Bounty: Orochimaru vs Child of Mother

The_Empire

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Issued by: Sado Yasutora
Special Classifications: A-rank, PvE, Human bounty

Name(s): Children of Tiamat

Orders: Numerous Children of Tiamat the normal humans who were subjected to the Sea of Life roam the world spreading, destruction, and death. Leaving pockets of the hazardous Sea of Life in their wake. Search the Badlands of Earth, the Land of Fire, Gaikotsu Bay and Aisu Bay for any infected or malformed humans. Be wary, they could still be ravenous, and reckless.

Wanted For: Wanton destruction, and the spread of the Sea of Life.

Bounty: Your Tsumikage is offering 2500 kumi to anyone who can bring proof of eradication

Special Information: The humans may showcase unpredictable abilities, including the use or production of the Sea of Life. They all move at 1.5xs the speed of a Jounin shinobi as their base speed. They can release Sea of Life with their movements excreting the deadly substance. They can have any combination of abilities including at minimum two elements, one universal ability examples include Leg Weights, Fuuinjutsu, Yin Release, or Yang Release, and one high-level ability. Examples include Seven Heavenly Breathes or Eight Inner Gates. Repeatable up to 2x's per individual. Children of Tiamat have 260 health.

Rendezvous:
Graveyard of Sin, in the Badlands of Earth

8*1.5=12 Speed | Lightning | Earth | Leg Weights | Eight Inner Gates | 260 Health Points | Sea of Life
_______________
The clone of Orochimaru finally makes it and from here we will call him by his name he was given which was Kabuto. Kabuto roams the landmark looking for this Child. This one was said to be at less stronger then the beast and actually has a mind of its own but still corrupted by "Mother". He searches the land and someone rushes him from the left side. He heard he movements of the trees and bushes and he quickly moved to the right side stepping the right punch of the man that tried to take punch him. Orochimaru jumped back. The man's appearance is rather different then any other person.

"So you are one of the Children from what I can see from your appearance. At this point I have evolved so you have to die unlike the beast I had to captured for more money."

Orochimaru had jumped back while talking and is at mid range of 7.5 meters. He smiles and activates his passive chakra sensory then aftewards using his lightning nature increases his speed and striking power of his taijutsu. This isn't like the Lightning Armor he has access to but it is the same as the level one. He dashes at the Child with his four fingers sticking out.

(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.
Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.

( Raiton: Ōbādoraibu ) - Lightning Release: Overdrive
Type: Supplementary
Rank: B
Range: Short
Chakra: 20 (-10 per turn)
Damage: N/A
Description: By utilising Lightning Release, the user can speed up the signals that are sent from the brain to the muscles to increase the user's striking speed. The technique also gives the user cutting capabilities from barehanded attacks. When in use this, allows the user to gain an increase of speed and Taijutsu, doubling his speed and increasing his Tai by 20 damage for 3 turns.

(Raiton: Jigokuzuki) - Lightning Release: Hell Stab
Type: Offensive
Rank: C-S (C)
Range: Short
Chakra: 15-50 (15)
Damage: 30-120 (30 +20(passive boost of Third Raikage boost to lightning technique)t +20(active boost of Overdrive) =70)
Description: The Hell Stab is the strongest technique of the Third Raikage, whereby he concentrates a considerable amount of lightning chakra into just the finger-tips of a single hand and then performs a strong thrusting motion. The thrust, in conjunction with highly concentrated chakra, enables A to pierce a target in a manner somewhat akin to both the Chidori and Lightning Cutter. The total number of fingers involved in the attack inversely correlates with the overall intensity and power of the technique. With less fingers being used, the technique becomes stronger.

Four-Finger Nukite: A decently strong, lightning-infused thrust performed with precisely four of A's fingers. This strike is powerful enough to break through a variety of robust defences with relative ease.

Three-Finger Nukite: A fairly strong, lightning-infused thrust performed with precisely three of A's fingers. This strike is effective against even malleable materials that usually handle an attack by dissipating its force.

Two-Finger Nukite: An exceptionally strong, lightning-infused thrust performed with only two of A's fingers. This strike of capable of inflicting great damage upon impact, creating a shock wave powerful enough to send objects within short range of it flying backwards some meters.

