Calling AJ Hoe A$$ out

Ańbu Juniør

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Passive boosts include +20 to Inuzuka techniques, +20 to kenjutsu, and +10 to hand related taijutsu. All my relevant things is in the spoiler below. Gimuzuke is active. I'm fused with Solaris and I have Siris by my side. Bio now has LW, CM of Heaven, and Fuuinjutsu mastered.

Fenriru No Gimuzuke | Fenrir's Lesser Oblige
Rank: S
Type: Supplementary/Offensive/Defensive
Range: Short
Chakra Cost: 40 ( -15 per turn )
Damage Points: N/A
Description: This technique was designed to rectify the weaknesses of managing multiple bodies within Battle. Many Inuzuka found that their Ninkens became easy targets for area of effect Ninjutsu techniques, and often experienced problems with defending from widespread attacks without compromising their Ninkens health or position. As such this technique was developed as a fix for these flaws. This technique allows an Inuzuka to enter into a lasting fusion with their Ninken(s). While fused the Ninken will inhabit the users body and the user will gain the ability to use techniques that require 'Four Legged Beast' transformation as a perquisite and will also gain the senses of their Ninken. The Ninken(s) will be aware of the world through the users senses however their mind and chakra systems will remain separate. The Inuzuka however will still be capable of tapping into their Ninken's chakra supply, and will be capable of using it to bolster their own supply for future techniques. Lastly, fused Ninken can demerge from their host body at any point in time, and can also choose to re-emerge without cost. Merging and de-merging however is not instant, instead it simply functions as a Ninken or Inuzuka walking outside of the hosts body - and as such is far inferior to the merging abilities of Souma No Kou. One added benefit is that a host can have appendages such as tails or wolf ears that can prove useful in combat, but are largely cosmetic, the main host can also be switched at will - housing the user and other Ninken(s) within a Ninken's body instead.

Note:
- Must be posted at either the start of the battle or in the users bio, and is active at all times. (In the case of the users bio, the user will be incapable of using more than two techniques on their first post in a battle or event, and will suffer the respective chakra cost too)
- In the case of deactivation (On the users account or as a result of an enemy technique) this technique can be reactivated again at the cost of the move. Each reactivation will require more chakra than the last, doubling each time.
- This technique serves as the ultimate baseline form for Inuzuka's. After using another transformation the user is capable of reverting back to this form without completely cancelling the previous transformation, instead they retain the physiological benefits of the other transformation (Such as increased sensing and other abilities) and are also capable of re-entering the previously activated transformation without cost as it is still considered active. (Does not distort or ignore turn restrictions)
- For the purpose of this technique, normal Ninkens will each have a supply of 200 chakra that the user is capable of accessing.
Haiburīdo | The High Breed
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: After decades of research and selective breeding the High Breed were born, the High Breed, bred to be genetically superior to all other Ninkens immediately displayed talents that completely overshadowed that of lesser breeds from a young age. High Breed's are born with a more robust constitution, resulting in them being larger, stronger and faster than other breeds. They also look far more wolf-like as a result of their wolf-rich bloodline. High Breeds display savage intellect, and are capable of exercising great cunning and problem solving abilities; and as a result of their advanced intellect they have gained the ability of articulation. Other talents include a healing factor, senses twice as strong as a normal Ninken's, and a greater synergy with their Inuzuka counterparts; resulting in fusion and transformation techniques used with a High Breed being a third larger, with time-limited fusion techniques having their duration increased by two turns. However High Breed's have been known to reject their Inuzuka counterparts, entering into a faux relationship for a time, and then turning on their paired Inuzuka the moment they have grown large enough to kill their ill-suited partners. As a result the High Breed were kept secret and many voted for their extermination, but in the end they were merely banished into the woods of Konohagakure, kept alive in case the clan should have need for them in the future. However, should a High Breed fully accept an Inuzuka a most curious phenomenon will occur in which both the High Breed and Inuzuka will become mentally linked, capable of sharing thoughts, feelings and experiences with each other, with such a deeply intimate bond being the absolute apex of a Inuzuka and Ninken bond. A High Breeds ability to 'smell' chakra is also unprecedented, far outstripping that of Ninken such as Akamaru as they are capable of accurately gauging the strength of opponents and techniques among other things. (To be explored further in techniques). Lastly, as a result of the selective breeding and genetic manipulation used to create High Breeds, many High Breeds have experienced genetic mutations, some more simple, such as heterochromia, others more noticeable such as having multiple tails, a paw that's far larger than others, exceptionally long claws and so on. The High Breed also hold a greater affinity to chakra than normal Ninken, ensuring that they excel at walking on water, tree climbing and chakra based Inuzuka techniques, with their actual chakra being dense and bountiful, holding a chakra supply equal to half of their Inuzuka partner and also possessing an affinity towards at least one element. (A high breed cannot use Ninjutsu or elemental Taijutsu (Aside from Inuzuka techniques of course) by default, instead their supposed affinities are there to be explored in future techniques).

