[Chunin Exam] - Round 3 : Priest vs LA

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Never

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Priest: 1800
Tasuke: 1565

I knew this plot twist would happen

Tasuke had been travelling with the Priest through the forest of death for a while now. They were almost at their location, one scroll each, they had beaten who they needed to beat. It was almost over. Though something ticked in the back of his mind, it wasn't over, not until he had both scrolls. He had a sudden urge to take it from his once ally. The sudden urge to pry it from his cold. Dead. Fingers.

This wasn't natural.

Tasuke stopped suddenly on a branch and whipped off his sash around his waist, covering his Metal Cards. He drew three into each hand and threw them forwards at his new enemy. The Priest. Seemed this Forest had turned them into savages.

Cards of the Joker | Jōkā no Kādo
Type: Offensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: The Cards of the Joker are special weapons needed to use the Reaper of the Cards and are usually kept in holsters. These 52 deck of cards are made from a special metal, the same special metal used in chakra enhanced trench knives, though these cards have sharp edges. Much like the trench knives the cards are able to contain chakra from the user and become the origin of techniques. In this way they can be used for techniques that require shuriken, kunai, or any other projectile weapon. It is used to perform a certain CFS.
~Can only be used by Cursed Prince and those allowed
~Can carry around multiple packs
 

Priest

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Priest: 1800
Tasuke: 1565

I knew this plot twist would happen

Tasuke had been travelling with the Priest through the forest of death for a while now. They were almost at their location, one scroll each, they had beaten who they needed to beat. It was almost over. Though something ticked in the back of his mind, it wasn't over, not until he had both scrolls. He had a sudden urge to take it from his once ally. The sudden urge to pry it from his cold. Dead. Fingers.

This wasn't natural.

Tasuke stopped suddenly on a branch and whipped off his sash around his waist, covering his Metal Cards. He drew three into each hand and threw them forwards at his new enemy. The Priest. Seemed this Forest had turned them into savages.

Cards of the Joker | Jōkā no Kādo
Type: Offensive/Supplementary
Rank: S
Range: Short-Mid
Chakra: N/A
Damage: N/A
Description: The Cards of the Joker are special weapons needed to use the Reaper of the Cards and are usually kept in holsters. These 52 deck of cards are made from a special metal, the same special metal used in chakra enhanced trench knives, though these cards have sharp edges. Much like the trench knives the cards are able to contain chakra from the user and become the origin of techniques. In this way they can be used for techniques that require shuriken, kunai, or any other projectile weapon. It is used to perform a certain CFS.
~Can only be used by Cursed Prince and those allowed
~Can carry around multiple packs


Priest would hear his partner suddenly stop due to the sound of the stomp of the branch behind and he would stop on his own branch while looking backwards with his peripheral vision to see why Tasuke would stop. Is there any enemy around? Are we being followed? It was then he'll see him hurling the cards at him.
wtf? I'll kill kid.

A moment of madness posseses Priest himself and he had a sudden urge to get all for himself. One of the seven deadly sin, Greed. A blasphemy and something opposite to Priest's doctrine. He is being forced to sin and He would have to deal with whoever is pulling the strings when the tourney is over.

As He sees the card, Priest would drop from his branch towards the ground evading the cards while clapping at the same time to consecrate the ground to a holy one. A holy barrier and those who are against him would be purged from this sinful world.

God have mercy on your soul. Amen.

After erecting his barrier on his way down and almost tandem with making the barrier, Priest would hurl three bayonets which he retrieved from under his sleeves upwards towards you. They are scattered in a way that one goes below you, one above you and the last one aims for your torso. The above and the below bayonets are rigged with explosive tags though the middle one has a special seal on it and would explode on sensing your chakra, perhaps 3meters from you. The explosion of the middle one will cause the other two into a chain explosion.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".
( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.

Chakra Meter: 1800-20-20=1760
 

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Priest would hear his partner suddenly stop due to the sound of the stomp of the branch behind and he would stop on his own branch while looking backwards with his peripheral vision to see why Tasuke would stop. Is there any enemy around? Are we being followed? It was then he'll see him hurling the cards at him.
wtf? I'll kill kid.

A moment of madness posseses Priest himself and he had a sudden urge to get all for himself. One of the seven deadly sin, Greed. A blasphemy and something opposite to Priest's doctrine. He is being forced to sin and He would have to deal with whoever is pulling the strings when the tourney is over.

As He sees the card, Priest would drop from his branch towards the ground evading the cards while clapping at the same time to consecrate the ground to a holy one. A holy barrier and those who are against him would be purged from this sinful world.

God have mercy on your soul. Amen.

After erecting his barrier on his way down and almost tandem with making the barrier, Priest would hurl three bayonets which he retrieved from under his sleeves upwards towards you. They are scattered in a way that one goes below you, one above you and the last one aims for your torso. The above and the below bayonets are rigged with explosive tags though the middle one has a special seal on it and would explode on sensing your chakra, perhaps 3meters from you. The explosion of the middle one will cause the other two into a chain explosion.

(Kekkai: Tengai Hojin) - Barrier: Dome Method Formation
Rank: B-Rank
Type: Supplementary
Range: Short- Mid
Chakra cost: 20 (- 10 per turn to keep active)
Damage points: N/A
Description: After clapping ones hands, this technique creates a spherical detection barrier above ground with the user at the center. At the user's command, the detection barrier can expand, grasping everything in the battle field. The user is able to detect anything that moves inside the barrier space with his or her own "sense".
( Fūin Wana Bakuhatsu ) – Sealing Trap Explosion
Rank: B-Rank
Type: Offensive, Defensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user places a seal on a chosen location which when an enemy target draws closer to the seal it will release itself in activation to the enemy’s chakra and cause an explosion.

