(Genjutsu: Sokkusu teiri) - Illusionary Arts: The Sock Theorem
Type: Offensive
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user performs 3 handseals inducing the target in an illusion disrupting the target's chakra system and the chakra within their brain causing them to get extremly nauseous feelings. They will then feel as if there are boiling bubbles inside their stomach and they will suddenly begin to throw up their organs, giving them an extremly unconfortable feeling also preventing them from doing anything else at all (in the illusion). This is not where it ends, they will continue on throwing up until their body turns inside out because of throwing up all the inside of their body. In reality, the target will be immobilized and due to the mental stress the nauseous feeling gives, the target will be hindered and somewhat dizzy. While the illusion is progressing, while difficult, the enemy is still able to do handseals and mold his chakra and doesn't lose his connection to the real world as its not a "dream-like" illusion.
Note: Usable twice per battle
Note: Cannot use it the following 2 turns
Note: No genjutsu above A-rank the following turn
Note: Must be taught by -Tsuki
-forms a clone-
Perform this technique on my clone, also do you have any questions regarding this technique?
(Genjutsu: Sokkusu teiri) - Illusionary Arts: The Sock Theorem
Type: Offensive
Rank: A-rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user performs 3 handseals inducing the target in an illusion disrupting the target's chakra system and the chakra within their brain causing them to get extremly nauseous feelings. They will then feel as if there are boiling bubbles inside their stomach and they will suddenly begin to throw up their organs, giving them an extremly unconfortable feeling also preventing them from doing anything else at all (in the illusion). This is not where it ends, they will continue on throwing up until their body turns inside out because of throwing up all the inside of their body. In reality, the target will be immobilized and due to the mental stress the nauseous feeling gives, the target will be hindered and somewhat dizzy. While the illusion is progressing, while difficult, the enemy is still able to do handseals and mold his chakra and doesn't lose his connection to the real world as its not a "dream-like" illusion.
Note: Usable twice per battle
Note: Cannot use it the following 2 turns
Note: No genjutsu above A-rank the following turn
Note: Must be taught by -Tsuki
-forms a clone-
Perform this technique on my clone, also do you have any questions regarding this technique?
I start by building up raw chakra within me and while doing so I perform 3 hand seals. Once I have enough chakra to perform a jutsu I release it in direction of your clone,injecting my chakra in his chakra flow,disturbing it and activating an illusion. In this illusion your clone will firstly feel nauseous and after that he would feel as if bubbles are boiling inside of his stomach and suddenly he would start to trow up his organs. He would continue to trow up until he turns his body inside out.
(Genjutsu: Sokkusu teiri) - Illusionary Arts: The Sock Theorem
Type: Offensive Rank:S-Rank Range: Short-Mid Chakra:40 Damage:80
Description: The user performs 3 handseals inducing the target in an illusion which disrupts the target's chakra system and the chakra within their brain causing them to get extremely nauseous feelings. This feeling would progress to the stomach area, where the opponent would feel that inside their stomach, bubbles are boiling up and they will begin to throw up all of their stomach juice, giving them an extremely uncomfortable feeling also preventing them from doing anything else in this illusion. This is not where it ends, while they're under the process of throwing up they will also believe that their stomach is producing an even greater quantity of stomach juice by draining the water inside their body. This causes the target to both have difficulties breathing and have their energy exhausted because of loosing too much water from their body. In reality, the target will be immobilized and due to the mental stress the nauseous feeling gives, the target will be hindered and somewhat dizzy. While the illusion is progressing, while difficult, the enemy is still able to do handseals and mold his chakra and doesn't lose his connection to the real world as it's not a "dream-like" illusion. However if not countered within a set amount of time, the target will end up fainting because of exhaustion and the experienced nauseous feeling's intensity.
