Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees.
Note: Usable 5 times per battle.
Note:The branches can only reach targets in short range of them.
Note: Must have a Wood bio.
Note: Must be taught by -Cobalt-.
Note: Cannot affect active enemy Mokuton techniques above B-Rank.
Mokuton: Yabureme Ikioi| Wood Release: Tear of Life
Type: Supplementary
Rank: C-rank
Range: Short-Long Range
Chakra: 15
Damage: N/A
Description: After having created trees or wood or by sending his chakra into already existing wood, the user will send his chakra into the wood and/or trees and use them to soak in the water and moisture in the surrounding ground and area. The user can then use the water filled wood as a "well" of sorts creating a water source. By performing a single hand seal the water from inside the wood will be expelled to the outside allowing the user to manipulate the water to his desire. Depending on the quantity of wood used, the collected water can vary from a small puddle to a large water source, big enough to perform "Water Release: Water Dragon Bullet" and other large scale techniques. After expelling all the water, the trees/wood will fall into dust due to the lack of water inside them. The effects of the technique can easily be noticed as the ground will become dry and crumbly.
Note: Must have a Wood bio to use.
Note: Amount of water expelled depends on the amount of wood used to gather the water.
Note: Gathering of water lasts one turn.
Note: Can only be taught by -Cobalt-.
Rank: A
Type: Offensive/Defensive
Range: Short
Chakra: 30
Damage: 60
Description: The user extends a wooden spike from his palm which is thicker at the bottom and thiner at the top.The user than uses chakra to rotate the wooden spike at high speed.The user will be able to drill through techniques of higher density (Earth technique,some Water techniques).The user is able to alter the size and number of drills.He can either create one small to large drill in one or both hands or several smaller drills which can be created from the users finger tips.The drills do not make any sound so it can be used for silent approach.
Note: Must have a Wood bio.
Note: Can only be used 4 times per battle.
Note: The user can drill through S-rank and below Earth/Water techniques within reason
Note: When used this technique has a cooldown period of 2 turns.
Note: No wood for the following 2 turns after this has been used.
Note: Must be taught by -Cobalt-.
Name: (Mokuton:Hitoshirenu Okeru Mokuzai No Jutsu)Wood Release:Hidden in Wood Technique
Rank: C
Range: Short-Long
Type: Supplementary/Defense
Chakra: 20
Damage: N/A
Description: The user channels Wood chakra throughout his whole body and then merges together with wood. This allows the user to freely move in a tree covered location or within wood.Along with being able to merge with the trees the user gains the ability to move from one tree to another but only if they are connected through roots or through branches. This technique is similar to Earth Release:Hidden in Rocks Technique. While inside the wood the user will move at a speed slightly slower than his running speed and is still detectable by Dojutsu and Sensory Ninjas.
Note: Must be taught by -Cobalt-.
Note: Must have a Wood bio.
Note: While merged with a tree the user can only use C-rank and below Wood Release techniques.
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees.
Note: Usable 5 times per battle.
Note:The branches can only reach targets in short range of them.
Note: Must have a Wood bio.
Note: Must be taught by -Cobalt-.
Note: Cannot affect active enemy Mokuton techniques above B-Rank.
Mokuton: Yabureme Ikioi| Wood Release: Tear of Life
Type: Supplementary
Rank: C-rank
Range: Short-Long Range
Chakra: 15
Damage: N/A
Description: After having created trees or wood or by sending his chakra into already existing wood, the user will send his chakra into the wood and/or trees and use them to soak in the water and moisture in the surrounding ground and area. The user can then use the water filled wood as a "well" of sorts creating a water source. By performing a single hand seal the water from inside the wood will be expelled to the outside allowing the user to manipulate the water to his desire. Depending on the quantity of wood used, the collected water can vary from a small puddle to a large water source, big enough to perform "Water Release: Water Dragon Bullet" and other large scale techniques. After expelling all the water, the trees/wood will fall into dust due to the lack of water inside them. The effects of the technique can easily be noticed as the ground will become dry and crumbly.
Note: Must have a Wood bio to use.
Note: Amount of water expelled depends on the amount of wood used to gather the water.
Note: Gathering of water lasts one turn.
Note: Can only be taught by -Cobalt-.
Rank: A
Type: Offensive/Defensive
Range: Short
Chakra: 30
Damage: 60
Description: The user extends a wooden spike from his palm which is thicker at the bottom and thiner at the top.The user than uses chakra to rotate the wooden spike at high speed.The user will be able to drill through techniques of higher density (Earth technique,some Water techniques).The user is able to alter the size and number of drills.He can either create one small to large drill in one or both hands or several smaller drills which can be created from the users finger tips.The drills do not make any sound so it can be used for silent approach.
Note: Must have a Wood bio.
Note: Can only be used 4 times per battle.
Note: The user can drill through S-rank and below Earth/Water techniques within reason
Note: When used this technique has a cooldown period of 2 turns.
Note: No wood for the following 2 turns after this has been used.
