Celebratory Battle[official]

Kai NB

Active member
Legendary
Joined
Jun 11, 2014
Messages
13,378
Kin
640💸
Kumi
6,987💴
Trait Points
0⚔️
Awards
Shallot had stumbled into an unfamiliar location. Shallot stood face to face with the man, his eyes deadly focused, evident by the veins forming around them.
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The Kekkei Genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct, and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop its unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
Shallot lunged at the man with full speed, his right knee forward with his right arm back and left hand forward. He began his strike on the enemy with a right-handed two-finger pronged attack at the man's neck, followed by accelerated movement to the man's torso with an additional two-finger pronged attack with his left hand. Without wasting a moment, he continued the accelerated speed assault with 2 more strikes at each shoulder, 4 more strikes along the man's ribs, 8 more strikes along his stomach, and 16 final quick strikes at the man's sternum and chest. Each successive hit pushed the man further back until he was pinned against the trunk of a mossy tree behind him.[/COLOR]
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms but is able to be performed at 1.5x the user's current speed and accordingly halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.
The victim would most likely realize his own chakra system be affected, limiting his function, but not in time for him to react against Shallot adding one final move towards the man in immediate succession to his previous Tai assault. However, unlike the previous strikes, which focused on internal strikes, this final attack on the man's stomach was aimed to simply knock him downwards towards the floor. Shallot would aim his right knee to the man's stomach, which would immediately cause him to have the wind knocked out of him and facing down. He would follow with a right elbow to the man's already lowered head, falling unconscious to the ground.
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
As the man lay unconscious, Shallot gathered the unconscious body and tied him up. He would then drag him out of the forest.


Health Meter: 160
Chakra Meter: 2,600 - [15 + 20] = 2,565
All Agreed
500 Kumi Wagered
Bio: Shallot
 

Delta

Banned
Legendary
Joined
Jul 4, 2012
Messages
12,187
Kin
1,422💸
Kumi
8,893💴
Trait Points
39⚔️
Shallot had stumbled into an unfamiliar location. Shallot stood face to face with the man, his eyes deadly focused, evident by the veins forming around them.
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15 (+5 per turn to keep active)
Damage: N/A
Description: The Kekkei Genkai intrinsic to both the Hyūga and Ōtsutsuki clans—descendants of Kaguya Ōtsutsuki. Those who possess this dōjutsu have it manifested as eyes with featureless white irides and no visible pupils. And when activated, the pupils become more distinct, and the veins near their temples bulge. To activate the dōjutsu, Hyuga but not Ōtsutsuki clan members are initially obliged to use a rather long and specific sequence of handseals: Horse → Tiger → Boar → Hare → Rat → Dog → Horse → Dog → Hare → Rat → Boar → Snake. But once activated, the dōjutsu user is endowed with a range of skills.

To start, an activated Byakugan gives the user a near 360º diameter field of vision bar one blind spot at the back of the neck, above the first thoracic vertebra. Its vision can penetrate through any solid objects or obstructions and likewise remains unaffected by blinding interferences. But that being said, certain barriers and the like may distort its perception. In addition, it is able to follow high-speed movements, which enables those with this dōjutsu to analyze their foes' actions and better react to them. The Byakugan is also able to see chakra to a higher degree than the Sharingan and ergo, identify where a person's chakra signature originates from. Beyond that, it can discern certain types of clones from the real person. And its ability to see chakra is in fact so acute that those who possess this dōjutsu are even able to see the chakra pathway system and the 361 tenketsu that comprise it. The Hyūga clan has gone so far as to develop its unique Gentle Fist style in order to capitalize on this particular ability.

