Chrome | The Legendary Rorian

Excālibur1

Kage in the Making 👑
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"It feels a bit strange to get the celebrity treatment... But I'll admit—after a long march, it's nice to be pampered. The least we can do in return is live up to the gossip and rout these fiends!"


基本情報|Basic Information

Name: Chrome | クローム

Nickname: Wielder of Excalibur, Shining Star, Multi-Personality Guy

Gender: Male

Age: 17

Clan: Mandalore



見える|Looks人格|Personality
Chrome is a very slender, yet muscular young person in his teenage years. He has fairly short, messy dark blue hair and his hair bangs fall between his eyes giving him a distinctive look. He is know for his good looks as most of the women are attracted towards him just by looking at him. Chrome usually wears a blue medieval type of clothes with no sleeve on his right hand but during battles, he equips himself with an armor which covers his entire body except for his head. His clothes consist of two straps cross cutting each other, forming an 'X' which is then attached to a ninja pouch at the end of one cross mark. Chrome also has a sword which he likes to call Excalibur and straps to his left hip. The length of the blade is quite long and so, the cover almost touches the ground while standing.

Chrome's personality is something which cannot be depicted by simple words. First of all, he basically does not have any fixed personality on his own due to his care free nature. The only way his personality can be determined is when the situation around him changes which would alter his mood, causing him to see things in a different manner. Chrome sometimes seems to be emotionally concerned about his comrades but sometimes bases the things on logic and understanding rather than being full of emotion. Chrome can also be angered easily and takes some of the jokes about him a bit serious as he has a less sense of humor. These reasons cause the mood of Chrome to change almost all the time and may talk even like an idiot in some situations. Another unique thing about Chrome is that, he does not stay still for a long time. If he comes to a place for a while, the next moment he suddenly disappears of into some other place. He has taken a liking towards noodles and prefers to take rest most the time in order to conserve his energy. He is very lazy and of care free nature which is why most of his works turn up very late than they are supposed to be submitted. Being the leader of the Mandalores, Chrome has a slight sense of leadership and does not tolerate someone deflecting the clan or talking something ill about it. Even with these personality problems, Chrome is usually kind and caring towards his friends and would do anything for their safety

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村の情報|Village Info

Village of Birth: Amegakure

Village of Alliance: Konohagakure



ランクチャクラ|Rank & Chakra Info

Ninja Rank: Unofficial Sage

Specialty: Lightning | Water | Rain | Taijutsu | Mandalorian Techniques | Blue Footed Bird Contract | Snake Summons | Chop Hanging Rippling Fist

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Mastered
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Mastered
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Mastered
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Mastered
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Mastered

Your Ninjutsu

NinjutsuMastered
TaijutsuMastered
GenjutsuMastered
KenjutsuMastered
Rain ReleaseA-Rank
Blue Footed BirdOwner
SnakesSummons only
Chop Hanging Rippling FistOfficial Practitioner


歴史|History

Chrome was born in a village that used to be a place for waging wars by the Great Villages. Just like that place looked, he was born to a very poor family and was not able to come up at all due to this poverty. A sudden disease struck both of them, eventually killing them in due course of time leaving Chrome to see their slow and painful death. At such a young age, he was not able to handle this stress and broke down in the streets with nothing to do at all until sometime a person came and took him in as his own child. Chrome was then sent to the academy school where he excelled in almost every phase. He was like a prodigy out of all the other students. Some of the people recognized his talent and gave their aid in order for Chrome to become even more stronger. Long ago, he used to be a nobody in the streets of Amegakure but now he was very special that most of the people acknowledged him.

As time passed by, he started to master many new things under great teachers and this continued on for a while. Due to being a person from Amegakure, Chrome took up the rain test once and passed it with flying colors and is right now undergoing training in order to completely master it. But Chrome got bored of staying in Amegakure and wanted to experience something totally new, totally abnormal. So he decided to leave his village and heads towards Konohagakure which was known to be the greatest village of it's time. After a very tough journey, Chrome was finally able to reach the gates of Konohagakure and there he was questioned about why he wanted to join. Being new there, nobody didn't know Chrome at all and doubted his skills at first. A year and half went by and Chrome was officially declared as the Peace General of the village due to his skills in battle as well the brilliance of his mind to organize many piled up things into a single and neat thing. But after a few months, due to certain personal reasons, Chrome had to place his resignation as the Peace General.

In some point of his life, Chrome joined up with the Mandalore clan as they were well known to be a pure Taijutsu powerhouses. Just as expected of him, he raised through the ranks just like that and even gained permission to use all the Mandalorian techniques even though he was not in the clan for long. Just after a few months from this, the leader of that time, Genos Stark wanted to resign for personal issues and passed it down into the hands of Chrome with full trust. Almost everyone were surprised because of this and this made Chrome very famous in the Ninja World as he was able to achieve a big thing in a short amount of time and that too at a very young age. The clan was also known for it's frequent leader change and Chrome recognized this problem. He bought a bit of stability in the clan by remaining the leader for half an year and will remain the leader for the oncoming years until he gets tired of being one. Being one of the oldest members of the clan, Chrome is highly fluent in the Mando'a language.

Chrome wanted to increase his skills in the field of Taijutsu to such an extent that he won't be beaten by anyone in it. Just around that time, Chrome was offered to be taught the Chop Hanging Rippling Fist by one of his fellow clan member. Chrome saw the potentiality of the mix of Mandalorian armor and the ripple strike patterns which is the main foundation on which the CFS was based on and gladly took up the offer. In a few months, Chrome become an official practitioner of this fighting style and also gained the permission to create his very own branched fighting techniques within the Chop Hanging Rippling Fist.


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歴史|Other

Lightning Specialty

While he was being trained, Chrome took an interest towards Lightning because it held the capability of destroying almost everything in it's path and was very fast. This caused a change of mind to Chrome and he trained in it almost everyday which gave him the perk to perform all the lightning techniques by just a single hand seal. Chrome can also stay immune to the effects of Chidori Nagashi.

Water Affinity

Just like the nature of the village he was born was water, he took a secondary interest towards the element Water as it was tangible and could be shaped into any form desired. He developed interest when he passed the rain test and water was a essential part of it. Essentially, Chrome gained the perk to perform all the water techniques with a faster hand seal rate than the other ninjas of his caliber.

Taijutsu Specialist

Taijutsu has always been something that was totally advantageous to Chrome. He mastered the entire Taijutsu, except for Kaito Taijutsu which gives him an additional speed boost along with extra tracking abilities. With these, Chrome is able to track even more powerful enemies easily. As a practitioner of Chop Hanging Rippling Fist, Chrome is known to be very deadly at close quarters and is totally immune to free form taijutsu due to his armor.

Mandalorian Armor & Techniques

Chrome has an armor which is totally unique from the other members of the clan. He has a medieval type of armor which covers most of his body except for his head. The armor is slight blue in color and has a sword strap attached to it in which holds the Excalibur. The armor is said to be so strong that no free form weapon can even put a scratch on it. With the help of a transformation technique which Chrome has learnt in his journey, he transformed the helmet part into that of a ear piece type of thing which he puts it in his ear. Since the transformation technique just changes the physical form, Chrome retains all the powers of the helmet.

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Ninja Arts: Touch of Circe (Ninjutsu: Souhou no Circe)
Type: Supplementary
Rank: A
Range: Short
Chakra: 30
Damage: N/A
Description: This jutsu is simply an expansion of a basic ninja skill learned in the academy. The basic transformation jutsu allows the user to transform himself into virtually anything based around his imagination. The technique is designed to allow someone to use a larger amount of chakra, and shape control, in order to be able to transform inanimate objects around him, that he is touching in a similar way to the canon transformation technique. The user uses shape transformation, and extremely precise chakra control to not physically change it but to change its appearance in a way similar to the transformation jutsu. Like the transformation technique, the object's actual physical properties are not changed. For example if the user was to transform a brick into a feather, the newly transformed feather would weigh the same as a brick, and have the same mass; the reverse is also true. In addition, the transformation will revert after being hit by a elemental jutsu of B rank or below, following the elemental strengths and weaknesses.

#Can only be taught by Vex
#No ninjutsu above A rank same turn or next turn
#Can only be used three times per battle

As the current leader of the Mandalorian clan, Chrome has the ability to use each and every technique created by the former leaders along with the members. Chrome gets the highest boost in the Sage of All Elements since he belongs to the leader group. As such, no rank restrictions are placed on him.

Mandalorian Armor : Armor Activation | Rorian'āmā: Āmāakutibēshon
Rank: S
Type: Supplementary/Weapon
Range: Short
Chakra Cost: N/A
Damage Points: N/A
Description: All Mandalorians have a basic armor, the armor they are given when they are first inducted into the clan. A members armor is special: It's designed for them by the leader of the clan. The Mandalorian armor is beyond the technology the rest of the world possesses. Even though all armors look different the abilities they posses are the same. As the member grows stronger he gains access to more of the technological advances, having his armor "upgraded". The armor has 2 sets of abilities: passive and active (that take up a move slot and do damage). The armor, being specifically made for the individual is perfectly in sync with his/her chakra system, it flows throughout them and their armor. This was the technological breakthrough the enabled the armor to function as a second skin for the ninja. Not only does it allow complete control over the armor through chakra pulses and chakra control but it also allows the user to release techniques that would otherwise be released from his skin or his mouth, etc from the armor, something that negates any limitation to the users ninjutsu usage, specially elemental.

Passive Abilities:
General
-Basic Protection: The Mandalorian armor is made of strong materials and infused with chakra, granting it resistance against weaker attacks. Free form Ninja tools and explosive tags, bladed weapons and attacks that do no damage (N/A) as well as simple taijutsu attacks (C rank) have no effect on the armor. The protection allows the user to remain undamaged for the most part when facing said attacks but cannot negate momentum or kinetic forces.
Helmet
-Gas Mask: The Mandalorian's helmet protects them from harmful gases, toxins or airborne pathogens. The helmet contains a breathing apparatus that filters harmful external agents in the air, allowing a degree of protection against said agents by purifying the air. In the case of enemy techniques, this protection works up to C-Rank techniques.
-Communication: The helmet contains a communication device linked to all other Mandalorians which uses chakra to transmit messages through great distances. It can even project images that the users sees.
Body Armor
-Heat/Cold and Electrical Protection: The Mandalorian armor, being infused with chakra and made from strong resistant materials protects the user from taking damage from high and low temperatures and electrical damage up to D-Rank. The armor cannot be short circuited but will face normal damage from anything above that rank, with temperature based attacks behaving normally (melting the armor if hot enough or freezing it if cold enough), same as it would with the users body, and lightning based attacks cutting through it.

Active Abilities:
Helmet
-Enhanced Vision: The Mandalorian armor has a special visor that is powered by chakra, that enables the user to gain an advanced vision that can mimic the motion tracking speed of a 1 Tomoe Sharingan. Beyond the motion tracking abilities, the user gains the ability to see the world through a sort of thermal vision, based on the infrared spectrum. This also allows a limited form of night vision (its use drains 5 chakra points per turn and its activation counts as a move).
-Chakra Sensing: The Mandalorian armor's helmet contains special chakra receptors that allow the user to gain spacial awareness of nearby chakra. This acts as a sort of rudimentary chakra sensing. The user cannot differentiate between different individuals chakra or elements and even assessing chakra levels is very difficult (chakra sensing drains 5 residual chakra points from the user per turn and its activation counts as a move). However, this basic chakra sensing is secondary to the main ability given by the chakra receptors in the helmet which is to monitor the users own chakra flow. The armor can alert the user about any alteration to the chakra flow through visual, auditory or tactile stimulus throughout his body. If the user so wishes, the user can release himself from the genjutsu with a sort of kai but without a hand seal, disrupting the chakra flow by having the armor "jolt" his own chakra flow (30 chakra cost, works on illusions up to A-Rank, usable once every 3 turns, counts as a move).
Body Armor
-Chakra Jet Pack: The Mandalorian armor has a small group of chakra vents throughout the armor. The jet pack uses chakra from the armor's wielder to create controllable jets which can be used to dodge techniques, boosts ones taijutsu or simply achieve flight. The flight is controllable and highly maneuverable though only slightly faster than the users own base speed (drains 20 chakra points per turn, activation counts as a B-Rank move, requires conscious control through mental commands). The addition of taijutsu damage is possible by selectively activating the users peripheral jets in specific points of his movement and according to various situations, capable of adding +10 damage to a taijutsu move and a sudden drastic increase in speed by spending 20 chakra points. To dodge a technique, the user can release a quick directional burst of chakra that can propel him a short distance (Up to 5 meters) in a single direction, achieving a simple linear dash (30 chakra cost, counts as an A-Rank move).
-Vibration Sword: a retractable, short ninjato blade, strapped to the armors back, the sword uses the wielders chakra to create high levels of vibration and use that to increase physical damage. As such, when uses, physical Kenjutsu techniques gain +10 damage. The sword drains 10 chakra points per turn when active.
-Armor Strengthening: As the whole armor contains various chakra motors and enhances, the user can charge the whole armor with chakra to temporarily boost his physical abilities, namely his speed and his physical strength. Being mechanical in nature, the armor can only focus on either speed or strength. This can be done in 2 levels: Level 1 increases speed in 50% or adds +10 damage to all taijutsu. Level 2 doubles the users speed or adds +20 to the users taijutsu. The limitation is the duration and chakra cost. Level 1 drains 10 chakra points per turn, lasting a maximum time of 3 turns, usable thrice. Level 2 is usable only twice, drains 20 chakra per turn, lasting 2 turns.

Note: In the abilities where its not stated, there is no move cost per activation
Note: The armor is in everything like a CW, having to be posted in the users bio and in the beginning of the fight.
Note: Each clan member has an armor which different looks but all have the above abilities

Mandalorian Smackdown (Mandalorian Ekisaitingupuroresu)
Rank: S
Type: Attack
Range: short
Chakra cost: 0
Damage: 80
Description: Using the increased speed and power his armor grants him the user comes under the opponant and elbows him on the place thats below his chin sending the opponant flying into the air. Then as the opponant is unable to move in air the user jumps behind him and kicks him in his back multiple times sending him even more to the sky finnaly the user jumps again and punches the opponant into the ground. Making a 15 hit attack.
*Can only be used by Mandalorian Champions and above rank
*can only be used once per battle
* Created by Rain Of Hell

(Mandalorian Senpai: Mandolore Shi) - Elder Mandalorian: Mandolore Pride
Rank : A
Type : Supplementary
Range : Self
Chakra cost : 30
Damage points : 60 (+5 to Ninjutsu) (+10 to Taijutsu)
Description : The will to keep fighting even if in the worsts situations or simply the will and pride a mandolore has. Mandolorians whom want to keeping fighting for their sheer thirst for blood, will use their will and force from deep within them, to keep fighting and gain a small boost. Only the strongest of the Mandolorian clan members are able to use this, feeling the need to protect their younglings and having too much pride to lose a battle. Upon using their will, the Mandolore gains +5 extra to all ninjutsu they use, and +10 to all taijutsu aswell. After the technique is worn out, the user's stamina decreases depending on the situation. If used at the start of battle then they will decrease -5 on all ninjutsu and -10 to all taijutsu he uses, for the next turn only. If used when being already worn out (after 4-6 turns have passed before using) their stamina will decrease the same way, however, it will remain like that for the following 3 turns.

Note: Only lasts 5 turns.
Note: Only useable x1 per battle.
Note: Must be a mandolorian clan member for atleast 2 weeks, before using.

(Mandalorian Senpai Yoroi : Seijin Tomo kouyou) - Elder Mandalorian Armor : The Sage of All Elements
Rank : S
Type : Supplementary
Range : Self
Chakra cost : 40 (+15 each turn active)
Damage points : N/A
Description : By focusing a great amount of a specif chakra within the user's armor (depends on the element's nature) , the user gains the ability to become a legend in this specific elements, meaning the user gets a pass to the master of this specific element which is the ability of using any technique of this specific element with the usage of one single handseal, being able to perform it faster than the normal shinobi and addition abilities which depends on the user's rank within the Mandalorian clan. Once the user channels his chakra within his armor, his armor gets the color of the specific element and when activating two elements at the same time the color of the armor becomes a combination of the two specific elements.
Fire Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes immune to C-rank and below fire techniques
Mandalorian Master : In addition to the basic abilities he gets, he becomes immune to C-rank and below fire techniques in addition to gaining +5 damage to every fire technique he uses
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes immune to B-rank and below fire techniques in addition to gaining +5 damage to every fire technique he uses
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes immune to B-rank and below fire techniques in addition to gaining +10 damage to every fire technique he uses

Water Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes able to use any water technique without water source
Mandalorian Master : In addition to the basic abilities he gets, he becomes able to use any water technique without a water source
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes able to use any water technique without a water source and he gains +5 damage to all water techniques
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes able to use all water techniques without a water source and he gains +10 damage to all water techniques

Earth Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes able to use any earth technique without having to be in contact with the ground
Mandalorian Master : In addition to the basic abilities he gets, He can break through B rank and below earth techniques with sheer earth chakra through the hands
Mandalorian Hunter : In addition to the basic abilities he gets, any earth technique without having to be in contact with the ground and he gains +10 damage to all earth techniques
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes able to use any earth technique without having to be in contact with the ground he gains +20 damage to all earth techniques

Lightning Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes immune to C-rank and below lightning techniques
Mandalorian Master : In addition to the basic abilities he gets, he becomes immune to C-rank and below lightning techniques in addition to gaining +5 damage to every lightning technique he uses
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes immune to B-rank and below lightning techniques in addition to gaining +5 damage to every lightning technique he uses
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes immune to B-rank and below lightning techniques in addition to gaining +10 damage to every lightning technique he uses

Wind Element:

Mandalorian Champion : In addition to the basic abilities he gets, he becomes able to use wind techniques that requires a fang without the fang
Mandalorian Master : In addition to the basic abilities he gets,he becomes able to use wind techniques that requires a fang without the fang in addition to +5 damage to wind techniques
Mandalorian Hunter : In addition to the basic abilities he gets, he becomes able to use wind techniques that requires a fang without the fang in addition to +10 damage to wind techniques
Mandalore/CIC Mandalore : In addition to the basic abilities he gets, he becomes able to use wind techniques that requires a fang without the fang in addition to +10 damage to wind techniques
Note : The user can only activate two elements a time
Note : The activation of an element can only be used once per battle
Note : The user cannot activate two elements that possess elemental weakness at the same time, meaning no water and earth at the same time, no fire and water at the same time etc...
Note : Cannot be used unless having a special permission from the General Mandalore and CIC Mandalore
Each Elemental Armor can last a max of 2 turns, With a 3 turn cool down period and can only use each elemental armor Twice pr battle

Mandalorian Technique: Repulsor Beam | Rorian no Jutsu: Riparusabimu
Rank: D-S
Type: Offensive
Range: Short-Long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is one of the basic but useful attacks of the Mandalore clan. The user holds up one or both of their hands showing a white hole in each palm. The palm releases out a blast of chakra various of damage, size, and power depending on rankof the technique. The palm can either release a blast, beam, or even a wide spread of chakra.
-S-Rank beam once used, there is a three turn cool down and can be used only three times.
-This technique is neutral to the basic elemental techniques of the same rank but of course it all depends on size also to be taken into account
D-Rank can be used up to Short range
C-Rank can be used up to Mid-range
B-S Rank can be used up to Long-range