Chakra Meter: 1800-20-20=1760


Tasuke's mind was giving him such a headache, this wasn't like him at all, and it was completely conflicting his interests. However, he remained focused on the battle, he had to now. He made an enemy, it's not like they were on equal terms to begin with. The only reason they were working together was for the interest of proceeding. SO IT DOESN'T ****ING MATTER.

Damn it.

As Priest Drops from the Branch a little evil smirk crosses the Dark user's face as he manipulates chakra to manifest from his Card. It rapidly grows and becomes a Joker with a Scythe, it's formation is Silent and this all happens behind Priest, the upside down Joker swings it's scythe and stabs the Preacher from behind, the blade protruding from his chest. The Joker sweeps him off his feet and throws his body deeper into the Forrest.

"N...no..."

Kādo no Shinigami: Kādo no Hontō no Jakku | Reaper of the Cards: True Jack of the Cards
Type: Offensive
Rank: A
Range: Short/Mid
Chakra: 30
Damage: 60
Description: This is one of the core abilities of the style and requires very precise chakra control. By channeling chakra into a card of the user's desire, the user can manifest the chakra into the form of the upper body of a large Joker-like entity the originates from the card. With just the upper body of the joker, it is easily 6 feet tall. The joker wields a larger version of the scythe the user wields. Once it is formed it will swing or stab an opponent with it's scythe. Being a technique used for assassination it is quite stealthy, seemingly using the Silent Homicide Technique when it attacks and moves quickly. This is able to be used on up to 2 cards, the power between each would be split. It has a short range reach when it attacks.
~Can only be used 5 times per battle
~Must know the Reaper of the Cards
~Can only be used once in the same turn

 

Priest

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Tasuke's mind was giving him such a headache, this wasn't like him at all, and it was completely conflicting his interests. However, he remained focused on the battle, he had to now. He made an enemy, it's not like they were on equal terms to begin with. The only reason they were working together was for the interest of proceeding. SO IT DOESN'T ****ING MATTER.

Damn it.

As Priest Drops from the Branch a little evil smirk crosses the Dark user's face as he manipulates chakra to manifest from his Card. It rapidly grows and becomes a Joker with a Scythe, it's formation is Silent and this all happens behind Priest, the upside down Joker swings it's scythe and stabs the Preacher from behind, the blade protruding from his chest. The Joker sweeps him off his feet and throws his body deeper into the Forrest.

"N...no..."

Kādo no Shinigami: Kādo no Hontō no Jakku | Reaper of the Cards: True Jack of the Cards
Type: Offensive
Rank: A
Range: Short/Mid
Chakra: 30
Damage: 60
Description: This is one of the core abilities of the style and requires very precise chakra control. By channeling chakra into a card of the user's desire, the user can manifest the chakra into the form of the upper body of a large Joker-like entity the originates from the card. With just the upper body of the joker, it is easily 6 feet tall. The joker wields a larger version of the scythe the user wields. Once it is formed it will swing or stab an opponent with it's scythe. Being a technique used for assassination it is quite stealthy, seemingly using the Silent Homicide Technique when it attacks and moves quickly. This is able to be used on up to 2 cards, the power between each would be split. It has a short range reach when it attacks.
~Can only be used 5 times per battle
~Must know the Reaper of the Cards
~Can only be used once in the same turn

Priest would be on his way down when he would sense a weird metamorphosis of the simple object that he evaded. Something large came out of the small and aimed something at him. "He is a stealthy type" Priest acknowledges.
He doesn't bother to look behind him, instead, he touches his coat with his left hand while tanking the attack with his body. He allows the force of the attack to push him forward while leaning and shifting his weight forward and completing the traverse with a forward roll. He would have moved 5m and closer to you, though just by the tree you are on.
Though he tanked the attack, nothing would happen apart from him being consciously pushed forward due to the momentum behind the swing and because He is not yet balanced on the ground.

At the same time as touching his coat with his left hand, Priest would hurl 3 bayonets from his right hand. One of them is rigged with flash bomb. They are all aimed to impale you.

Even though Priest was acting off his own will, He is still excited. He is not someone who'll team up with another in the first place. He was perhaps brimming with ecstasy the moment Tasuke assaulted him.

A man is given a chance to die once, after that, judgment. You are already dead Tasuke, I'm only judging.

