CJ Training

Salad

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These please, if that's ok with you :p i originally just wanted to learn the combo and the fire ignition but the combo require your douse cj. xd

2. Katon: Putto-Auto | Fire style: Douse
Type: Fire
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A (30 if falls on)
Description: If a static fire is lingering nearby on the ground. The user preforms the tiger hand-sign and channels his chakara into the fire and releases most of its entities through great chakara control and douses the fire in one second leaving burning cinders, also known as red-hot rocks, laying on the ground from the fire. If someone falls on these it deals moderate burns. This may only be used if the fire is not being manipulated by anyone on the battle field. The user cannot use this technique to douse an incoming fire attack.
Note: Can only be taught be ShikamarUchiha10
Note: The fire can only be put out if its caused by a A rank or lower fire attack

4. Katon&Doton: Iwa-Nenshou Tama | Fire&Earth Style style: Cinder shot
Type: Offensive
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: After a fire has been doused and cinders are remaining. The user builds up and channels his fire chakara into the cinders to increase the heat. If the user does not manipulate these burning cinders within 2 turns the cinders will cool, crumble and will not be able to use them. The cinders size vary from pebbles to rocks the size of a fist. Once the fire chakara increase the heat the user then stops channeling his fire chakara and uses his earth chakara manipulate the cinders movements as they are composed of earth, then preforms the Tiger, Ram and Snake hand-seals and directs several of them (5 max) towards their target at high speed. The target takes some brute damage along with moderate burns when struck by the cinders.
Note: Can only be used when a fire is put out by Fire Style: Douse
Note: Can only be used 3 times per battle
Note: Must have begun training in both elements and be up to B rank in at least one.
Note: Can only be taught by ShikamarUchiha10

Katon: Daichi Tenka| Fire Style: Ground Ignition
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user focuses a large amount of his fire chakara into his hands and slams them on the ground, releasing the gathered fire chakara along the surface of the ground, in a circle around him that has a diameter up the mid range. There is a 2 meter diameter around the user of no fire chakara. The user then preforms the tiger hand seal and the surface of the ground erupts into a blaze where the fire chakara was present about 2 meters high. The user is surrounded by a massive inferno in conclusion, disabling him from moving in any direction.
Note: Can only be used 3 times per battle
Note: Cannot use fire jutsus higher than A rank the following turn
 

Rozzy

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Okay I think it's best we start with ground ignition.

Okay start by building up your fire chakra and place your hands on the ground to release it in a 360 degree angle along the surface of the ground, all around you up to mid range. Then manipulate it the chakra to ignite into a huge inferno covering the area in high flames. Make sure you have a space of minimum 2 meters around you that there is no fire chakra or else you would be severely burnt.

I also want 1 pro and 1 con after the description.
 

Salad

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I start by gradually building my fire chakra, once done I place my hands on the ground underneath me to release all of the stored substance in a 360 degree angle, this is along the surface up to mid range. Then I manipulate this chakra to ignite into a huge inferno engulfing the area in tall, dense flames.

Advantages: It can be pretty good, for restraining your opponent's movements and simultaneously causing burns to his/her body.

Disadvatages: It can extinguished by Water fairly easily, like other fire jutsu's.
 

Rozzy

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Good, you learned:

Katon: Daichi Tenka| Fire Style: Ground Ignition
Type: Attack
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user focuses a large amount of his fire chakara into his hands and slams them on the ground, releasing the gathered fire chakara along the surface of the ground, in a circle around him that has a diameter up the mid range. There is a 2 meter diameter around the user of no fire chakara. The user then preforms the tiger hand seal and the surface of the ground erupts into a blaze where the fire chakara was present about 2 meters high. The user is surrounded by a massive inferno in conclusion, disabling him from moving in any direction.
Note: Can only be used 3 times per battle
Note: Cannot use fire jutsus higher than A rank the following turn

Now for the next one I want you to preform the tiger hand sign and channel your chakra into the current fire you created. Manipulate the fire in a way that you release most of it's entities but not fully, leaving burning cinders laying on the ground where the previous fire was.

Don't forget pro's and cons.
 

Salad

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I first begin by performing the tiger hand seal, whilst doing so I simultaneously channel my chakra into the fire I forged through the last technique. Then I manipulate this existing fire in a way that I release most of it's entities but not fully, leaving burning cinders laying on the ground where the previous fire was.

Adv: These cinders could be manipulated to form combinations like cinder shot.

Disadv: They aren't that helpful in their current state, although other elements could amplify that and make it much better and any water wave would reduce the effect they could have.
 

Rozzy

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Good, you've learned:

Katon: Putto-Auto | Fire style: Douse
Type: Fire
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A (30 if falls on)
Description: If a static fire is lingering nearby on the ground. The user preforms the tiger hand-sign and channels his chakara into the fire and releases most of its entities through great chakara control and douses the fire in one second leaving burning cinders, also known as red-hot rocks, laying on the ground from the fire. If someone falls on these it deals moderate burns. This may only be used if the fire is not being manipulated by anyone on the battle field. The user cannot use this technique to douse an incoming fire attack.
Note: Can only be taught be ShikamarUchiha10
Note: The fire can only be put out if its caused by a A rank or lower fire attack

And now for the finale. I want you to first channel your fire chkra into the cinders heating them up and then channel your earth chakra into them to send them flying towards my clone. Description Description Description!
 

Salad

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I focus on my fire chakra and then first channel it into the cinders allowing the material to gradually to heat up through the means of conduction and then I channel my earth chakra into them allowing them to be sent flying towards your clone.

Adv: It's a mixture of fire and earth, making water attacks less effective.

Disadv: It's a two move combo, requiring two slots and quite a long preparating time.
 
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