as well as physical momentum.

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.
 

Venom

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Crouching down and placing his hands on the ground to perform his Earth Jutsu, JiggaBoo could feel snow begin to quickly formulate on his arms and the rest of his body to restrict his movement. He immediately transformed the attacked portions of his body into liquid as he dashed forwards, solidifying these body parts as soon as he was free from the danger. Performing the seal of confrontation, he created a half dome shaped wall of lightning much larger than he was, about 3 meters in height, and controlled it so that it would push forwards and head straight for his opponent with great speed. This was done immediately after he dashed forwards and escaped the impending restriction.

With the wall of lightning blocking his opponent's vision (JiggaBoo assumed) JiggaBoo jumped into the air slightly and transformed into a fly, flying out of a tiny opening in his cloak and high up into the air, aiming to reach above his opponent's head by 6 meters. If his opponent managed to get a glimpse all he would see was JiggaBoo's cloak in the air held upright by the various ninja tools he hid within it, creating the illusion of JiggaBoo jumping towards his opponent.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

(Raiton: Reijingu Sandā) - Lightning Style: Raging Thunder
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage Points: 40
Description: The user creates a half shaped dome of lightning that can be pushed forward in a similar way to a "wave of lightning" attack. It has both paralyzing and shocking properties as well as physical momentum.

(Henge no Jutsu) - Transformation Technique
Rank:E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

Never use Lightning against me, the Lightning Sage z.z

As the lightning come towards Zero, He smirks as he strings up 3 faster hand seal and extended his right hand out, palm facing the approaching lightning. Like nothing, all the lightning was absorb into Zero’s hand, covering it in a chidori. By this time, Zero would be channelling more lightning chakra into his hand to create a massive chidori on his right hand. With his hand still pointed, he sees you jump into the air. Zero would then bend both knees and jump forward towards you with his right hand extended still. As he sees you seemingly disappear within your cloak (you transforming to the fly) he smirks and thrust his hand forward at point blank range to release a large lightning blast that would cover a wider area than what you could move out of in your current state and human state.

(Raiton:kyuushuu) Lightning:Suction
Type: Supplementary
Rank: S
Range: Short
Chakra Cost:50
Damage Points:N/A
Descriptionnce a lightning jutsu is used against the user he does 3 handseals and lifts his hands towards the coming lightning.Then he absorbs the Raiton chakra from the justu.
Note: Can be used 2 times per battle.
Note:After used the user must use lightning jutsu in the same turn to free the stored lightning chakra.
Note: Only taught by Damon Salvatore
Note:Can absorb only till A rank justus

(Raiton: Chidori Raimei) - Lightning Style: 1000 Birds Thunderstorm
Rank: S
Type: Attack
Range: Short-Mid
Chakra cost:40
Damage Points:80
Descripton: The user will channel lightning chakra into his hand, covering it with a massive chidori. The user will then point his palm forwards, unleashing that chakra, creating a massive 120º blast of lightning that spreads from his hand, outwards and forward towards the enemy.
 
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