Bored..

Skorm

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Clover in sig(with the slight and added..)

Make a mess z-z'
 
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RuckenTM

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I'll take this practice^^

Bio:

CW:

(Uchiha Ikimono to angō-ka no Ken)- Uchiha Sword of Creatures and Encryption
Type: Weapon
Rank: S rank
Range: N/a
Chakra: (-20 to enemy chakra)
Damage: N/a
Description:
This blade is the most treasured item from Rai Uchiha, the prized possession of when he was alive. Having been in command of a group of his clansmen, it is presumable that Rai had capable leadership skills. He was a capable swordsman, even with one eye blinded. He also showed a noticeable amount of physical strength, being able to shatter the ground with a single strike of his sword. When death took him, his sword was passed onto his children soon they too passed on the sword. The very death of the Uchiha clan, resulted in treasures to being sold off to whoever would be interested. Years to pass, the sword ended back into a Uchiha home. Soon Ikiru's father presented the sword to him, with simple his understanding of where it came from. Since the massacre of the Uchiha clan, it's whole history of the sword is not known to Ikiru or anyone as Ikiru knows only it's a Uchiha sword.

Abilities of the blade:

╳ This blade once drawn would draw up water from the ground forming water sources with in two turns anywhere on land(passive). This is a very unique trait for a sword to carry which gave note that this blade could tap into natural aquifer's in the ground. The water sources are fairly large in size which is why it takes two turns for the blade's natural water ability to activate.

╳ When the user of the sword strikes an enemy or something an enemy is touching the water sucks -20 chakra from the enemy with every contacted strike. This form is very intricate and also unique to user who developed the ability.

Restrictions:
+ Can only make one water source per turn.
+ Takes two turns to draw up from underground a water source.



Walking towards the man infront of him. In the night blue moon, shining down on them. His hunt to take this man's life for not handing him the information about his target. Ikiru would crack his neck and stretch as he prepared for combat. Before specking, he'd calm stand with the night breeze moving his hair and tress around them. With the grass flowing in the cool night, howling from a distance echoing through the land. He'd then stare at them again as his eye's turned into the famous sharingan much suddenly but smoothly. Sighing as he started to draw his katana and as he molded fire chakra that he'd use for the Uchiha's clan fireball jutsu.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (PASSIVE)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.

Channeling that chakra, he'd summon a fireball with a single handseal, he'd spew froth a small fireball from his mouth after blowing through a ring made by the thumb and index finger. Using his kote tool, making a single handseal once more he'd advance the strength of the fireball. While at the same time, he'd sustain his ash to come forth from his gourd to lift him upwards towards his opponent. Using it a platform to stand on as he raced behind the fireball towards his opponent.

From Kote: (Katon: Shishamasu) — Fire Release: Death's Hands
Rank: B to A-rank
Type: Offensive, Supplementary, Defensive
Range: Short-Mid
Chakra Cost: N/A (-15 to sustain jutsu per turn)
Damage Points: 40-60
Description: After forming three handseals, they'll release a surge of katon chakra around any part of their body to create a layer of hot ash or by release it from their own body, and at will they can manipulate existing ash i.e via; ash gourd. This will not burn the user as they will create a layer of chakra between their skin and the ash to protect themselves. At will, the user can release this ash in a stream of sorts from their hands (even from body-movements) for offensive/Supplementary/defensive purposes, even in enormous amounts. This can be combined with other jutsu like Fire jutsu to give them +1 rank in damage up to S rank.
Note: While Jutsu is sustained (for up to 3 turns), Users can only utilize Katon or related Fire style Ninjutsu only.

(Katon: Gōkakyū no Jutsu) - Fire Release: Great Fireball Technique
Type: Offensive
Rank: C
Range: Short-Mid
Chakra: 15
Damage: 30 +20 from (Katon: Shishamasu)
Description: After performing the necessary hand seals Snake → Ram → Monkey → Boar → Horse → Tiger, a ninja inhales air, and utilizing a large amount of fire chakra, spews a large fireball from their mouth after blowing through a ring made by the thumb and index finger of the user, incinerating everything in range. The fireball ignites externally. The fire ball can present itself in 2 forms: it can either be created by a stream of fire and sustained as a gigantic ball of flames in front of the user spanning up to short range or be released as a slightly smaller ball of fire which will travel towards the enemy up to mid range.
 
