CJ Lesson with Shuusai

Jokey

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Alright then, it's been a while...

(Katon: Kaji Kawari ) - Fire Substitute
Type: Supplementary
Rank: C
Chakra Cost: 10
Damage Points: N/A
Description: This jutsu uses the Ox handseal. When your opponent attacks you, you disappear in a cloud of fire. When you poof away, your opponent gets burnt while they are in that cloud of fire that you created.

Don't mind the grammar and such, the technique's are from 2009... Alright then, it's quite simple; perform the Ox handseal while concentrating on your fire chakra, let it surge trough your whole body and eventually, make yourself disappear in a cloud of fire. And please, also tell me the advantages and disadvantages of the technique. (Remember that the part of your opponent getting burnt only counts if you are in his/her short ranged area)
 

Negative Knight

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After performing the Ox Handseal and focusing my katon chakra throughout my body, I disappear into a cloud of fire, making me near-impervious to harm.

Advantages: Its useful in close combat situations as well as surviving explosions. Since Fire and Lightning phase through one another, this is also ideal for escaping Raiton techniques.

Disadvantages: You become vulnerable to certain elements in this form e.g. Wind, Water and this can't be used in rainy conditions.
 

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Alright then. Perfect, the next one:

(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.

It's quite easy. Try to send a large amount of wind chakra around your opponent, and shape the wind into a dome. This dome is quite handy. You can let it become as big as you can (see the range), but the bigger you make it of course, the harder you'll need to focus and concentrate on the technique only. However, when your opponent get's caught in it, then he's done. He'll get bounced back and forth into the dome and also will get sliced by the wind currents from within the dome when simultaneously getting his chakra sucked out. Advantage's and disadvantages please. O^O
 

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Focusing my wind chakra into the air around my clone, I generate a small dome of air around his position. Inside of the dome, the pushing currents of air knock him around inside, causing him to be sliced over and over again.

Advantages: It forms around the opponent. The range means its suited to most types of combat. It can be useful if the opponent is spewing a suiton jutsu since it'll trap them inside with their water technique, potentially resulting in them drowning. If the opponent is gripping any weapons or tools, it'll potentially disarm him and cause the weapon to harm him as it bounces around in the dome.

Disadvantages: None come to mind, its a great jutsu.
 

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Focusing my wind chakra into the air around my clone, I generate a small dome of air around his position. Inside of the dome, the pushing currents of air knock him around inside, causing him to be sliced over and over again.

Advantages: It forms around the opponent. The range means its suited to most types of combat. It can be useful if the opponent is spewing a suiton jutsu since it'll trap them inside with their water technique, potentially resulting in them drowning. If the opponent is gripping any weapons or tools, it'll potentially disarm him and cause the weapon to harm him as it bounces around in the dome.

Disadvantages: None come to mind, its a great jutsu.
One move KO.

Alright then, I want to learn now. Gimme the first one, up to you which one. O^O
 

Negative Knight

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Right, right xD

(Katon/Fuuton: Kaon Gufuu) – Fire/Wind Release: Pyroclastic Cyclone
Rank: S
Type: Offensive
Range: Mid-Long
Chakra cost: 40
Damage points: 80
Description: Kakuzu causes his wind-element mask to reach out from his back and mount itself above his shoulder before exhaling a powerful rotating wave of wind in the direction of the opponent. Simultaneously, Kakuzu begins spewing an immense stream of flammable superheated ash (similar to Fire Release: Ash Pile Burning) towards the intended target. The rotating wave of wind begins carrying the stream of ash, greatly augmenting its speed, heat and abrasive ability, making it a dangerous technique in all aspects. Due to the nature of the wind technique, it carries the stream of ash towards the opponent rather than dispersing it. The abrasiveness of the rotating wind-fused ash is on such a level its capable of skinning an opponent with mere contact. Afterwards, the user can ignite it with a flint placed on their teeth beforehand to create a spark, resulting in the technique becoming a dangerous stream of flames. This jutsu can also be performed with a clone with the Katon/Fuuton affinity or by both of Kakuzu's Fire and Wind masks.

