Chihaya-chwan vs L Sensei-sannn [closed]

Chihaya

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➔ Rei's R&R
➔ Short-Long (starting mid ranged)
➔ Unofficial
➔ Rebekah-kun
➔ A large empty patch in the middle of the forest with enormous trees. There's a large, nearby lake behind some of the trees, however their is swampy water everywhere on the ground.



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Chihaya

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The air is moist, home to the mosquitoes and fireflies that buzz around. The sun is drooping into hibernation and dusk is rapidly approaching. The peacefulness and balance of nature is disrupted by the sound of footsteps. A woman with golden locks of hair steps through the shrubs and branches of the wild. Her name is Rebekah and her personality is fiery. Her face is painted with angry confusion. She seems to be in search of something.

"Where is it?"

She thinks aloud, her thoughts slipping through her lips.

"This can't be happening."

Her eyes scan the swampy ground as her hand checks her ear once again. Her diamond earring is no where to be found. Surely she would see a glisten in the green water. It couldn't of gone far.

It was in a matter of minutes that Rebekah lashed out, slamming her fist into a tree at top speed. Tiny flames of fire emitted from the tips of her fingers, her chakra feeling like it is about to explode. A diamond to her wasn't anything special, but this specific diamond was. How could she of been so irresponsible? How did it slip from her ear?

She sends another punch at the tree, this time fluids of fire discharge from her whole hand. The tree was old and weak, unable to maintain the strength of her punch. It's trunk began to snap and it's bark began to cry.

And that was all it took for her to cool off. With a deep breath, she stood there silently, her heart rate dropping, but not as fast as the old, sad tree did.

The ground rumbles at it's drop.

 
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Detective L

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Dean finds himself in a swamp of sorts. His face covered under the hood of jis dark Nekura cloak, and underneath it, Dean dons his usual casual attire, red shirt and jeans with black boots. Fitted to his side is his pouch with all sorts of ninja tools and seals under his wrists. He had no clear direction at this point, the swamp was vast, green in color. With the sun setting, Dean aimed to make a small fire before heading out in the formation, and maybe even drink a bit of his favorite bourbon tied his left hip with a small rope. Interrupting his peaceful directionless was the sound of something that sounded like the fall of a tree. Perhaps a random tree? No, the smoke from the direction of the sound indicated something else. Abandoning his initial plan of a fire, Dean dashed to the sound and smoke.

Ho and behold, Dean saw a young lady close to the burning tree. What was she doing here? Was she lost like him? No matter, he thought as he approached a bit closer into her line of sight, not removing his hood.

"Burning trees for fun?"

Dean asked jokingly.
 

Chihaya

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A voice alerted Rebekah from behind. Her head snapped towards the direction of the noise. The voice was oddly familiar but Rebekah didn't think much of it. Her heart gave a hard pump and her first thought was how she could allow someone to approach her so abruptly . It must of been the rumbling off the tree that caused her not to hear the man.

She didn't have a chance to send a remark his way.

Just as she was about to look at the man, a sparkle caught her eye. The glint of light was right by the mans foot and Rebekah found her eyes glued to it.

It was a fast nearly unnoticable handseal that Rebekah slapped. And with no hesitation, two incredibly fast arms shot towards the man, their hands opened, producing a suction so strong, invading it would be difficult. Her initial goal was to grab her earring but she felt her heart pounding in realisation that the man standing before her was her sensei.

She knew of his strengths and thought that now was the perfect time for him to know of hers.

The arms stretched and stretched and would stop at nothing to reach Dean. And once they did, they'd pierce through any body part they could reach.