One-Finger Nukite: A lightning-infused thrust known as the "strongest spear" and performed with one finger. The sheer concentration of lightning chakra is so great that it extends well beyond the finger in a lone point. It is powerful enough to easily sever all of Gyūki's tails during an encounter, and in a single instance, at that. In addition, it is able to pierce even the Third's Lightning Release Chakra Mode and leave a prominent scar.

Note: Only useable by A (Third Raikage) bios.
Note: Four and Three-Finger Nukite are useable without Lightning Chakra Armor.
Note: None of the Nukite can be used for two turns after having used One-Finger Nukite.

662.50 +5%(100) =762.50 -15 -5 -20 -10 =712.50 Chakra Points

1/5: Required Turns
1/3: Overdrive
Start Battle Here
_____________________
The child stands before Kabuto. He smirks laughing loud and see the move that Kabuto has activated. He is takes off his leg weights and runs towards Kabuto also as Kabuto is running at him. They are not equal in speed because the child has a faster speed(Kabuto 8*2=16 and Child 12*2=24). The child does a low drop below the four fingers. As he does the drop he is spinning clockwise with his right leg out. This is all done in one motion. He is avoiding the four fingers and attacking Kabuto. This leg would drop up Kabuto if completed and would deal more damaged then usual thanks to his enhanced damaged from him dropping his leg weights.

(Katai Omori: Doroppu) Leg Weights: Drop
Type: Supplementary
Rank: A
Range: Short
Chakra: N/A
Damage: N/A (+20 to Kicks, 2x Running Speed)
Description:
The user stops, bends over to reach his legs and unstraps his leg weights, dropping them to the ground. As a result the user gains a drastic boost to his running speed (doubles) and +20 to all his Strong Fist Kick-related moves. However, this boost in strength and speed is completely nullified when releasing the EIG or when using any kind of movement speed enhancement technique or weight manipulation technique; they don't add up on each other.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:20 (+20 =40)
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
 

The_Empire

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Kabuto see the leg weights drop and still continues forward. The leg weights didn't make any usual noise so he didn't know the impact of them. The man had ducked his four finger technique which left Kabuto open. He worried a little bit but not that much because he had some cheap tricks he could use. Kabuto noticed the drop and spinning and could sense it but body can't keep up with the speed. He deactivates his four finger technique and surges the lightning nature through his whole body. This technique would release out the lightning nature and instead of a focus attack to damage the man he would paralyze him instead. After that he would leap up and does a front flip in that exact position and drop on his feet which would land on the Child. This would do 25 (20 from Overdrive and 5 from free form). After this he would kick the man across the ground sending him flying back to three meters and this kick does 25 damage also.

"You are weak. To think I thought this would be a real challenge."


(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Type: Offensive/Defensive
Rank: A
Range: Short (Mid if channeled through a medium)
Chakra: 30
Damage: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty

712.50 -30 -5 -10 =667.50 Chakra Points

2/5: Required
2/3: Overdrive
 

The_Empire

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The Child is hit with lightning nature that he can't move his body at all. He is stomped on and then kicked across the ground. He still can't move but does feel the pain a little bit from the stomp and kick. He lost his breath from the stomp. He tries to use his chakra and still can since it didn't shut down his chakra network just his movements. He has lightning swirling around him in the shape of "Mother"'s face. The face of mother shoots at Kabuto while the child tries to get his movement back as he lays on the ground still.

(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.

260 -25 -25 =210
 

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Kabuto noticed the mother face hurled at him.

"Maybe he is the right prey."

Kabuto smiles and takes out a scroll and writes on it "Lightning". He makes four hand seals and from the scroll vapour comes out and envelops the lightning technique headed his way. This would seal away the lightning technique. Right afterwards he summons and large snake that goes directly towards the man. His lightning technique is deactivated now.

( Ho/Mizu/Kaze/Tsuchi/Rai Houin ) - Fire/Water/Wind/Earth/Lightning Sealing Method
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: The user takes out a scroll, and writes the name of the element they wish to seal in it. They then make four handseals, and a vapour comes out of the scroll, envelops the technique they wish to seal and seals it back into the scroll.
Note: This technique can only seal one technique up to S-rank per usage
Note: This technique may be used only thrice.