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Skorm

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Without any introduction, Zora, Mamarou and Kano confronted an apparent Uchiha/Sharingan user as the dojutsu stared at them. Not long sfter the opponent launced a fireball towards Zora while propellering him upwards and towards them with what seemed to be ash.

How bold
Not really, just stupid
Guys focus!


Kano would launch a strong water technique towards the man and the fireball as they kept the same trajectory. Mamoru would stay close to Zora who would use her sonic tractor beam to catch the pyromancer as he was knocked back by the water. She would then strangle him in mid air by putting pressure waves on his throat via the tractor cannon while Mamoru would shape his fire chakra into a crescent blade and toss it towards the opponents neck, cutting his head straight off.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Sonikkutorakutābīmu) - Sonic tractor beam
Type: Tool
Rank: S
Range: Short-Long
Chakra: 40(-10/turn)
Damage: N/A(80, if used aggressively and slam a shinobi into the ground for instance)
Description: The tractor cannon is a device placed inside the hand of the wielder and is about the size of a cent. The tractor cannon uses sound frequenciez to attract an object in question by surrounding it in a concentrated high-pitch and constantly controlled loud sound which in turn creates a force field around the object. This gives the properties of manipulating foreign objects without actually touching them, however the technology of this device is very underwhelming and is in a very early state of scientific research but the limits of the sonic tractor beam is that it can only move objects that are the same weight or less than the wielder of the tool. If the user wants to remain gripping an object for more than one turn, additional chakra needs to be put into the device and they may not close their one hand where the device is on since that would disrupt the tractor beams sound-waves. Therefore, techniques that requires handseals cannot be used at the same time as the tractor beam is used for an object(pulling, lifting etc). A way to neutralise being lifted up in the air and smashed into the ground is to simply disrupt the soundwaves by using wind. The user must also always focus the device on the object they are lifting. If an object is caught in the force-field of the tractor beam that is of much greater weight than the user, it will only partially slow it down. The tractor beam can push and drag objects in pretty decent speeds(up to the users own speed base). The minimal weight the tractor beam can influence is the weight of a feather.

Note: Objects that are to be manipulated cannot exceed the weight of the user or a regular human to have lift-off from the ground. They may only be partially slowed down.
Note: The maximum reach for the tractor beam, or as far as it can push objects is long-range.
Note: The tractor beams hold only lasts for a maximum of 3 turns and can only be used twice per battle for holding objects that long.

(Katon: Reza-Ken) - Fire Release: Razor Blade
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user will raise one hand into the air with an open palm whilst they knead a fair quantity of chakra into it. Then, the wielder will manipulate the chakra into a blazing hot circular blade that spins in the air just above the wielders palm. It can be thrown at the enemy with great speed and accuracy.

Note: Courtesy of Gutsy Jiraiya
 

RuckenTM

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Without any introduction, Zora, Mamarou and Kano confronted an apparent Uchiha/Sharingan user as the dojutsu stared at them. Not long sfter the opponent launced a fireball towards Zora while propellering him upwards and towards them with what seemed to be ash.

How bold
Not really, just stupid
Guys focus!


Kano would launch a strong water technique towards the man and the fireball as they kept the same trajectory. Mamoru would stay close to Zora who would use her sonic tractor beam to catch the pyromancer as he was knocked back by the water. She would then strangle him in mid air by putting pressure waves on his throat via the tractor cannon while Mamoru would shape his fire chakra into a crescent blade and toss it towards the opponents neck, cutting his head straight off.