Note: Usable twice per battle
Note: Cannot be used the following 2 turns
Note: No genjutsu above A-rank the following turn Note: Target faints at the end of the 2nd turn if this genjutsu doesn't stop/gets cancelled
Updates:
- Made it S Ranked
- It lasts for 2 turns and if not stopped/cancelled at the end of the 2nd turn, the opponent faints
- You throw up your stomach juice instead of your organs (I know it might look less "awesome" but the intention behind this was to make the illusion more believable)
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(Katon: Saryū no taitō) - Fire Style: Rise of the Sand Grains
Type: Offensive/Supplementary Rank: A-Rank Range: Short-Long Chakra: 30 Damage: 60 (+10 if explosion occurs from another fire or wind technique) Description: The user performs two handseals as they infuse katon chakra on whichever part of the ground surrounding them they wish (similar to Swamp of the Underworld). This katon chakra will burn the targeted earth below surface by consuming the tiniest bit of air underneath, using it as fuel. Because katon chakra has burnt the ground, it turns into ash which is then manipulated with the help of katon chakra blended onto it to rise upwards in a burst, causing anything on the affected ground surface up to 5 meters to received damage as they're being sent flying upward by the rising ash. Which part of the ground should be affected is up to the user. It could be all the ground around an opponent's location, in a circlular formation around themselves (the user), or any other manner. Anyone who gets sent flying by the burst of ashes receives 2nd-degree burning damage. As for opponents who were beneath ground surface whilst this jutsu was performed, they will receive similar damage but will also be unable to breathe as the air beneath ground has been consumed by the user's technique. If someone uses a fire or wind technique that gets in contact with the ash during its process of rising up, the ash would explode in a similar fashion as Fire Release: Ash Pile Burning, affecting whoever was inside the targeted area and giving them 3rd-degree burns.
Note: Usable thrice per battle
Note: One turn cooldown between usage
In the description, I typed "circlular" instead of "circular"... FML x__x
This jutsu begins by you burning the targeted ground with katon chakra turning it to ash, while also giving 2nd degree burns to whoever is below ground surface, leaving them with no air to breathe. You then manipulate the ash to rise up in a burst, sending anyone above the targeted ground surface to fly upwards while receiving 2nd degree burns. Anyone up to 5 meters above ground surface will be affected by the rising ash.
If you or your opponent(s) happened to used a fire or wind technique that gets in contact with the rising ash, then it'll cause additional damage. In any case, make sure not to get yourself caught in the ash.
The main idea behind the creation of this CJ was to be capable of simultaneously attack targets above and below ground surface. Sending your opponent flying would prevent them from easily moving around, it also leaves them more open to various other attacks. A good use of this technique could be when confronting an enemy with enhanced speed; if they're moving around you, simply send your katon chakra to the ground in a circular formation around yourself. Everything around you will be sent flying upward, leaving them hardly being able to move unless properly countered/evaded with a jutsu. It's also a nice technique to use if your opponent has summons that spend most of their time underground. If they're positioned to your advantage, you might even harm the opponent and their summon simultaneously.
(Katon: Makuro kasō) - Fire Release: Macropyre Type: Offensive, Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: User of the technique will release katon chakra in radius of up to 7 meters around opponent heating up the ground to the points of melting (depending on the terrain that is in question) whilst emitting heat waves with a redish hue to them. Just touching the heated ground would make damage to the opponent. The heat waves would give a mirages so to say, similar to the wavy lines that could be seen whilst looking at longer distances in deserts. The katon chakra around opponent would be capable of staying there up to two turns before dispersing and thus loosing its effects. Interesting to the technique is that in the case of either opponent or user using technique based upon wind, the heatwave would burst into flames because of oxygen feeding fire.
Note: Lasts for two turn or until an explosion occurs
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha
(Katon: Makuro kasō) - Fire Release: Macropyre Type: Offensive, Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: 60
Description: User of the technique will release katon chakra in radius of up to 7 meters around opponent heating up the ground to the points of melting (depending on the terrain that is in question) whilst emitting heat waves with a redish hue to them. Just touching the heated ground would make damage to the opponent. The heat waves would give a mirages so to say, similar to the wavy lines that could be seen whilst looking at longer distances in deserts. The katon chakra around opponent would be capable of staying there up to two turns before dispersing and thus loosing its effects. Interesting to the technique is that in the case of either opponent or user using technique based upon wind, the heatwave would burst into flames because of oxygen feeding fire.
Note: Lasts for two turn or until an explosion occurs
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha