[CFS] Chishi Shindou | Fatal Impact

Shady Doctor

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New jutsu. Though both of you are like not active. Lol

Chishi Shindou: Chishi Erupti | Fatal impact: Fatal Eruption
Type: Offense
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user channels his chakra throughout his boomerang(s) He will then throw it towards the ground at an angle of any sort. The boomerang(s) will then meld into the ground, as one would when using the leech of all creation technique. Using his connection to the chakra infused into the boomerang the user will manipulate the weapon to travel through the ground and curve back upwards once it's below the opponent, causing the boomerang to propel from the ground and strike the opponent. Unlike when the user uses the actual leech of all creation technique, the boomerang(s) can be sensed by sensors and the chakra signatures can be seen by doujutsu users.

~ Can only be used thrice a battle
~ Must know Fatal Impact
~ Can't use any Fatal impact techniques next turn
 

Shady Doctor

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Chishi Shindou - Suterusu-a-rang | Fatal Impact - Stealth-a-rang
Rank: A-Rank
Type: Supplementary
Range: Short
Chakra Cost: 30 (-5 per turn)
Damage Points: n/a
Description:
Stealtharang is a special technique created based off of the Hiding in camouflage technique in order to create more stealthy attacks with the fatal impact style. The user uses the same basis as its mother technique to control how light is reflected around the boomerangs with chakra inflections to camouflage the boomerang by simply touching it and adding chakra to it to achieve a "Stealtharang". The technique also erases the shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes with fatal impact techniques combined with this. Perceiving the boomerang's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds of the boomerangs as they move in the air (Doujutsu, sensors, sound users). The user can turn any boomerang into a Stealtharang and up to 4 at a time, thus allowing the boomerangs to achieve this state for 2 turns before the inserted chakra runs out and the boomerangs are converted back to normal.

☆ Usable 3 times
☆ Only usable my users of Chishi Shindou
☆ The user must touch the boomerang in order to add the stealth on to it, being able to make 4 Stealtharangs at a time which will last 2 turns
☆ Can't be used in consecutive turns

Yo. Just analyze it
 

ZandaT

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A very cool technique that allows me to help erase the trace of the boomerangs I throw similar to the hiding in camo tech. This can be very useful to use while the target is distracted through other means, like genjutsu for example, where they will miss the small details that may make the altered boomerangs even harder to pick up. Up to four can be altered and it lasts for two turns, so once I get back a boomerang while this tech still active I can use it again.
 

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Chishi Shindou: Ōkina eikyō | Fatal Impact: Greater Impact
Type: Supplementary
Rank: A-rank
Range: short
Chakra Cost: 30
Damage Points: N/A (+20 to Fatal Impact Jutsu)
Description:
This jutsu was created simply to make techniques used in the Chishi Shindou style more dangerous. Users of the style store extra Chakra into their throwing arm in order to strengthen it physically, which results in stronger and faster throws, similar to the simple ability of using chakra in your feet to run faster or chakra enhanced physical attacks to hit harder. With the chakra enhanced throws of the boomerangs, they gain more speed, as fast as Lightning jutsu. making each boomerang harder to keep up with. The killing potential of each thrown boomerang also rise exponentially, thus adding +20 damage to blunt and slicing damage due to the the power the boomerangs are launched with. This enhanced throwing ability only works on freeform boomerangs and fatal impact techniques seeing as it takes a certain style to throw the boomerangs, thus the added affects wouldn't be applied to say a kunai or thrown sword.*

☆ Usable 3 times with a one turn break once it deactivates
☆ Lasts 2 turns
☆ Only usable by users of Chishi Shindou
☆ Boosts only apply to Chishi Shindou techniques

Chishi Shindou: Stunaarang | Fatal Impact: Stun-a-rang
Type: Supplementary
Rank: S-rank
Range: Short-Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: This is a specialized fatal impact technique that is created for supplementary purposes, holding no attack or defensive capabilities. The user would initiate the technique by throwing a single boomerang that is infused with lightning Chakra, which would multiply near instantly to create a dozen physical copies of itself. The boomerangs can be controlled by the user's will by concentrating on them continuously, but the ability they hold comes from the lightning chakra infused within. The boomerangs each emit a static electrical field that is active between them, giving off a paralysis affect to any organism caught in the field. What makes the electrical field so good is that capturing enemies becomes easier due to the fact that controlling the boomerangs allows the user to give the fields versatility. For example, the user could surround a single target with 4 boomerangs and paralyze just them, or surround a much larger target/group of targets with all of the boomerangs to create a bigger field to capture them with the paralysis affect. The biggest drawback of this technique is the fact that the user is giving the boomerangs his concentration, he wouldn't be able to perform any other chakra related techniques while fueling this one.

☆ Usable 2x per battle
☆ Lasts up to 3 turns with 1 turn cool down between uses
☆ Only usable by users of Chishi Shindou


Hello
 

ZandaT

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Chishi Shindou: Ōkina eikyō | Fatal Impact: Greater Impact
Type: Supplementary
Rank: A-rank
Range: short
Chakra Cost: 30
Damage Points: N/A (+20 to Fatal Impact Jutsu)
Description:
This jutsu was created simply to make techniques used in the Chishi Shindou style more dangerous. Users of the style store extra Chakra into their throwing arm in order to strengthen it physically, which results in stronger and faster throws, similar to the simple ability of using chakra in your feet to run faster or chakra enhanced physical attacks to hit harder. With the chakra enhanced throws of the boomerangs, they gain more speed, as fast as Lightning jutsu. making each boomerang harder to keep up with. The killing potential of each thrown boomerang also rise exponentially, thus adding +20 damage to blunt and slicing damage due to the the power the boomerangs are launched with. This enhanced throwing ability only works on freeform boomerangs and fatal impact techniques seeing as it takes a certain style to throw the boomerangs, thus the added affects wouldn't be applied to say a kunai or thrown sword.*

☆ Usable 3 times with a one turn break once it deactivates
☆ Lasts 2 turns
☆ Only usable by users of Chishi Shindou
☆ Boosts only apply to Chishi Shindou techniques

Chishi Shindou: Stunaarang | Fatal Impact: Stun-a-rang
Type: Supplementary
Rank: S-rank
Range: Short-Long
Chakra Cost: 40 (-5 per turn)
Damage Points: N/A
Description: This is a specialized fatal impact technique that is created for supplementary purposes, holding no attack or defensive capabilities. The user would initiate the technique by throwing a single boomerang that is infused with lightning Chakra, which would multiply near instantly to create a dozen physical copies of itself. The boomerangs can be controlled by the user's will by concentrating on them continuously, but the ability they hold comes from the lightning chakra infused within. The boomerangs each emit a static electrical field that is active between them, giving off a paralysis affect to any organism caught in the field. What makes the electrical field so good is that capturing enemies becomes easier due to the fact that controlling the boomerangs allows the user to give the fields versatility. For example, the user could surround a single target with 4 boomerangs and paralyze just them, or surround a much larger target/group of targets with all of the boomerangs to create a bigger field to capture them with the paralysis affect. The biggest drawback of this technique is the fact that the user is giving the boomerangs his concentration, he wouldn't be able to perform any other chakra related techniques while fueling this one.

☆ Usable 2x per battle
☆ Lasts up to 3 turns with 1 turn cool down between uses
☆ Only usable by users of Chishi Shindou


Hello
Is it me you're waiting for?


Lol, they bought to hate the stunna rangs bro xD
I got some more ideas bro, imma hit you up on kype sooner or later >_x
 
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