(Futon: Kaosu no ude | Wind Release: Arms of Choas)

Type: Offensive/Defense
Rank: S
Range: Short-Mid
Chakra: 40
Damage: 80
Description: The user will perform three handseals to begin with. Then, protruding from their back will emerge multiple of translucent/luminous arms that will stretch to any distance and length to reach their opponent. These arms are made out of sharp winds, results of the user manipulating their chakra. The user has complete control over the arms and each arm can take a different path, coming at the enemy from any angle. Also, being formed by sharp winds, the hands can easily pierce straight through the targets skin and body structure. It will also be able to pierce through any Earth/Water technique/defense lower than C-B ranking. The translucent arms can be heard by a very low, distinct noise created by the friction of the wind, however, when coming from all sides, it can be hard to distinguish where the arms are coming from. At short ranged, the hands prove to be more lethal and when they are reaching out towards the enemy, they have suction from their palms that pull the enemy towards them, making it harder for them to evade the arms. Or, for situational defense purposes, the palms can reverse the suction and blow out high-powered wind, strong enough to push back a large summoning creature. The user can chose to split 2 of the arms into 4 at any given moment, and so on. Also, the hands can be used as shields to defend off projectiles or certain Lightning techniques.
Notes:
- Can only be taught by Chihaya
- If the user uses 2 arms, each is A ranked
- If the user uses 4 arms, each is B ranked
- If the user uses 6 arms, each is C ranked
- If the user uses 8 arms, each is D ranked
- The technique can only be used three times in battle, with a one turn cool-down
- The arms last three turns and can be activated whenever the user chooses
- The hands are the same size of the users human hands
- With the arms activated, the user cannot use an A ranked wind jutsu or above
 
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Detective L

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Wait, what? Dean thought as the lady suddenly attacked him. From what he could see, very translucent arms made of Wind emerged from her back and came towards him. Well then, if its a fight she wants, its one she is going to get. Nonetheless, he had to deal with these arm like structures, and as such, Dean would focus his Wind chakra into his hands, and as the arms come towards him, would hit them with the force of both his hands, dissipating the technique with ease (as they pull him towards them, he does a slice like motion to counteract them). A small trick he learned a few years ago from the Sage of Yin, came in useful at times like these.

"Hey, calm down. Why are you so hasty to fight? I mean, I'll fight if that's what you want, though I would have preferred some dinner first >_>."

Dean says, as he summons forth his sword onto his back. The Dollmasters' Blade. A sentient weapon which would come in handy, should he need it against this woman.


Type: Defensive
Rank: A
Range: Short
Chakra Cost: 30
Description: As shinobi tap into their elemental chakra to learn how to harness and use them, they become proficient in manipulating the element itself within their body. This technique is an advanced yet simplistic defense which utilizes the basics of elemental chakra manipulation. This technique allows a shinobi to essentially block/deflect enemy techniques akin to how they would block taijutsu techniques. This is accomplished by focusing into one’s body, typically their hands and arms, the same elemental nature being used against them. When met with direct contact with the concentrated area, instead of the jutsu damaging the user, the jutsu is met with a coating of chakra and little more than the feeling of a force hitting against them until the jutsu is dispelled. Of course this isn’t an assured defense to all techniques; however, the stronger a shinobi is with a specific element, the stronger their defense with this jutsu can become.
Note: This technique can be used with any elemental nature that the user knows how to use
Note: This technique can be used to forcibly block or repel, deflect away, or simply coat themselves to render a normally fatal technique less severe. In the case of the last level the defense becomes weaker and damage will be sustained.
Note: This technique works against elemental A-ranked and below (B-rank if the user coats their body and takes brunt of attack). For elemental specialties, the user can deflect elemental techniques S-rank and below (A-ranked if they coat their bodies)
Note: Against advanced elements (KG or CE's anything that requires more than one base element manipulation) This technique's defense is down graded by one rank equivalent per the above.
Note: This technique can be used only once every 2 turns. If used to block an S-rank technique, this technique can only be used once every 4 turns.
Note: Can only be used a max of 4 times.