(Kuchiyose no Jutsu: Kyodalja) - Summoning Technique: Giant Snakes
Type: Supplementary
Rank: B
Range: Short
Chakra: 20
Damage: N/A
Description: The user will summon a generic Giant Snake whose size can vary from a 10 meter long snake to ones the size of a boss summon, rivaling 100 meters long. These snakes vary in appearance and size and serve only as basic warriors, having only the normal characteristics of snakes. Although they are quite simple snakes, they are very enduring and resistant and, when big enough (about 50 meters long) they can take up to B-Rank damage.

Note: requires snake contract.
Note: can only be summoned once


667.50 -20 -20 =647.50

3/5: Required
3/3: Overdrive
 

The_Empire

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The man can feel his movements coming back so he slowly gets up and as he does the lightning technique has been sealed and the a large snake is sliding towards him.

"Mother"

With just the words of "Mother" he activates the fifth the gate passively with his mastery over the Eight Inner Gates. He can use B rank Ninjutsu with increased chakra and damage to them +15. He dashes around the side of the snake and does a thrust right elbow while the left as a support. He would destroy the snake and runs towards Kabuto.

(Tomon) - The Gate of Limit: The user activates the Gate of Limit or 5th gate, which is located in the abdomen. Increases the user's speed and power. This gate adds +30 damage to Taijutsu and the user becomes 3.5x faster. This gate also adds +15 chakra and damage to Ninjutsu. User suffers -15 damage.

(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description:
A skill usable by all EIG users and masters, once one has opened at least one of the EIG, he will move at high speeds to dodge, attack or defend from techniques. The ability pertains to movement in the battle field, meaning running, walking, jumping, dashing, etc and its speed depends on the Gate currently opened.
Note: This version can only be used by EIG masters with at least one gate opened

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40 (+30 =70)
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

210 -15 =195
 

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Kabuto notices the Gate activation. He was surprised at the ability this child has.

"Inner Gates this could be bad."

As he say this. He can't keep up with any of the gates even with Sage Mode or Lightning Armor Mode. He had to slow the man down or make it where he couldn't use chakra at all which is what the gate uses to increase its speed and damage which are the chakra limiters. He was limited but still had some techniques up his sleeves. He performed two hand seals and changed the ground into swamp right after he shoot up fire balls into the air. With the swamp this would cover range from around Kabuto up to 6 meters and 3 meters deep. Kabuto throws a kunai with a tag on the swamp which would act as the technique to keep the child subdue and the tag starts to spread across the swamp.

(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depends on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

(Katon: Gōryūka no Jutsu) - Fire Release: Great Dragon Fire Technique
Type: Offense/Supplementary
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user fires several large dragon-shaped fireballs at their opponent after performing one handseal. It is able to alter localized weather conditions to the point of making thunder clouds when shot into the air, enabling the user to perform Kirin.

( Fūin Fuda ) – Sealing Tag
Rank: B-Rank
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: A basic sealing technique where the user places one or more tags either directly on a target or on a technique which is restraining it. As its placed, a sealing formula spreads around the technique or the target, sealing it. This technique has been seen used with Sand ninjutsu, Earth, Water, Wood, Cloth Ninjutsu, etc but basically any technique in which you can apply the tags can be used. In the case of expert ninjas, the tags might even be incorporated into the restraining technique, with no need to actually manually place the tag or tags. Additionally, less experienced ninjas can find that throwing one or more kunais with the sealing tags attached at the technique which will trigger the same effect when the kunais stick on the technique. This prevents the target from moving, molding chakra or even being summoned.
Note: The seal takes a while to form, so most opponents can either counter the restraining technique (thus preventing the sealing formula of taking effect) or rip off the tags from themselves negating its effects entirely. If the target, however, fails to counter the restraining technique or is counter to it fails or if he doesn't remove the tags in his next move, then the seal will fully be placed and the target unable to release himself.
Note: This technique is specially designed to be used on summons and Edo Tensei Summons but will work on any opponent except Jinchurikiis.