Note:
- Must either be posted in the users bio (Along with an explanation of how they met a High Breed and a description of their High Breed) or posted at the start of a battle. (In which case their High Breed by default will simply look like a wolf that, for it's age, is up to twice larger than any known Ninken.)
- Kuromaru - the only Ninken who has displayed articulation abilities to date, is a High Breed descendant, and is the result of an experiment to water down the thick blood of High Breeds to create a less talented, yet as a result more tame, and still somewhat remarkable Ninken.
- High Breeds receive a +20 damage boost to their Inuzuka techniques, and are a rank faster than their Inuzuka counterpart.
- High Breeds are capable of healing faster than normal Ninkens, on it's own this means little in battle, aside from the fact that they are capable of recovering from minor scratches over the course of three turns, and that they rarely suffer from fatigue, capable of running for days on end without tiring.
(Ani) Brother (Passive)
Type: Supplementary
Rank: N/A
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: Keotsu's legendary blade Mythos has been with him through trials and tribulations of all sorts; and in turn, Keotsu has used his strength to help his friends through their own challenges. The strength Keotsu could offer was always limited, though, as so many of his teachings were made with his own blade in mind. This technique allows others to use Mythos, when they normally could not. Because Mythos is tied to Keotsu's soul, he will perform a small ritual with one that Keotsu is incredibly close to: Keotsu will place Mythos in its entirety atop one of his brothers-in-arms' weapons, and coat it in an incredibly thin layer of the Mythril that Mythos is made of. In this action, Keotsu accepts this person into his soul, marking them as someone of great importance to him. This imparts the weapon with all the abilities of Mythos, except for the ability to change shape, the original ability that Mythos possessed in its form of "Mikomi", long, long ago.
*Note: Cannot be used in battle. The purpose of this technique is to allow others to be able to use Mythos.
*Note: True to the blade, if a piece of Mythos is ever used against Keotsu, this technique will "deactivate", and that person will be as if they could not have used Mythos in the first place.
*Note: Those who Keotsu teaches "Brother" will be able to use (Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber with all of its abilities, except the ability to change shape.
*Note: Ani-infused weapons do not have to be summoned into battle, and can be carried into battle like a traditional Custom Weapon so long as the user's bio states they carry an Ani-Infused weapon.
(Ten'notsurugi: Mythos, Jinsei no Sāberu) Astrum Sword: Mythos, Vita Saber (Reference)
Rank: N/A
Type: Weapon
Range: N/A
Chakra Cost: N/A
Damage: +20 to Kenjutsu and Command Arts
Description: "The Blade of Heaven...Mythos the Life Sabre. One of the Ten Shinning Weapons." When Keotsu returned to the known continent from his journey to regions unknown, he returned with his blade Mythos in a new form; some secret event took place which reconfigured the blade and created a powerful connection between Keotsu and the sword. The Mythril blade retained its ability to change it's shape, but not it's mass when subjected to Keotsu's chakras, as did the scabbard of the weapon, though the two were no longer explicitly linked. A few improvements were noted by Keotsu, though: the blade seemed to resonate better than before, boosting his powers in battle: offensive Kenjutsu techniques and Command Arts have their power increased by +20, and defensive and supplementary Kenjutsu and Command Arts are increased in their effectiveness by +20 (that is, a defensive technique that is A-rank (60 damage) would be capable of now defending from an S-rank (80 damage) ; second, the blade came to reject energies that were foreign to Keotsu - that's to say, for example, if an enemy tried to use Nagashi after grabbing the blade, the energy would stop completely due to the nature of the blade's composition. This particular power comes about from the blade's new found synergy with Keotsu, in an effort to prevent it from being used against him. Retaining all the properties of the metal it was forged from, Mythos is indestructible and will never dull, in any of its forms.