Rank: S
Type: Weapon
Range: Short-Mid
Chakra cost: N/A
Damage points: N/A
Description: Quick fingers and an eye for detail were the Dollmaster's trademarks. But only once did he use his skills to create a weapon. This was the result, as colossal as his dolls were delicate. In a small town once known as "Arashi" lived a man known as the Dollmaster, he was well known for his craftsmanship, building and designing anything from furniture to houses but nothing compared to his Dolls, every single doll different in detail from it's previous. ranging in sizes and styles. Over the years he made thousands of Dolls, all made for his private collection. Every year during the week long "Festival of Lights". The Dollmaster placed is Dolls out on display to shine under the fireworks. After seeing the delicate Dolls, the Leader of the town admired his craftsmanship and asked the Dollmaster to make a Sword for him. Although the Dollmaster had never made a sword, he was excited to take on the challenge. Over the fallowing weeks, the Dollmaster spent most of his time on the sword, he crafted an unique blade. Upon finishing it's final details. the Dollmaster was killed by having his neck slit, his blood spilling out over the blade, his body lied bleeding out over the blade for weeks until he was found in his workshop under his home. it is unknown why the Dollmaster was assassinated. Later, after the creation of the Ninja Villages, the remaining Dollmaster's Dolls where collected and put on display in a museum located in the Land of Waves. his sword was placed as his most regarded piece of work and held as his homesteads most prize treasure. After seeing the Blade and unknown Ninja stole it for himself, only then did he learn the blade's Dominic past. Hearing the Dollmaster's voice echo throughout his mind.
Abilities Notes:
-Because of the Blood absorbed from the Dollmaster, this blade gained his chakra and soul, allowing for the sword to contaminated with it's user as if it was the Dollmaster himself. This allows the Dollmaster's Blade to alert it's wielder of anyone up to a Mid-range area.
-Once per battle the Dollmaster is able to Infuse his Chakra into it's wielder. by using this foreign Chakra the Dollmaster is able to dispelled any Genjutsu up to A-rank, giving it's wielder a clean slate.
-The Style of it's blade, is unique as it is a chain blade, allowing it's wielder to extend it's reach and un-extend it's reach up to a Mid Range area.
-Because of the Dollmaster's eye for detail, this blade is razor sharp and made out of an unknown metal that and never dulls, it is as sharp as it was the day it was forged.
Restriction Notes:
-Can only Extend reach once per turn.
-Can only Un-extend reach once per turn.

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Chihaya

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Rebekah blinks in either awe or shock at how quick and miraculously her technique just disappeared into nothingness. However, it only takes a second for her normal attitude to come back.

"I'm sorry," Rebekah's voice is saturated in sarcasm. "But I lost my appetite when you appeared."

Rebekah's eyes shift for a moment and she realizes that respect is needed towards the man who taught her half the stuff she knows.

"I am hasty to fight only because I wish to show you my potential."

With that, the Rebekah takes a deep breath, readying herself for battle. The activation begins. A sigil, invisible to the human eye, activates on Rebekah's command. She feels her body become stronger and her feet lighter. It takes less than a second for her to lunge towards Dean. The ground beneath her feet break to her step. There is no hesitation in Rebekah's movements. With a speed equivalent to a Second Gate user, Rebekah arrives besides Dean and twirls on her foot, producing an extremely fast round house kick. The wind of the technique makes the kick faster than normal, and combined with her clans attributes, her roundhouse kick would be unstoppable. The moment Rebekah turns into the roundhouse kick, when her body turns and her hair whips, a barrage of slashes overcome Dean. The slashes of wind are translucent and do not give any warning. It happens at a speed unknown to man and finishes just before Rebekah's foot slams into Dean's head, completing the kick. At the end of her roundhouse kick, Rebekah naturally activates another sigil, her eyes glowing red for an instant. This sigil would prepare her for any defiance if she may need it.