647.50 -5 -5 -30 -20 -20 =577.50 Chakra Points
4/5: Required
 

The_Empire

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The man felt the ground cracking below him as he was rushing Orochimaru so he jumped in the air with his speed. He comes down spinning his body coming down towards Kabuto as he had sent the fireballs in the air.

"Missed"

The child said this as he was coming down spinning. This technique was unique but it was still a Lotus. He spins and spins and it keeps getting faster and faster as he is coming down. He creates a vortext around his body as he came down head first to kill Kabuto.

(Chiratsuki Kaihi) Flicker Evasion
Type: Defensive
Rank: B-Rank
Range: Short-Long
Chakra: N/A
Damage: N/A
Description:
A skill usable by all EIG users and masters, once one has opened at least one of the EIG, he will move at high speeds to dodge, attack or defend from techniques. The ability pertains to movement in the battle field, meaning running, walking, jumping, dashing, etc and its speed depends on the Gate currently opened.
Note: This version can only be used by EIG masters with at least one gate opened

(Hitori Omote Renge) - One-Man Front Lotus
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60 (+30 =90)
Description: A singular version of its parent technique, the Front Lotus, the user instead starts spinning by himself creating strong air currents around him after having jumped high enough, and dives down on the opponent rather than with them. The effect is drastic as the momentum the user carries and the massive rotating vortex of air around him can create a crater upon impact on the ground. This technique can be used to fight on equal grounds with elemental techniques, using the air vortex produced by the fast spinning to clash with the technique with the user as the driving force beneath the attack.
Note: the user needs to have opened at least up to the 3rd Gate

195 Health Points
 

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The child is coming from the sky so he doesn't throw the tag but he does create wings and gets out the away of the trajectory of the child who with logic would be coming directly at the only area that isn't covered in swamp and he is here. Kabuto flies backwards out the way and gets at the range of 4 meters as he holds his right hand up creating the Chidori and controls the lightning in the sky. He sends it down in the shape of a snake slithering its self down and hits the child.

(Fuuton: uyoku enzeru) - Wind Release: Take Flight
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage: 60
Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
- 4 times per battle.
- as long as this technique is active the user cannot use any fire based techniques
- Can Only be used by ~Crow~

(Raiton: Chidori) - Lightning Release: One Thousand Birds
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user must first perform the following sequence of hand seals Ox → Rabbit → Monkey → Dragon → Rat → Bird → Ox → Snake → Dog → Tiger → Monkey and they will then focus lightning chakra into their hand to create a lightning jutsu that is concentrated in the user's palm and thrusted toward the opponent at high speed. The lightning in the user's palm sounds like birds chirping, hence the name, and allows the user to perform high grade cutting damage or high penetration piercing thrusts.
Note: Someone who mastered lightning release can perform chidori with just the Ox hand seal.
Note: Uchiha Sasuke and Kakashi Hatake bios can use the technique without handseals

(Raiton: Kirin) - Lightning Release: Kirin
Type: Offensive
Rank: S
Range: Mid-Long
Chakra: 70
Damage: 100
Description: After using a fire jutsu to heat the atmosphere and create thunderclouds in the sky, the user will use Chidori to take control of the lightning above. They can then make the lightning strike an opponent in the blink of an eye.
Note: Can only be used by Lightning Specialists.
Note: Can only be avoided with time/space techniques or otherwise absolute defenses.
Note: Can only be used twice per battle.
Note: In the turn before the use of Kirin, the user must have used at least a B-Rank, Long Range Fire (Katon) technique directed at the sky.
Note: User needs to post Chidori, meaning that in the turn Kirin is used, the user spends 2 moves.

577.50 -30 -30 +70
5/5: Required
 

The_Empire

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The child has no way of knowing Kabuto had moved out the way. He hits the ground leaving a crater but before he knew it he was hit with a lightning technique that he couldn't even dodge even if he activated the eighth gate. The lightning destroys him and leaves nothing but a large crater that gets filled up by the swamp.
 

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Kabuto leaves but he knew he needed something to show he killed one of the children. He thought about it and then remembered there is a clan who can read minds that can help or even someone with a Sharingan. Kabuto leaves to head to the landmark where the bounty reward should be given out. Kabuto flies away deactivating his chakra sensory.

442.50 Chakra Points

5:20: 117
6:20: 115
 
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