*The user can manipulate the blade’s form during battle at any time, but it costs 35 chakra to do so, and also counts towards one of that turn’s three allotted moves.
*Can only be wielded by Keotsu. When someone else tries to hold the blade, it will reject their chakra and increase its density exponentially, making it to heavy to be lifted. However, it reverts to its original density when Keotsu is holding it.
*While the sword can transform into different types of weapons, like a katana or spear, it is bound by its mass, meaning that the form it takes on has to be within the realms of creating from the same amount of matter.

Kotetsu was dressed in a high collared black trench coat that split into three separate segments starting from just below his waist, a gray collared shirt with gold buttons, black trousers, black cuban heeled boots, and a pair of red gloves. His sword, kusanagi, was strapped to the back of his waist, and on his face was his ever present red and white Anbu mask.

The Inuzuka looked at the man who challenged him with contempt, but unfortunately his expression was hidden by his mask. However, Siris' fierce growl in the man's direction did well to convey his feeling. Kotetsu steadied his breathing and attempted to relinquish his thoughts of disdain, hate, and any negative emotion he felt towards his foe, but his anger could be quelled. He didn't even bother to introduce himself, and gave his ninken a simple command as he performed a number of handseals.

"Destroy"

He slammed his hands to the ground and erected a barrier around his opponent that forced him face first to the ground as it robbed him of his mobility, draining the chakra from his body in the process. At the same time that he'd given the command to Siris, the ninken had gathered his chakra and leapt into the air as he spun furiously, shaping the chakra to form into a spear around his large body. He then dove down and drilled into the ground and released his chakra into to earth, which traveled beneath his immobile target and burst forth in the form of two large vertical columns that spun ferociously, ripping the man's body apart until it lay in unrecognizable pieces.

(Tajū Mugen Hōyō ) - Multiple Infinite Embraces
Rank: A-Rank
Type: Offensive
Range: Short-Mid
Chakra cost: 30 (-100 to the target per turn, +100 to user per turn)
Damage points: N/A
Description: This technique is a stronger version of Infinite Embraces and is used basically in the same manner. The user will do the Tiger → Dog → Horse → Dragon → Boar hand seals and slam his hands on the ground, creating a bigger barrier than the original technique but similar in its essence which drains the target's chakra but also pushes down on them making it much harder to break free. The massive pressure the technique puts on the target prevents the target from moving unless it has some sort of enhanced strength ability, making it very difficult to break free from it. Unable to move, the targets are also unable to mold chakra above A-Rank while having his chakra drained. The barrier can only be broken by A-Rank techniques or above or by attacking the user.
(Joushou Doriru Dageki) – Rising Drill Shock
Type: Offensive/Defensive
Rank: S
Range: Short - Mid (Made short-range with a mid-range reach)
Chakra: 40
Damage: 80+20=100
Description: This is a technique developed by Caius of the Inuzuka clan. While gathering large amounts of chakra, the user will jump into the air and spin furiously and shape the chakra around him into a spear similarly to the second method of lightning release: ascending earth. He then dives down and drills straight into the ground, releasing the chakra under the targets, and shot upward or at an angle in the form of two large vertical columns made from the user's chakra, that spin at ferocious speeds as they rise, granting the columns piercing and shredding capabilities. Alternatively the columns can be used to shield the user and an ally.
-Can be used twice per battle
-No S-rank or above techniques next turn
-Can be performed by an Inuzuka or his ninken
-Physical contact with the ground must be made
*Both techniques happen simultaneously, meaning in the same timeframe. GL;HF
 