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Sonikkutorakutābīmu) - Sonic tractor beam
Type: Tool
Rank: S
Range: Short-Long
Chakra: 40(-10/turn)
Damage: N/A(80, if used aggressively and slam a shinobi into the ground for instance)
Description: The tractor cannon is a device placed inside the hand of the wielder and is about the size of a cent. The tractor cannon uses sound frequenciez to attract an object in question by surrounding it in a concentrated high-pitch and constantly controlled loud sound which in turn creates a force field around the object. This gives the properties of manipulating foreign objects without actually touching them, however the technology of this device is very underwhelming and is in a very early state of scientific research but the limits of the sonic tractor beam is that it can only move objects that are the same weight or less than the wielder of the tool. If the user wants to remain gripping an object for more than one turn, additional chakra needs to be put into the device and they may not close their one hand where the device is on since that would disrupt the tractor beams sound-waves. Therefore, techniques that requires handseals cannot be used at the same time as the tractor beam is used for an object(pulling, lifting etc). A way to neutralise being lifted up in the air and smashed into the ground is to simply disrupt the soundwaves by using wind. The user must also always focus the device on the object they are lifting. If an object is caught in the force-field of the tractor beam that is of much greater weight than the user, it will only partially slow it down. The tractor beam can push and drag objects in pretty decent speeds(up to the users own speed base). The minimal weight the tractor beam can influence is the weight of a feather.

Note: Objects that are to be manipulated cannot exceed the weight of the user or a regular human to have lift-off from the ground. They may only be partially slowed down.
Note: The maximum reach for the tractor beam, or as far as it can push objects is long-range.
Note: The tractor beams hold only lasts for a maximum of 3 turns and can only be used twice per battle for holding objects that long.

(Katon: Reza-Ken) - Fire Release: Razor Blade
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user will raise one hand into the air with an open palm whilst they knead a fair quantity of chakra into it. Then, the wielder will manipulate the chakra into a blazing hot circular blade that spins in the air just above the wielders palm. It can be thrown at the enemy with great speed and accuracy.

Note: Courtesy of Gutsy Jiraiya
Watching the wave devour the fireball, he'd mold chakra to summon forth a smoke/fire art beast. Using his ash from his gourd to supply streagth into the smoke as it countered the incoming waves towards him. This beast he'd spewed forth from his mouth, was gigantic. Towering the wave as it braced it. He'd them have it attack his opponent as he leaped backwards into mid-range from it, long range to his opponent. His opponent would have to deal with the beast as it smashed them to dead. Unbeknownst to his opponent, if the beast would explode if about to die (mental command).




Katon-Kemuri no Jutsu: Murasakin niato) - Fire Release, Smoke technique: Deep Purple Art
Rank: C-class to S-class (+1 Rank to Smoke Ninjutsu)
Type: Supplementary/Offensive/Defensive
Range: Short-Long
Chakra cost: 15-40 (+10 to depending when used on another jutsu)
Damage points: N/A +20 (Death Hands)
Description: Utilizing the elemental-relative nature of fire release to smoke advanced ninjutsu, with excellent chakra control of fire release. Supplementing it with smoke ninjutsu, which they make a distinct form of fire explosive ninjutsu. That appears and acts on a different scale than the regular smoke ninjutsu. Being that this ninjutsu is based on smoke, the user can exhale immense quantities of suffocating gases to cause them to suffer from the lack of air or inability to breathe.

Starts by using the fire style abilities; gas chakra components through a smoke ninjutsu techniques as they knead that chakra in a form such as blowing into a balloon. This smoke appearing white as a summoning’s smoke, it’s then manipulated into objects through the user’s mouths/ in palms of their hands, which they can infuse gas chakra quantities within to formulate explosive smoke.

This can range from solid to a gas like state of the smoke with it, still exhibiting that mixed chakra formulation. Users can then produce or manipulate an existing amount of smoke, shaping it into various things such as grass, hoses, boat, rabbits, and dolls. They can change the size, color, toxic properties, and gas-scent depending on the amount of the smoke used to make the created objects seem more realistic.