White Priest
Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha

Rank: C-S Rank(A-rank)
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinnacle of Paw arts that the Bartholomew
uses their paw art in a more supplementary and steathly
way and at the same time augments their own offensive
and defensive capabilities to its maximum. The technique
itself which requires the use of a single paw or both paws
follows 3 simple principles which dictates is usage
offensively, defensively and its supplementary build up.
The ability to repel matter as a whole and its inverse
(absorb) are as well inbued together into one massive use
though they now seem miniscle, they augment the simplest
of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state
of mind, the White Priest is not aggressive and not able to
harm someone so He prefers to stay and recieve/endure
attacks. This is thus the defensive variation of the Martyr
hands where the user uses his hands to absorb the impact
in an inverse repel fashion, however, he is not directly
using his paws like "Impacto Daiaru", he will only absorb
the impact of a technique, through anything that he
touches be it tools, weapons, clothes/attire, solid matter,
etc and not the technique itself. Techniques that have no
physical impact are immune to this ability. Having placed
his paw/paws on the object, he creates a barrier that is
fused with and surrounds the object and with this he can
use inverse repel which is able to contain force within it.
Though the user is not able to infuse himself directly to be
able to absorb said force, he is able to use the technique
on a clone by placing his paws on him and likewise, his
clone can also fortify him. Since the force is not directly
absorbed into the user's paws, it can not add up damage to
a following paw art jutsu but the absorbed force can be
used in conjuction with "Black Priest". In the situation
where a clone/body is used as the absorber, it would
increase their physical force for a one time usage thus
adding the said amount of absorbed damage to their
taijutsu, and this stays until they use it once and then its no
more, although this does not in any way increase their
speed. Apart from Bartholomew legends that can use
"White Priest" on an S-Rank level, a bartholomew member
with lower rank can only use it up to an A-rank level. If A
normanl bartholomew uses it on an A-rank level, he has to
wait 2 turns before he can used it again, however, using it
for B-rank and below only requires a one turn wait. If a
Legend uses this on an S-rank level, He has to wait 2 turns
before reuse, however, using it on A-ranks requires one
turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his
tyranny, an aggressive one coupled with his unrelenting
hunger and thirst for blood. He is often found in horrific
scene as he delights in his own evil demeanour basking in
the gore of his enemy be it weak or strong. Thus this is the
offensive variant where the user instead of using the
inverse repel ability, focuses mainly on fortifying
something using his repel ability. By simply touching
something with his paws, the user is able to increase the
lethality of the simplest of tools to the maximum by adding
physical momentum and power to them by creating a
repelling "aura" around them. The power of it is related to
the chakra spent (varying from 20 to 80 damage points
added by repelling effect). This can be used in conjuction
with "White Priest" where the user after absorbing an attack
with a said tool, he can then use the tool to attack with the
absorbed damage however this also requires the user to
use "Black Priest" spending a move but without spending
chakra. Apart from Bartholomew legends that can use this
on an S-Rank level, a bartholomew member with lower
rank can only use it up to an A-rank level. If A normanl
bartholomew uses it on an A-rank level, he has to wait 2
turns before he can used it again, however, using it for B-
rank and below only requires a one turn wait. If a Legend
uses this on an S-rank level, He has to wait 2 turns before
reuse, however, using it on A-ranks requires one turn wait
while B-ranks and below requires no wait. Once per battle
though, legends and above can use this on a forbidden
level but this makes them unable to use their paws for 4
turns after. Fortified weapon's power last 3 turns (if not
used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member
but a batholomew legend is able to use at most 2 variants
in one turn and that's if their individual restriction allows it
although this does not apply to tools that combines the
ability of the White and Black Priest as one which can be
used by normal member but that is all that is to it. However
using 2 variants in a turn(apart from the "White and Black
Priest Combo") takes a toll on the user thus he can not use
any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage
Point) for Bartholomew legends and above while it carries
up to A-rank damage(60 Damage point) for Normal
members.
† A-Rank and above usages can only be done 4 times per
battle.
† Can't use Ninjutsu above S-rank the next turn in which
any variant is used.



CM: 1780-30=1750
 

Never

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Priest would be on his way down when he would sense a weird metamorphosis of the simple object that he evaded. Something large came out of the small and aimed something at him. "He is a stealthy type" Priest acknowledges.
He doesn't bother to look behind him, instead, he touches his coat with his left hand while tanking the attack with his body. He allows the force of the attack to push him forward while leaning and shifting his weight forward and completing the traverse with a forward roll. He would have moved 5m and closer to you, though just by the tree you are on.
Though he tanked the attack, nothing would happen apart from him being consciously pushed forward due to the momentum behind the swing and because He is not yet balanced on the ground.

At the same time as touching his coat with his left hand, Priest would hurl 3 bayonets from his right hand. One of them is rigged with flash bomb. They are all aimed to impale you.

Even though Priest was acting off his own will, He is still excited. He is not someone who'll team up with another in the first place. He was perhaps brimming with ecstasy the moment Tasuke assaulted him.

A man is given a chance to die once, after that, judgment. You are already dead Tasuke, I'm only judging.

White Priest
Secret Paw Art: Embrace of the Grotesque Martyr - Nykyu Hijutsu: Houyou no Igyou Junkyousha

Rank: C-S Rank(A-rank)
Type: Offense/Defense/Sup
Range: N/A
Chakra: 10-40
Damage: 20-80
Description: The Pinnacle of Paw arts that the Bartholomew
uses their paw art in a more supplementary and steathly
way and at the same time augments their own offensive
and defensive capabilities to its maximum. The technique
itself which requires the use of a single paw or both paws
follows 3 simple principles which dictates is usage
offensively, defensively and its supplementary build up.
The ability to repel matter as a whole and its inverse
(absorb) are as well inbued together into one massive use
though they now seem miniscle, they augment the simplest
of things and increase their capabilities to the climax.
♦White Priest | Shiro Sou: Having a pure and a subtle state
of mind, the White Priest is not aggressive and not able to
harm someone so He prefers to stay and recieve/endure
attacks. This is thus the defensive variation of the Martyr
hands where the user uses his hands to absorb the impact
in an inverse repel fashion, however, he is not directly
using his paws like "Impacto Daiaru", he will only absorb
the impact of a technique, through anything that he
touches be it tools, weapons, clothes/attire, solid matter,
etc and not the technique itself. Techniques that have no
physical impact are immune to this ability. Having placed
his paw/paws on the object, he creates a barrier that is
fused with and surrounds the object and with this he can
use inverse repel which is able to contain force within it.
Though the user is not able to infuse himself directly to be
able to absorb said force, he is able to use the technique
on a clone by placing his paws on him and likewise, his
clone can also fortify him. Since the force is not directly
absorbed into the user's paws, it can not add up damage to
a following paw art jutsu but the absorbed force can be
used in conjuction with "Black Priest". In the situation
where a clone/body is used as the absorber, it would
increase their physical force for a one time usage thus
adding the said amount of absorbed damage to their
taijutsu, and this stays until they use it once and then its no
more, although this does not in any way increase their
speed. Apart from Bartholomew legends that can use
"White Priest" on an S-Rank level, a bartholomew member
with lower rank can only use it up to an A-rank level. If A
normanl bartholomew uses it on an A-rank level, he has to
wait 2 turns before he can used it again, however, using it
for B-rank and below only requires a one turn wait. If a
Legend uses this on an S-rank level, He has to wait 2 turns
before reuse, however, using it on A-ranks requires one
turn wait while B-ranks and below requires no wait.
♦Black Priest | Kuroi Sou: The Black Priest is known for his
tyranny, an aggressive one coupled with his unrelenting
hunger and thirst for blood. He is often found in horrific
scene as he delights in his own evil demeanour basking in
the gore of his enemy be it weak or strong. Thus this is the
offensive variant where the user instead of using the
inverse repel ability, focuses mainly on fortifying
something using his repel ability. By simply touching
something with his paws, the user is able to increase the
lethality of the simplest of tools to the maximum by adding
physical momentum and power to them by creating a
repelling "aura" around them. The power of it is related to
the chakra spent (varying from 20 to 80 damage points
added by repelling effect). This can be used in conjuction
with "White Priest" where the user after absorbing an attack
with a said tool, he can then use the tool to attack with the
absorbed damage however this also requires the user to
use "Black Priest" spending a move but without spending
chakra. Apart from Bartholomew legends that can use this
on an S-Rank level, a bartholomew member with lower
rank can only use it up to an A-rank level. If A normanl
bartholomew uses it on an A-rank level, he has to wait 2
turns before he can used it again, however, using it for B-
rank and below only requires a one turn wait. If a Legend
uses this on an S-rank level, He has to wait 2 turns before
reuse, however, using it on A-ranks requires one turn wait
while B-ranks and below requires no wait. Once per battle
though, legends and above can use this on a forbidden
level but this makes them unable to use their paws for 4
turns after. Fortified weapon's power last 3 turns (if not
used) or until when used once.
Restrictions and Drawbacks:
† Only a variant can be used per turn for a normal member
but a batholomew legend is able to use at most 2 variants
in one turn and that's if their individual restriction allows it
although this does not apply to tools that combines the
ability of the White and Black Priest as one which can be
used by normal member but that is all that is to it. However
using 2 variants in a turn(apart from the "White and Black
Priest Combo") takes a toll on the user thus he can not use
any paw art in the next turn.
† Black Priest carries up to S-rank damage(80 Damage
Point) for Bartholomew legends and above while it carries
up to A-rank damage(60 Damage point) for Normal
members.
† A-Rank and above usages can only be done 4 times per
battle.
† Can't use Ninjutsu above S-rank the next turn in which
any variant is used.



CM: 1780-30=1750


Tasuke sees clearly his opponent tanks the Attack Rather than gets impaled by it, sending him forward differently. However he didn't expect his ally to fall quickly at all. As the priest is knocked forward, alive and well he performs a single hand seal and causes the air to form fangs which clamp down on priest as he is being knocked forward, he would basically fall into the jaws of the beast.

Tasuke at the same time has Cards shoot from his Holster passively, intercepting the Priest's Bayonets. There were a barrage of 6 cards sent, 3 first, then another 3 after which carry on to impale the Preacher.

"I'VE DIED PLENTY OF TIMES BEFORE! I've Been Killed in so many ways, it seems neither God or the Devil wants me around! So they allow me to **** AROUND HERE."

Tasuke Shook his head. This wasn't right. This hurt. His Neck Itched.

(Futon: Vengeant Kiba) Wind Release: Vengeant Fangs
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After channeling a large amount of futon chakra into the air around his target or targets if they are within short range of one another, the user will make three quick hand-seals which causes the futon chakra in the air to take the form of a large mouth that goes up to seven meters long and three meters wide coated with several sharp jagged fangs that can easily slice through meat and bone. The moment the mouth and fangs form, it will then bite down sending those deadly fangs into the user's target/s, slicing through them like a hot knife cutting through butter, leaving whatever part of the body bitten by the mouth sliced cleanly off the body.
~ Can only be taught by Albel
~ Must have a one turn wait before using again
~ Can only be used four times

 

Priest

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Tasuke sees clearly his opponent tanks the Attack Rather than gets impaled by it, sending him forward differently. However he didn't expect his ally to fall quickly at all. As the priest is knocked forward, alive and well he performs a single hand seal and causes the air to form fangs which clamp down on priest as he is being knocked forward, he would basically fall into the jaws of the beast.

Tasuke at the same time has Cards shoot from his Holster passively, intercepting the Priest's Bayonets. There were a barrage of 6 cards sent, 3 first, then another 3 after which carry on to impale the Preacher.

"I'VE DIED PLENTY OF TIMES BEFORE! I've Been Killed in so many ways, it seems neither God or the Devil wants me around! So they allow me to **** AROUND HERE."

Tasuke Shook his head. This wasn't right. This hurt. His Neck Itched.

(Futon: Vengeant Kiba) Wind Release: Vengeant Fangs
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: After channeling a large amount of futon chakra into the air around his target or targets if they are within short range of one another, the user will make three quick hand-seals which causes the futon chakra in the air to take the form of a large mouth that goes up to seven meters long and three meters wide coated with several sharp jagged fangs that can easily slice through meat and bone. The moment the mouth and fangs form, it will then bite down sending those deadly fangs into the user's target/s, slicing through them like a hot knife cutting through butter, leaving whatever part of the body bitten by the mouth sliced cleanly off the body.
~ Can only be taught by Albel
~ Must have a one turn wait before using again
~ Can only be used four times

As Priest is conveyed forward by the assault from behind, His consecrated proximity(sensing barrier) would alert him of the forming of the some sort of matter before him and if he proceeds with moving forward, he would fall into it.
He would not make his intended roll as he won't be landing again as planned. Instead he would make his move as this time, your card would clash with the bayonets and the flash bomb goes off. He would vanish from the spot and the next thing you realize the instant you are blinded, is a powerful elbow ramming into your torso sending you flying and crashing to the next A-rank Tree and the next and the next. The force of the braced and enhanced elbow is enough to perform such feat.

Priest never thought his tactic would go as planned but God is definitely by his side.

Even strong young lions sometimes go hungry, but those who trust in the LORD will lack no good thing.

What realy happened is Priest would repel himself going upwards in a diagonal direction towards you instead of moving forward from the push of the scythe. Moving forward from the push of the scythe would have made him enter into the fang's proximity but his redirection would make him evade the forming fang. The transition is near instantenous though more faster than that because of the closer range between us. The other 3 cards should hit priest(since he would be passing through them though in instantenous speed) but would bounce off his body due to the absorbed force from WHITE PRIEST and since they are just freeform, they would do nothing nor decrease the power of the absorbed force.
The absorbed force is added to the elbow taijutsu making it very deadly.

Maybe because you didn't die this way.

Paw Arts: Train Wreck (Nykyujutsu: Tore-n Keigei)
Rank: S
Type: supplementary
Range: short-mig-long
Chakra: 40 (short rang movement=+10 mid range=+20 long range=+40)
Damage: n/a
Description: This is a very complex jutsu the bartholomew clan members use, The jutsu itself has two variates. The first is simpler but harder to use, so hard in fact that only bartholomew clan legends can perform it. The user will place his paw on his own body, using the power of the paws he will literally repel his own body to a desired location. Because of the immense speed of the repelling, it appears that the user is literally teleporting to a desired location. However this is not the case, the user is actually repelling himself, thus moving(not actually walking like the second variate of the jutsu) at extremely fast speeds to the desired location. Almost as fast(but not quite as fast) as madara's teleportation. The second variate of the jutsu is more complex but easier to use, The user will use the powers of the paws and repel the friction in the air. They then simply run without friction. Despite their weight most Bartholomew clan members are surprisingly fast, so if they were to run without friction, in fact if anyone were to run without friction their speeds would be insanely fast.
~both variates of the technique can only be used 2 times per battle (meaning overall 4 times). 2 for the near-teleportation and 2 for running without friction)
~The first variate of the technique can only be used by bartholomew legends
~only one paw arts jutsu in the same turn
~after usage the user must wait 3 turns before he can use it again
~running without friction can only be used in mid range as it requires immense concentration
~no S ranks in the following turn
(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 + 60 = 100
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

TF
vengeant fang/Flash bang
Train Wreck/Elbow



CM: 1750-40=1710
 

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As Priest is conveyed forward by the assault from behind, His consecrated proximity(sensing barrier) would alert him of the forming of the some sort of matter before him and if he proceeds with moving forward, he would fall into it.
He would not make his intended roll as he won't be landing again as planned. Instead he would make his move as this time, your card would clash with the bayonets and the flash bomb goes off. He would vanish from the spot and the next thing you realize the instant you are blinded, is a powerful elbow ramming into your torso sending you flying and crashing to the next A-rank Tree and the next and the next. The force of the braced and enhanced elbow is enough to perform such feat.

Priest never thought his tactic would go as planned but God is definitely by his side.

Even strong young lions sometimes go hungry, but those who trust in the LORD will lack no good thing.

What realy happened is Priest would repel himself going upwards in a diagonal direction towards you instead of moving forward from the push of the scythe. Moving forward from the push of the scythe would have made him enter into the fang's proximity but his redirection would make him evade the forming fang. The transition is near instantenous though more faster than that because of the closer range between us. The other 3 cards should hit priest(since he would be passing through them though in instantenous speed) but would bounce off his body due to the absorbed force from WHITE PRIEST and since they are just freeform, they would do nothing nor decrease the power of the absorbed force.
The absorbed force is added to the elbow taijutsu making it very deadly.

Maybe because you didn't die this way.

