NO subs
No kais
We are in a forest.
Customs allowed
Order is
Me
Grimm
Alucard
Grimm
If we win we get control of Tenbatsu !!!
I'm making my move: * My bio is this ---->
First I use:
To make sure you cannot attack between or during my techniques this turn, but have to defend them/dodge them
then follow up with
To make sure you cannot go underground at any point in this battle and also this move comes very fast becaus eof my first technique
and finally use
To shatter your bones and put you through great pain and make you immobile. Also, because of my first technique, you cannot attack inbetween any of my techniques and do not have time to perform two or more jutsus before my sound byrst hits you.
Your move. U_U
No kais
We are in a forest.
Customs allowed
Order is
Me
Grimm
Alucard
Grimm
If we win we get control of Tenbatsu !!!
I'm making my move: * My bio is this ---->
You must be registered for see links
*First I use:
(Ninpou : Fushidara Chakra Denka ) Ninja Art : Fast Chakra Charge
Rank : S
Range : N/A
Type: Supplementary
Chakra Cost: 40
Damage : N/A
The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow. This means that any jutsu that is performed by the focussing and expelling of chakra ( without handseals ) becomes so fast that the opponent cannot perform jutsus between the users attacks.
Note : 1. Can only be used once per battle
2. Lasts only for one turn
3. Does not increase the user's movement speed or the speed of attacks that require handseals.
Rank : S
Range : N/A
Type: Supplementary
Chakra Cost: 40
Damage : N/A
The user stimulates the production of certain chemicals in their body temporarily, increasing the speed of the chakra flow. This means that any jutsu that is performed by the focussing and expelling of chakra ( without handseals ) becomes so fast that the opponent cannot perform jutsus between the users attacks.
Note : 1. Can only be used once per battle
2. Lasts only for one turn
3. Does not increase the user's movement speed or the speed of attacks that require handseals.
To make sure you cannot attack between or during my techniques this turn, but have to defend them/dodge them
then follow up with
( Doton : Tsuchi no Oboko Gosunkugi ) Earth Release : Virgin Spikes of the Earth
Rank:A
Range: All
Chakra Cost:30
Damage Points:N/A( 60 if tries to go underground)
Type : Supplementary
Description:The user forces their Earth chakra into forming a layer of spikes under the ground that will stab the opponent if they go underground, else does no damage.
Rank:A
Range: All
Chakra Cost:30
Damage Points:N/A( 60 if tries to go underground)
Type : Supplementary
Description:The user forces their Earth chakra into forming a layer of spikes under the ground that will stab the opponent if they go underground, else does no damage.
To make sure you cannot go underground at any point in this battle and also this move comes very fast becaus eof my first technique
and finally use
( Kinjutsu : Hone Kujiku Yuuri ) Forbidden Technique : Bone Shattering Vibrations
Rank: Forbidden
Range: All
Chakra Cost:50
Damage Points:90
Type : Offense
Description:The user releases a ultrasonic sound that shatters bones of the opponent or bone jutsus and literally rips the cells apart, preventing regeneration by a Kekken Genkai or by medical means for one turn. This makes the opponent unable to move and causes excessive pain and damage due to the fragmented bone. This is done by matching the natural vibrations of these bones. Can only be avoided by going underground, as ultrasonics cannot travel underground.
Note : a) This technique does 20 dmg to the user
b) The user cannot use any taijutsu for the rest of the battle after using this technique.
C) Can oly be used once per battle.
Rank: Forbidden
Range: All
Chakra Cost:50
Damage Points:90
Type : Offense
Description:The user releases a ultrasonic sound that shatters bones of the opponent or bone jutsus and literally rips the cells apart, preventing regeneration by a Kekken Genkai or by medical means for one turn. This makes the opponent unable to move and causes excessive pain and damage due to the fragmented bone. This is done by matching the natural vibrations of these bones. Can only be avoided by going underground, as ultrasonics cannot travel underground.
Note : a) This technique does 20 dmg to the user
b) The user cannot use any taijutsu for the rest of the battle after using this technique.
C) Can oly be used once per battle.
To shatter your bones and put you through great pain and make you immobile. Also, because of my first technique, you cannot attack inbetween any of my techniques and do not have time to perform two or more jutsus before my sound byrst hits you.
Your move. U_U
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