Users can even change it's consistency to the point to making them solid and unbreakable-alike creations that can be brought to life and controlled remotely. With a mental command, they can detonate the katon chakra (gas) ninjutsu within the smoke, by performing the seal of confrontation. The technique varies in strength, depending on how much chakra is put into the creation of this "living" or not smoke objects. Despite all this, it’s still prominently based on smoke based jutsu, which can only be defused by a Suiton Ninjutsu.

This ninjutsu can be used alongside existing smoke ninjutsu, and or gas-related fire style jutsu/ninjutsu. Therefore depending on that jutsu, they’ll stream their chakra into that jutsu formulating that very jutsu to become a “Deep purple” art style ninjutsu release. This takes a very small timeframe.

Note: Can only be used by Smoke bios. Cannot be used Smoke Ninjutsu of S-rank or more.
Note: This smoke ninjutsu is scorching, if trapped within its gas mist as it's capable of scorching the skin off.
Note: User can only create up to three creations from this jutsu, per every other turn. If S-class is used, they can’t use this ninjutsu for 4 turns.
Note: This jutsu damage depends on the jutsu Type, and only when Offensive/Defensive style is used, the jutsu will correspond to chakra cost as the regular damage ratio.

1st Creature created (A-rank):
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Skorm

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This guy sure relies on hot stuff... Let's burn it all down..
I agree.


Zora would slam her hands into the ground, channeling massive amounts of taiton chakra into it which would shred the earth infront of them until it reached the gigantic smoke creature. As it reached it, the typhoon would take shape and as it did, Mamoru would spew fire into it, enhancing its damage potential as the carried debris of rocks and ground would be turned into lava. This storm would have a strong impact on the smoke gigant and carry on towards the Uchiha. Kano would have, at the same time, released water parasites that would've spread on the ground and should they reach the opponent they would enter his skin and cause massive internal bleeding on impact.

(Taiton/Katon: Yōgan no Arashi) Typhoon/Fire Arts: Lava Storm
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80(+20 due to Katon)
Description: The Lava storm is a pretty simple technique and extremely lethal. Through a clever twist using the typhoon chakra in a very specific way, the user will slam their hands on the ground, channeling the typhoon chakra through it. From there it will dig itself deep underground shaking the ground until it finally erupts and shreds the ground underneath the target like a huge power-drill. The strength of the wind is so massive that the debris it will carry with it will grind itself together. In use of another Katon technique that the user knows, or ally they can combine that fire technique with the storm to melt the rocks and debris that are trapped inside the storm. This results in the magnificent Lava Storm. The wind itself will not combust no matter how strong the fire chakra is due to the elemental strength of the black winds itself being neutral towards fire unlike regular wind. Like most typhoon ninjutsu the user can continuously channel chakra into the storm to feed it with fuel, making it last longer. No chakra sensory or dojutsu will be able to see or detect anything that is inside the storm as it is filled with chakra raving all over the place. This also goes for the user, leaving them unable to see or detect their target unless use of other sensory.

Note: Can only be used twice per battle.
Note: Lasts a maximum of 2 turns per use
Note: Requires a cool-down of turns per use.
Note: Can only be taught by Skorm.

(Katon: Kitsunebi) - Fire Release: Fire Whisp
Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.


(Suiton: Mizu Aburamushi) - Water Release: Water Parasites
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will perform three consecutive handseals, then followed by the user kneading a great quantity of chakra into their feet. This chakra manifests from the user's legs and feet, making it seem as though water is running down their legs and onto the ground. And in turn, the water is a takes the form of incredible small parasites that'll scatter across the field and cover a large area whilst charging toward a target. Once the parasites reach their target, they'll crawl up the enemy's legs, covering them head-to-toe, while forcefully trying to enter the victim's body via their skin or an orifice. The results range from sever pain to internal bleeding, and to suffocation.

Note: Only useable twice per battle.
Note: Cannot use Water above B-rank in the following turn.
Note: Courtesy of Gutsy Jiraiya
 

RuckenTM

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This guy sure relies on hot stuff... Let's burn it all down..
I agree.


