Can ya'll please buff the amount of kumi gained from a battle? There is no way a battle ever takes the same amount of time as a mission, since you have to ping-pong between replies anyway. I don't think i am the only one preferring to do battles rather than missions, missions that can yield way more kumi than a battle. There could be some good calculated steps on how much kumi you get from the outcome of a battle though, not necessarily one big amount for winner after a TL or so, but rather having it based on the amount of time/turns a battle has taken place. For each turn, the kumi gain could increase for example. I seriously think the amount of kumi for battles are way too low as it is right now.