Note: Hyuga clan bios of at least Sannin rank become able to passively activate their dōjutsu upon one month having passed since Gentle Fist training concluded. Ōtsutsuki bios never need to expend a move in order to activate it.
Note: While traversing the NW, bios with activated Byakugan are able to see up to two 2 adjacent landmarks away while those of sage rank can see as far as three away, but this doesn't extend beyond an ocean landmark.
Shallot lunged at the man with full speed, his right knee forward with his right arm back and left hand forward. He began his strike on the enemy with a right-handed two-finger pronged attack at the man's neck, followed by accelerated movement to the man's torso with an additional two-finger pronged attack with his left hand. Without wasting a moment, he continued the accelerated speed assault with 2 more strikes at each shoulder, 4 more strikes along the man's ribs, 8 more strikes along his stomach, and 16 final quick strikes at the man's sternum and chest. Each successive hit pushed the man further back until he was pinned against the trunk of a mossy tree behind him.[/COLOR]
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms but is able to be performed at 1.5x the user's current speed and accordingly halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.
The victim would most likely realize his own chakra system be affected, limiting his function, but not in time for him to react against Shallot adding one final move towards the man in immediate succession to his previous Tai assault. However, unlike the previous strikes, which focused on internal strikes, this final attack on the man's stomach was aimed to simply knock him downwards towards the floor. Shallot would aim his right knee to the man's stomach, which would immediately cause him to have the wind knocked out of him and facing down. He would follow with a right elbow to the man's already lowered head, falling unconscious to the ground.
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
As the man lay unconscious, Shallot gathered the unconscious body and tied him up. He would then drag him out of the forest.


Health Meter: 160
Chakra Meter: 2,600
- [15 + 20] = 2,565
All Agreed
500 Kumi Wagered
Bio: Shallot
Ill wager 500 then. 3 day reply limit ok?


Hades had been meditating, centering himself, once more, using the sound of the river echoing off the large cliffs to help keep him calm. Remembering the past trauma's and working through them always took several days of meditating, however, it seemed he would be interupted. A man, a fighter, judging by his physique and keen eyes, had appeared in the valley. The man, glaring Hades down, activated the ever recognizable Byakugan instantly. Standing up, Hades followed suit, passively activating his 3t, and then his EMS. Fully aware the Byakugan would see Hades chakra spike and focus in his eyes, so his black contacts which hid his Sharingan would be less affective as usual, however the man would still be left guessing.

As soon as the man activated his Byakugan, he dashed at Hades, typical Hyuuga, always trying to get up close to fight. Hades, however, was against sullying his own hands with a fist fight. As the man channeled his chakra his hands, preparing to unleash a barrage of attacks, Hades began so as well. With a single handseal, Hades would cause several tendrils of wood spawn directly in front of him from the ground, aiming to pierce the man in multiple points in his chest area, the heart and lungs the main focal points. The handseal, was to enhance the wood, making it stronger than usual. As these tendrils spiked forwards aiming to impale the man as he made his advanced, another set of two would coil beneath Hades feet, acting like platforms, and lift Hades 5m into the air, so he could look down on his opponent as he spoke.

I see by not introducing yourself, you have resigned yourself to death?



( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye(passive)
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.


(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30(+10)
Damage: 60(+20)
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.


(Mokuton: Mokuton Kyoka) -Wood Release: Wood Enhancement(passive)
Type: Supplementary
Rank: A rank
Range:N/A
Chakra: +10 chakra to a wood Technique
Damage: N/A(+20 damage/Defense to wood techniques)
Description: A very simple enhancement to ones wood release. By forming 1 additional handseal(in the event the jutsu requires no handseals, a handseal will be added) the user will infuse slightly more chakra into a Wood technique. By doing this, the user will change the woods properties slightly, changing it from a normal wood release technique, to a far harder, more dense Buloke Wood. Buloke wood being the hardest state at which wood can be, the wood technique will become far denser, and far stronger than normal wood, enhancing it above normal. This is a basic enhancement, capable of being added to any wood release technique, being applied within the same timeframe as the technique at the cost of an extra move slot.

Restrictions
Can only be used on Wood Release jutsu the user has created.
Can only be used 4 times per battle.


Chakra-2350-140=2210
HP-160
Speed-11
Tracking- 75
 

Kai NB

Active member
Legendary
Joined
Jun 11, 2014
Messages
13,378
Kin
640💸
Kumi
6,987💴
Trait Points
0⚔️
Awards
Ill wager 500 then. 3 day reply limit ok?