Note: Must be taught by -Cobalt-.
Name: (Mokuton:Hitoshirenu Okeru Mokuzai No Jutsu)Wood Release:Hidden in Wood Technique
Rank: C
Range: Short-Long
Type: Supplementary/Defense
Chakra: 20
Damage: N/A
Description: The user channels Wood chakra throughout his whole body and then merges together with wood. This allows the user to freely move in a tree covered location or within wood.Along with being able to merge with the trees the user gains the ability to move from one tree to another but only if they are connected through roots or through branches. This technique is similar to Earth Release:Hidden in Rocks Technique. While inside the wood the user will move at a speed slightly slower than his running speed and is still detectable by Dojutsu and Sensory Ninjas.
Note: Must be taught by -Cobalt-.
Note: Must have a Wood bio.
Note: While merged with a tree the user can only use C-rank and below Wood Release techniques.
I'll start. We'll do two at a so I can explain them nicely.
Wood Release: Whomping Willow | Mokuton: Hakushi Yanagi
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user channels his Moku chakra into a forest/tree and uses his chakra to control the branches of the trees. The user has the ability to manipulate the branches to use them as whips which attack the opponent by binding, cutting and hitting them. This technique can be applied to one or multiple trees. If no trees are present the user can use this technique to create up to 3 trees.
Note: Usable 5 times per battle.
Note:The branches can only reach targets in short range of them.
Note: Must have a Wood bio.
Note: Must be taught by -Cobalt-.
Note: Cannot affect active enemy Mokuton techniques above B-Rank.
This idea I got from the third Harry Potter book. For it you will need a forest be it naturally occuring or made by you. You will push your chakra into the trees making them "live" and giving you the ability to control their branches in any manner you want. You can apply it to one or more trees, however you want. If a forest doesn't happen to be close you can create three trees with the usage of this tech as well as manipulate them in the same usage. Branches only reach short range whereas the whole technique has a long range. Five times per battle and you can't control the opponent Mokuton above B-rank. Oh and you can take control over enemy Mokuton techniques that are B-rank and below.
Mokuton: Yabureme Ikioi| Wood Release: Tear of Life
Type: Supplementary
Rank: C-rank
Range: Short-Long Range
Chakra: 15
Damage: N/A
Description: After having created trees or wood or by sending his chakra into already existing wood, the user will send his chakra into the wood and/or trees and use them to soak in the water and moisture in the surrounding ground and area. The user can then use the water filled wood as a "well" of sorts creating a water source. By performing a single hand seal the water from inside the wood will be expelled to the outside allowing the user to manipulate the water to his desire. Depending on the quantity of wood used, the collected water can vary from a small puddle to a large water source, big enough to perform "Water Release: Water Dragon Bullet" and other large scale techniques. After expelling all the water, the trees/wood will fall into dust due to the lack of water inside them. The effects of the technique can easily be noticed as the ground will become dry and crumbly.
Note: Must have a Wood bio to use.
Note: Amount of water expelled depends on the amount of wood used to gather the water.
Note: Gathering of water lasts one turn.
Note: Can only be taught by -Cobalt-.
One of my personal favorites and maybe the most complicated technique I've made. You will send chakra into existing trees or wood (be it there already or artificially created) and use them as "sponges" to soak in water and moisture in the ground, air and close vicinity of the tree. All the water is stored inside the trees and can be expelled with a single hand seal. The trees will fall into dust afterwards. Since the tech is C-rank you can absorb B-rank and below Water techs with this due to the natural strength of Wood vs. Water.
Alright, the wooden dome of hell. It's quite the easy one. You will simply clasp your hands together in a praying hand sigh and within a blink of an eye, thick wooden pillars start surrounding your opponent. The exact moment after it's pitch dark in the doom, spikes will start erupting from each direction (even from underneath the ground). This whole technique happens in less than 2 seconds, especially with a Hashirama biography. (The moment the doom appears and my opponent tries to escape with lightning, I let the doom explode. (Check my CJ thread, Gobi's wood explosion technique.. Or Kerrah's...))
Disappearing chirps... Ah, long live the 2009 CJ's. This isn't a sub, honestly. You simply change into chirping birds, and escape. The birds are quite fast, so keep reminding your opponent that they shouldn't underestimate the speed of the technique.
Any questions?
I'm on my phone so I'll post the full technique tomorrow, and sorry for the grammar
Name: (Mokuton:Mokuzai Shuuren)Wood Release:Wood Drill
Rank: A
Type: Offensive/Defensive
Range: Short
Chakra: 30
Damage: 60
Description: The user extends a wooden spike from his palm which is thicker at the bottom and thiner at the top.The user than uses chakra to rotate the wooden spike at high speed.The user will be able to drill through techniques of higher density (Earth technique,some Water techniques).The user is able to alter the size and number of drills.He can either create one small to large drill in one or both hands or several smaller drills which can be created from the users finger tips.The drills do not make any sound so it can be used for silent approach.