Zora would slam her hands into the ground, channeling massive amounts of taiton chakra into it which would shred the earth infront of them until it reached the gigantic smoke creature. As it reached it, the typhoon would take shape and as it did, Mamoru would spew fire into it, enhancing its damage potential as the carried debris of rocks and ground would be turned into lava. This storm would have a strong impact on the smoke gigant and carry on towards the Uchiha. Kano would have, at the same time, released water parasites that would've spread on the ground and should they reach the opponent they would enter his skin and cause massive internal bleeding on impact.

(Taiton/Katon: Yōgan no Arashi) Typhoon/Fire Arts: Lava Storm
Type: Supplementary/Offensive/Defensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80(+20 due to Katon)
Description: The Lava storm is a pretty simple technique and extremely lethal. Through a clever twist using the typhoon chakra in a very specific way, the user will slam their hands on the ground, channeling the typhoon chakra through it. From there it will dig itself deep underground shaking the ground until it finally erupts and shreds the ground underneath the target like a huge power-drill. The strength of the wind is so massive that the debris it will carry with it will grind itself together. In use of another Katon technique that the user knows, or ally they can combine that fire technique with the storm to melt the rocks and debris that are trapped inside the storm. This results in the magnificent Lava Storm. The wind itself will not combust no matter how strong the fire chakra is due to the elemental strength of the black winds itself being neutral towards fire unlike regular wind. Like most typhoon ninjutsu the user can continuously channel chakra into the storm to feed it with fuel, making it last longer. No chakra sensory or dojutsu will be able to see or detect anything that is inside the storm as it is filled with chakra raving all over the place. This also goes for the user, leaving them unable to see or detect their target unless use of other sensory.

Note: Can only be used twice per battle.
Note: Lasts a maximum of 2 turns per use
Note: Requires a cool-down of turns per use.
Note: Can only be taught by Skorm.

(Katon: Kitsunebi) - Fire Release: Fire Whisp
Type: Offensive
Rank: C
Range: Short-Long
Chakra: 15
Damage: 30
Description: The user creates a small ball of bright fire from their mouth that shoots at the opponent burning on impact.


(Suiton: Mizu Aburamushi) - Water Release: Water Parasites
Type: Offensive
Rank: S
Range: Short-Long
Chakra: 40
Damage: 80
Description: The user will perform three consecutive handseals, then followed by the user kneading a great quantity of chakra into their feet. This chakra manifests from the user's legs and feet, making it seem as though water is running down their legs and onto the ground. And in turn, the water is a takes the form of incredible small parasites that'll scatter across the field and cover a large area whilst charging toward a target. Once the parasites reach their target, they'll crawl up the enemy's legs, covering them head-to-toe, while forcefully trying to enter the victim's body via their skin or an orifice. The results range from sever pain to internal bleeding, and to suffocation.

Note: Only useable twice per battle.
Note: Cannot use Water above B-rank in the following turn.
Note: Courtesy of Gutsy Jiraiya
At a good distance from the smoke beast, he'd watch the scene unfold momentarily as the ground upon they were both standing on became submerged with water. His special katana had the ability to summon water from deep within the earth, now as his opponent would move as predicted by his sharingan. Ikiru would see them mold an advanced form of wind chakra, wasting no time as they would slam their hands into the ground, channeling massive amounts of taiton chakra into it. Ikiru with his katana would take advantage of this, slashing the ground with his katana taking some of their chakra away, weakening their jutsu from the aftermath of his action. At the same time as the earth begun to shake, the giant smoke beast at short-range to his opponent would explode erupting, with such a force that Ikiru being mid-range to it hugh beast would brace himself as he crouched on the ground. Giving no time for his opponent's jutsu to develop at the moment his opponents initiated to formulated their counter, with his mental command an explosion occurred. The explosion sending segments of rocks and sheer force of wind in the in the vicinity of mid-range. Those within close range would die nearly instantly from the explosion, as they're bodies are sent off in pieces in the area. Now as smoke fog exhibited in the area from the explosion his opponent would have a hard time seeing his location.
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Meanwhile the jutsu his opponent was to initiate would lose momentum to the sheer crater explosion that had occurred. With his surviving opponents disoriented from his attack, Ikiru would send kunai's with paper bombs at their bodies killing them.