Hades had been meditating, centering himself, once more, using the sound of the river echoing off the large cliffs to help keep him calm. Remembering the past trauma's and working through them always took several days of meditating, however, it seemed he would be interupted. A man, a fighter, judging by his physique and keen eyes, had appeared in the valley. The man, glaring Hades down, activated the ever recognizable Byakugan instantly. Standing up, Hades followed suit, passively activating his 3t, and then his EMS. Fully aware the Byakugan would see Hades chakra spike and focus in his eyes, so his black contacts which hid his Sharingan would be less affective as usual, however the man would still be left guessing.

As soon as the man activated his Byakugan, he dashed at Hades, typical Hyuuga, always trying to get up close to fight. Hades, however, was against sullying his own hands with a fist fight. As the man channeled his chakra his hands, preparing to unleash a barrage of attacks, Hades began so as well. With a single handseal, Hades would cause several tendrils of wood spawn directly in front of him from the ground, aiming to pierce the man in multiple points in his chest area, the heart and lungs the main focal points. The handseal, was to enhance the wood, making it stronger than usual. As these tendrils spiked forwards aiming to impale the man as he made his advanced, another set of two would coil beneath Hades feet, acting like platforms, and lift Hades 5m into the air, so he could look down on his opponent as he spoke.

I see by not introducing yourself, you have resigned yourself to death?



( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye(passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.


( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye(passive)
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.


(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Type: Supplementary/Offensive/Defensive
Rank: A
Range: Short-Long
Chakra: 30(+10)
Damage: 60(+20)
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.


(Mokuton: Mokuton Kyoka) -Wood Release: Wood Enhancement(passive)
Type: Supplementary
Rank: A rank
Range:N/A
Chakra: +10 chakra to a wood Technique
Damage: N/A(+20 damage/Defense to wood techniques)
Description: A very simple enhancement to ones wood release. By forming 1 additional handseal(in the event the jutsu requires no handseals, a handseal will be added) the user will infuse slightly more chakra into a Wood technique. By doing this, the user will change the woods properties slightly, changing it from a normal wood release technique, to a far harder, more dense Buloke Wood. Buloke wood being the hardest state at which wood can be, the wood technique will become far denser, and far stronger than normal wood, enhancing it above normal. This is a basic enhancement, capable of being added to any wood release technique, being applied within the same timeframe as the technique at the cost of an extra move slot.

Restrictions
Can only be used on Wood Release jutsu the user has created.
Can only be used 4 times per battle.


Chakra-2350-140=2210
HP-160
Speed-11
Tracking- 75

With his eyes, Shallot was able to see the clear influx of chakra being focused. Similar to himself, this man had powerful eyes. The red eyes that sparked fear. He kept his focus away from the eyes though as the man's chakra would then shift while making a hand seal. Noticing this, Shallot would shift his plan of attack, from striking hands on to blasting. While the man would be releasing wood tendrils to strike him, Shallot would follow immediately after with lightning bolts from his hand as he continued to run forward. These thunderbolts would both strike all the wood tendrils attacking Shallot, destroying them and continuing towards the enemy. Not only that, but another thunderbolt would be directed at the man intially too while the other thunderbolts each aimed towards a wood branch before singling in on the person.
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user extends both arms, releasing a high discharge through both palms, targeting multiple opponents simultaneously. It is possible to increase the power using this technique in combination with a water source. Working similarly to False Darkness, the held orbs split into several tendrils of lightning. If used against a target submerged in water, the strength increases +20.
After this, the man would continue with his previous strike as he would now be in striking distance.
Type: Offensive
Rank: B
Range: Short
Chakra: 20
Damage: 40
Description: A maneuver that in effect is akin to a halved variant of the Eight Trigrams Sixty-Four Palms but is able to be performed at 1.5x the user's current speed and accordingly halts the flow of chakra that circulates in thirty-two tenketsu of the foe's chakra pathway system. The recipient of this move will be rendered unable to use more than 50 chakra in individual attacks, which includes those with applied passives, for three turns. Beyond that effect, the usage of this maneuver will reduce the victim's chakra supply and any accumulated senjutsu chakra by 10% for two turns.
The victim would most likely realize his own chakra system be affected, limiting his function, but not in time for him to react against Shallot adding one final move towards the man in immediate succession to his previous Tai assault. However, unlike the previous strikes, which focused on internal strikes, this final attack on the man's stomach was aimed to simply knock him downwards towards the floor. Shallot would aim his right knee to the man's stomach, which would immediately cause him to have the wind knocked out of him and facing down. He would follow with a right elbow to the man's already lowered head, falling unconscious to the ground.
Type: Offensive
Rank: A
Range: Short
Chakra cost: N/A
Damage points: 60
Description: The user strikes the enemy with a powerful knee to the stomach, causing them to double over and he finishes with a strong elbow from the alternating arm to the back of the head. If successful, it will render the target unconscious for 2 turns.
Laying unconscious, Shallot would begin to cautiously near the man as he tied him up.