Mandalorian Technique: Owl Squadron | Rorian no Jutsu: Fukuro Sentai
Type: Supplementary
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage: N/A
Description: Upon entering the clan each Mandalore is given four Owls which act as their eyes in the field to scout ahead and search for targets. The Mandalore will release four metallic discs into the air and then make a hand seal while focusing chakra into the discs. This will activate the discs causing them to expand into four drones which can hover and fly through the air using chakra boosters. The drones are about one meter wide, a half meter long and a foot thick from top to bottom with rounded surfaces. They're a metallic gray in color, though individual Mandalores often apply custom paint designs to personalize their squadron. Each drone is naturally equipped with a spotlight and a camera that is linked via chakra to the helmet and feeds back to the Mandalore's visor displaying what the drone sees. Each feed takes up a small square on the visor in each of the four corners as to not disrupt the user's normal vision, but they can then select one of the feeds to expand it to take up the whole visor for a better view. When they do this their normal vision takes the place of that feed in its respective corner. As the Mandalore progresses through the clan these drones receive upgrades gaining additional abilities.

-Assault System: At Warrior rank each Owl is outfitted with several offensive tools. A compartment can drop open from its base releasing a dozen small bombs the size of a marble that float in the air around the target before exploding (B-rank, short range). From each side of the drones compartment can open revealing a small homing rocket that can be fired at the target. The rocket is very fast incapable of being intercepted by things like thrown kunai or shuriken, unless the enemy has a dojutsu that's used to track the rocket. Each of these individual rockets are B-rank in strength and a max of two can be fired at a time (A-rank, short-long range). Each drone only has two rockets, and one set of bombs in its base. The final ability of the assault system is an A-ranked stream of fire that can be released from a nozzle on the front of the Owls (A-rank, short-mid range). Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

-Defensive System: At Champion rank each Owl is outfitted with several upgrades used in the defense of themselves and their user. Their plating is upgraded with a new alloy that is both lighter and denser than the original model, bolstering their natural hardiness and rendering them immune to all C-rank and below attacks. They can further increase their durability by creating an A-ranked shield of chakra that that forms closely over the metal. The shield is capable of withstanding one A-rank attack before failing. While this shield is active they cannot use any abilities other than their spotlight and camera. The drones can extend their chakra shield between each other creating barriers that can protect the user or other targets. This requires at least three drones to use as any less would result in just a point or a straight line. The drones must be in short range of each other and when used with three drones the barrier is A-rank, while when used with all four it is S-rank. Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

-Hunter System: At Master rank each Owl is upgraded with several features that give it the ability to track and subdue a target. The owls are given the ability to cloak themselves (B rank) from normal sight, though dojutsu users can still see them with ease and the humming of their flight can be heard within short range by people with normal hearing and all ranges by those with advanced hearing. While cloaked the Owls can only use their hunter systems, needing to re-route power away from the assault and defensive systems. They gain access to the same vision capabilities (infrared, night, etc.) that their Mandalore possesses, though they all must be using the same vision as each other and their Mandalore. They can release an electrified metallic tendril up to mid-range that can wrap around their target and paralyze them (A-rank). Each of these abilities counts as a move in the user's turn and requires the user's chakra to activate.

After four turns of being in use the drones require a recharge. They will return back to the user and re-attach to their armor replenishing their energy. This takes several turns before they can be released again. After the second usage the Owls deactivate and fall to the ground, being unusable for the remainder of the battle. Each Owl is lastly equipped with a self destruct option that can be activated by the user resulting in a B-rank explosion within short range.

-Can be used twice per battle.
-Can be used four turns per usage.
-Requires a four turn recharging period between uses.
-All abilities used by the Owls count as a move in the user's turn.
-The video feed and spotlight do not count as a move.
-All chakra costs are proportional to the rank of the effect achieved unless stated otherwise.

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Battles

Won: None

Lost: None

Dropping

Passed Rain Test [ ]​
 
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