Note: Must have a Wood bio.
Note: Can only be used 4 times per battle.
Note: The user can drill through S-rank and below Earth/Water techniques within reason
Note: When used this technique has a cooldown period of 2 turns.
Note: No wood for the following 2 turns after this has been used.
Note: Must be taught by -Cobalt-.
A technique where you create a pillar from your hand which is thicker at the bottom and thinner at the top. Then you will use chakra to begin spinning the spike/pillar at high speeds which you can then use to drill through techniques of greater density (earth/water/ice etc.) You can make it as big as you want or you can make as many as you want (with reason depending on size). They don't make any noise so you can use them for assasinations too.
Name: (Mokuton:Hitoshirenu Okeru Mokuzai No Jutsu)Wood Release:Hidden in Wood Technique
Rank: C
Range: Short-Long
Type: Supplementary/Defense
Chakra: 20
Damage: N/A
Description: The user channels Wood chakra throughout his whole body and then merges together with wood. This allows the user to freely move in a tree covered location or within wood.Along with being able to merge with the trees the user gains the ability to move from one tree to another but only if they are connected through roots or through branches. This technique is similar to Earth Release:Hidden in Rocks Technique. While inside the wood the user will move at a speed slightly slower than his running speed and is still detectable by Dojutsu and Sensory Ninjas.
Note: Must be taught by -Cobalt-.
Note: Must have a Wood bio.
Note: While merged with a tree the user can only use C-rank and below Wood Release techniques
Another one I'm quite pride of. Channel chakra through your body which allows you to merge with wood. You can then freely move within the trees using the roots as pathways to reach your destination. It's important the trees are in touch somehow branches or roots. You have a slightly slower running speed and are detectable by sensory and eye techniques. And while merged with trees only C-rank and below Wood techniques may be used.
Type: Supplementary
Rank: C
Range: Short
Chakra Cost: 10
Damage Points: N/A
Description: The user does the Tiger hand seal. When your opponent attacks you, you disappear into 10 birds flying and chirping away.
You reappear 30 meters away from where you disappeared.
(Mokuzou Enchou Makai) - Wooden dome of hell
Type: Attack
Rank: A
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: A Dome of wood will surround the opponent, the opponent wouldn't be able to see anything expect darkness, and when the user clasp his hands together multiple spikes stabs the opponent from every angle impaling the user in the dome, but especially from underneath, those wooden spikes has solid state and will get straight trough the user his flesh in a instant.
Alright, for the next ones;
Genjutsu: Sendo Shazou (Illusion Technique: Death Image)
Rank: A
Type: Supplementary/Attack
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description: The opponent sees their self dying by either suicide or blood. After the illusion is over the opponent is mentally damaged
Note: Lasts only 2 turns
Well, for this one, you can simply insert yourself how you let your opponent see blood, or describe how he kills himself. It's exactly like the sharingan technique that you can describe by yourself how your opponent dies, but it has to do with either blood or suicide. Rexi once used it against his opponent, and that's quite a nice example.
(Raiton Houmen: Kyojin no Gekirin) - Lightning Release: Giant Wrath
Type: Supplementary
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: Makarov exudes a constant surge of destructive lightning that surrounds him, which shakes the surrounding environment and destroys stuff within the vicinity, he feels hate and anger running trough his whole body getting the relish to destroy everyone who harmed or attacked his friends, allies or himself, his eyes will become white causing lightning currents surround him and during this state, Makarov will also be able to walk or run around while having the lightning currents cover his body, and while doing so, every forbidden earth technique and below will crumble when it comes in contact with Makarov.
Note: Every C-Ranked water technique and below will evaporate because of the high ranked lightning covering him, every Water technique above that rank will be lethal for Makarov.
Note: Because of the high ranked lightning, not even forbidden ranked Earth technique's are able to handle the lightning currents
Note: The user won't be able to perform any Lightning technique's the following turn after dis-activating it
Note: All wind techniques lose one rank when performed.
The description says it all. It's quite the OP technique. Needs to get updated tho since it needs to be -20 chakra each turn since even if a forbidden earth ranked technique comes in contact with it, then it would still be a S-Ranked lightning technique and not a weakened one. The disadvantage on this one is that you will lose one rank with wind technique's, permanently for the rest of the battle, another advantage is that C-Ranked water technique's will evaporate, but any rank above that will mean your death.
(Raiton: Genwaku Hirameki ) - Lightning Style: Blinding Flash
Type: Attack/Defence
Rank: A
Range: Mid/Long
Chakra cost: 30
Damage Points: 60
Description: This jutsu is for quick defence. The user focuses their chakra into their hands and rubs them together to make a flash. That flash then blinds the user for a few seconds or minutes (More chakra means longer time). After they revive their eye sight,their vision is very blurry.
It's the easy one. Rub your hands together, the harder you rub the brighter the flash will be. If you insert more chakra (40) then your opponent shall become blind for two turns, for just 30 chakra points then 1 turn.