Paw Arts: Train Wreck (Nykyujutsu: Tore-n Keigei)
Rank: S
Type: supplementary
Range: short-mig-long
Chakra: 40 (short rang movement=+10 mid range=+20 long range=+40)
Damage: n/a
Description: This is a very complex jutsu the bartholomew clan members use, The jutsu itself has two variates. The first is simpler but harder to use, so hard in fact that only bartholomew clan legends can perform it. The user will place his paw on his own body, using the power of the paws he will literally repel his own body to a desired location. Because of the immense speed of the repelling, it appears that the user is literally teleporting to a desired location. However this is not the case, the user is actually repelling himself, thus moving(not actually walking like the second variate of the jutsu) at extremely fast speeds to the desired location. Almost as fast(but not quite as fast) as madara's teleportation. The second variate of the jutsu is more complex but easier to use, The user will use the powers of the paws and repel the friction in the air. They then simply run without friction. Despite their weight most Bartholomew clan members are surprisingly fast, so if they were to run without friction, in fact if anyone were to run without friction their speeds would be insanely fast.
~both variates of the technique can only be used 2 times per battle (meaning overall 4 times). 2 for the near-teleportation and 2 for running without friction)
~The first variate of the technique can only be used by bartholomew legends
~only one paw arts jutsu in the same turn
~after usage the user must wait 3 turns before he can use it again
~running without friction can only be used in mid range as it requires immense concentration
~no S ranks in the following turn
(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 + 60 = 100
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

TF
vengeant fang/Flash bang
Train Wreck/Elbow



CM: 1750-40=1710


Tasuke is blinded, though it would catch him out, he didn't make it seem that way. His eyes closed shut, but he remained calm. His killing intent was driving him rather than his own thoughts. So He just didn't give two ****s right now. He disperses into many cards, causing Priest to miss, the cards spread out to the left and right. However In the air above Priest a Joker drops down slashing through the Preacher.

Tasuke appears on the left of priest (had moved to the right) from his cards. He sends the large group that surrounded him towards Priest, he also manipulated the ones that went to the left to attack his enemy from behind. As soon as Tasuke had transformed back he manipulated the wind causing it to pop in two places, one behind him at his upper back and the other in front by his ankles, which would make him spin around in mid air.

"You're trapped. Priestey."

(Kādo no Shinigami : Kauntā no jakku) - Reaper of the Cards : Jack of the Counters
Type: Defense/Offense
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description:
The user disperses into many cards (this is used after being hit in close combat usually) and the cards will all spread out towards the left and right, revealing a Joker made of chakra with a their usual scythe which they will swing around to try and cut through their enemy. The user can appear at the left or right from the bundle of cards about 5-10 meters from his original position - the bundle of cards will spin around like a tornado revealing the user again where in reality they used transformation to disguise themselves among one of the bundles going left and right. The Joker that replaces the user will be formed either in the air where it will drop down upon it's enemy or can be formed where the user ones was as the cards part away, dashing forward at least 5 meters whilst cutting through anything in it's path with a scythe.

If the user is hit whilst in card form it will act like ordinary transformation, though because of the small protection of them hiding in the bundle of the cards they will have at least B-Rank protection again Elemental Ninjutsu - This means that the Joker will have the other half of the Strength equating to B-Rank as well. They will also prematurely transform back. However the user is still aware of their surroundings. Also the bundle of cards that the user travels with can be used to perform Reaper of the Cards jutsu after he transforms back into his original form.

- Cannot be used Consecutively
- No Reaper of the Cards Jutsu above B-Rank in the same turn
- Joker Disperses After Turn of Posting, User transforms back once he has reached desired destination
- Must Know Reaper of the Cards

(Fuuton: Tobideru no Jutsu) - Wind Release: Popping Technique
Type: Attack/Supplementary/Defense
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user focuses wind chakra at certain points in range, manifesting small balls of pressurized air (max 6) which immediately burst and push away objects near them but have no effect more than 2 ft away. They may be created all at once or in sequence and each one is capable of knocking over an adult. While this technique won't deal much damage to enemies, it is a good surprise attack and could leave them open for additional attacks. If the user creates a ball beneath himself he may evade attacks by launching himself upwards and can do the same for allies. Defensively, this technique could deflect weapon strikes and projectiles with enough precision to even launch objects like shuriken back at the enemy.
-Usable once per turn
-Can only be taught by Ushiro


 

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Tasuke is blinded, though it would catch him out, he didn't make it seem that way. His eyes closed shut, but he remained calm. His killing intent was driving him rather than his own thoughts. So He just didn't give two ****s right now. He disperses into many cards, causing Priest to miss, the cards spread out to the left and right. However In the air above Priest a Joker drops down slashing through the Preacher.

Tasuke appears on the left of priest (had moved to the right) from his cards. He sends the large group that surrounded him towards Priest, he also manipulated the ones that went to the left to attack his enemy from behind. As soon as Tasuke had transformed back he manipulated the wind causing it to pop in two places, one behind him at his upper back and the other in front by his ankles, which would make him spin around in mid air.

"You're trapped. Priestey."

(Kādo no Shinigami : Kauntā no jakku) - Reaper of the Cards : Jack of the Counters
Type: Defense/Offense
Rank: A
Range: Short - Mid
Chakra Cost: 30
Damage Points: 60
Description:
The user disperses into many cards (this is used after being hit in close combat usually) and the cards will all spread out towards the left and right, revealing a Joker made of chakra with a their usual scythe which they will swing around to try and cut through their enemy. The user can appear at the left or right from the bundle of cards about 5-10 meters from his original position - the bundle of cards will spin around like a tornado revealing the user again where in reality they used transformation to disguise themselves among one of the bundles going left and right. The Joker that replaces the user will be formed either in the air where it will drop down upon it's enemy or can be formed where the user ones was as the cards part away, dashing forward at least 5 meters whilst cutting through anything in it's path with a scythe.

