Anyway, quickly insert chakra into all of them, swiftly followed up by using that chakra to mold the size of each boomerang. This is very similar to the akamichi abilities, yet we're obviously cooler.
*looks at Zanda in another thread*
Chishi Shindou: souran Fatal Impact: Altered Size
Type: Supplementary Rank: B Range: Short-Long Chakra: 20 Damage: N/A Description: User's of Chishi Shindou have the ability to reduce or increase the size of their boomerangs near instantly by doing the snake hand seal and molding the boomerang(s) with chakra. This can be used on a maximum of 5 boomerangs at a time. The boomerangs size can be altered to be various sizes, ranging from the size of a shuriken/Kunai or becoming up to 5 meters in length. The greater the size of the altered, the greater Its mass, but the smaller the size the smaller the mass.
- Can only be used by users of Chishi Shindou
- Only taught by Ares
I Take two of my boomerangs out and throw them vertically my arms making an X shape path after throwing, the Boomerangs cross over and fly around, I had already put chakra into the boomerangs and I focused on it, when the boomerangs get about a meter from the target I make the snake hand seal and near instantly they expand up to 5 meters in size and the boomerangs crash into the small tree, creating large marks on them, a few branches break off and shit.
( Chishi Shindou: Erementaru Shindou ) - Fatal Impact: Elemental Impact Rank: S-Rank Type: Attack Range: Short-long Chakra Cost: 40 Damage Points: 80 Description:
This is a simple, yet affective technique which increases the killing potential of a chosen boomerang(s) by using elemental chakra within them. There are 5 forms of using this ability, each form pertaining to a selected element. The 5 forms of elemental use in Chishi Shindou is as followed:
Sandā Shindou -
Or better known as the 'Thunder Impact' form. The user channels raiton chakra into a held or thrown boomerang in order to alter its abilities through the use of the lightning. Upon activation of this form, lightning envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of cutting lightning coating it due to the properties of the lightning element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The lightning itself is S-rank in strength, thus being able to cut straight through any rank of earth, and S-rank and below of other basic elements, if logical of course.
Kasai Shindou -
Or better known as the 'Flame Impact' form The user channels fire chakra into a held or thrown boomerang in order to alter its abilities through the use of the fire. Upon activation of this form, fire envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of blazing flames coating the boomerang. This allows the boomerang to increase in both power and killing potential due to the properties of the fire element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The fire itself is S-rank in strength, thus being able to power straight through any rank of wind, and S-rank and below of other basic elements, if logical of course.
Nami Shindou -
Or better known as the 'Wave Impact' form The user channels water chakra into a held or thrown boomerang in order to alter its abilities through the use of the water. Upon activation of this form, water envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of cutting water coating the boomerang. This allows the boomerang to increase in both power and killing potential due to the properties of the water element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The water itself is S-rank in strength, thus being able to cut straight through any rank of fire, and S-rank and below of other basic elements, if logical of course.
Uzu Shindou -
Or better known as the 'Vortex Impact' form The user channels wind chakra into a held or thrown boomerang in order to alter its abilities through the use of the wind. Upon activation of this form, wind envelops the entire boomerang, violently swirling and twisting around the shape of the boomerang, similar to a tornado of cutting wind coating the boomerang. This allows the boomerang to increase in both speed and killing potential due to the properties of the wind element. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The wind itself is S-rank in strength, thus being able to cut straight through any rank of lightning, and S-rank and below of other basic elements, if logical of course.
Tsuchi Shindou -
Or better known as the 'Earthen Impact' form The user channels earth chakra into a held or thrown boomerang in order to alter its abilities through the use of the earth. Upon activation of this form, the boomerang(s) are coated with a thick layer of earth and take on a darker look, very similar to Kakuzu when using his earth technique. This allows the boomerang to increase in both power and killing potential due to the properties of the earth element making the boomerang gain more mass, thus more impact power. The elemental coat itself surrounds the boomerang exactly 3 inches away from the boomerang. The earthen shell itself is S-rank in strength, thus being able to cut straight through any rank of water, and S-rank and below of other basic elements, if logical of course.
One of the greatest strengths of this technique is a basic ability of even a Normal boomerang. The user can indirectly attack a target by throwing the boomerang(s) in a given direction and allowing them to arc and attack from a different direction. Or if an opponent so happens to dodge the boomerang it will curve back around and hit the target from the opposite direction, thus making each attack unpredictable, though in no way can the user change the trajectory of the boomerangs via chakra.
- Usable 3x
- Only usable by users of Chishi Shindou cfs
- only can be taught by Shady
- Each Ability it basically the same except they're a different element, coulda made it more interesting with my ideas but whatever
- :|
Combinations-strategies
- You could activate the element within the boomerang later rather than sooner so that the enemy only counters the boomerang and not the S-Rank jutsu so they get owned.
Ways to counter this technique
- Use the opposite element, make sure the boomerang is dead lol
K. So new jutsu. There'll be more soon, gonna focus on completing the style.
Chishi Shindou: Chishi Erupti | Fatal impact: Fatal Eruption Type: Offense Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user channels his chakra throughout his boomerang(s) He will then throw it towards the ground at an angle of any sort. The boomerang(s) will then meld into the ground, as one would when using the leech of all creation technique. Using his connection to the chakra infused into the boomerang the user will manipulate the weapon to travel through the ground and curve back upwards once it's below the opponent, causing the boomerang to propel from the ground and strike the opponent. Unlike when the user uses the actual leech of all creation technique, the boomerang(s) can be sensed by sensors and the chakra signatures can be seen by doujutsu users.