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BusinessManTeno

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Seeing this random man and his mut on a small piece of earth. He decide this could be slightly difficult for an earth prodigy such as himself. Without a moments notice, he noticed his body was being slammed to the ground by some translucent barrier. He could barely move. Also taking notice to his dog jumping high into the sky. It didnt look too good. Soon as his dog slam down on the ground, Asch quickly surged his whole body with scorch, causing his very makeup to be scorch only. This would happen seconds before something erupted from the ground. This would cause the damage to simply bypass Asch since he is nothing hot air at that moment.

(Shakuton:Karada Taiyou)- Scorch Release: Body Of The Sun
Show
Rank:A
Range:Self
Type: Defensive|Supplementary
Chakra Cost:30
Damage Points: N/a
Descirption: The user will quickly do the handseal, causing their whole body to take the property of scorch. While this technique is active, it not only causes physical damage to bypass the user due to scorch being nothing but extremely heated air, but it also causes 2nd degree burns to those who comes into physical contact with the user. The special thing about this technique is that, the user can use their body to produce scorch techniques without the use of handseals while in this form from their body. The special thing about this technique is that it cauterize physical wounds due to the heat of the technique. Example: If the user gets stabbed in the leg and uses this technique, once the user reforms the wound from the stab would be closed due to the heat of the technique.

Note: Can use 3 times a battle
Note: Last one turn but can deactivate at will
Note: Requires 2 turn cool down
Note: If opponent comes in contact, it deals 20 Damage
Note: Can only use Scorch, Fire, Wind and non-elemental abilities while this is active

As This happen, Asch quickly launch to the side while still in scorch form while speaking the words "I.. Love you alexus" The moment he says this he quickly snap his fingers, inducing his opponent and dog into a genjutsu, making it seem like he exploded randomly. While in actuality he simply traveled to the edge of the earth while causing a large symbol of earth thats 7x7 meters around you and your dog, that radiates very heavily. Scorching any and everything above the symbol. In attempt to burn you and your dog alive. As he does this, he slowly walks on water, with chakra being transferred under his feet to keep afloat. Asch had his hand on the hilt of his blade ready

(Ototon Genjutsu: Sakurifaisu Reigen) Sound Illusionary Style: Heartless Sacrifice
Show
Type: Supplementary
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/a
Description: This technique is used to trick the opponent effecting their sense of sight by inducing them through hearing. The user will snap their hands instantly inducing the user enemy(s) into a genjutsu to where they use the user suddenly violently explodes. This technique is used to throw the opponent off as if the user committed suicide, and thus perfect for situations such as stealth missions and getting caught etc. As the genjutsu is going on, the only difference the opponent will see is the death of the user while everything else around is normal. Reality wise, the user is wide open for an attack as they are caught stuck inside the genjutsu.

Note: Can use a max of 3 times
Note: Technique last until broken
Note: Cant use any S rank genjutsu or above for two turns

(Shakuton: Gokuin Helios) Scorch Style: Seal Of Helios
Show
Type: Offensive | Defensive
Rank: S
Range: Short - Long
Chakra: 40
Damage: 80
Description: This is a very powerful technique of the scorch style. The user can use and initiate this in two ways, the first way being, the user channel their scorch chakra while slamming their hands on the ground, causing a 7x7 meter symbol that takes the color of a glowing white hue. Once done the user will do one handseal channeling more chakra into the symbol causing the symbol to ignite with scorch chakra, causing the symbol to give to radiate very powerful and potent heat that will scorch any and everything above the symbol up to 5 meters. Or second, the user can use this defensively by extending their hand causing a huge symbol imbued with scorch to appear several inches infront of the users hand in a 5x5 radius, causing the potent heat from the scorch symbol to radiate forward 5 meters forward, defending himself from certain jutsus and even scorching anybody who comes in radius of the technique .