Ten no Kaisō | Hierarchy of the Heavens
Type:Supplementary/Offensive
Rank: A
Range:Short
Chakra: 30
Damage:N/A
Description: Hierarchy of the Heavens are among the most useful Sigils of the Enochian clan, consisting of Runes that run along the user's arms. The Sigils grant that which is branded with them the property of empowerment, and depending on the Sigil used, the user can empower their own bodies or objects for destructive and offensive usages.

-Energy-Focusing Sigil: The user upon touching an object will burn into it a powerful Sigil that also manifests itself on the user's forearm. The Sigil takes the appearance of a triangular Rune pointing downwards, crossing at the tip with another triangular Rune facing upwards with an X-shaped Rune intersecting through the middle of it, with additional Runes throughout that translate to “Blast” in the Enochian language. The Sigil grants the object it is scryed on explosive properties, accomplishing this by flowing tremendous amounts of Divine Val throughout the object. The large amount of energy causes a very unstable build-up, causing it to glow slightly. Upon collision with another object or technique, the unstable Divine Val laced throughout the object will violently expand outwards as it becomes disturbed. The Divine Val will reaches five meters around the object it was imbued to in an omni-directional manner once it is set off, overloading anything that may be caught in its field to the point of bursting within strengths and weaknesses. The damage dealt from the exploding Val is equivalent to A-rank, being usuable a max of four times per battle and requiring a cooldown of two before being used again.

-Primordial Vessel: This Sigil was created to enhance the physical capalities of the user, granting their bodies the property of empowerment. This Sigil appears as several Runes that translate to “Strength” in the Enochian language, and increases the flow of Nature Energy through the user’s body. The Sigil focuses this increased flow to enhance the physical energy of the user, creating an increase in strength comparable to that of Tsunade or Sakura and a boost in speed equivalent to that of a Second Gate user. This Sigil requires the user to spend chakra equivalent to A-rank to activate, and lasts for four turns with a two-turn cooldown between usages and only capable of being used 3 times overall. Within the turn of activation, the user will be unable to utilize Val techniques above S-rank.

-The Sword of Michael- This Sigil is located along the back of the user's forearm, written in the Enochian language for "Supplement." This supplementary, A-ranked Sigil can be activated upon adding an additional handseal while forming a technique, causing the Sigil to glow as it inscribes onto the user the property of empowerment. Upon activation, the Sigil directs the flow of Nature Energy that is channeled through the body of the Enochian into the technique being used, boosting its power through the infusion of Nature Energy into its form. This increases the usage of Val techniques up to S-rank by one rank and +15 to techniques of other techniques directly released from the body. This Sigil can be activated within the same timeframe as the attack being supplemented, but will inevitably cost a move each time. The Sigil can only be activated four times per battle with a two-turn cooldown in between each usage by Enochians of the Archangel rank and above.

(Futon: Medeyūsa no deshi | Wind Release: Medusa's Apprentice)
Type: Offensive
Rank: S
Range: Short
Chakra cost: 40
Damage: 80
Description: While in CQC or while arms length from their opponent, the user will weave their wind-based chakra into the strands of their hair. The user will then perform a very quick roundhouse kick, using the winds to make the kick faster than normal. Due to the immense momentum that the roundhouse kick provides, the users hair interacts perfectly with the wind so that it naturally follows the same traveling pattern. During a roundhouse kick, the users upperbody and head turns before the kick is produced. However, it's all one fluid motion, so the moment before the kick is executed, as the hair whips around, it will directly shoot out many fast sharp slices of wind towards the opponent. The slices of wind are as long and thin as the users hair and are sent out all at once, finishing just in time for the roundhouse kick to be completed swiftly. The sharp slices are capable of ripping through earth/water defenses with no trouble at all. Additionally, the user can also use this technique in conjunction with other Taijutsu techniques. Naturally, the hair will follow the same pattern that technique provides, making it possible that the wind slices can be sent from various angles too.

As you can see, the hair quickly flows with the back kick and whips around the head before the kick is executed. That is when the slices of wind will be released.