Note: Can only be used once per battle
Note: Can only be Taught by Negative Knight
Note: For other bios to use this technique, they must have a clone/summon with the Katon/Fuuton affinity.

The description is pretty self-explanatory, so follow it step by step. If you have any questions, feel free to ask. Alternatively, you can just tell me about the jutsu and some advantages/disadvantages.
 

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I start with summoning out the great wind toad which assists me with performing the technique.

As that is done, my toad quickly starts with exhaling a powerful rotating wave of wind towards a nearby tree in front of me whilst the I start spewing out an immense stream of flammable super-heated ash towards the tree. As the rotating wave of wind begins carrying the stream of ash augmenting it's speed it starts carrying the stream of ash towards the tree causing the tree to burn instantly, and continue's forwards as I the user can ignite it with a flint placed on my teeth to create a spark causing it to become a dangerous stream of flame.

Advantages; Well, it's very useful but when used, the user must have a great idea and needs to have thought forwards because it would be a waste if it hadn't hit something successfully. A great combination would be putting the user into a genjutsu before hand, which immobilizes him completely and afterwards use an obstacle that'll make's him impossible to escape from behind, upwards or below. But it's speed is the greatest advantage of the technique thanks to the wind.

Disadvantages; The user can escape into the earth from underneath him since the scale of the technique would block the casters vision, or escape from behind like using hurricane fist for example giving the opponent more time to think of an counter attack or simply from above.

Questions; I would like your input in this technique, when should it be used best and how?
 

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I start with summoning out the great wind toad which assists me with performing the technique.

As that is done, my toad quickly starts with exhaling a powerful rotating wave of wind towards a nearby tree in front of me whilst the I start spewing out an immense stream of flammable super-heated ash towards the tree. As the rotating wave of wind begins carrying the stream of ash augmenting it's speed it starts carrying the stream of ash towards the tree causing the tree to burn instantly, and continue's forwards as I the user can ignite it with a flint placed on my teeth to create a spark causing it to become a dangerous stream of flame.

Advantages; Well, it's very useful but when used, the user must have a great idea and needs to have thought forwards because it would be a waste if it hadn't hit something successfully. A great combination would be putting the user into a genjutsu before hand, which immobilizes him completely and afterwards use an obstacle that'll make's him impossible to escape from behind, upwards or below. But it's speed is the greatest advantage of the technique thanks to the wind.

Disadvantages; The user can escape into the earth from underneath him since the scale of the technique would block the casters vision, or escape from behind like using hurricane fist for example giving the opponent more time to think of an counter attack or simply from above.

Questions; I would like your input in this technique, when should it be used best and how?
This technique isn't suited for countering, its more for the purpose of mind games. Use this technique and see how your opponent reacts. If they use Wind to blow the ash back at you or Lightning to ignite the ash, click your teeth (with a piece of flint inside) and ignite the ash prematurely, before the clash happens. The ash stream will become a stream of fire, which will overpower the Wind or simply phase straight through the lightning, killing your opponent. Then, you can proceed to neutralize their attack before it gets to you.

Since I didn't specify, you can control the size of the stream, meaning it can be narrow or as large as pressure damage. Its really at your discretion.
 

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Ah, interesting. Now let's continue.

(Suiton: Mizu Kabe ) - Water Style: Water Wall
Type: Defence
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.

Pretty much self-explanatory, easy to use, appears in a blink of an eye, no water source needed. Give it a try, and try to give me some advantages and disadvantages too please.
 

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Utilizing my chakra, I cause a tall wall of water to rise a few meters in front of me. When my clone runs into the wall, it freezes, encasing him in a solid prison of ice.

Advantages: Can appear up to anywhere in mid-range. Size is at the discretion of the user and best of all, its a pseudo-Ice Release technique.