Note: Can only use twice
Note: Cant use any scorch techniques S rank or above in the same turn or next
Note: Must wait 2 turns before using this technique again
 

Ańbu Juniør

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The man adopted an ethereal form that resulted in the pillars of chakra to pass through him. The Inuzuka couldn't tell what he'd turned into, but it seemed he wouldn't have time to find out. Being able to smell his chakra as the man attempted to increase the distance between them, Siris leaped from the small crater he'd created and began rapidly rotating his body, creating a suction effect that pulled the the man towards him.

Ōkami kamigami Kaiten Kiba | Wolf God's Rotating Fang
Type: Supplementary/Defensive/Offensive
Rank: S
Range: Short - Mid
Chakra: N/A (40 if used with chakra)
Damage: 40 (80 if used with chakra) +20=60
Description: Employing the use of Gatsuuga concepts, this technique allows for an Inuzuka or Ninken to rapidly rotate their body either vertically or horizontally in place to gather air around them. The rotational force is so powerful that it gathers wind around the user as he spins, and will create a suction effect that pulls the opponent or a technique towards them. The wind gathered by the rapid rotation is devoid of chakra similar to the Konoha Ryujin technique, and as such it can withstand B rank and below elemental techniques. When this technique is used with chakra the user will leak chakra from their entire body as they rapidly rotate in place, which will form a large wolf made of dense chakra that pulls the opponent or a technique towards it, that will then appear to devoured. The chakra wolf is equivalent in size to the Water Beast technique, and is so dense that it's equivalent in strength to S rank elemental techniques.

Notes:
- Chakra empowered usage can only be used 3x
- Excessive usage of this technique may induce vertigo, as such if used for two turns in a row the Inuzuka user will be unable to effectively use S rank and above Ninjutsu (Reduces their power to A rank).
- The suction effect can be used to divert incoming techniques of the same strength from their intended target, and reaches up to mid range.
- This technique can be used by an Inuzuka, their Ninken partner, or together as a collaboration technique, but when used in that fashion it will be considered as a single use of the technique.
At the same time Kotetsu would unsheathe kusanagi, perform a number of handseals, and channel chakra into the blade before plunging it into the earth, causing countless earthen swords to rise from the ground across the battlefield with their blades facing skyward, leaving only a small area around Himself and Siris undisturbed. The swords shot upwards with such force upon emerging that they quickly skewered the red haired man as he was dragged forward by the Wolf God's suction effect, and after travelling some distance into the air they would fall back towards the earth, this time with their blades facing downwards as they lodged themselves in the ground to provide Kotetsu with a multitude of weapons.

(Doton: Ken No Sankuchuari) Earth Release: Sanctuary Of Swords
Type: Offensive
Rank: S
Range: Short - Mid (Long range if fired)
Chakra: 40
Damage: 80
Description:The user will perform the Horse → Dog → Ox → Snake handseals and channel earth chakra into their sword(s) before thrusting it into the earth. This will cause countless earthen swords four feet in length to rise from the ground across the battlefield with either the blades or hilts facing skyward, and leaving only a small area around the user undisturbed. When this technique is used with the blades facing upwards, they will emerge with such devastating force that they would be able to impale a large summoning creature. The blades are then able to be shoot skyward to attack aerial targets at the user's will. The blades will then fall back upon the field due to gravity but they will fall with the blades facing downwards and lodge themselves in the ground. This provides the user with an virtually unlimited supply of weapons that can be thrown at the opponent or used to fight in close combat, but since traces of the user's chakra remains in the earthen swords, only the user will be able to dislodge them from the earth. If left lodged in the ground the created blades crumble after three turns. As an alternate form of releasing the swords from the earth, the user can point in any given direction and have the blades tilt towards it. Once this is done the blades will then be fired in that direction and will be capable of reaching up to long range.
-Can only be used twice per battle.
-No S-Rank or above earth techniques in the same turn.
-Must wait Three turns before it can be used again.
 
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