If the user is hit whilst in card form it will act like ordinary transformation, though because of the small protection of them hiding in the bundle of the cards they will have at least B-Rank protection again Elemental Ninjutsu - This means that the Joker will have the other half of the Strength equating to B-Rank as well. They will also prematurely transform back. However the user is still aware of their surroundings. Also the bundle of cards that the user travels with can be used to perform Reaper of the Cards jutsu after he transforms back into his original form.

- Cannot be used Consecutively
- No Reaper of the Cards Jutsu above B-Rank in the same turn
- Joker Disperses After Turn of Posting, User transforms back once he has reached desired destination
- Must Know Reaper of the Cards

(Fuuton: Tobideru no Jutsu) - Wind Release: Popping Technique
Type: Attack/Supplementary/Defense
Rank: B
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user focuses wind chakra at certain points in range, manifesting small balls of pressurized air (max 6) which immediately burst and push away objects near them but have no effect more than 2 ft away. They may be created all at once or in sequence and each one is capable of knocking over an adult. While this technique won't deal much damage to enemies, it is a good surprise attack and could leave them open for additional attacks. If the user creates a ball beneath himself he may evade attacks by launching himself upwards and can do the same for allies. Defensively, this technique could deflect weapon strikes and projectiles with enough precision to even launch objects like shuriken back at the enemy.
-Usable once per turn
-Can only be taught by Ushiro


As you disperse into several small object in the shape of cards, Priest would plant his left leg on the branch you were standing on and while using it as a pivot, does a high spin kick. The area around Priest would explode into a violent tornado in the shape of dragon, quickly shredding all the cards in its vortex. Should any card escape the vicinity which is perhaps impossible, the dragon is directed towards them swallowing them and destroying them. This includes Tasuke.
The opponent is now proving too smart for him but not smart enough, Priest thought.

Trapped? Think again.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users


CM: 1710-30=1680
 

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As you disperse into several small object in the shape of cards, Priest would plant his left leg on the branch you were standing on and while using it as a pivot, does a high spin kick. The area around Priest would explode into a violent tornado in the shape of dragon, quickly shredding all the cards in its vortex. Should any card escape the vicinity which is perhaps impossible, the dragon is directed towards them swallowing them and destroying them. This includes Tasuke.
The opponent is now proving too smart for him but not smart enough, Priest thought.

Trapped? Think again.

( Konoha Ryūjin ) - Leaf Dragon God
Type: Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30
Damage: 60
Description:
This is an ultimate taijutsu technique created by the legendary taijutsu master Chen. It appears to be initiated by an upward spin kick at which point it quickly becomes like tornado. Forming into a dragon with long whiskers, it attacks the target aiming to swallow them, at which point they are cut by the razor sharp air currents inside the attack. After initiating the attack, the user appears to remain shielded within the base of the tornado as the outward surface of the dragon seems to be solid enough for a person to impact and rebound off of, making the only way to enter the technique once it has been initiated is by being swallowed. However, there is one distinct weakness to the technique. Since the Dragon God's real form (and what it basically is) is that of an ordinary tornado, though cosmetically shaped into a dragon, its attack power is based on rotation. If one enters the attack's centre (Dragon's Eye) while rotating at high speed, such as Lee's One-Man Front Lotus, it can be dispersed without inflicting damage. The technique, while seemingly similar to Wind Release, is actually just the users own physical power (through the use of the spinning kick) shaping the air into currents through movement. It is, however, enough to fight off elemental ninjutsu of the same rank and below.
Note: Can only be used by Taijutsu Specialists and EIG users


CM: 1710-30=1680


The Joker Formed would weaken The Leaf Dragon God as Priest destroys it, the defense around Tasuke from the other cards would also cushion him from the Leaf Dragon God (The Joker being B-Rank and the Defense Around Tasuke also being B-Rank as stated in the Jutsu). He transforms back throwing two Cards from his holsters and then leaping forward, the two cards wouldn't hit priest but go on either side of him whilst Tasuke performs a flying right kick whilst his opponent is in mid air. Tasuke wanted to perform a chest kick, but these mad thoughts manipulated him into performing a fatal head strike.

"You misjudged my Technique!"

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

 

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The Joker Formed would weaken The Leaf Dragon God as Priest destroys it, the defense around Tasuke from the other cards would also cushion him from the Leaf Dragon God (The Joker being B-Rank and the Defense Around Tasuke also being B-Rank as stated in the Jutsu). He transforms back throwing two Cards from his holsters and then leaping forward, the two cards wouldn't hit priest but go on either side of him whilst Tasuke performs a flying right kick whilst his opponent is in mid air. Tasuke wanted to perform a chest kick, but these mad thoughts manipulated him into performing a fatal head strike.

"You misjudged my Technique!"

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.



The dragon was dispelled and Priest would see Tasuke lunging towards him. He would think to himself if he is actually in his right mind since no one ever engages him in close combat and live to tell the tale.

