- Joined
- Jun 8, 2012
- Messages
- 17,245
- Reaction score
- 1,306
Waits
Aye, what's good? I see this is for me?![]()
Move along, I'm waiting for a different Penguin.
**** you.
*punguin appears*
Why is venom here? Bro this mine.
This is cringey so I have the right guy. Tell me what you know about Bromine
**** you.
*punguin appears*
Why is venom here? Bro this mine.
Is it too late to change students?
I wish it wasn't.
Only thing I'd add is that while it's neutral to water, it's slightly soluble. When it dissolves in water, it makes the liquid acidic/corrosive.
Alright, try to create this elemental chakra by fusing the katon and suiton natures. Try to envision a chakra that's fluid like water but burns like fire. Upon doing that, perform a single handseal and try to create some bromine from your body.
NK, you're slow as shit. Can I take over the training? I have my orange back.
Alright. So do me a favor and make some cool constructs of bromine.
Aight so you learned these
Now.1) (Shusoton: Fo-Ji no Kasai Shinsui) - Bromine Release: Forge of the Fiery Flood
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - Long
Chakra cost: 30 (-10 chakra per turn to sustain creations)
Damage points: 60
Description: This technique allows the user to create waves, constructs and tools of liquid bromine directly from their body or from water sources using a simple handseal. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an A-Rank).
Note: Can only be used five times per battle
Note: All created constructs will amount to the collective power of an A-Rank
2) (Shusoton: Takedakeshii Izumi no Kazan) - Bromine Release: Ferocious Fountains of Volcanus
Type: Offensive/Supplementary/Defensive
Rank: S
Range: Short - Long
Chakra cost: 40 (-15 chakra per turn to sustain creations)
Damage points: 80
Description: This technique allows the user to create waves, constructs and tools of liquid bromine directly from their body or from water sources using 3 simple handseals. The user can create a plethora of constructions and as such this technique's use is only limited by the user's imagination and the chakra put into the technique (scale can never exceed that of an S-Rank).
Note: Can only be used three times per battle
Note: No S-Rank or above Bromine in the user's next turn
Note: All created constructs will amount to the collective power of an S-Rank
3) (Shusoton: Kasai Akaaka Sakurifaisu) - Bromine Release: Ignis' Incandescent Immolation
Type: Defensive/Supplementary
Rank: D-S
Range: Short - Long
Chakra cost: 10-40
Damage points: N/A
Description: This technique is predominantly used to neutralize earth-based techniques susceptible to liquid bromine and its variable rank is dependent on what it seeks to negate. The user will focus their shusoton chakra into the air moisture around a given substance, material or technique in order to convert the water into bromine. The liquid bromine will immediately begin corroding and/or reacting with the targeted substance in order to neutralize it in its entirety. The bromine will also be neutralized in the process as the purpose of this technique isn't to attack the opponent directly. For example, if the opponent is clad in the Hardening technique, the produced bromine will only corrode the chassis of earth and nothing more. As a result, the rank of the bromine is dependent on the rank of the technique it seeks to neutralize e.g. attempting to negate an S-Rank Earth technique will make this technique A-Rank in power. Non-metallic and organic earth-based elements such as Earth, Wood and Coal will be devoured by the crimson liquid at an astonishing rate. Despite this primarily technique's defensive nature, its capability to inflict harm stems from its interaction with other reactive chemical elements. Metallic elements (and some non-metallic chemical elements such as Phosphorus and Sulphur) will be corroded and/or react violently with the surrounding bromine in an extremely exothermic manner. High amounts of heat, fire and sound energy will be produced in this case and depending on the reactivity of the targeted element, the interaction of the two may very well culminate in an explosion. This will only happen with the most reactive of elements such as the alkali metals (francium), the earth metals (magnesium), sulphur, chlorine and fluorine. The explosion generated is short-ranged around the area the technique the bromine is reacting with encompasses. If this technique is used to target substances devoid of chakra such as kunai, swords and other basic weaponry, this technique will be D-Rank in power. This technique cannot be used on living beings (does not include sentient creations such as the Stone Golems).
Note: Cannot be used on consecutive turns
Note: Can only be used three times per battle
Note: S-Rank version can be used a maximum of twice per battle
Note: No S-Rank Bromine in the user's next turn if S-Rank version is used
This is a defensive bromine technique meant to dismantle and destroy material that can be weak or react against bromine accordingly. If for example someone is holding metal weapons as explained in the description, it can be highly explosive and inflict damage that way. Simple get out of jail free card that you can use in virtually any situation. Just ask if you have any questions.
No matter the range man. It can indeed form.
4) (Shusoton: Houka Enkai Akunochimata) - Bromine Release: Infernal Oceans of the Underworld
Type: Supplementary/Offensive
Rank: A
Range: Short - Long
Chakra cost: 30 (+30 chakra if long-range version is used)
Damage points: N/A (60 Damage if user/opponent comes into contact with it)
Description: The user will focus their shusoton chakra into a source of water and convert it into liquid bromine by doing 2 handseals. Converting a body of water up to and within mid-range in terms of size into bromine expends the chakra of a single technique but converting water long-range away from the user will expend the chakra of two A-Rank techniques (60 chakra). This conversion will mean both the user and the opponent cannot use any water techniques from that source for this jutsu's duration. This technique can only be used on regular liquid water. Alternatively, due to Bromine's strength to Earth Release the user can even convert the moisture within mud-based techniques into bromine. The remaining residue of solid rock will be eaten away almost immediately by the produced chemical and all that will remain is a source of bromine. This jutsu cannot be used to convert the opponent's techniques. When on a water source, the user can simply seep their bromine downinto the water, it will begin to gradually spread outward in an omnidirectional manner, converting the source into bromine, this would be a streaming, so anyone can notice the travel of the bromine moving outward in such a directional manner, the water will even take a orange color as it spreads. This is an alternative method in creating this jutsu, to prevent the user from being harmed as the water is converting, they can channel chakra into their feet beforehand to be used as a protection mechanism, but this only lasts two turn before they must find a way to exit the water source and prevent harm to themselves.
Note: Can only be used thrice per battle
Note: Cool down time of two turns in between usages
Note: No other S-Rank and above Bromine in the user's same turn
This is basic, you can seep bromine into a water source as it gradually covers the source outward omnidirectionally, preventing both the user (which sucks) and opponent to use the water. Any questions?