1. Technique Description: I assume this comes from the sky after you raise your hand towards the sky. You focus your chakra towards the sky and create a discharge at your enemy.
Advantages: It can shock your opponents creating an opening. The range allows for more flexibility in combat as well as conjunction with other jutsu.
Disadvantages: Electrical Discharges can be absorbed by a conductor like a sword or some other metal object. I assume it takes some time for it to activate so time could be an issue.
Apply Usage: I channel my chakra as I perform the ram handsign. Much like manipulating lightning, I release my chakra into the air to come down as electricity. (If I was right in my assumption, then it would spread through a wide area.
How To Counter: I would most likely use (Kenjutsu: Hirashin) - Sword Technique: Lightning Rod to attract the electricity since it seems to not be focused (at least under my assumption). I'm not familiar with other jutsu that can handle situations like that that would not end up harming me. Water could work against me, earth would be shattered, and fire would just go through. Wind could work but I don't know any wind techs yet and even if I did, I'm not sure there are any that could deal an Omnidirectional blast to dissipate the electricity.
Optimal Timing To Use: I don't know if this would work on the underground technique that everyone uses at some point. Using it conjunction with a water technique would work but it has to be timed correctly after so that the effect is improved.
Combination Strategies: I would use it with a large scale technique like Water Colliding Wave (the one tobirama uses in part 1). I don't know others yet that I could use with.
Questions: Does this cover a wide area? Is it like a bolt of lightning?
2. Technique Description: After pinning down the shuriken on your opponent, you release a surge of lightning, causing paralyzing/numbing effects on your enemy. The wire helps with maneuverability and for acting as a conduit.
Advantages: Paralyzing/Numbing effects from the lightning. Can manipulate the trajectory using the strings.
Disadvantages: The shuriken are quite large if I remember so use of the strings has to be almost precise. If the strings are cut you lose control of the shuriken.
Apply Usage: I throw two kunai with smoke bombs attached. One is thrown straight and the other at an angle above the enemy. Once they reach close to him I cause them to explode in a cloud of smoke, compromising his vision. I then throw the two giant shuriken with strings attached towards the direction of the target and move the strings slightly to move towards his back and and impale in his arms. Once I get a feel for the shuriken as they are lodged in, I channel my chakra into the strings and send forth electricity into them to cause paralyzation to my enemy.
How To Counter: Cut the strings or use a wind technique to blow them away and dissipate the lightning channeled to them.
Optimal Timing To Use: When your enemy is distracted or his vision compromised.
Combination Strategies: This would work well in conjunction with a smoke jutsu or mist technique.
Questions: Can you really move them (shuriken) as you please or would it follow some kind of logic?
3. Technique Description: You release a purple current of lightning forward toward your enemy. The resulting current will push away your enemy as well as cause damage. The damage sucks though.
Advantages: No handsigns and it's quite fast to use.
Disadvantages: The range is short and...I can't come up with another one. Sorry. z.z
Apply Usage: I channel my chakra towards my hands and while aiming directly at my enemy, I release the chakra in the form of purple lightning. The resulting current of lightning pushes my enemy back as well as cause some damage to his chest.
How To Counter: This seems like a more focused lightning so this can get tricky since I don't know many jutsu. There is a summoning ninjutsu dome that tenten summons that could help but don't think I could summon it in time since the lightning would be faster. A higher ranked earth wall could work as well as a strong water wall to absorb the lightning. Other than that, most wind jutsu could dissipate the attack.
Optimal Timing To Use: Considering it is short range, it is quite challenging to use a jutsu without any extra help to determine the attack as well as countering it time. The sharingan and byakugan work well to track it but not so well with reflexes if they don't have taijutsu as a specialty. It's even more tricky since most bios change so often so using the excuse that your character has seen it before. So basically, the best time to use it is with fire or while having your enemy distracted or vision compromised.
Combination Strategies: I'd like to use it with bomb tags but not sure it would work as I am thinking it should. Ninja wire or metal nets would work well as well as using a clone to combine it with a water technique.
Questions: Not at the moment.
Fantastic! o_o
To answer your first question, it's not a simple bolt of lightning, but a combination of multiple bolts of lightning, a surge of lightning resembles a nagashi but in a focused manner, i wouldn't say it covers a short range, but not a very big one either, the surge of lightning comes from above, the sky specifically, so you don't need an omni-directional defense to cover, just a simple C-ranked blast of wind would suffice, targeting the lightning coming from above.
Yes you can move the shuriken however you please, as long as you maintain a connection through the lightning "cable", but i should tell you this now, if you move the shuriken attacking a certain target, then the target form a technique to counter them, you can't make the shuriken move out of the way through controlling them, the lightning cables are vertical ones, not following any complex directions or movement, doing this would do two things. First you would be vulnerable to the technique coming your way, second it would be a timeframe break.
Anyway, i mentioned before that in the "Technique Description" part, you don't have to explain the technique, because i will be the one who will do that, all you need to do in that part is post the technique you are reviewing, that's all.
Next we have:
(Raiton: Purazuma Bōru) - Lightning Release: Plasma Ball
Rank: B
Type: Offensive, Defence
Range: Short
Chakra cost: 20 (-5 per turn active)
Damage points: 40
Description: The user manipulating their chakra generates a plasma barrier around them to serve as a defence which protects them from incoming attacks, even from something as wide-ranged as the Quicksand Waterfall Flow. However the user cannot use other techniques besides lightning release or physical based techniques while sustaining the technique. The user can rush at their opponents even if the barrier is active and use it to ram against them. The shield can be used offensively, by discharging the electricity in the direction of their choice in a wave resulting in using the energy of the barrier and ending its effects.
Note: Technique remains active for 3 turns.
Quite a useful versatile technique, by manipulating your lightning chakra, you generate a plasma "lightning" barrier around yourself to serve as a defense, protecting you from incoming attacks, even wide ones due to it being an omni-directional defense, but since you have to constantly release lightning chakra in order to keep it active, you can't perform other techniques outside of lightning release or Taijutsu techniques as long as the barrier is still active. The barrier can be also used offensively in two ways, by running towards your opponent and hitting them directly with it, or discharging the electricity that forms the barrier in a wave of lightning towards your opponent, basically at short ranged distance, which would result in ending the barrier's effects and deactivates it. Once it is activated, it can remain active for 3 turns max, if you don't choose to deactivate it of course.
(Raiton: Kaminari no Shōgeki Ame) - Lightning Release: Lightning Shock Rain
Rank: B
Type: Offensive
Range: Short-Mid
Chakra cost: 20
Damage points: 40
Description: The user manipulates their lightning chakra condensing into a orb of chakra and then releasing it into the air. The lightning orb will then remain in the air for several seconds releasing a continuous rain of lightning bolts shocking any enemy within the radius of the attack.
Note: Lasts only the turn in which its used.
Through manipulating lightning chakra to form an orb of condensed lightning energy, you release it into the air, and the lightning orb will then keep releasing a continuous rain of lightning bolts towards your desired target, it lasts only for one turn.