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Kami no Kakuhenkan|Divine Transmutation
Type: Supplementary
Rank: A
Range: Short
Chakra: 30(-10)
Damage: N/A
Description: The user will activate a Sigil, located on their back/chest, with an influx of chakra. The Sigil will blend copious amounts of Nature Energy from the environment into the user's chakra, granting upon their bodies the physical properties of Divine Val and causing their body to glow brightly, appearing as though their Divine Val has covered their body in an aura as it adopts the properties, including its weightlessness. This allows the user to leap great heights and float/transverse though midair like ordinary constructs of Val, granting a form of pseudo-flight. While in this form, the user is limited to S-rank and below Val related techniques only so as to not disturb the Sigil. Due to the weightlessness of this form, the user will become unable to use Taijutsu techniques. However, they can still damage an opponent on contact due to being made of Divine Val, causing a target to experience severe burns on impact by being overloaded with D. Val. Damage dealt through this method equal up to 60 damage collectively, meaning while the user can chain together any number of hits, they will always add up to 60 damage max. While in this form, the user cannot be absorbed by techniques that absorb Ninjutsu; upon contact with such techniques, the user will simply be reverted to their original forms.
Note: Can only be used by Enochians of the Archangel rank
Note: Can only be used three times per battle and lasts four turns per usage with a cooldown of one turn
 
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Detective L

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Dean will be replaced with Judal. Here we go.


She was quite feisty, wasn't she? Nonetheless, I was in quite the predicament at the moment. As she burst forth, nearly on instinct, I caused Water based chakra to burst from my being all around me, causing an outburst of sticky Water which immediately converges onto the girl, slowing her down up to 4 times less than what she was before (so you're slower than normal now, and suspended). She was now a bit closer to me, yet still in mid range, her speed of course decreased greatly now, and without even needing hand seals, I would swing my wand towards her right as I had released the Water, which can not be seen anyway.

"Levicorpus!"

I say, as a Sound wave captures her right leg and flips her upside down, causing her to be suspended in mid air. Weak, why do these opponents not amaze me. Really, she was quite interesting when she was running fast though, maybe I should play a bit more. Hm. Let's see..yeah, sure.

"Can I call you blondy, you seem like a blondy type.."


Type: Supplementary/Defensive
Rank: A
Range: Short - Mid
Chakra: 30 (-10 per turn)
Damage: N/A
Description: Eurybia's Chronosphere is a technique of water release whereas user manipulates water molecules around their surrounding reaching up to mid range radius. With application of processes of both nature and shape manipulation they would cause water molecules to change their properties to a sticky, adhesive like nature. However such process wouldn't quite be visible by a normal eye nor would it deal any damage. The water molecules would stay around both the user and opponent in a four turns span and user won't be able to use them as to directly attack their target however everything that enters radius of the water molecules would have its speed decreased until it completely loses its momentum and collapses. The decrease in speed wouldn't affect the user themselves due to users chakra being infused within the molecules. Same would apply to jutsus user uses. The molecules would immediately converge onto entities which are in motion and which speed is above the one of the user's when this technique was activated. Additionally, the molecules in the surrounding will be able as to be mentally maneuvered by user's will in addition with hand gestures however never as to form shapes and constructs and never to be used offensively. When they attach themselves onto an entity of sorts within their range, user would be able to via mental command control movement of the said entity and even push it towards the one who initially sent it, however following elemental weaknesses and strengths. Additionally this could only be used once during duration of the technique and such would have effects on the technique itself, making it wear off quicker (duration decreases by one turn).. Within the Chronosphere, the speed of an entity moving would be decreased up to four times compared to their original speed. This would apply only to solid entities. The closer they are to the one who performed this technique the greater is reduction of speed due to the more and more molecules attaching themselves onto an entity. Although the movement of user wouldn't be affected within the Chronosphere, movement of those whose chakra signature is differing would (This would also apply to allies of the one who performed the technique due to the difference in chakra signature). Despite not being able as to use the molecules of adhesive liquid as to offend opponent directly, if they attach onto the body of them, their movement capabilities would gradually decrease. However this happens over time, as more and more molecules attach to ones body. Furthermore, user would be able as to use the molecules as to completely stop specific part of the body (joints, hand, leg etc.) they are enveloping by mentally moving molecules once during duration of this technique. This wouldn't make damage to the one within the Chronosphere, however it wouldn't allow them to perform specific movements. Keeping in mind that it would only work on people who are in motion and who's speed is greater than that of the user when this technique was first activated.