Health Meter: 160
Chakra Meter: 2,565 + [20] - [5 + 30 + 20] = 2,530
 
Last edited:

Delta

Banned
Legendary
Joined
Jul 4, 2012
Messages
12,187
Kin
1,422💸
Kumi
8,893💴
Trait Points
39⚔️
Hades was already insulted enough that this little hyuuga had attacked him out of the blue, and now, persistently trying to hit him up close, was such a hyuuga thing to do, such unrefined people. With his EMS, Hades was able to detect as the man shifted the chakra in his body, the raw chakra of the gentle fist shifting, taking on a more wild, look, clearly a Raiton attack coming. Hades was used to this, all his opponents where always the same when dealing with his Wood release, Always Lightning release, never anything creative. It was a bore, as if these people read from the book of how to be a ninja and took everything in it too literally. As the lightning tore through his wooden tendrils, and came towards Hades, he decided to show this man just how far out of his league he was, to be rushing at him as such. From Hades left side, a large arm of Susanoo would appear, the ethereal construction, lashing out, slapping the lightning away as if it wasnt even there, and slamming its fist into the mans chest, likely shattering the ribs, and collapsing his lungs as it made contact. Not a kill shot, but it would slow the man down. As soon as Susanoo's fist made contact, it would send the man flying backwards back to mid range, before it dispersed itself, vanishing as fast as it had appeared.

With the construct gone, and the man now at a safe distance, Hades would look upon the man with his EMS, and lock him into an illusion. From the ground, a large flower would emerge, trapping the man inside the flower petals, which would suddenly explode, where as in reality, the man would be trapped in place, the damage to his mind dazing him.


( Susano'o: Katachi Hafu ) - Susano'o: Incomplete Form
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra Cost: 60
Damage Points: 80 ( - 10 to user )(+20)
Description: Uchiha who have achieved Susano'o and have their Mangekyou activated are capable of calling upon Susano'o's skeletal structure, such as a ribcage for basic defence or an arm for interacting with the surroundings. This allows him to attack with quick force or to defend just as well, requiring no hand seals to trigger. The user can do this once every two turns and 4 times in total. If the user has an EMS or higher, the damage and/or defense increases by 20 damage.
Note: Mangekyou or higher must be active to utilize.
Note: Does not count as a full usage of Susano'o. However, if Susano'o has been used and cannot be used again, this cannot be as well.