----
Jutsu used have been posted in previous posts. Since we aren't really doing a chakra count, *shurg* tracking active jutsu is up to the opponent to keep up with it.
 
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Skorm

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You're stating this like the water comes first, it never did they all come at the same time.. This means that the fire/earth/typhoon comes towards you while you slam your sword in the ground to suck up water chakra from the ground(which isn't really in the ground but okey). You can also not read anything that i am doing, the typhoon technique blocks out dojutsu techniques. I'll continue from the point where your poison creation is destroyed while the typhoon/fire combi is still heading towards you while you're doing that Katana move. (Let me be frank, typhoon is strong towards smoke and it's S rank in power, while your smoke creation was A rank). That and it had boosted power.



As the smoke creation had exploded, the fire tornado headed toward the opponent, blinding his sharingan with its massive barrage of chakra streams. Zora could not see her opponent either so she would slap a tag on her own shoulder to create a massive sensory barrier that would engulf the battlefield. Kanos water technique had at the meantime been drained from power, something that he could noticed due to the water pressure sensory he had. At this point, Zora could sense her opponent due to the fact it was based on movement sensory and not chakra sensory. As the tornado seemed to be heading straight towards his opponent, Zora would slam the ground after having performed two handseals. She would concentrate yet another torrent of taiton chakra into it and forced it to dig itself underneath her opponent while creating an earth vacuum that would erupt straight underneath the Uchiha, who would be very busy dodging the fire tornado. The earth vacuum would create a perimiter of about 15 meters, leaving the man in the epicenter and sucking in everything above the surface down into the crater where the whirlwinds would cut anything into shribbons as they would fall down. The fire tornado would at the same time be sweeping across the floor where the uchiha would have stood unless he moved away. Whatever direction he picked, Zora would know.

(Kyōkai Kekkai no Jutsu) - Boundary Barrier Technique
Rank: A-Rank
Type: Supplementary
Range: Short - Long
Chakra cost: 30 (-10 per turn remaining active)
Damage points: N/A
Description: This is a detection type barrier which is simply a more advanced version of the (Kekkai: Tengai Hojin) - Barrier: Dome Method Formation technique and that can be used to surround an area and allows the user to monitor a certain area covering from the sky to underneath the ground creating a sphere. The user will create a tag with the 許可 (Kyoka) Kanji and place it on the ground, doing the confrontation hand seal afterwards to activate it. After the barrier is erected, the user, if inside it, will be able to detect any enemy inside it, even if he hiding his presence. After that, anyone who enters or leaves the barrier is instantly detected as well as anything that moves inside it. Techniques that mask the users presence are ineffective at avoiding detection as the barrier focuses on movement and displacement of matter, not solely on chakra detection. The barrier can also be moved according to the requirements of the user by moving the tag.
Note: Can only be used twice.

(Taiton: Āsubakyūmu) Typhoon Arts: Earth Vacuum
Type: Supplementary/Offensive/Defensive
Rank: A-rank
Range: Short-Long
Chakra: 30(-10/turn)
Damage: 60
Description: The user will form two handseals and stomp the ground or slam their hands on the ground and channel typhoon chakra into it. The typhoon will then dig itself downwards and cover up a desired perimeter around a target. Using typhoons suction capabilities, the chakra will then dig itself inwards and shred all surrounding earth to smithereens. This will create a large hole under the target where the winds are raging on. It's a perfect counter for swamps, lakes or other environmental enhancing techniques as everything on the surface will be dragged down and cut to shreds. The user can also let the storm rage on for more than one turn by fueling the pit with more typhoon chakra up to three turns. They lose the ability to use any other elements than typhoon while doing so unless possessing Y/Y.

Note: Can only be used 3 times per battle.
Note: Lasts a maximum of 3 turns per use.
Note: Once this technique expires, the user is unable to use Typhoon Release techniques above A-Rank for a single turn
Note: Can only be taught by Skorm.
 
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