~ Can only be used thrice a battle
~ Must know Fatal Impact
~ Can't use any Fatal impact techniques next turn
K. So new jutsu. There'll be more soon, gonna focus on completing the style.
Chishi Shindou: Chishi Erupti | Fatal impact: Fatal Eruption Type: Offense Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: The user channels his chakra throughout his boomerang(s) He will then throw it towards the ground at an angle of any sort. The boomerang(s) will then meld into the ground, as one would when using the leech of all creation technique. Using his connection to the chakra infused into the boomerang the user will manipulate the weapon to travel through the ground and curve back upwards once it's below the opponent, causing the boomerang to propel from the ground and strike the opponent. Unlike when the user uses the actual leech of all creation technique, the boomerang(s) can be sensed by sensors and the chakra signatures can be seen by doujutsu users.
~ Can only be used thrice a battle
~ Must know Fatal Impact
~ Can't use any Fatal impact techniques next turn
This is a cool idea, underground surprise attack from below xD With the right opening you can pull this off in little to no time, and then with the right closing can murder the opponent (Y) So what's next?
Type: Supplementary Rank: S-rank Range: Short-Long Chakra Cost: 40 (-5 per turn) Damage Points: N/A Description: This is a specialized fatal impact technique that is created for supplementary purposes, holding no attack or defensive capabilities. The user would initiate the technique by throwing a single boomerang that is infused with lightning Chakra, which would multiply near instantly to create a dozen physical copies of itself. The boomerangs can be controlled by the user's will by concentrating on them continuously, but the ability they hold comes from the lightning chakra infused within. The boomerangs each emit a static electrical field that is active between them, giving off a paralysis affect to any organism caught in the field. What makes the electrical field so good is that capturing enemies becomes easier due to the fact that controlling the boomerangs allows the user to give the fields versatility. For example, the user could surround a single target with 4 boomerangs and paralyze just them, or surround a much larger target/group of targets with all of the boomerangs to create a bigger field to capture them with the paralysis affect. The biggest drawback of this technique is the fact that the user is giving the boomerangs his concentration, he wouldn't be able to perform any other chakra related techniques while fueling this one.
☆ Usable 2x per battle
☆ Lasts up to 3 turns with 1 turn cool down between uses
☆ Only usable by users of Chishi Shindou
Type: Supplementary Rank: A-rank Range: short Chakra Cost: 30 Damage Points: N/A (+20 to Fatal Impact Jutsu) Description:
This jutsu was created simply to make techniques used in the Chishi Shindou style more dangerous. Users of the style store extra Chakra into their throwing arm in order to strengthen it physically, which results in stronger and faster throws, similar to the simple ability of using chakra in your feet to run faster or chakra enhanced physical attacks to hit harder. With the chakra enhanced throws of the boomerangs, they gain more speed, as fast as Lightning jutsu. making each boomerang harder to keep up with. The killing potential of each thrown boomerang also rise exponentially, thus adding +20 damage to blunt and slicing damage due to the the power the boomerangs are launched with. This enhanced throwing ability only works on freeform boomerangs and fatal impact techniques seeing as it takes a certain style to throw the boomerangs, thus the added affects wouldn't be applied to say a kunai or thrown sword.*
☆ Usable 3 times with a one turn break once it deactivates
☆ Lasts 2 turns
☆ Only usable by users of Chishi Shindou
☆ Boosts only apply to Chishi Shindou techniques
Type: Supplementary Rank: S-rank Range: Short-Long Chakra Cost: 40 (-5 per turn) Damage Points: N/A Description: This is a specialized fatal impact technique that is created for supplementary purposes, holding no attack or defensive capabilities. The user would initiate the technique by throwing a single boomerang that is infused with lightning Chakra, which would multiply near instantly to create a dozen physical copies of itself. The boomerangs can be controlled by the user's will by concentrating on them continuously, but the ability they hold comes from the lightning chakra infused within. The boomerangs each emit a static electrical field that is active between them, giving off a paralysis affect to any organism caught in the field. What makes the electrical field so good is that capturing enemies becomes easier due to the fact that controlling the boomerangs allows the user to give the fields versatility. For example, the user could surround a single target with 4 boomerangs and paralyze just them, or surround a much larger target/group of targets with all of the boomerangs to create a bigger field to capture them with the paralysis affect. The biggest drawback of this technique is the fact that the user is giving the boomerangs his concentration, he wouldn't be able to perform any other chakra related techniques while fueling this one.
☆ Usable 2x per battle
☆ Lasts up to 3 turns with 1 turn cool down between uses
☆ Only usable by users of Chishi Shindou
Type: Supplementary Rank: A-rank Range: short Chakra Cost: 30 Damage Points: N/A (+20 to Fatal Impact Jutsu) Description:
This jutsu was created simply to make techniques used in the Chishi Shindou style more dangerous. Users of the style store extra Chakra into their throwing arm in order to strengthen it physically, which results in stronger and faster throws, similar to the simple ability of using chakra in your feet to run faster or chakra enhanced physical attacks to hit harder. With the chakra enhanced throws of the boomerangs, they gain more speed, as fast as Lightning jutsu. making each boomerang harder to keep up with. The killing potential of each thrown boomerang also rise exponentially, thus adding +20 damage to blunt and slicing damage due to the the power the boomerangs are launched with. This enhanced throwing ability only works on freeform boomerangs and fatal impact techniques seeing as it takes a certain style to throw the boomerangs, thus the added affects wouldn't be applied to say a kunai or thrown sword.*
☆ Usable 3 times with a one turn break once it deactivates
☆ Lasts 2 turns
☆ Only usable by users of Chishi Shindou
☆ Boosts only apply to Chishi Shindou techniques