( Doujutsu: Eien no Mangekyou Sharingan ) - Eye Technique: Eternal Kaleidoscope Copy Wheel Eye(reference)
Type: Supplementary
Rank: Forbidden
Range: Short-Long
Chakra: 70 ( -20 per turn to keep active )
Damage: N/A
Description: The Eternal Mangekyo Sharingan literally meaning " Eternal Kaleidoscope Copy Wheel Eye", is the final step in the evolutionary state of the Sharingan. While Mangekyo Sharingan is but an imperfect Dojutsu, unable to sustain and keep its own power, weakening with each use, the Eternal Mangekyo Sharingan brings control and balance to the power wielded. By merging the users own MS with that of his sibling, the use is able to awaken the EMS. The EMS grants the user the same abilities granted by MS but to unsurpassed levels. While granting the user the ability to perceive the world with increadible insight, it also grants the user the ability to see through S-Rank visual illusions and track the movement speed of almost anything, perfecting the already amazing abilities of the standard MS, like casting Genjutsu without the need for handseals as long as a line of sight to the target is available. A unique feat however, is that once the user awakens EMS, he loses access to his normal MS, transitioning from 3T form to EMS directly. While MS damages the user as time passes and severely tires and drains the user as its used, the EMS doesn't. The user can keep it active without losing his eyesight or damaging himself and can use the normal MS techniques with no activation reduction or drawbacks. Its true that the chakra cost is higher, but the user will feel little to no effect in his stamina and energy. Through his EMS, Madara gained the ability to control Tailed Beasts by forcefully using his sharingan genjutsu/mind manipulation abilities to take control of the Bijuu and temporarily sever its connection to the host. If the Jinchuriki is in normal form or entering one of the transformations, it's blocked from transforming for 3 turns. If it's in incomplete form, it's forced back into normal form and left unable to access his bijuu for 3 turns and if its in complete form, the user gains control over the bijuu, manipulating its movements/actions completely for 2 turns or until the complete form ends (whatever comes first), leaving the host unable to acess his bijuu for 3 turns.
Note: Only usable by bios with EMS after meeting the necessary requirements.
Note: User needs to have activated his 3T Sharingan beforehand
Note: Once activated, lasts 10 turns per use and once the user has held the ability for 4 months, can be done passively, with no move cost.
Note: Using MS techniques don't reduce the activation time.
Note: Controlling a Bijuu is an exclusive ability of Madara Uchiha and can only be done once per battle. Once the control ends, the EMS reverts back to a 3T Sharingan. If the control is done on a complete form Jinchuriki, then the user can't do any other technique while controlling the enemy.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: While active, as long as a clear line of sight and the range is respected, the user can cast normal non-Doujutsu Genjutsu without the need for handseals. However, Doujutsu illusions still require eye contact (if feasible) or their own requirements; this ability only affects regular Genjutsu.


( Magen: Hanarasui ) - Demonic Illusion: Flower Head Death
Rank: B
Type: Offensive/Supplementary
Range: Short- Mid
Chakra Cost: 20
Damage points: 40 due to stress on the mind
Description: The user will trap the target within an illusion where the opponent appears to be trapped in a large flower bud which then explodes. The opponent is made to believe that an explosion actually occurred and collapses, believing himself to be injured. The resulting stress on his mind causes damage.


Chakra-2210-100=2110
HP-160-10=150
Speed-11
Tracking- 75
 

Delta

Banned
Legendary
Joined
Jul 4, 2012
Messages
12,187
Kin
1,422💸
Kumi
8,893💴
Trait Points
39⚔️
Is been a minute, gunna take Tl, sorry.


As the man succumbed to the Genjutsu, on his back, his body bleeding, Hades would weave a single handseal, causing wood to erupt from the ground below the man, the handseal for his pollens, engulfing the mans face in pollen, putting him into a sleep which he would not awaken from as long as he was inside the cloud. Planning to use the mans body, as the man succumbed to sleep, Hades would go up and place his hand on the mans chest, healing the damage from his susanoo, to make sure the man didn't die from internal bleeding.


(Mokuton: Keimusho no Jutsu) - Wood Release: Prison Technique
Type: Supplementary
Rank: C
Range: Short-Mid
Chakra: 15
Damage: N/A
Description: The user creates a spiraling pillar of wood rise up from the ground and surround the opponent restraining them in place.


(Mokuton: Adobento Ten Saku) - Wood Release :Advent of Heavenly Blooming.
Type
: Supplementary
Rank: N/A
Range: N/A
Chakra: +10 additional chakra per technique
Damage: N/A
Description: Advent of Heavenly Blooming is a Wood release technique which is applied to any Wood release technique the user performs happening in the same time frame, costing an extra 10 chakra per technique. This techniques basis is derived from a another Wood technique, Advent of a World of Flowering Trees. Using the same principle, the user will cause all wood techniques with this applied, to subsequently bloom flowers, the flowers releasing a dangerous pollen into the air around the technique. Heavenly blooming, however, unlike World of Flowering tree's, is not subject to a single type of pollen. This technique is broken down into three different types of pollen, each have a different effect on an opponent depending on the pollen's