Note: Lasts for four turns
Note: Can only be used twice per battle
Note: Can only be Taught by Akasha




Type: Supplementary
Rank: C
Range: Short - Mid
Chakra Cost: 15
Damage Points: N/A
Description: A rather weak Sound jutsu, this is used to cause a foe small annoyance by lifting him in the air. This works by the user speaking a Sound (Levicorpus) and causing a set of waves to form around the opponent's leg, isolating the lower leg with a powerful wave. The purpose of this isn't to deal damage, however; after forming the wave, the user then causes it to move, the isolated leg moving with it, flipping him upside down in the process. Causing no damage, this hindering Sound jutsu is used to cause annoyance to the opponent as it lifts him into the air, slowly hoistering him higher and higher. This is ideal to use against an opponent as they perform handseals, interrupting them and forcing a momentary pause in their actions as they are flipped upside down. The user must also accompany this phrase with a jerking movement, done with their hand or a held item.

 

Chihaya

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Rebekah glows brightly from previously activating her sigil in which gives her all attributes of Val. The water the bursts from Judal's body and once the water immediately sticks to Rebekah, her heart pulses with a scare and her sigil activates completely. The water then passes through Rebekah as if she's a ghost. It continues on it's path, not disturbing anything and allowing Rebekah to simply perform her next technique. She leaps up into the air and floats. While in the air, Rebekah raises her arms and allows Val to project from her and to Judal. They are fast and are streams of mist-like stuff. Within mere seconds, they cover Judal and though looking harmless, apply an excruciating crushing pain onto him.

"You can call me blondy if I can call you defeated."

Rebekah's body continues to glow, her hair dancing with the wind as the air holds her up.


(sigil activated last turn):

Type: Supplementary
Rank: A
Range: Short
Chakra: 30(-10)
Damage: N/A
Description: The user will activate a Sigil, located on their back/chest, with an influx of chakra. The Sigil will blend copious amounts of Nature Energy from the environment into the user's chakra, granting upon their bodies the physical properties of Divine Val and causing their body to glow brightly, appearing as though their Divine Val has covered their body in an aura as it adopts the properties, including its weightlessness. This allows the user to leap great heights and float/transverse though midair like ordinary constructs of Val, granting a form of pseudo-flight. While in this form, the user is limited to S-rank and below Val related techniques only so as to not disturb the Sigil. Due to the weightlessness of this form, the user will become unable to use Taijutsu techniques. However, they can still damage an opponent on contact due to being made of Divine Val, causing a target to experience severe burns on impact by being overloaded with D. Val. Damage dealt through this method equal up to 60 damage collectively, meaning while the user can chain together any number of hits, they will always add up to 60 damage max. While in this form, the user cannot be absorbed by techniques that absorb Ninjutsu; upon contact with such techniques, the user will simply be reverted to their original forms.
Note: Can only be used by Enochians of the Archangel rank
Note: Can only be used three times per battle and lasts four turns per usage with a cooldown of one turn