Priest would sense the cards and would deflect them with two shurikens, knowing what you've done with them before, He would make sure there are no more suprises, though nothing seems a suprise to him while he is in his holy barrier.
Priest would intercept the kick with his left palm stoping the leg in its track absorbing the impact and immediately, the force is sent back into the leg as a shockwave that would shatter the entire right hind bones(femur, fore leg bones, knee, foot bones). The force alone would send you flying back to mid/long ranage.

Time to end this Tasuke. Give me the scroll and I'll let you live

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*
 

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The dragon was dispelled and Priest would see Tasuke lunging towards him. He would think to himself if he is actually in his right mind since no one ever engages him in close combat and live to tell the tale.

Priest would sense the cards and would deflect them with two shurikens, knowing what you've done with them before, He would make sure there are no more suprises, though nothing seems a suprise to him while he is in his holy barrier.
Priest would intercept the kick with his left palm stoping the leg in its track absorbing the impact and immediately, the force is sent back into the leg as a shockwave that would shatter the entire right hind bones(femur, fore leg bones, knee, foot bones). The force alone would send you flying back to mid/long ranage.

Time to end this Tasuke. Give me the scroll and I'll let you live

Paw Paw Arts: Impact Dial (Nykyu Nykyu no Mi: Inpakuto Daiaru)
Rank: A
Range: Short - Long
Chakra Cost: 30
Damage Points: Varies(Depends on the rank of the absorbed technique. When the absorbed force is expunged, it can cause 60 damage if previously used to absorb A-rank, 80 damage if used to absorbed s-rank force)
Description: The user takes advantage of their paws and, upon physical contact, any impact is absorbed instantaneously. This is seen by the clan members as an invert push. The impact is stored on the paw until the user is able to catch his opponent off guard, striking them with the full power of the absorbed technique. The absorbed force can be released also as a focused blast of air pressure from the paw that aborbed it. While the paw instantenously absorb the impact, the momentum of the jutsu or technique in question stops totally and either falls as a dormant entity or deforms while proceeding no further. The user can at the same instance, release the absorbed force instead of choosing to store it for a while. Alternatively, the user can use the paw in form of a suction through reverse repel action to stop a surrounding force be it push or pull by absorbing the closely embracing kinetic energy (only if they are close to the user) like any remote force, encapsulating the user. Also after absorption, he can release the absorbed force immediately.
*The user can simultaneously perform a Paw Paw technique to add damage*
*Can only absorb techniques one rank above maximum, higher than that, the paw will take half of the damage, and will be useless for 2 turns. This means it can absorb an impact from upto S-rank jutsu, if it is normal chakra, force, energy, tangible matter/entity, earth, water, wind or elements technique related to them but can only absorb upto A-rank impact from lightning and fire or elements similar or related to them, leaving the paw useless for 2 turns.
*Can only be used once every 2 turns for normal members why Legends can use this with no turn rest except when their paw receives damage*
*Normal members can use this only 4 times, using it on an S-Rank allows only 1 additional use*
*Bartholomew legends can use it 5 times per battle, regardless of what rank is used on*


Tasuke's Cards being Deflected by Shuriken has him rethink his plan. Though being in the middle of a Flying Kick did not help, his opponent wasn't willingly going to let him kick him in the face any who. The Deflected Cards stop suddenly in mid air just after being hit and shoot forward at Priest once again aimed for his neck as he strikes out with his Paw. Tasuke Uses the Transformaton Technique to take the form of a Kunai which shoots over Priest's head (His Body being the Center Point of the transformation so it would instead of intercepting Priest go over his head since the Kick was aimed for Priest's head it would be logical). Priest would be hit by the Cards and Tasuke would Transform back just above-behind Priest. Kicking him down into the Ground with a Headshot.

"ONLY I CAN END THIS!!" Tasuke couldn't help to blurt out these aggressive lines.

(Henge no Jutsu) - Transformation Technique
Rank: E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

 

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Tasuke's Cards being Deflected by Shuriken has him rethink his plan. Though being in the middle of a Flying Kick did not help, his opponent wasn't willingly going to let him kick him in the face any who. The Deflected Cards stop suddenly in mid air just after being hit and shoot forward at Priest once again aimed for his neck as he strikes out with his Paw. Tasuke Uses the Transformaton Technique to take the form of a Kunai which shoots over Priest's head (His Body being the Center Point of the transformation so it would instead of intercepting Priest go over his head since the Kick was aimed for Priest's head it would be logical). Priest would be hit by the Cards and Tasuke would Transform back just above-behind Priest. Kicking him down into the Ground with a Headshot.

"ONLY I CAN END THIS!!" Tasuke couldn't help to blurt out these aggressive lines.

(Henge no Jutsu) - Transformation Technique
Rank: E
Type:Supplementary
Range:Short
Chakra:5
Damage Points:N/A
Description: Henge no Jutsu is a Ninjutsu technique, which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents.

His once before ally, keeps running between his heels and he is quite good at it. Thouh it is opposite to what Priest himself favours as he prefers to tank attacks since they would never hurt a pure and holy one in the first place.

Tasuke would evade once more though this time, he totally fell into a trap he himself was probably setting. Priest would oblige and with graceful reflex coupled with quick draw of his bayonets from under his sleeves. He will spin while augmenting the bayonets. Quickly doing several slashes cutting through the cards and the kunai.
This happens very quickly as the moment the kunai passes Priest to some inches behind him, A swift movement and the kunai would be severed in half, though the cards would be minced.
You made a wrong turn, Sinner

Priest would walk towards the severed body, rumagging through his pouch and taking the scroll for his own.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.
 
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