Disadvantages: None really
 

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(Doton/Suiton: Yurasu Bakuhatsu) – Earth/Water Release: Seismic Explosion
Rank: S
Type: Offensive
Range: Mid - Long
Chakra Cost: 40
Damage Points: 80
Description: The user will focus their suiton chakra into the ground beneath the opponent doing 2 hand seals to saturate it with a large quantity of black flammable thick water, similar to that of the one produced in Water Style: Black Clouds, creating an underground reservoir of an intensely volatile fluid. In quick succession, they will string together two handseals whilst releasing their doton chakra into the floor below to cause the ground around their location to cause it to spiral inwards in a clockwise-like motion, generating a large amount of heat and frictional force in the process as the sink hole gathers momentum the longer it is allowed to proceed. This underground friction generates countless minute sparks which set the dark water source alight, resulting in an intense outward and upward slow explosion-like burst of molten rock, aflame dark water and sharp shards of debris. Whilst seemingly powerful, a vigilant opponent may detect the presence of the dark reservoir by noticing the small vibrations in the ground upon its formation which causes the ground to slightly "inflate" in response to the added volume. Furthermore, a moderate interval of time will need to transpire before the antilion-like formation gathers enough momentum to produce the necessary amount of frictional force required to ignite the water source. Conventional methods of offsetting the technique such as Chidori Nagashi and other electrical currents to negate the doton chakra in the ground will prove to be futile, as the electricity will simply serve the purpose of igniting the oil itself, resulting in an explosion regardless.

Note: Can only be used twice per battle
Note: Can only be Taught by Negative Knight
Note: Requires a cool down period of three turns before next use
Note: No other S-Rank or above Suiton user's same turn
Note: No S-Rank and above Doton in the user's next turn
Note: Counts as two moves

Tell me about the above technique and how you would use it. Alternatively, you can just perform it, whichever you prefer really.
 

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From what I can understand, the user will starts sending quite a large amount of chakra from underneath the opponent's ground, making a kind of strange looking ant-lion that'll suck the opponent within while the ant-lion is actually filled with flammable oil. It's handy to trick the opponent, however, Doujutsu, Sensors and Byakugan users would detect the source of the flammable oil. Trying to escape with a lightning technique would be an advantage to me, but as the description says, it's flammable, so it'll probably be hurricane fist to push the one stuck in the ant-lion away from it. I somehow can't picture the technique in my head after the ant-lion, mind lighten me up?
 

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On the surface, it'll look like a normal antilion. When the sinkhole gains enough momentum, the earth will appear to explode in an upward vertical geyser of aflame oil and molten earth.

Even if they attempt to escape with Hurricane Fist or something similar, just specify the antilion is very wide and spans out eight or so meters in every direction. The explosion will still be capable of reaching them. Remember its an S-Rank, so its reasonable to make the antilion as wide as you want.

Finally, its your turn z.z
 

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On the surface, it'll look like a normal antilion. When the sinkhole gains enough momentum, the earth will appear to explode in an upward vertical geyser of aflame oil and molten earth.

Even if they attempt to escape with Hurricane Fist or something similar, just specify the antilion is very wide and spans out eight or so meters in every direction. The explosion will still be capable of reaching them. Remember its an S-Rank, so its reasonable to make the antilion as wide as you want.

Finally, its your turn z.z
Awesome :yay:

(Suiton: Sui Mizu) - Water Style: Acid Water
Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.

You know the drill. o-o
 

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Gathering my suiton chakra to my chest, I envision the nature of suiton with the unique difference of the water being acidic. Exhaling the built chakra towards my clone, the acidified water corrodes away his flesh with ease.

Adv: No usage limit, no real defined limit on size and its a pseudo-CE xD

Disadv: Only reaches up to Mid-Range. Hazardous to stand on/be around.
 

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Gathering my suiton chakra to my chest, I envision the nature of suiton with the unique difference of the water being acidic. Exhaling the built chakra towards my clone, the acidified water corrodes away his flesh with ease.

Adv: No usage limit, no real defined limit on size and its a pseudo-CE xD

Disadv: Only reaches up to Mid-Range. Hazardous to stand on/be around.
Good, remember that the more you send chakra into the water, the bigger you can make it.

Now, are we done or did we forget something? xD
 
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