Akuma no Wana|Devil's Trap]Type: Supplementary/Offensive
Rank: C-S
Range: Short-Long
Chakra: 15-40
Damage: 30-80
Description: This technique is considered the Malefic Val counterpart to Celestial Intent. Through harnessing Nature Energy from their bodies or their surroundings, the user is capable of creating masses of Malefic Val. The user can release the energy from their bodies as streams or projectiles or alternatively spawn masses of Malefic Val in the air around them. In the case of the latter usage, constructs must be formed from at least five meters from the target. Upon contact with the target, the Val will cover them, releasing the crushing force onto them. C-A rank versions of this technique can be used to simply restrain a target without damage, pinning them to a surface such as a ceiling or a wall(Supplementary), or as an attempt to completely crush the target, dealing damage in respect to the rank used(offensive).
Note: S-rank version can only be used by Archangels and above
Note: No other S-rank Val techniques can be used within the same turn
Note: Restraint version of technique needs to be maintained; performing other techniques causes it to disperse
Note: S-rank version requires a cooldown of one turn between usages and can only be used four times per battle
Note: S-rank and above require the usage of two handseals
 
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Detective L

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Oh, it seems she has more than what I expected. Being able to actually take care of the water based technique. Hm, she was smart indeed, and I wasn't sure what type of techniques she was using for it, but no matter, the water would remain on the field for another while more. I could this to my advantage, based on my observation. She then jumps into the air, and emits what seems to be a type of energy which comes towards me. A simple whistle is needed from me, allowing me to completely cancel out the constructs coming my way as if they hadn't existed, by simply finding their frequency and mimicking it. I would merely activate a passive ability, at the same time. My body would be shrouded in a dark barrier, casting an external Genjutsu on the girl whenever she dares gaze upon me, and also making me more difficult to track in general.

"How about you, shut up? Your voice is so annoying.."


Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra Cost: 40
Damage: N/A
Description: A sound jutsu versed in it's defensive abilities, Gentle Echo allows the user protection from specific techniques. The user must first focus on the vibrational frequency of the opposing jutsu, having done that then releases Sound either through a clap, or via the mouth, creating a sound of equal frequency, mimicking the incoming form(s) of energy/chakra. By altering it's vibrational frequency and mimicking that of the opponents jutsu, the sound is able to displace the incoming form of energy, allowing the two to clash and nullify each other, leaving nothing behind but dispersed energy. This jutsu is able to defend against Wind/Fire/Lightning, and other elements of that nature, and anything which is Energy-based, as long as it is created using chakra (so can't use this against SM) of equal rank. But it would not be able to handle the physical attributes that come with Water/Earth based techniques.
~ Can only be taught by Erzo and is usable three times per battle, with a turn between each usage. Within the same turn, the user is not able to use other Sound techniques of S-rank and higher. It can only nullify up to A-rank wind due to the elemental disadvantage.




Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30
Damage: N/A
Description: The user will passively apply a seal with the Kanji for "Madness" on their body. This technique will both distort how their body but also their techniques appear. A barrier of chakra will form over their body in the form of a black haze of chakra cloaks the user's body without obscuring their sight. The haze casts anyone who looks upon it in an external genjutsu (A-Rank) that constantly shifts the user's outline like an off-focus photograph, thereby obscuring any discerning marks or features. The mist-like illusion also causes his image to double or triple randomly, making him appear to be a hallucination. It essentially creates the effect of the user's body flickering from side to side across a one-meter area too fast for the eyes to track without the creation of after-images. This isn't to be confused with the user moving back and forth, this effect can solely be attributed to the genjutsu induced by the haze and will occur even if the user is standing still. This throws off techniques which require a clear line of sight or concentration on the user's position. This effect will occur regardless of the opponent's tracking speed. As for the user's techniques, their distorted image will depend on it's state of matter. Solid techniques will appear pitch black with red lines of light across them, liquid techniques will appear as blood, gaseous techniques will appear as a black smog and energy-based techniques will appear a dark-red colour. This lasts until deactivated.

Notes:
-Can only be taught by Detective L
-Can only be used twice per battle

 
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