Sleeping Pollen: The sleeping pollen is the same as the original from the Advent of World of Flowering tree's. When this pollen is produced, small pink flowers will bloom all over the wood technique. From the flowers, a dangerous pollen will be released into the air, creating an airborne pollen around the Wood technique. This pollen, when inhaled, will cause the opponent to become drowsy extremely quickly. If an opponent is still inside the pollen cloud, inhaling the pollen One turn after the pollen is released, they will fall into a deep sleep, which will be enhanced by the pollen, keeping them asleep until they are removed from the pollen clouds.

Chakra Pollen: The chakra pollen is a more unique pollen, which doesn't directly attack an opponent physically, but attacks the chakra in their techniques. The chakra pollen is a touch based pollen, meaning the opponent only need to come into physical contact with this pollen to work. Once contact is made, the pollen will seep into the opponents body, and attack their chakra , weakening their techniques by passively absorbing chakra from the technique as it is used. For the durations of the pollen being applied, the opponents jutsu will lose -10 chakra per technique. By doingg this, the chakras pollen physically weakens the opponents jutsu while attached, causing less chakra to be poured into the technique and reducing its rank by one for the duration that the pollen is on the opponent. The pollen requires a chakra surge equal to the total chakra used to apply the pollen was. Therefore, if used on an A rank Wood jutsu, to purge the pollen will require a chakra surge 40 base chakra surge technique to purge the affects of the pollen.


Venomous Pollen: The venomous pollen is a far more aggressive pollen, attributed more like an acid than a pollen. Similar to the Chakra pollen and Sleeping pollen, the venomous pollen is applied through either inhalation or touch. The venomous pollen has a negative reaction to the cell inside skin and muscle, attacking the cells violently upon contact. When contact is made with the venomous pollen, it spread, eating away at a persons skin and muscle. Even though this is dangerous, its affects are slow, burning away at -5 HP per turn to an opponent with the venomous pollen attached to them, occuring the turn after the pollen makes contact. The venomous pollen can be treated with either a full body chakra surge, similar to the chakra pollen, overpowering the chakra inside the pollen, or cured with methods that are also used to purge Poisons from the body.


Restrictions:

Only one Pollen can be applied per Wood jutsu
This is classified as a passive technique, which can be used on One Wood jutsu per turn, occuring in the same timeframe as the wood technique applied.
All Wood ninjutsu can have these pollens applied, excluding, Wood technique, Advent of a World of Flowering Trees, which already has its own pollen in the technique.
Cannot be applied to any Wood ninjutsu which already utilize their own unique pollens
Can only be applied 5 times per battle.


( Iryō Ninjutsu: Shōsen Jutsu ) - Medical Technique: Mystic Palm Technique
Type
: Supplementary
Rank: S
Range: Short
Chakra: N/A (2x the amount of damage healed, 200 max)
Damage: N/A
Description: This medical ninjutsu allows the user to speed up the body's natural healing process by focusing chakra onto their hands, forming an aura of greenish chakra which he then sends into a wound or afflicted body part. This allows the user to heal a patient without the need for medical equipment or surgery, making it very useful on the battlefield. It can be used to treat both external and internal injuries. It is vital to match the amount of chakra used to the severity of the affliction or injury. This requires a great amount of chakra control. Because of this, only a few highly skilled medical-nin are able to use this technique. The limitation of the technique is that it cannot regrow missing body parts or remove with poisons or toxins, though it can heal damage by them. Additionally, perhaps its more severe drawback is the chakra cost, which is much higher than any other medical technique. For each damage point the user of the technique wishes to heal, he needs to spend twice as much chakra. Basically, for x amount of damage the user needs to spend 2x amount of chakra to repair/heal. The user can also use this technique on himself and it can be used with one hand or two and even in two targets at a time or while using another technique with the other hand. The speed of the healing is fast but not instant.
Note: Can be used on up to 2 targets.
Note: Can only be used by Medical Ninja.
 
Top